Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 16:26:02 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1126) 1126 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3056 Bonus ------- None Cogmind --------- Core Integrity 164/550 Matter 300/300 Energy 21/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Armored Wheel VTOL Module Medium Storage Unit Huge Storage Unit Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Sensor Array > --- WEAPON ----------- Spread Laser Spread Laser Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Armored Wheel VTOL Module Medium Storage Unit Huge Storage Unit High-capacity Battery Medium Matter Pod Trap Extractor Beam Cannon Light Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 2 17 17 9 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . 6 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover 4 | . . 4 . Flight . | . . . . Utility 17 | 1 8 5 3 Device 10 | 1 3 5 1 Storage 5 | . 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 19 | 1 8 5 5 Energy Gun 8 | 1 4 3 . Energy Cannon 4 | . 2 . 2 Ballistic Gun 4 | . 1 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 1 5 15 Power 1 | . . . 1 Propulsion 6 | . . 3 3 Utility 5 | . . 1 4 Weapon 9 | . 1 1 7 Highest Loss Streak 15 | . 1 3 15 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 96 83 Engine 12 | . 14 11 7 Leg 21 | . 28 16 . Hover 6 | . . 14 16 Device 10 | . 5 16 20 Storage 13 | . 15 11 12 Protection 5 | . 6 4 . Energy Gun 17 | . 16 18 16 Energy Cannon 6 | . 10 . 6 Ballistic Gun 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 43 | 12 36 35 43 Greatest Support 30 | 20 20 30 21 Greatest Overweight (x) 9 | . 1 4 9 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 11 15 15 Most Carried 15 | 7 15 15 13 Average Carried 12 | 6 11 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 14 7 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 849 | 229 283 299 38 Remotely 167 | 29 138 . . Salvage Created 1651 | 94 653 665 239 Parts 104 | 2 42 45 15 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 9 18 8 Guns 26 | . 3 18 5 Cannons 8 | . 6 . 2 Classes Destroyed 9 | 1 6 1 1 Worker 5 | . 1 4 . Hauler 3 | . 2 1 . Recycler 5 | 1 4 . . Operator 3 | . 2 1 . Watcher 3 | . 2 1 . Swarmer 15 | . 8 4 3 Grunt 12 | . 1 8 3 Sentry 7 | . . 6 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 1 5 7 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2168 | . 297 677 1194 Core 531 | . 31 114 386 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 87 71 . Volleys Fired 122 | 3 41 58 20 Largest 3 | 2 2 2 3 Hottest 190 | 60 130 130 190 Shots Fired 253 | 6 80 109 58 Gun 191 | 6 38 109 38 Cannon 61 | . 42 . 19 Launcher 1 | . . . 1 Special . | . . . . Kinetic 45 | 3 6 24 12 Thermal 199 | 3 66 85 45 Explosive 1 | . . . 1 Electromagnetic 8 | . 8 . . Robot Hit Streak 14 | 1 14 9 7 Robot Miss Streak 8 | 2 7 8 8 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 191 | 3 49 90 49 Core Hits 177 | 2 44 94 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2570 | 35 748 1116 671 Guns 1912 | 35 360 1116 401 Cannons 612 | . 388 . 224 Explosions 46 | . . . 46 Melee . | . . . . Ramming . | . . . . Kinetic 396 | 23 61 178 134 Thermal 2090 | 12 649 938 491 Explosive 46 | . . . 46 Electromagnetic 38 | . 38 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . 15 . 17 Projectiles 32 | . 15 . 17 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 558 | . 360 558 319 Average Temperature 138 | . 95 193 178 Received Heat Transfer 417 | . 12 279 126 Effects 13 | . . 11 2 Shutdowns 3 | . . 3 . Energy Bleed 3 | . . 1 2 Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 1 1 2 Heat Transferred 3083 | 25 1154 1175 729 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 332 | 5 263 332 249 Initial 93 | . 3 . 93 Average 111 | 3 101 124 155 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 84 70 79 Level 1 20 | . 15 29 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 4 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 1 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 18 26 12 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 5 6 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 14 16 . Successful 18 | . 