Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:20:19 Player: graour Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2125) 2125 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 8541 Bonus ------- High Alert Combat Kills 67 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 13/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Coolant Injector Triangulator Improved Launcher Guidance Computer Armor Integrity Analyzer Transmission Jammer Cloaking Device Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Shock Absorption System Hypervelocity Gauss Cannon Heavy Missile Launcher Chainsword [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Coolant Injector Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . . Utility 6 | . . . . . 3 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 142 | 8 2 2 7 4 25 5 1 36 11 11 15 3 . 12 Power 18 | 2 . 1 . 1 2 1 . 4 2 . 2 1 . 2 Engine 11 | 2 . 1 . 1 1 . . 2 2 . . 1 . 1 Core 6 | . . . . . 1 1 . 2 . . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 28 | 3 . 1 . 2 7 1 1 4 1 3 4 . . 1 Treads 5 | 1 . . . 2 . . . . . 1 1 . . . Leg 5 | . . . . . 4 . . . . . . . . 1 Wheel 3 | 2 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . . . 3 1 1 4 1 2 3 . . . Utility 58 | 1 1 . 7 . 6 3 . 20 3 6 5 1 . 5 Device 36 | . . . 3 . 5 2 . 14 3 4 3 . . 2 Storage 5 | 1 1 . 3 . . . . . . . . . . . Processor 6 | . . . 1 . . . . 2 . 1 . . . 2 Hackware 3 | . . . . . 1 . . . . 1 1 . . . Protection 8 | . . . . . . 1 . 4 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 1 . . 1 10 . . 8 5 2 4 1 . 4 Energy Gun 3 | . . . . 1 . . . . 1 . 1 . . . Energy Cannon 3 | . . . . . 2 . . 1 . . . . . . Ballistic Gun 7 | 2 1 . . . . . . 2 . 1 . . . 1 Ballistic Cannon 11 | . . . . . 3 . . 2 3 1 1 . . 1 Launcher 4 | . . . . . . . . 2 . . 1 . . 1 Special Weapon 4 | . . . . . 4 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 40 | . . 1 . 4 1 . . 3 1 . 10 3 . 17 Power 6 | . . . . 1 . . . . . . . 2 . 3 Propulsion 11 | . . 1 . 2 1 . . . . . 3 1 . 3 Utility 14 | . . . . . . . . 2 1 . 5 . . 6 Weapon 9 | . . . . 1 . . . 1 . . 2 . . 5 Highest Loss Streak 14 | . . 1 . 4 1 . . 2 1 . 7 2 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 92 100 96 86 99 100 98 99 94 75 52 58 22 Engine 7 | . 14 14 14 11 9 2 . . 7 11 7 1 5 1 Core 2 | . . . . . . 4 7 6 5 . 3 2 . 1 Treads 5 | . . . . 27 11 . . . . . . . . . Leg 1 | . . . . . 8 . . . . . . . . 2 Wheel 5 | . 28 21 28 . . . . . . . . . . . Flight 12 | . . . . . . 30 30 29 33 28 21 13 11 1 Device 11 | . . . . . 14 23 23 22 19 19 16 11 11 3 Storage 7 | . 14 28 25 14 8 . . . . . . . . . Processor 7 | . . . 2 14 9 7 7 9 13 11 7 5 5 4 Hackware 4 | . . . . . 5 7 7 7 6 9 5 5 5 1 Energy Gun 2 | . . . . 13 2 . . . . . 1 5 5 . Energy Cannon 2 | . . . . . 6 7 7 . 6 5 2 . . . Ballistic Gun 8 | . 27 28 28 14 1 . . 5 . 1 . . . 2 Ballistic Cannon 2 | . . . . . 5 7 7 5 6 3 3 1 . . Naked Turns 38 | . . . . . . . . . . . . . . 38 Heaviest Build 36 | 12 14 14 35 26 34 20 20 25 31 35 36 30 23 23 Greatest Support 40 | 20 20 26 26 40 40 20 22 25 31 31 32 20 14 34 Greatest Overweight (x) 10 | 1 . 1 1 . 1 . . 1 . 10 10 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 14 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 8 12 12 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 6 8 9 11 13 4 4 4 4 5 4 4 5 1 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 6 8 8 11 12 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 64% | Mutant 21% | Sprinter 5% | Hacker-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2779 | 211 75 129 92 90 340 29 46 839 65 227 430 62 . 144 Remotely 1531 | . . . . . . 29 . 703 65 227 424 62 . 21 Salvage Created 1985 | . 88 102 . 257 263 . . 