Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.30 @ 14:21:10 Player: JuustuToug Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (508) 508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Weight Redist. System Signal Interpreter Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array System Shield System Shield > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Signal Interpreter Beam Cannon Light Assault Rifle Improved Light Cannon Advanced EMP Blaster Scythe [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 35 | 6 3 10 . 16 Power 6 | 1 . 2 . 3 Engine 6 | 1 . 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 . 3 Treads . | . . . . . Leg 6 | 2 . 3 . 1 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 11 | 1 1 2 . 7 Device 3 | . . . . 3 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware 4 | . . . . 4 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 10 | 2 2 3 . 3 Energy Gun 3 | 1 . 2 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 10 | . . . 1 9 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . 1 . Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 7 7 6 Power . | 1 1 1 1 . Propulsion . | . . . 1 . Utility 1 | . . 2 2 1 Weapon 3 | . 3 4 3 3 Tool/Special . | . . . . . Unused Backups 8 | . 1 3 . 4 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 4 | . 1 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 94 95 99 71 Engine 10 | . 14 11 11 6 Leg 26 | . 28 30 33 17 Device 1 | . . . . 6 Storage 9 | . 14 11 11 5 Processor 8 | . 8 11 11 5 Hackware 2 | . . . . 10 Protection 6 | . . 9 11 4 Energy Gun 4 | . 1 9 4 . Energy Cannon 5 | . 12 2 6 5 Ballistic Gun 9 | . 13 10 11 4 Slashing Weapon 1 | . . . . 2 Peak Build Rating 21 | 6 7 14 13 21 Average Rating 11 | 4 6 11 12 13 On Entrance 7 | . 6 7 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 13 15 21 21 26 Greatest Support 43 | 20 20 33 33 43 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 2 5 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 8 8 3 Class Distribution -------------------- 87% | Mutant 9% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 735 | 217 93 220 23 182 Remotely . | . . . . . Salvage Created 930 | . 68 547 77 238 Parts 54 | . 5 33 1 15 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . . 7 . 5 Guns 7 | . . 6 . 1 Cannons 1 | . . 1 . . AOE 3 | . . . . 3 Classes Destroyed 8 | . 2 4 . 2 Worker 1 | . . . . 1 Hauler 3 | . 1 1 . 1 Recycler 1 | . . 1 . . Operator 2 | . . 1 . 1 Watcher 3 | . 1 2 . . Swarmer 3 | . . . . 3 Grunt 6 | . . 4 . 2 Sentry 3 | . . 3 . . Best Kill Streak 4 | . 1 3 . 4 Combat Bots Only 3 | . . 2 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 160 | . . 36 . 124 Missed 71 | . . 14 . 57 Hits 89 | . . 22 . 67 Melee 1 | . . . . 1 Projectile 88 | . . 22 . 66 Critical Strikes 4 | . . 1 . 3 Damage Taken 1529 | . . 293 36 1200 Core 596 | . . 42 . 554 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 . 89 . Volleys Fired 64 | . 10 31 5 18 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 80 65 80 Shots Fired 126 | . 20 62 9 35 Gun 94 | . 10 58 9 17 Cannon 31 | . 10 4 . 17 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 63 | . 10 31 5 17 Thermal 31 | . 10 4 . 17 Explosive . | . . . . . Electromagnetic 32 | . . 27 4 1 Robot Hit Streak 19 | . 5 16 10 19 Robot Miss Streak 3 | . 2 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | . 13 44 9 31 Core Hits 34 | . 2 20 2 10 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks 5 | . 1 . . 4 Impact . | . . . . . Slashing 5 | . 1 . . 4 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1840 | . 198 624 195 823 Guns 952 | . 77 571 122 182 Cannons 419 | . 121 53 . 245 Explosions 325 | . . . 73 252 Melee 144 | . . . . 144 Ramming . | . . . . . Kinetic 568 | . 77 251 58 182 Thermal 658 | . 121 53 73 411 Explosive . | . . . . . Electromagnetic 470 | . . 320 64 86 Impact . | . . . . . Slashing 144 | . . . . 144 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 120 | . . . 49 71 Projectiles . | . . . . . Explosions 120 | . . . 49 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . . 36 92 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 108 120 36 269 Average Temperature 48 | . 