Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 21:26:29 Player: Waste Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (204) 1020 Value Destroyed (7293) 7293 Prototype IDs (56) 1120 Alien Tech Used (6) 1200 Bonus (7821) 7821 TOTAL SCORE: 27554 Bonus ------- Follower Combat Kills 588 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -67 Cogmind --------- Core Integrity 0/1600 Matter 136/300 Energy 2/100 System Corruption 45% Temperature Cool (0) Movement Core (1150) Ox22 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (11) ----- High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Layered Heavy Armor Plating Force Field Advanced Hacking Suite Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Structural Scanner Advanced Transmission Jammer Experimental Phase Shifter AEGIS Remote Shield Potential Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Experimental Phase Shifter Heavy Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Quantum Router > --- WEAPON ----------- Power Sword Power Sword Power Sword Phasing Sabre > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Advanced Heat Sink Advanced Gravity Neutralizer Structural Scanner Long-range Sensor Array Advanced Transmission Jammer Improved Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Medium Regenerative Plating AEGIS Remote Shield Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Cooled Phase Cannon Potential Cannon Mini Smartbomb Launcher [Rating: 212] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . 1 1 . . . . 1 . . 1 . . . Utility 9 | . . . . . 2 2 . . . . . 1 . . . . 1 . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 224 | . 8 5 19 4 25 29 . 1 4 3 13 9 1 2 2 . 8 5 7 19 3 . 57 Power 21 | . 1 . 2 1 1 3 . 1 . . 3 . . . 1 . . . 1 1 . . 6 Engine 9 | . 1 . 2 1 1 2 . . . . 2 . . . . . . . . . . . . Core 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . 5 Propulsion 57 | . 2 1 13 2 9 9 . . . . 6 3 . . . . . . 1 2 1 . 8 Treads 26 | . . . 11 2 9 4 . . . . . . . . . . . . . . . . . Leg 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . 5 . . . . 6 3 . . . . . . 1 2 1 . 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | . 3 2 1 . 9 10 . . 1 . 1 5 1 . 1 . 5 5 5 13 2 . 40 Device 58 | . . . . . 5 4 . . 1 . . 5 1 . . . 2 3 2 8 1 . 26 Storage 4 | . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . Processor 17 | . . . . . 1 2 . . . . 1 . . . . . 1 1 . 3 1 . 7 Hackware 6 | . . . . . . 1 . . . . . . . . 1 . 1 . 1 2 . . . Protection 18 | . 2 1 1 . 3 2 . . . . . . . . . . 1 . 1 . . . 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 42 | . 2 2 3 1 6 7 . . 3 3 3 1 . 2 . . 3 . . 3 . . 3 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 Ballistic Gun 11 | . 2 1 1 1 3 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 1 . 3 1 . . 2 1 2 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 . . . 1 1 1 . 2 . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . 2 1 . . . . 1 2 . . 2 . 2 3 5 7 1 . 8 Parts Lost 72 | . . . 1 . 13 11 . 1 . . . . . . . . 1 1 1 . 2 . 41 Power 11 | . . . . . . 3 . 1 . . . . . . . . . . . . . . 7 Propulsion 23 | . . . . . 6 4 . . . . . . . . . . . . . . 1 . 12 Utility 27 | . . . 1 . 5 2 . . . . . . . . . . 1 1 1 . 1 . 15 Weapon 11 | . . . . . 2 2 . . . . . . . . . . . . . . . . 7 Highest Loss Streak 19 | . . . 1 . 5 4 . 1 . . . . . . . . 1 1 2 . 2 . 19 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 17 | . 9 13 21 24 23 18 14 14 14 13 13 14 14 14 15 15 14 15 17 17 17 16 15 Power 1 | . 1 1 2 2 2 1 1 . . 1 . 1 2 2 2 2 2 2 2 2 1 1 . Propulsion 4 | . 3 5 7 7 6 1 2 2 2 2 3 4 5 5 4 4 4 4 3 2 2 3 2 Utility 5 | . 1 1 4 7 6 7 6 6 5 4 3 2 3 3 3 4 3 4 7 6 6 4 9 Weapon 6 | . 3 4 6 8 8 7 5 6 7 6 6 5 4 4 4 4 4 4 4 5 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 13 2 7 . 6 9 . . 2 1 7 1 . . . . 1 . 6 3 2 . 6 Power 7 | . 1 . 1 . 3 . . . . . . . . . . . . . 1 . 1 . . Propulsion 13 | . 3 . 2 . . 1 . . . . 1 . . . . . 1 . 3 . 1 . 1 Utility 26 | . 1 2 . . 1 6 . . 2 . 5 . . . . . . . 1 3 . . 5 Weapon 20 | . 8 . 4 . 2 2 . . . 1 1 1 . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 99 96 92 92 92 100 99 99 100 100 100 100 99 99 91 92 94 94 90 Engine 6 | . 14 14 11 11 9 5 . . . . 2 10 11 11 7 5 4 5 5 3 . . . Core 1 | . . . . . . 1 7 7 7 7 9 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 4 5 7 9 13 12 9 Treads 13 | . . . 35 44 35 21 . . . . . . . . . . . . . . . . . Leg 4 | . 27 28 6 . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 8 30 30 30 30 32 35 35 35 35 35 36 36 33 29 30 29 27 Device 11 | . . . . . 15 19 15 15 15 15 12 16 17 16 17 17 14 14 12 12 11 16 13 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . 2 9 15 15 15 15 13 11 11 11 11 11 10 9 5 6 9 8 7 Hackware 3 | . . . . . . 1 7 7 7 7 6 5 5 5 5 5 9 10 8 12 13 12 10 Protection 5 | . 12 14 11 11 8 5 . . . . . . . . . . . . 2 2 1 3 2 Energy Cannon 1 | . . . . . . . . . . 6 5 4 5 2 . . 3 5 2 . 2 . . Ballistic Gun 9 | . 