747 53 35 251 29 . 160 Parts 119 | . 12 3 . 14 16 . . 44 2 3 7 2 . 16 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 5 . . 12 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 50 | . 6 2 . 5 5 . . 19 1 . 4 . . 8 Guns 17 | . 6 2 . 4 . . . 4 . . . . . 1 Cannons 11 | . . . . . 5 . . 1 1 . 4 . . . AOE 22 | . . . . 1 . . . 14 . . . . . 7 Classes Destroyed 13 | . 1 1 . 1 2 . . 5 . . 2 1 . . Worker 6 | . . . . 2 . . . 4 . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . . Recycler 2 | . . . . . . . . 2 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . 1 . 1 . . . . Swarmer 19 | . 6 . . . . . . 6 . . . . . 7 Grunt 21 | . . 2 . 5 4 . . 9 . . 1 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . 1 . . 1 Sentry 5 | . . . . . 1 . . 2 1 . 1 . . . Programmer 2 | . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 2 . 3 3 . . 7 1 1 2 . . 5 Combat Bots Only 6 | . 3 2 . 3 3 . . 6 1 . 2 . . 5 Max Kills in Single Turn 4 | . 1 1 . 1 1 . . 3 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 3 . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 412 | . 45 12 . 39 25 . . 89 26 . 35 18 . 123 Missed 146 | . 10 1 . 12 5 . . 44 16 . 7 9 . 42 Damage Taken 4549 | . 271 162 . 389 305 . . 586 127 . 664 181 . 1864 Core 1319 | . 59 58 . 87 31 . . 80 . . 45 81 . 878 Absorbed by Shields 25 | . . . . . . . . 25 . . . . . . Redirected to Shielding 79 | . . . . . . . . . . . . . . 79 Regen/Repaired (Parts) 64 | . . . . . . . . 64 . . . . . . Core Remaining (%) 80 | 100 . . . 18 94 . . 88 100 . . . . . Volleys Fired 166 | . 28 8 . 17 28 . . 47 2 2 20 . . 14 Largest 2 | . 2 2 . 2 2 . . 2 2 1 2 . . 2 Hottest 126 | . 40 40 . 60 112 . . 113 113 65 126 . . 99 Shots Fired 298 | . 56 16 . 32 50 . . 88 4 2 34 2 . 14 Gun 154 | . 56 16 . 32 . . . 41 . . . . . 9 Cannon 110 | . . . . . 46 . . 24 4 2 31 2 . 1 Launcher 30 | . . . . . . . . 23 . . 3 . . 4 Special 4 | . . . . . 4 . . . . . . . . . Kinetic 207 | . 56 16 . 20 22 . . 64 2 . 16 2 . 9 Thermal 48 | . . . . . 28 . . 1 2 2 15 . . . Explosive 30 | . . . . . . . . 23 . . 3 . . 4 Electromagnetic 13 | . . . . 12 . . . . . . . . . 1 Robot Hit Streak 14 | . 5 8 . 7 14 . . 6 5 3 7 4 . 5 Robot Miss Streak 6 | . 4 1 . 2 6 . . 4 1 . 2 . . 5 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 172 | . 24 14 . 22 31 . . 46 3 2 21 1 . 8 Core Hits 112 | . 11 6 . 13 10 . . 41 2 1 7 1 . 20 Critical Kills 3 | . . . . . . . . . . . 2 1 . . Critical Parts Destroyed 6 | . . . . . . . . 1 . . 4 . . 1 Critical Strikes 11 | . . . . . . . . 1 . . 8 1 . 1 Destroy 11 | . . . . . . . . 1 . . 8 1 . 1 Melee Attacks 7 | . . . . . . . . 4 . . . 1 . 2 Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 4 . . . 1 . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5808 | . 190 118 . 327 717 . . 2857 84 53 568 13 . 881 Guns 1275 | . 190 118 . 247 . . . 535 . . . . . 185 Cannons 1640 | . . . . . 717 . . 285 84 53 469 13 . 19 Explosions 2820 | . . . . 64 . . . 2037 . . 99 . . 620 Melee 49 | . . . . . . . . . . . . . . 49 Ramming 24 | . . . . 16 . . . . . . . . . 8 Kinetic 1976 | . 190 118 . 127 309 . . 788 56 . 171 13 . 204 Thermal 1717 | . . . . 64 408 . . 866 28 53 298 . . . Explosive 1922 | . . . . . . . . 1203 . . 99 . . 620 Electromagnetic 120 | . . . . 120 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . 49 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 5 7 . . 14 14 14 26 Average Corruption 11 | . . . . . . . 5 6 . . 13 14 14 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 32 . . 22 11 1 11 Message Errors 21 | . . . . . . . . 8 . . 9 2 . 2 Matter Fused 17 | . . . . . . . . 9 . . 6 1 1 . Heat Flow Errors 6 | . . . . . . . . 3 . . 1 . . 2 Energy Discharges 9 | . . . . . . . . 4 . . 