7 11 . Failed 12 | . 7 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 20 | . 13 7 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2313 | 42 1247 871 153 Spaces Moved 1197 | 25 641 466 65 Core 1 | . . . 1 Treads . | . . . . Legs 844 | 25 641 178 . Wheels . | . . . . Hover 352 | . . 288 64 Flight . | . . . . Fastest Speed 112 | 120 120 112 112 Average Speed 145 | 120 151 142 122 Slowest Speed 500 | 120 190 330 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 81 39 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1531 | 30 837 569 95 Wait 115 | . 103 11 1 Move 1194 | 24 640 465 65 Hop . | . . . . Pick Up 23 | 1 16 6 . Fast Attach 15 | 1 7 7 . Attach 16 | . 1 7 8 Detach 5 | . 2 3 . Swap 14 | 1 9 3 1 Drop 25 | . 16 9 . Fire 122 | 3 41 58 20 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 12) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -9/Materials | Lost 3 parts (1n1u1w) 1785 | -9/Materials | Discovered new exit (range 20) 1992 | -9/Materials | Discovered new exit (range 6) 2161 | -9/Materials | Entered another Materials area 2161 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2295 | -8/Materials | Core integrity fell below 50% 2302 | -8/Materials | Destroyed 7 combat bots 2314 | -8/Materials | Self-destructed Last Messages --------------- 02285_ K-01 Serf collects debris. 02287_ Spread Laser destroyed. 02288_ K-01 Serf collects debris. 02289_ Overheating: Energy bleed (-30). 02290_ Imp. Light Cannon destroyed. 02291_ Overheating: Energy bleed (-29). 02291_ K-01 Serf collects debris. 02295_ G-47 Trooper suffers critical hit (Destroy). 02295_ G-47 Trooper destroyed. 02297_ Imp. Ion Engine destroyed. 02298_ K-01 Serf collects debris. 02303_ Beam Cannon destroyed. 02305_ K-01 Serf collects debris. 02307_ Med. Matter Pod destroyed. 02307_ Lgt. Assault Rifle destroyed. 02308_ K-01 Serf collects debris. 02311_ System corrupted: FCS attempts to trigger Grenade Launcher. 02311_ System corrupted: Grenade Launcher misfires. 02312_ Grenade Launcher destroyed. 02312_ Spread Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# T"# # """"?? | | ?????????????????????# ""# # ! """" ? | | ?????????????????????# / # """" # | | ?????????????????????# # # # | | ?????????????????????# # + # | | ?????????????????????# # # # | | ?????????????????????# ! ## ## # | | ?????????????????????####### ## # | | ???????????????????????????# ###########? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #?#########? | | ???????????????????????????# #?# ?? | | ?????????????????????????###%### """"?? | | ?????????????????????????# # """""? | | ???????????????# ##### # """""? | | ???????????????# + """""? | | ???????????????# ##### # """""? | | ???????????????#?????????# % # """""? | | ?????????????????????#######;### """""# | | ?????????????????????# [= # # | | ?????????????????????# #########? | | ?????????????????????# #????????? | | ?????????????????????# @! #????????? | | ?????????????????????#### x ####????????? | | ????????????????????????=% #???????????? | | ????????????????????????=%*=#???????????? | | ??????????? # %###??????????? | | ??????????? x==% #??????????? | | ??????????? =%% %+??????????? | | ??????????? ! % #??????????? | | ???????????? ###;####??????????? | | ????????????### ?? ??????????????? | | ??????????????####+###?? ??????????????? | | ???????????????????????? ??????????????? | | ????????????????????????=!??????????????? | | ???????????????????????#=!??????????????? | | ???????????????????????#!!??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ???????????????? | | ???????????????????????? ???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 12 Energy Capacity 515 Matter Stores 387 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeBeamGenerator Manual? 0 Play Time 00:26:33 Cumulative 60.3 hours Start 2022.05.12 @ 16:01:51 End 2022.05.12 @ 16:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 76 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d01e4515-c612-45a2-9b6b-6f589b53909a