24 27 12 18 17 10 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 6 7 6 6 6 5 5 3 11 5 4 5 7 8 5 8 11 Peak Build Rating 212 | . 10 14 23 23 30 56 52 52 55 55 69 89 89 85 90 89 109 120 147 165 170 180 212 Average Rating 62 | . 9 13 20 22 28 44 51 51 51 54 65 83 86 83 86 89 104 110 124 154 164 176 184 On Entrance 72 | 6 6 10 14 23 22 29 50 52 51 52 55 65 89 84 85 89 89 106 111 146 160 165 178 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 24 95 102 101 105 111 40 33 42 40 55 62 62 69 58 58 68 81 104 97 106 108 114 Greatest Support 118 | 20 20 20 80 80 80 91 41 41 41 41 56 70 70 70 70 70 92 104 96 118 118 106 117 Greatest Overweight (x) 24 | . 2 4 9 1 1 2 . . 1 . . . . . . . . . 1 1 1 1 24 Average Overweight (x) . | . . 3 2 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 20 | . 9 23 25 25 25 22 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Most Carried 25 | . 10 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 Average Carried 18 | . 9 13 21 24 23 19 14 14 14 14 14 14 14 14 14 15 14 15 18 19 19 18 17 Final Capacity 25 | 8 10 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 25 | 6 10 15 25 25 19 15 15 14 15 15 14 15 14 15 15 15 15 18 20 20 18 20 7 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Scout 12% | Scout 5% | Hacker-Ninja 5% | Hacker-Scout 4% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Matter Collected 5518 | 200 172 278 410 142 1248 746 94 13 30 80 185 175 30 286 30 30 22 83 86 387 128 44 619 Remotely 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Salvage Created 9530 | . 356 131 894 221 1826 1039 25 173 . . 414 381 . 342 234 2 76 83 86 366 100 425 2356 Parts 466 | . 20 10 67 23 99 63 2 4 . . 22 15 . 8 4 4 9 4 8 7 5 12 80 Haulers Intercepted 17 | . 1 . 4 . 4 2 . . . . 2 . . . . . . . . 2 . 1 1 Recyclers Shooed 6 | . . 2 1 . . 1 . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 10 . . . . . 6 4 3 . . . . . . . Prevented 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 142 | . 6 12 23 8 34 17 . 2 . . 1 . . 7 . 2 5 1 1 . 1 1 21 Melee 27 | . . . . . . 1 . 2 . . 1 . . . . . . 1 1 . 1 1 19 Guns 76 | . 6 4 18 8 26 14 . . . . . . . . . . . . . . . . . AOE 39 | . . 8 5 . 8 2 . . . . . . . 7 . 2 5 . . . . . 2 Classes Destroyed 19 | . 5 2 3 1 2 3 . 1 . . . . . . . 1 . . . . . 1 . Worker 9 | . 1 1 . 1 . . . . . . 3 . . . . . . . . . . 1 2 Builder 15 | . 1 2 . 1 1 5 . . . . 1 . . . . . 1 . . . . . 3 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 17 | . 1 . 4 . 4 2 . . . . 2 . . . . . . . . 2 . 1 1 Recycler 14 | . . . . . 1 3 . . . . 1 3 . . . . . . . 1 . 1 4 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 10 | . . . 2 . 2 2 . . . . . . . . . . . . . . 1 1 2 Swarmer 28 | . . 1 10 5 2 5 . . . . . . . . . . 5 . . . . . . Grunt 46 | . 6 2 6 2 20 5 . . . . . . . 5 . . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . . 6 . 9 1 . . . . . . . . . . . 1 . . . . 1 Hunter 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . . 2 Programmer 16 | . . . . . . 4 . 1 . . 1 . . . . . . . . . . 1 9 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 7 8 8 3 5 6 . 1 . . 3 1 . 5 . 2 5 1 1 1 2 3 12 Combat Bots Only 7 | . 6 7 7 3 4 5 . 1 . . 1 . . 5 . 2 5 1 1 . 1 1 6 Max Kills in Single Turn 4 | . 2 4 2 1 2 2 1 1 . . 1 1 . 3 . 1 3 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 2 . . . . . . . 3 . 1 3 . . . . . 1 Melee 1 | . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Hostile Shots Fired 1282 | . 16 17 101 37 172 170 2 17 . . 9 4 2 27 . . 58 12 7 13 99 21 498 Missed 366 | . 4 6 30 7 37 56 1 4 . . 3 2 1 13 . . 35 8 1 7 34 8 109 Hits 916 | . 12 11 71 30 135 114 1 13 . . 6 2 1 14 . . 23 4 6 6 65 13 389 Melee 7 | . . 3 . . . 2 . . . . . . . . . . . 1 . 1 . . . Projectile 909 | . 12 8 71 30 135 112 1 13 . . 6 2 1 14 . . 23 3 6 5 65 13 389 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 40 | . . . 2 1 6 1 . 1 . . . . . . . . . . . 2 6 . 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15817 | . 140 206 862 345 1999 1663 14 209 . . 108 43 18 226 . . 421 125 157 135 866 191 8089 Core 2678 | . . 36 116 . 277 204 14 57 . . . . . 33 . . 101 . 26 18 148 77 1571 Absorbed by Shields 1483 | . . . . . 461 . . . . . . . . . . . . . . . 505 59 458 Redirected to Shielding 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 809 | . . . . . . . . . . . . . . . . . . . 28 4 41 134 602 Core Remaining (%) 82 | 100 . 85 . 71 49 . . . . 60 100 . . . . 96 . . 83 . 87 94 . Volleys Fired 429 | . 19 17 52 16 146 58 . . . 16 19 36 1 7 . 2 8 6 1 . 7 . 18 Largest 2 | . 2 2 2 2 2 2 . . . 1 1 1 1 2 . 1 1 1 1 . 1 . 1 Hottest 120 | . 70 46 98 98 48 56 . . . 85 85 85 85 78 . 39 110 40 120 . 120 . 80 Shots Fired 720 | . 38 29 100 33 277 115 . . . 16 19 37 1 14 . 2 8 6 1 . 7 . 17 Gun 582 | . 38 24 96 33 270 114 . . . . . . . . . . . . . . . . 7 Cannon 92 | . . . . . . . . . . 16 19 37 1 . . . 4 6 1 . 7 . 1 Launcher 46 | . . 5 4 . 7 1 . . . . . . . 14 . 2 4 . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 514 | . 32 24 51 23 270 114 . . . . . . . . . . . . . . . . . Thermal 153 | . 6 . 45 10 . . . . . 16 19 37 1 . . . 4 6 1 . 7 . 1 Explosive 46 | . . 5 4 . 7 1 . . . . . . . 14 . 2 4 . . . . . 9 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 20 | . 14 6 9 13 20 20 . . . . . 2 . 5 . . 2 . . . . . 13 Robot Miss Streak 9 | . 2 4 4 3 9 5 . . . . 2 . . 1 . . 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 1 2 4 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 721 | . 31 20 66 23 206 100 1 7 . . 18 5 . 9 4 . 4 3 18 9 20 15 162 Core Hits 393 | . 19 25 36 9 87 86 . 2 . . 9 2 . 17 2 2 6 2 5 3 5 6 70 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 2 . 4 . 1 3 . 1 . . 2 . . . . . . . 4 . 2 1 21 Burn 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Sever 34 | . . . . . . 3 . 1 . . 2 . . . . . . . 4 . 2 1 21 Melee Attacks 533 | . . . . . . 34 5 17 2 . 54 24 2 9 5 . 18 23 27 20 34 32 227 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 533 | . . . . . . 34 5 17 2 . 54 24 2 9 5 . 18 23 27 20 34 32 227 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . . . 7 1 . . . 8 3 . . . . 1 . 1 5 . 7 14 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 67 | . . . . . . 2 . . . . . . . . . . . . 2 1 4 4 54 Damage Inflicted 26733 | . 439 896 1617 483 4122 2949 106 435 . . 1269 340 . 1251 380 154 529 215 942 642 820 917 8227 Guns 7165 | . 439 242 1189 436 3239 1606 . . . . . . . . . . . . . . . . 14 Cannons 61 | . . . . . . . . . . . . 61 . . . . . . . . . . . Explosions 4906 | . . 631 404 . 804 195 . . . . . . . 983 . 154 395 . . . . . 1340 Melee 14324 | . . . . . . 1131 106 435 . . 1269 279 . 268 380 . 134 131 942 642 820 917 6870 Ramming 277 | . . 23 24 47 79 17 . . . . . . . . . . . 84 . . . . 3 Kinetic 6187 | . 363 242 478 259 3239 1606 . . . . . . . . . . . . . . . . . Thermal 1055 | . 76 . 711 177 . . . . . . . 61 . . . . . . . . . . 30 Explosive 4876 | . . 631 404 . 804 195 . . . . . . . 983 . 154 395 . . . . . 1310 Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14324 | . . . . . . 1131 106 435 . . 1269 279 . 268 380 . 134 131 942 642 820 917 6870 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . 2 2 . 2 2 3 3 . 1 5 3 . . . . 1 3 . 7 1 45 Average Corruption 5 | . . . 2 2 . 1 2 2 3 . 1 4 2 . . . . 1 2 . 3 1 16 Corruption Purged 6 | . . . . . . 1 . . . . . 2 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . 1 15 . 9 5 8 1 . 3 9 2 . . . . . 3 . . . 60 Message Errors 37 | . . . . 3 . 1 4 2 . . 1 . 2 . . . . . 1 . . . 23 Matter Fused 22 | . . . . 2 . 2 . 2 . . . . . . . . . . 1 . . . 15 Heat Flow Errors 10 | . . . 1 1 . 1 . 2 . . . 2 . . . . . . . . . . 3 Energy Discharges 13 | . . . . 2 . 1 . 1 . . 1 1 . . . . . . 1 . . . 6 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . 2 . 2 . 1 . . 1 3 . . . . . . . . . . 6 Data Loss (major) 6 | . . . . 3 . . . . 1 . . 1 . . . . . . . . . . 1 Misfires 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Overflow Damage 1772 | . . 2 . . . 200 99 46 . . 192 57 . 97 92 . 54 . . 135 . 154 644 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 30 | . . 2 . . . 7 . . . . . . . 7 . . . . . . . . 14 Melee 1742 | . . . . . . 193 99 46 . . 192 57 . 90 92 . 54 . . 135 . 154 630 Knockbacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . 47 31 . 83 16 . . . . . . . . . . . 41 . . . . 1 Shots 8 | . . 1 2 . 4 1 . . . . . . . . . . . . . . . . . Rammed 20 | . . . 3 2 9 1 . . . . . . . . . . . 4 . . . . 1 Targets Rammed 28 | . . 6 3 4 9 1 . . . . . . . . . . . 4 . . . . 1 Kicked 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 45 . 430 292 123 151 . 221 . 165 160 308 34 54 . . 112 . 38 54 70 77 290 Average Temperature 55 | . 13 . 129 131 31 14 . 101 . 67 49 70 19 21 . . 57 . 20 13 13 21 38 Received Heat Transfer 1448 | . 78 6 249 36 693 159 9 9 . . 9 . . 36 . . 18 . . 74 . 18 54 Effects 6 | . . . 4 . . . . . . . . 1 . . . . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 6 . . . . 1 . . . . . . . . . . . . . . 1 Heat Transferred 2233 | . 296 . 1517 296 . . . . . . . 74 . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . 1 Low Security (%) 86 | . 100 100 81 100 79 67 . . . . 100 100 . . . . 56 100 . 100 100 100 90 Level 1 13 | . . . 18 . 20 32 . . . . . . . . . . 43 . . . . . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 380 | . 150 98 240 170 380 379 . . . . 94 77 . . . . 329 154 . 35 57 56 219 Initial 172 | . . 27 7 85 . 172 . . . . . 3 . . . . . 152 . . . . 20 Average 73 | . 60 19 107 30 104 120 . . . . 29 18 . . . . 156 84 . 7 20 16 76 Influence Increases 6929 | . 187 275 674 215 1052 847 45 94 . 60 374 270 . 210 15 10 642 201 . 100 135 110 1413 Destroy 0b10 Robot/C 2960 | . 120 160 460 160 680 340 . 60 . . 20 . . 140 . . 140 20 . . 20 20 620 Destroy 0b10 Robot/NC 400 | . 20 15 30 10 40 65 . 5 . . 40 15 . 5 15 10 5 . . 20 5 25 75 Destroy Leader 816 | . 32 30 122 30 202 108 . 10 . . 14 . . 20 . . 20 10 . 