2 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . . . . 1 . . 3 1 . 4 Data Loss (major) 3 | . . . . . . . . 3 . . . . . . Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . 4 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . 9 3 . . 119 . . 25 . . 12 Projectiles 20 | . . . . . 3 . . 14 . . 3 . . . Explosions 148 | . . . . 9 . . . 105 . . 22 . . 12 Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . 5 . . 3 . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 4 . . 3 . . 2 . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 177 | . . . . 30 . . . 87 . . . . . 60 Shots 7 | . . . . 1 . . . 3 . . . . . 3 Rammed 5 | . . . . 3 . . . . . . . . . 2 Targets Rammed 6 | . . . . 4 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 206 | . . 34 . 105 66 . . 135 199 162 206 26 . 90 Average Temperature 76 | . . 17 . 32 26 . . 45 133 79 77 16 . 31 Received Heat Transfer 1066 | . . 108 . 198 180 . . 144 27 . 30 48 . 331 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1895 | . . . . 100 740 . . 537 37 74 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 548 | . 185 112 . 95 112 5 13 548 324 208 . . . . Initial 264 | . . 72 . . 1 5 1 9 264 153 . . . . Average 137 | . 99 104 . 39 37 5 2 295 288 179 . . . . Maximum Alert Level 2 | . . . . . . . . 2 1 1 . . . . Low Security (%) 78 | 100 100 100 . 100 100 100 100 42 . 94 . . . . Level 1 11 | . . . . . . . . 16 100 5 . . . . Level 2 10 | . . . . . . . . 41 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 9 1 . 6 3 1 . . . 1 Investigation 9 | . 2 . . . 1 1 . 2 2 1 . . . . Extermination 3 | . . . . . . . . 2 1 . . . . . Reinforcement 8 | . 1 . . . 5 . . 2 . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . . . 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . Times Spotted 107 | . 10 2 . 5 13 1 2 25 9 3 7 12 . 18 Peak Tracking Total 10 | . 3 1 . 3 4 1 2 4 8 1 3 10 . 7 Tactical Retreats 13 | . . . . . . . . 2 1 . 2 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . . 1 . . 1 Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 12 | . . . . . 1 . . 11 . . . . . . Max in Single Turn 2 | . . . . . 1 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 26 | . 1 . 2 . 3 2 . 12 4 1 1 . . . Terminals 18 | . 1 . . . 2 1 . 10 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 70 | . 2 . 10 . 8 4 . 30 9 6 1 . . . Successful 45 | . . . 10 . 6 2 . 16 4 6 1 . . . Failed 24 | . 2 . . . 2 2 . 13 5 . . . . . Catastrophic 7 | . 2 . . . . 1 . 3 1 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 33 | . 2 . 1 . . 2 . 19 5 4 . . . . Terminals 47 | . 2 . . . 4 2 . 26 7 6 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 32 | . . . 10 . 2 . . 9 4 6 1 . . . Record 25 | . . . 9 . 1 . . 7 3 5 . . . . Robot Analysis 3 | . . . . . 1 . . 1 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 . . . . . . Terminals 3 | . . . . . . . . 3 . . . . . . Track 1 | . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 2 1 . 12 4 1 . . . . Full Trace Events 7 | . 1 . . . . 1 . 2 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . Time 66 | . . . . . . . . 66 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 3 | . . . . . 1 . . 1 1 . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 5927 | 47 355 78 692 718 887 88 29 917 251 342 992 313 15 203 Spaces Moved 6797 | 38 125 59 658 372 438 235 93 1704 797 706 957 452 13 150 Core 84 | 5 . . . . . . . . . 1 3 . . 75 Treads 551 | . . . . 372 179 . . . . . . . . . Legs 260 | . . . . . 197 . . . . . . . . 63 Wheels 875 | 33 125 59 658 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5027 | . . . . . 