44 31 16 78 Received Heat Transfer 696 | . . 129 . 567 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1188 | . 259 111 150 668 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 137 | . 7 137 31 137 Initial 31 | . . . 31 . Average 54 | . . 81 9 71 Influence Increases 705 | . 26 305 17 357 Destroy 0b10 Robot/C 240 | . . 140 . 100 Destroy 0b10 Robot/NC 65 | . 10 25 15 15 Destroy Leader 82 | . 4 56 . 22 Successful Hack 24 | . 11 9 . 4 Select Force Hacks 60 | . . 60 . . Disable Machine 30 | . . 15 . 15 Destroy Structure 24 | . 1 . 2 21 Lose Combat Pursuer 180 | . . . . 180 Influence Decreases 568 | . 25 225 98 220 Entered New Map 51 | . . 1 50 . Time Decay 417 | . 25 224 38 130 Lost Part 100 | . . . 10 90 Squads Dispatched 9 | . . 3 . 6 Investigation 5 | . . 3 . 2 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 3 15 . 38 Peak Tracking Total 14 | . 2 7 . 14 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 2 4 . 5 Terminals 7 | . 2 1 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 36 | . 6 10 . 20 Successful 16 | . 4 7 . 5 Failed 20 | . 2 3 . 15 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 12 | . . 4 . 8 Terminals 27 | . 6 3 . 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers 5 | . . 3 . 2 Garrison Access . | . . . . . Terminal Hacks 9 | . 4 2 . 3 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . . 1 Scanalyzer Index 1 | . . . . 1 Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 1 . 2 Retrieve Study 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Tunnel 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 . 5 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 1 . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1050 | . 116 544 146 244 Sensors 19 | . . . . 19 Structural 215 | . . . . 215 T.N.C. 1003 | . 116 544 146 197 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1279 | 58 192 544 146 339 Spaces Moved 880 | 45 119 305 110 301 Core 162 | 13 . . . 149 Treads . | . . . . . Legs 675 | 32 119 305 110 109 Wheels . | . . . . . Hover 43 | . . . . 43 Flight . | . . . . . Fastest Speed 50 | 50 120 105 110 50 Average Speed 98 | 99 120 111 110 72 Slowest Speed 120 | 120 120 120 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 25 33 20 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 1 . . 1 Terrain Destroyed 21 | . 1 . 2 18 Melee 2 | . 1 . . 1 Projectile . | . . . . . AOE 19 | . . . 2 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1159 | 58 146 446 126 383 Wait 112 | . 4 85 7 16 Move 876 | 44 118 304 109 301 Hop . | . . . . . Pick Up 35 | 8 8 5 2 12 Fast Attach 7 | . . 3 . 4 Attach 19 | 6 2 . 1 10 Detach . | . . . . . Swap 16 | . 1 9 1 5 Drop 25 | . 2 9 1 13 Fire 64 | . 10 31 5 18 Melee 5 | . 1 . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 7) 795 | -9/Materials | Entered Mines 922 | -9/Mines | Discovered new exit (range 7) 923 | -9/Mines | Met a Derelict testing a Signal Generator 935 | -9/Mines | Found Signal Generator 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -8/Materials | Core integrity fell below 50% 1242 | -8/Materials | Core integrity fell below 20% 1280 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01250_ Triggered Alarm Trap. 01250_ An alarm sounds. 01250_ ALERT: Alarm triggered, dispatching investigation squad. 01254_ Sneak attack on K-01 Serf. 01254_ K-01 Serf destroyed. 01256_ Acquired 25 matter. 01257_ Acquired Lgt. Ion Engine. 01262_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01264_ T-07 Excavator is excavating. 01268_ Lgt. Ion Engine destroyed. 01273_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad C4XQ5LK2JX. 01275_ Connecting with Terminal... >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. 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Insider Info Item+ Network Effect Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed NullVisualSuperbattery Manual? 0 Play Time 00:23:19 Cumulative 84.1 hours Start 2025.08.30 @ 13:58:37 End 2025.08.30 @ 14:21:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 55 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13e19e3f-55f3-4aa8-a42b-edd2624dab81