4 12 14 188 Allied During Kill 156 | . . 24 12 . . . . 4 . . . . . . . . . . . . . . 116 Successful Hack 457 | . . . 17 . 38 61 . . . . 55 110 . . . . 68 24 . . 12 6 66 Disable Machine 180 | . . 15 . 15 45 15 . . . . 30 . . . . . . 45 . . 15 . . Destroy Structure 610 | . . 31 18 . 32 18 . . . . 50 100 . . . . 94 42 . 16 26 30 153 Partial Spotted 135 | . . . . . . . . . . . 30 30 . . . . 30 . . 15 . . 30 Lose Combat Pursuer 1215 | . 15 . 15 . 15 240 45 15 . 60 135 15 . 45 . . 285 60 . 45 45 15 165 Influence Decreases 6891 | . 117 324 475 435 673 848 291 226 . 60 366 265 13 141 84 10 330 426 87 98 137 75 1410 Entered New Map 909 | . . 43 14 135 . 207 141 26 . . . 5 5 . 69 . . 160 87 . 2 . 15 Time Decay 4638 | . 117 261 411 300 543 569 150 160 . 60 366 260 8 141 15 10 260 206 . 98 115 75 513 Lost Part 652 | . . . 10 . 130 72 . . . . . . . . . . 10 10 . . 20 . 400 Lost Ally 692 | . . 20 40 . . . . 40 . . . . . . . . 60 50 . . . . 482 Squads Dispatched 76 | . 1 1 . . 5 19 . . . . 12 3 . . . . 6 2 . 3 3 1 20 Investigation 9 | . . . . . 1 3 . . . . 2 . . . . . 2 . . 1 . . . Extermination 25 | . . . . . . 7 . . . . 3 2 . . . . 3 1 . 1 1 1 6 Reinforcement 26 | . 1 . . . 4 8 . . . . 7 1 . . . . 1 1 . 1 . . 2 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept 14 | . . . . . . . . . . . . . . . . . . . . . 2 . 12 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 2 . . . . 2 . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Distress Signals 23 | . . . 4 . 2 4 . . . . 1 . . . . . 5 2 . . 1 . 4 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Times Spotted 339 | . 7 13 32 9 51 42 3 14 . 3 12 3 1 9 . 1 39 15 1 7 11 6 60 Peak Tracking Total 21 | . 6 4 6 3 6 5 3 8 . 2 5 2 1 5 . . 21 13 1 4 8 4 13 Tactical Retreats 50 | . 1 . 1 . 1 12 2 3 . 2 5 1 . 1 . . 7 4 . 2 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 21 | . 2 . 1 2 1 3 . . . . . 1 . . . . 4 . . 1 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 15 | . . 1 . 1 3 1 . . . . 2 . . 1 . . . 3 2 . 1 . . Max in Single Turn 1 | . . 1 . 1 1 1 . . . . 1 . . 1 . . . 1 1 . 1 . . Garrison Access 9 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . 1 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 97 | . . 1 5 1 12 11 . 1 . 1 16 11 1 . 4 . 4 4 3 4 5 2 11 Terminals 59 | . . 1 5 . 10 7 . . . 1 10 9 . . . . 2 4 . 1 4 . 5 Fabricators 9 | . . . . . . 2 . . . . 4 1 . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 14 | . . . . . 1 2 . . . . 2 1 . . . . . . . 1 1 1 5 Total Hacks 302 | . . 1 10 1 34 28 . 5 . 1 45 33 1 . 17 . 13 17 23 13 25 10 25 Successful 176 | . . . 3 1 18 12 . 5 . 1 21 22 1 . 17 . 9 10 23 5 11 8 9 Failed 125 | . . 1 6 . 16 16 . . . . 24 11 . . . . 4 7 . 8 14 2 16 Catastrophic 18 | . . 1 2 . . 2 . . . . 3 3 . . . . 1 . . 1 3 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 152 | . . 1 6 . 28 20 . . . . 29 18 . . . . 6 15 1 1 18 . 9 Terminals 187 | . . 1 10 . 31 19 . . . 1 32 30 . . . . 8 17 . 4 21 . 13 Fabricators 20 | . . . . . . 4 . . . . 10 1 . . . . 5 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 2 . . . . . . . . . . . . . . 7 . 8 2 Garrison Access 28 | . . . . . 1 5 . . . . 3 2 . . . . . . . 1 4 2 10 Terminal Hacks 84 | . . . 3 1 4 1 . 5 . 1 4 11 1 . 17 . 2 2 23 1 5 . 3 Record 33 | . . . . . . . . 5 . 1 . . . . 5 . . . 22 . . . . Part Schematic 8 | . . . . . . . . . . . 1 . . . 4 . . . . . 3 . . Robot Analysis 7 | . . . 2 . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . 3 . . 4 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . 1 . . . . . 1 1 . . . . 1 . . 1 . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 7 | . . . . . . 1 . . . . 2 1 . . . . 1 1 . . 1 . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 12 | . . . . . . 2 . . . . 5 1 . . . . 4 . . . . . . Network Status 5 | . . . . . . . . . . . 3 1 . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Build 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 2 . . . . . . . . . . . . . . 2 . 7 1 Insert Component 10 | . . . . . 1 . . . . . . . . . . . . . . 2 . 6 1 Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 9 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . 1 4 Seal Access 9 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . 1 4 Unauthorized Hacks 59 | . . . . . 11 9 . . . . 10 10 . . . . 3 8 . 1 6 . 1 Terminals 57 | . . . . . 11 8 . . . . 10 10 . . . . 3 8 . . 6 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 25 | . . . . . 4 3 . . . . 4 5 . . . . 2 3 . . 3 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 30 | . . . . . 7 5 . . . . 6 5 . . . . 1 3 . . 3 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . . 1 5 . 9 11 . . . . 15 10 . . . . 3 3 . 2 4 2 7 Full Trace Events 5 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . Part Schematics Acquired 24 | . . . . . 1 . . . 14 . 1 . . . 4 . . . . . 3 1 . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . 47 . . . . 47 . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 10 . . . . 