62 235 93 1704 797 705 954 452 13 12 Fastest Speed 26 | 50 80 90 90 160 29 26 26 28 26 26 26 35 119 50 Average Speed 65 | 79 80 92 103 160 124 26 27 28 26 44 94 58 119 97 Slowest Speed 550 | 95 80 95 105 160 240 26 28 109 26 550 550 119 119 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 4 . 17 5 6 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 22 10 91 73 35 5 82 37 22 16 84 60 7 23 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . 3 2 . 2 Spaces Dug 9 | . . . . . 4 . . 4 . . . 1 . . Terrain Destroyed 314 | . . . . 5 8 . . 195 1 . 45 1 . 59 Melee 5 | . . . . . . . . 4 . . . 1 . . Projectile 17 | . . . . . 8 . . 2 1 . 2 . . 4 AOE 292 | . . . . 5 . . . 189 . . 43 . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 7943 | 51 334 69 673 465 722 258 96 2022 832 724 1004 497 12 184 Wait 690 | . 177 . . 62 192 17 . 178 14 5 2 41 . 2 Move 6719 | 37 124 58 657 371 437 227 92 1669 786 694 954 451 12 150 Hop 32 | . . . . . . 4 . 17 5 5 1 . . . Pick Up 46 | 5 2 . 1 6 18 2 1 6 3 . 1 1 . . Fast Attach 88 | 6 2 1 3 . 8 3 1 26 8 9 12 2 . 7 Attach 24 | 1 . . 2 4 6 1 . 2 2 . 1 1 . 4 Detach 11 | 1 . . 5 . 2 . . . 2 1 . . . . Swap 30 | 1 . 1 2 . 11 1 . 8 1 2 2 . . 1 Drop 87 | . 1 1 3 1 20 3 2 30 9 6 10 . . 1 Fire 166 | . 28 8 . 17 28 . . 47 2 2 20 . . 14 Melee 7 | . . . . . . . . 4 . . . 1 . 2 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 35 . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict bent on vengeance 477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 478 | -10/Mines | Discovered new exit (range 5) 481 | -10/Mines | Entered Exiles 495 | -10/Exiles | Discovered new exit (range 14) 509 | -10/Exiles | Met 8R-AWN 524 | -10/Exiles | Met EX-HEX 581 | -10/Exiles | Met EX-DEC 605 | -10/Exiles | Visited The Gauntlet 768 | -10/Exiles | Met EX-BIN 787 | -10/Exiles | Aligned with FarCom system 788 | -10/Exiles | Given EX-Vault access code 813 | -10/Exiles | Opened EX-Vault 820 | -10/Exiles | Found Cloak of Protection 841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 951 | -10/Exiles | Discovered new exit (range 10) 1059 | -10/Exiles | Found Skeleton Box 1067 | -10/Exiles | Found 0b10 Alert Chip 1173 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1173 | -10/Exiles | Entered Mines 1180 | -9/Mines | Core integrity fell below 50% 1227 | -9/Mines | Lost 4 parts (1p2n1w) 1337 | -9/Mines | Core integrity fell below 20% 1372 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1580 | -9/Mines | Learned location of Zion (-7) 1769 | -9/Mines | Discovered new exit (range 14) 1891 | -9/Mines | Entered Materials 1891 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1971 | -8/Materials | Garrison activated, responded to threat 2476 | -8/Materials | Met 7R-MNS 2773 | -8/Materials | Discovered new exit (range 16) 2778 | -8/Materials | Entered Factory 2778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Caught up to 7R-MNS 2866 | -7/Factory | Sucked down chute 2866 | -7/Factory | Entered Waste 2869 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 2881 | -7/Waste | EMP discharged 2888 | -7/Waste | Spotted C-40 Crusher 2888 | -7/Waste | Spotted C-40 Crusher 2891 | -7/Waste | Discovered new exit (range 13) 2895 | -7/Waste | Entered Factory 3022 | -7/Factory | Central database locked down 3039 | -7/Factory | Build established: Sprinter 3342 | -7/Factory | Repaired Field Propulsion Drive 3763 | -7/Factory | Repaired Lgt. Nuclear Core 3802 | -7/Factory | Discovered new exit (range 5) 3812 | -7/Factory | Entered another Factory area 3812 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4042 | -6/Factory | Discovered new exit (range 16) 4063 | -6/Factory | Entered another Factory area 4063 | -5/Factory | Evolved 2 slots: Utility x2 4401 | -5/Factory | Discovered new exit (range 16) 4405 | -5/Factory | Entered Upper Caves 