10 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total Allies 49 | . . 4 . . . . . 2 . . . . . . . . 4 3 . . . . 36 Largest Group 16 | . . 3 2 . . . . 2 . . . . . . . . 2 3 . . . . 16 Highest-Rated Group 234 | . . 80 49 . . . . 62 . . . . . . . . 112 218 . . . . 234 Highest-Rated Ally 96 | . . 31 31 . . . . 31 . . . . . . . . 56 96 . . . . 23 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 213 | . . 23 6 . . . . 14 . . . . . . . . 12 11 . . . . 147 Total Damage 4537 | . . 292 105 . . . . 232 . . . . . . . . 430 375 . . . . 3103 Kills 23 | . . 6 . . . . . 2 . . . . . . . . 2 . . . . . 13 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Active Infowar (turns) 11929 | . . . . . . 3291 318 405 607 436 1309 816 197 430 107 237 593 434 194 457 190 269 1639 Sensors 11371 | . . . . . . 3291 318 405 607 436 1296 814 197 399 107 237 429 388 194 452 178 254 1369 IFF 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Structural 8116 | . . . . . . 634 318 405 606 436 1309 753 111 430 106 237 593 379 . 352 189 269 989 Jamming 1591 | . . . . . . . . . . . . . . . . . . 46 . . . 267 1278 Robot Analysis Total 7 | . . . 2 . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 1 1 2 . . . 2 . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Turns Passed 20791 | . 359 2381 1327 1339 3017 3308 318 405 607 436 1309 816 197 430 107 237 595 434 367 457 272 269 1804 Spaces Moved 18221 | 1 180 636 456 528 1070 2225 530 577 1046 655 1759 1117 315 698 159 428 1008 668 397 586 354 403 2425 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 2842 | . . . 359 528 1070 885 . . . . . . . . . . . . . . . . . Legs 835 | 1 180 636 18 . . . . . . . . . . . . . . . . . . . . Wheels 79 | . . . 79 . . . . . . . . . . . . . . . . . . . . Hover 14460 | . . . . . . 1340 530 577 1046 655 1759 1117 315 698 159 428 1008 668 397 586 354 403 2420 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 120 120 190 215 240 240 56 56 56 56 56 56 53 53 53 53 53 29 34 46 39 33 44 37 Average Speed 94 | 120 144 358 239 240 240 130 56 56 56 56 59 53 53 53 53 53 45 45 69 60 46 44 44 Slowest Speed 1250 | 120 260 400 330 240 240 240 56 56 121 56 61 53 53 53 53 53 46 46 108 100 114 109 1250 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . 3 15 . . 17 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 56 | 2 31 99 61 99 94 55 67 62 83 84 62 25 55 76 60 48 32 32 99 15 50 18 53 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 10 | . . 1 . . . . . 1 4 . . . . 1 3 . . . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 1 . . 4 3 4 4 . . 1 2 . 2 . . . . . . . Spaces Dug 260 | . . . . . . 17 4 5 1 8 45 39 3 29 . 22 17 18 . 8 7 10 27 Terrain Destroyed 597 | . . 37 15 . 31 18 4 5 1 16 50 55 3 166 . 40 52 22 . 8 9 10 55 Melee 159 | . . . . . . 17 4 5 1 . 34 21 2 3 . . 15 16 . 8 3 10 20 Projectile 84 | . . . . . . . . . . 16 16 34 1 . . . 4 6 . . 6 . 1 AOE 354 | . . 37 15 . 31 1 . . . . . . . 163 . 40 33 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total 20526 | . 244 699 595 564 1337 2506 543 624 1063 707 1927 1255 339 724 174 435 1098 754 465 654 422 471 2926 Wait 664 | . 10 19 24 6 54 87 . 30 . 26 40 53 18 4 . 6 34 31 10 7 18 36 151 Move 18197 | . 179 635 455 527 1069 2224 529 576 1045 654 1758 1116 314 697 158 427 1006 667 396 585 353 402 2425 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 12 8 20 2 13 29 4 . 6 3 16 5 . . 3 . 6 6 8 5 2 4 17 Fast Attach 45 | . 7 . 1 . 1 6 . . . . . . . . 1 . 6 1 9 2 . . 11 Attach 95 | . . 1 6 1 15 22 1 1 3 2 2 4 1 . 2 . 2 . 1 2 2 2 25 Detach 7 | . . . . . . 3 . . . . . 2 . . . . . . . . . . 2 Swap 267 | . 4 7 16 4 17 13 . . 2 3 19 11 2 9 3 . 12 11 4 31 9 3 87 Drop 165 | . 13 6 18 4 13 31 4 . 5 3 20 4 1 . 3 . 5 5 11 6 2 . 11 Fire 429 | . 19 17 52 16 146 58 . . . 16 19 36 1 7 . 2 8 6 1 . 7 . 18 Melee 431 | . . . . . . 32 5 17 2 . 53 24 2 7 4 . 18 23 25 16 29 24 150 Ram 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 Kick 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 3 4 9 1 . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . 1 . . . . . 26 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 7) 375 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 420 | -10/Mines | Assembled infested the area 425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 517 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 532 | -10/Mines | Met a Derelict testing a Signal Generator 536 | -10/Mines | Discovered new exit (range 10) 559 | -10/Mines | Destroyed 7 combat bots 1160 | -10/Mines | Discovered new exit (range 8) 2741 | -10/Mines | Entered Materials 2741 | -9/Materials | Accompanied by 2 allies 2741 | -9/Materials | Evolved 2 slots: Propulsion x2 2746 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3047 | -9/Materials | Build established: Scavenger-Mutant 3200 | -9/Materials | Discovered new exit (range 12) 3443 | -9/Materials | Destroyed 7 combat bots 3742 | -9/Materials | Discovered new exit (range 3) 3889 | -9/Materials | Central database locked down 4022 | -9/Materials | Discovered new exit (range 16) 4068 | -9/Materials | Entered Mines 4158 | -9/Mines | Learned Materials stockpile data 4247 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4290 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4290 | -9/Mines | Discovered new exit (range 5) 4403 | -9/Mines | Discovered new exit (range 12) 4428 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4984 | -9/Mines | Discovered new exit (range 8) 5407 | -9/Mines | Entered Materials 5407 | -8/Materials | Evolved 2 slots: Utility x2 5933 | -8/Materials | Discovered new exit (range 10) 6594 | -8/Materials | Discovered new exit (range 5) 7227 | -8/Materials | Learned Factory emergency access door positions 7388 | -8/Materials | Identified exit to Factory 7423 | -8/Materials | Learned 4 Lower Caves zone layouts 7446 | -8/Materials | Learned 4 Factory zone layouts 7478 | -8/Materials | Learned 4 Recycling zone layouts 7501 | -8/Materials | Lost 5 parts (2n2u1w) 7509 | -8/Materials | Learned Factory emergency access door positions 7552 | -8/Materials | Learned Factory scanalyzer intel 7755 | -8/Materials | Build established: Mutant 8055 | -8/Materials | Core integrity fell below 50% 8091 | -8/Materials | Lost 4 parts (4n) 8424 | -8/Materials | Entered Factory 8424 | -7/Factory | Evolved 2 slots: Utility x2 8425 | -7/Factory | Identified exit to Factory 8425 | -7/Factory | Identified exit to Lower Caves 8428 | -7/Factory | Loaded intel: 4 scanalyzer locations 8841 | -7/Factory | Lost 4 parts (1p1n1u1w) 11036 | -7/Factory | Garrison activated, responded to threat 11166 | -7/Factory | Fabricated Cmb. Airjet? 11684 | -7/Factory | Learned 4 Proximity Caves zone layouts 11701 | -7/Factory | Build established: Scavenger-Scout 11732 | -7/Factory | Entered Lower Caves 11733 | -7/Lower Caves | Identified exit to Lower Caves 11887 | -7/Lower Caves | Encountered a Warlord checkpoint 12050 | -7/Lower Caves | Entered another Lower Caves area 12051 | -7/Lower Caves | Encountered a Warlord checkpoint 12244 | -7/Lower Caves | Learned Factory stockpile data 12295 | -7/Lower Caves | Attacked by a faux Warlord 12314 | -7/Lower Caves | Learned location of Armory (-4) 12314 | -7/Lower Caves | Learned location of 1 exit from Research 12314 | -7/Lower Caves | Learned Factory stockpile data 12314 | -7/Lower Caves | Learned Extension security intel 12314 | -7/Lower Caves | Learned Factory garrison access intel 12314 | -7/Lower Caves | A Commander dispatched an escort 12450 | -7/Lower Caves | Discovered new exit (range 7) 12453 | -7/Lower Caves | Identified exit to Zion 12455 | -7/Lower Caves | Entered Zion 12501 | -7/Zion | Discovered new exit (range 13) 12524 | -7/Zion | System corruption cleaned by Quarantine Array 12601 | -7/Zion | Received a visual enhancement algorithm 12622 | -7/Zion | Given A8's code to call for help 12678 | -7/Zion | Learned location of Quarantine (-2) 12785 | -7/Zion | Learned location of Warlord (-4) 12843 | -7/Zion | Found Unknown Piercing Weapon 12893 | -7/Zion | Learned Factory terminal intel 13054 | -7/Zion | Identified exit to Proximity Caves 13055 | -7/Zion | Identified CR-A16's Pointy Stick 13062 | -7/Zion | Entered Proximity Caves 13175 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13407 | -6/Proximity Caves | Learned Factory trap positions 13429 | -6/Proximity Caves | Discovered exit to Factory (range 7) 13498 | -6/Proximity Caves | Entered Factory 13498 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13499 | -6/Factory | Identified exit to Extension 13500 | -6/Factory | Loaded intel: 77 trap records 13503 | -6/Factory | Loaded intel: 179 non-interactive machine locations 13504 | -6/Factory | Loaded intel: 28 terminal locations 13505 | -6/Factory | Loaded intel: 4 garrison access locations 13658 | -6/Factory | Fabricated System Guard? 13807 | -6/Factory | Identified exit to Lower Caves 13828 | -6/Factory | Discovered new exit (range 6) 13831 | -6/Factory | Identified exit to Factory 14132 | -6/Factory | Build established: Scout 14234 | -6/Factory | Discovered exit to Factory (range 13) 14248 | -6/Factory | Learned Factory emergency access door positions 14300 | -6/Factory | Learned location of 1 exit from Factory 14344 | -6/Factory | Learned Hub_04(d) trap positions 14495 | -6/Factory | Learned 4 Factory zone layouts 14807 | -6/Factory | Entered another Factory area 14807 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14808 | -5/Factory | Identified exit to Factory 14819 | -5/Factory | Identified exit to Upper Caves 15052 | -5/Factory | Spotted B-75 Beast 15444 | -5/Factory | Learned Quarantine trap positions 15623 | -5/Factory | Entered Upper Caves 15624 | -5/Upper Caves | Identified exit to Upper Caves 15820 | -5/Upper Caves | Entered another Upper Caves area 15877 | -5/Upper Caves | Discovered exit to