4429 | -5/Upper Caves | Learned Factory security intel 4441 | -5/Upper Caves | Spotted B-75 Beast 4733 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4823 | -5/Upper Caves | System corruption reached 10% 4861 | -5/Upper Caves | Lost 7 parts (2n4u1w) 5138 | -5/Upper Caves | Build established: Mutant 5370 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5385 | -5/Upper Caves | Discovered new exit (range 12) 5397 | -5/Upper Caves | Entered another Upper Caves area 5534 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5693 | -5/Upper Caves | Discovered new exit (range 5) 5694 | -5/Upper Caves | Learned Factory stockpile data 5710 | -5/Upper Caves | Entered Zhirov 5710 | -5/Zhirov | Discovered new exit (range 3) 5725 | -5/Zhirov | Entered Proximity Caves 5760 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5784 | -4/Proximity Caves | Core integrity fell below 50% 5811 | -4/Proximity Caves | Lost 14 parts (2p2n6u4w) 5917 | -4/Proximity Caves | Core integrity fell below 20% 5928 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05903_ Slug penetrates Wall. 05908_ Neutrino Core destroyed. 05911_ Slug penetrates L-61 Swordsman. 05913_ L-61 Swordsman destroyed. 05915_ System corrupted: Railgun jammed. 05917_ System corrupted: Energy discharge (-25). 05918_ Lgt. Antimatter Reactor fries itself beyond repair. 05919_ Slug penetrates G-73 Enforcer. 05920_ Railgun destroyed. 05920_ Myomer Leg destroyed. 05921_ Flexi-carbon Leg fries itself beyond repair. 05922_ Acquired Imp. Core Shielding. 05923_ Power Sword fries itself beyond repair. 05924_ Acquired Adv. Melee Analysis Suite. 05925_ Acquired 69 matter. 05926_ Slammed into G-73 Enforcer. 05927_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ? #???????????####??# #????????????? | | # #??????????## #??####### ##????????????? | | #?????????## ##??????## ##?????????????? | | #???????? ??????## #??????????????? | | #???????? #????## ##??????????????? | | #???????? ##### ##???????????????? | | #?????????# ##????????????????? | | ###?????????# ##?????????????????? | | # #?????# ###????????????????? | | #?????# ##???????????????? | | % ??????# #### #???????????????? | | #?????# ???# #???????????????? | | % % #????## ##?## ###???????????????? | | ## # #???## ##?## #?????????????????? | | #???# #### ##????????????????? | | # #???# #????????????????? | | #""""""# #????# ## #???????????????? | | ######## ?????## #### #???????????????? | | ?? ???????### #???####???????????????? | | ? ? ????????## ##??????????????????????? | | #???# #????????# #???????????????????????? | | ????# #????????# #####???????????????????? | | #???# #????????# #???????????????????? | | # ### #?####???## #; ##???????????????????? | | # ### ####### ## ##????????????????????? | | # # # # @##?????????????????????? | | ??## g #??????????????????????? | | ### ### %#####??????????????????? | | ## ## ##?## g%#" ##?????????????????? | | # # #???####; g ##????????????????? | | ###### # ##??????#### #????????????????? | | #????## ## ##??????????## ##????????????????? | | ??????########????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 27 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Corruption Block 8 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Point Defense Rating 80 Evasion (%) 64 Launcher Accuracy 30 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Plasma Flamer | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Safety First Challenges ------------ None Game ------ Seed DecoderThiefCloak Manual? 0 Play Time 01:26:23 Cumulative 26.2 hours Start 2024.04.12 @ 23:53:41 End 2024.04.13 @ 01:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2cfea75-45a1-4a8f-9e52-7d3a8f58847a