Factory (range 8) 16148 | -5/Upper Caves | Learned 12 Factory zone layouts 16166 | -5/Upper Caves | Discovered new exit (range 12) 16171 | -5/Upper Caves | Identified exit to Zhirov 16250 | -5/Upper Caves | Entered Zhirov 16250 | -5/Zhirov | Discovered new exit (range 3) 16260 | -5/Zhirov | Met Zhirov 16270 | -5/Zhirov | Learned location of Testing (-3) 16270 | -5/Zhirov | Learned location of Command (-1) 16274 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16283 | -5/Zhirov | Found Alien Artifact 16283 | -5/Zhirov | Identified Integrated Dissipator 16283 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16332 | -5/Zhirov | Found Alien Artifact 16355 | -5/Zhirov | Identified exit to Proximity Caves 16357 | -5/Zhirov | Entered Proximity Caves 16518 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16541 | -4/Proximity Caves | Learned Research terminal intel 16594 | -4/Proximity Caves | Entered Factory 16594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16595 | -4/Factory | Identified exit to Research 16596 | -4/Factory | Identified exit to Upper Caves 16596 | -4/Factory | Identified exit to Armory 16631 | -4/Factory | Allied Derelicts emerged from ambush trap array 16694 | -4/Factory | Fabricated E-15 Imp? 16961 | -4/Factory | Found Prototype Launcher 16961 | -4/Factory | Identified Mni. Smartbomb Launcher 16968 | -4/Factory | Fabricated H-77 Assassin? 17189 | -4/Factory | Entered Armory 17200 | -4/Armory | Enhanced Grunt warped into view, answering call for help 17202 | -4/Armory | Enhanced Grunt warped into view, answering call for help 17252 | -4/Armory | Found Fusion Bomb Launcher 17292 | -4/Armory | Build established: Hacker-Scout 17547 | -4/Armory | Found Prototype Processor 17547 | -4/Armory | Identified Exp. Signal Interpreter 17573 | -4/Armory | Identified Transdimensional Reconstructor 17573 | -4/Armory | Warped through subspace to slip node 17573 | -4/Armory | Discovered new exit (range 1) 17573 | -4/Armory | Identified exit to Lab 17623 | -4/Armory | Entered Lab 17625 | -4/Lab | Discovered exit to Research (range 9) 17632 | -4/Lab | Unable to decrypt terminal 17632 | -4/Lab | Opened the door to a hidden lab 17632 | -4/Lab | Detected by scanners 17633 | -4/Lab | Gained access to the hidden lab's interior 17641 | -4/Lab | Confronted by A5 17673 | -4/Lab | Destroyed A5 17697 | -4/Lab | Unable to decrypt terminal 17713 | -4/Lab | Unable to decrypt terminal 17714 | -4/Lab | Found Alien Artifact 17714 | -4/Lab | Identified LC Capacitor 17745 | -4/Lab | Unable to decrypt terminal 17747 | -4/Lab | Unable to decrypt terminal 17751 | -4/Lab | Found Alien Artifact 17751 | -4/Lab | Identified Core Reset Matrix 17751 | -4/Lab | Used Core Reset Matrix 17755 | -4/Lab | Sensed 4 artifacts in vicinity 17762 | -4/Lab | Found Core Expander 17762 | -4/Lab | Installed Core Expander, added new Power slot 17766 | -4/Lab | Found Integrated Mediator 17766 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17776 | -4/Lab | Found Prototype Hackware 17776 | -4/Lab | Identified Quantum Router 17780 | -4/Lab | Found Prototype Energy Cannon 17793 | -4/Lab | Discovered exit to Research (range 7) 17804 | -4/Lab | Found Prototype Protection 17804 | -4/Lab | Identified Med. Regenerative Plating 17842 | -4/Lab | Found Prototype Device 17856 | -4/Lab | Found Prototype Energy Gun 17901 | -4/Lab | Found Prototype Hackware 17946 | -4/Lab | Found Transdimensional Reconstructor 17990 | -4/Lab | Entered Research 17990 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18075 | -3/Research | Identified Exp. Hacking Suite 18178 | -3/Research | Identified AEGIS Remote Shield 18241 | -3/Research | Identified exit to Testing 18409 | -3/Research | Identified Hyp. EM Gauss Rifle 18447 | -3/Research | Entered Testing 18496 | -3/Testing | Found Prototype Protection 18554 | -3/Testing | Identified exit to Research 18620 | -3/Testing | Intercept squad dispatched 18624 | -3/Testing | Spotted Tracker 18635 | -3/Testing | Spotted Combat Programmer 18635 | -3/Testing | Destroyed Tracker 18719 | -3/Testing | Entered Research 18719 | -2/Research | Evolved 2 slots: Utility x2 18847 | -2/Research | Spotted B-90 Cyclops 18902 | -2/Research | Spotted B-90 Cyclops 18918 | -2/Research | Identified Potential Cannon 18918 | -2/Research | Identified Hvy. Regenerative Plating 18963 | -2/Research | Discovered new exit (range 16) 18987 | -2/Research | Identified exit to Access 18988 | -2/Research | Entered Access 18988 | -1/Access | Evolved 2 slots: Weapon x2 19010 | -1/Access | Build established: Hacker-Ninja 19309 | -1/Access | Intercept squad dispatched 19322 | -1/Access | Spotted Tracker 19326 | -1/Access | Spotted Tracker 19332 | -1/Access | Destroyed Tracker 19343 | -1/Access | Destroyed Tracker 19365 | -1/Access | Spotted Combat Programmer 19387 | -1/Access | Spotted Combat Programmer 19388 | -1/Access | Destroyed Combat Programmer 19425 | -1/Access | Destroyed Combat Programmer 19435 | -1/Access | Found Prototype Processor 19435 | -1/Access | Identified Exp. Targeting Computer 19439 | -1/Access | Found Prototype Device 19439 | -1/Access | Identified Exp. Phase Shifter 19446 | -1/Access | Found Exp. Phase Shifter 19517 | -1/Access | Found Prototype Device 19517 | -1/Access | Identified Thermal Barrier 19677 | -1/Access | Identified exit to Command 19913 | -1/Access | System corruption reached 10% 20239 | -1/Access | Intercept squad dispatched 20265 | -1/Access | Spotted Tracker 20265 | -1/Access | Spotted Tracker 20266 | -1/Access | Spotted Tracker 20272 | -1/Access | Destroyed Tracker 20291 | -1/Access | Destroyed Tracker 20319 | -1/Access | Destroyed Tracker 20320 | -1/Access | Spotted Combat Programmer 20321 | -1/Access | Spotted Combat Programmer 20329 | -1/Access | Spotted Combat Programmer 20336 | -1/Access | Destroyed Combat Programmer 20356 | -1/Access | Build established: Hacker-Gladiator 20373 | -1/Access | Core integrity fell below 50% 20381 | -1/Access | System corruption reached 30% 20384 | -1/Access | Warped through subspace 20415 | -1/Access | Lost 19 parts (3p5n6u5w) 20431 | -1/Access | Emitted hypermatrix ping 20436 | -1/Access | Assembled emerged from beneath the floor 20436 | -1/Access | Allies destroyed Combat Programmer 20456 | -1/Access | Spotted B-99 Colossus 20477 | -1/Access | Assembled emerged from beneath the floor 20502 | -1/Access | Lost 7 allies 20503 | -1/Access | Found Exp. Phase Shifter 20505 | -1/Access | Found Exp. Targeting Computer 20508 | -1/Access | Found Prototype Energy Gun 20508 | -1/Access | Identified Immobilizer 20529 | -1/Access | Assembled emerged from beneath the floor 20597 | -1/Access | Lost 4 allies 20615 | -1/Access | Assembled emerged from beneath the floor 20660 | -1/Access | Assembled emerged from beneath the floor 20665 | -1/Access | Build established: Hacker-Mutant 20718 | -1/Access | Lost 3 allies 20754 | -1/Access | Intercept squad dispatched 20769 | -1/Access | Spotted Tracker 20769 | -1/Access | Spotted Tracker 20770 | -1/Access | Spotted Tracker 20772 | -1/Access | Spotted Tracker 20776 | -1/Access | Core integrity fell below 20% 20778 | -1/Access | Destroyed Tracker 20792 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 20773_ Cmb. Linear Gravjet temporarily disabled. 20773_ Cmb. Linear Gravjet destroyed. 20773_ Cmb. Antigrav System temporarily disabled. 20776_ Destroyed Unknown Storage. 20778_ P-80 Master resets P-80 Master, system corruption cleaned. 20778_ Tracker destroyed. 20778_ Destroyed Unknown Energy Gun. 20778_ Quantum Reactor destroyed. 20779_ Centrium Medium Armor Plating destroyed. 20780_ Mni. Smartbomb Launcher destroyed. 20780_ Identified Lyr. Heavy Armor Plating. 20781_ Identified Force Field. 20782_ Cmb. Linear Gravjet destroyed. 20784_ P-80 Master resets Tracker, system corruption cleaned. 20786_ Exp. Power Amplifier destroyed. 20786_ Cmb. Antigrav System destroyed. 20787_ System corrupted: Energy discharge (-1). 20787_ Cmb. Linear Gravjet destroyed. 20788_ Cmb. Antigrav System temporarily disabled. 20789_ Cld. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | # " #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # " #???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | ####### ##???????????????????????????????????? | | #????????????????????????????????????? | | ###????????????????????????????????????? | | #??????????????????????????????????????? | | #??????##############??????????????????? | | #??????# ???????????????????? | | #???#??# ????????????????????? | | ##### ## """ ???????????????????? | | ### """"???????????????????? | | ??# "F""#??????????????????? | | ??# p ""#??????????????????? | | ??# s """#??????????????????? | | ??# % s "" #??????????????????? | | ??# p s #??????????????????? | | ??# ! #??????????????????? | | ??######## #??????????????????? | | ?????????# # @ #??????????????????? | | ?????????# ##############??????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# ???????????????????????????????? | | ?????????#k ???????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 63 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 600 Resistance: EX 50 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Exp. Utility Shielding | -3/Testing | Hacked Adv. Reaction Control System | -3/Testing | Hacked Nanoactuators | -3/Testing | Hacked Adv. Gravity Neutralizer | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory System Guard | x2 | -6/Factory | Preloaded E-15 Imp | x2 | -4/Factory | Preloaded H-77 Assassin | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor LC Capacitor Core Reset Matrix Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed LatentChainGun Manual? 0 Play Time 02:49:42 Cumulative 393.9 hours Start 2025.07.01 @ 17:40:21 End 2025.07.02 @ 21:26:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43492e18-58c6-4d12-b69f-20e7237fa4e6