Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 03:59:11 Player: gigi283 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2605) 2605 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 9051 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 25/100 System Corruption 9% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Target Analyzer > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (20) --- Encrypted Comm Array Hacking Suite Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Mini Assault Cannon Makeshift Hammer > --- INVENTORY -------- Light Fission Core Fusion Compressor Gravmag System Active Sensor Suite Encrypted Comm Array Target Analyzer Hacking Suite Drone Bay Beamcaster Advanced Assault Cannon Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . 1 . Utility 4 | . . . 1 . . . 2 . . 1 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 106 | 8 2 5 11 6 . 1 27 7 17 11 11 Power 14 | 1 . 1 1 1 . . 3 2 2 1 2 Engine 7 | 1 . 1 1 . . . 1 1 1 1 . Core 7 | . . . . 1 . . 2 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 36 | 4 . 2 2 2 . 1 9 3 8 3 2 Treads 2 | 2 . . . . . . . . . . . Leg 4 | . . . . . . . . . 4 . . Wheel 11 | 2 . 2 2 2 . 1 2 . . . . Hover 13 | . . . . . . . 4 . 4 3 2 Flight 6 | . . . . . . . 3 3 . . . Utility 34 | 1 1 . 6 1 . . 10 1 5 6 3 Device 12 | . 1 . 2 . . . 2 . 2 3 2 Storage 6 | 1 . . 1 . . . 3 . . 1 . Processor 8 | . . . 1 . . . 3 . 1 2 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 2 1 . . 2 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 2 2 2 . . 5 1 2 1 4 Energy Gun 5 | 1 . . . . . . 2 . . 1 1 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 5 | 1 . . 1 . . . 1 . 2 . . Ballistic Cannon 3 | . . . . 1 . . . 1 . . 1 Launcher 3 | . 1 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 6 3 . 1 1 Parts Lost 45 | . . 4 1 1 . 1 12 . 5 2 19 Power 5 | . . 1 . . . . 1 . . . 3 Propulsion 19 | . . 2 . 1 . 1 6 . 2 . 7 Utility 10 | . . . 1 . . . 4 . 1 1 3 Weapon 11 | . . 1 . . . . 1 . 2 1 6 Highest Loss Streak 12 | . . 4 1 1 . 1 7 . 1 2 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 1 1 3 5 7 8 7 7 7 7 6 8 Power . | . . . . . . . . 1 . . . Propulsion . | . . . . . 1 . . . . . 1 Utility 3 | . . . 1 3 5 5 3 2 3 4 3 Weapon 2 | 1 1 3 3 2 2 2 2 3 2 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | 1 . 1 1 . . . 1 . . 2 1 Power 1 | 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 1 Weapon 2 | . . 1 1 . . . . . . . . Tool/Special 2 | . . . . . . . 1 . . 1 . Average Slot Usage (%) 89 | . 88 83 82 98 100 99 93 92 88 87 78 Engine 5 | . 14 10 11 2 . . 2 7 6 6 3 Core 3 | . . . . 8 11 11 6 . . . 1 Wheel 14 | . 28 21 27 31 33 32 15 . . . . Hover 7 | . . . . . . . 4 . . 33 22 Flight 3 | . . . . . . . 4 27 16 . . Device 5 | . 3 14 9 2 . . 4 . 2 8 8 Storage 8 | . 14 12 3 11 11 11 9 7 7 6 6 Processor 13 | . . . 4 11 11 11 21 23 18 10 15 Protection 5 | . . . 5 8 11 11 6 7 6 3 4 Energy Gun 2 | . 14 12 . . . . 3 . . 3 3 Energy Cannon 1 | . . . 8 9 . . . . . . . Ballistic Gun 3 | . 9 . 6 . . . 2 7 10 2 . Ballistic Cannon 3 | . . . . 1 11 11 1 2 7 6 5 Launcher 2 | . 4 8 3 10 11 2 3 . . . . Impact Weapon 2 | . . 2 1 . . 8 2 . . 3 3 Slashing Weapon 1 | . . . . . . . 4 7 2 . . Peak Build Rating 66 | 6 7 10 17 18 19 21 39 51 53 62 66 Average Rating 31 | 2 6 6 12 16 18 20 32 40 47 51 50 On Entrance 23 | . 6 7 4 14 18 19 19 33 51 46 62 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 12 14 15 23 21 24 26 32 36 50 83 71 Greatest Support 68 | 32 32 32 36 36 32 38 44 23 68 55 56 Greatest Overweight (x) 15 | . . 3 . . . 1 10 2 9 1 15 Average Overweight (x) . | . . . . . . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 10 10 10 20 20 Average Capacity 10 | 5 8 7 6 8 8 8 9 10 10 13 20 Most Carried 16 | 5 3 5 7 8 8 8 10 9 10 10 16 Average Carried 7 | 1 1 3 5 7 7 7 7 7 7 8 10 Final Capacity 20 | 8 8 5 8 8 8 8 10 10 10 20 20 Final Carried 10 | 1 3 5 6 8 8 8 7 8 10 7 3 Class Distribution -------------------- 35% | Mutant 25% | Assassin 14% | Scavenger-Mutant 8% | Scavenger-Assassin 7% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -7/DSF Scout | -6/Factory Assassin | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Matter Collected 2730 | 188 18 202 345 124 . 65 557 69 360 288 514 Remotely . | . . . . . . . . . . . . Salvage Created 3186 | . 18 120 790 435 . 23 850 . 586 153 211 Parts 161 | . 3 4 42 14 . . 49 . 37 . 12 Haulers Intercepted 4 | . . . 2 . . . 2 . . . . Recyclers Shooed 4 | . . 1 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 56 | . 1 3 11 5 . 1 14 . 14 1 6 Melee 9 | . . . . . . . 7 . 1 . 1 Guns 19 | . . . 7 . . . 4 . 6 . 2 Cannons 18 | . . . 2 5 . 1 . . 7 . 3 AOE 7 | . 1 2 1 . . . 3 . . . . Classes Destroyed 17 | . 2 3 5 . . 1 2 . 3 1 . Worker 1 | . . . . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 3 | . . 2 1 . . . . . . . . Hauler 4 | . . . 2 . . . 2 . . . . Recycler 10 | . . . 3 3 . . 3 . . 1 . Operator 3 | . . . 1 . . . 2 . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . Swarmer 12 | . 1 . . . . . 6 . 3 . 2 Grunt 20 | . . 2 8 3 . . 2 . 3 . 2 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 10 | . . . 3 2 . . 4 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . Specialist 6 | . . . . . . . . . 6 . . Hunter 2 | . . . . . . 1 1 . . . . Programmer 2 | . . . . . . . . . . 1 1 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 1 2 7 8 . 1 3 . 4 1 2 Combat Bots Only 5 | . 1 1 3 5 . 1 3 . 4 1 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 1 1 . . . 1 . . . . Melee 1 | . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Hostile Shots Fired 618 | . 6 9 53 14 . 16 216 . 100 24 180 Missed 172 | . 2 1 19 5 . 3 66 . 29 11 36 Hits 446 | . 4 8 34 9 . 13 150 . 71 13 144 Melee 4 | . . . . . . . 4 . . . . Projectile 442 | . 4 8 34 9 . 13 146 . 71 13 144 AOE 7 | . . 7 . . . . . . . . . Critical Strikes 22 | . . . 3 . . . 5 . 4 1 9 Damage Taken 7745 | . 41 282 455 123 . 209 1926 . 1856 230 2623 Core 1928 | . 16 71 109 22 . . 386 . 457 49 818 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 165 | . . . . . . . 165 . . . . Core Remaining (%) 59 | 100 . 65 . . . 67 29 . 34 . . Volleys Fired 205 | . 7 5 46 14 . 4 57 . 32 1 39 Largest 3 | . 2 2 2 2 . 1 2 . 3 1 2 Hottest 115 | . 70 73 98 98 . 37 92 . 96 40 115 Shots Fired 346 | . 12 10 92 19 . 4 66 . 86 3 54 Gun 190 | . 9 5 42 . . . 55 . 54 2 23 Cannon 133 | . . . 46 14 . 4 6 . 32 1 30 Launcher 22 | . 3 5 4 5 . . 5 . . . . Special 1 | . . . . . . . . . . . 1 Kinetic 199 | . 2 . 42 . . 4 33 . 86 2 30 Thermal 112 | . . . 46 14 . . 28 . . 1 23 Explosive 22 | . 3 5 4 5 . . 5 . . . . Electromagnetic 12 | . 7 5 . . . . . . . . . Robot Hit Streak 14 | . 5 4 6 11 . 3 7 . 14 . 11 Robot Miss Streak 7 | . 6 1 4 2 . 1 3 . 5 1 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 260 | . 5 10 59 9 . 8 68 . 55 8 38 Core Hits 117 | . 2 10 27 12 . 2 28 . 26 . 10 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . Critical Strikes 10 | . . 1 1 . . . 4 . 1 . 3 Burn 3 | . . . . . . . 1 . . . 2 Destroy 1 | . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . 1 . 1 Smash 2 | . . 1 1 . . . . . . . . Sever 2 | . . . . . . . 2 . . . . Melee Attacks 119 | . . 5 10 . . 9 55 2 3 23 12 Impact 57 | . . 5 10 . . 9 7 . . 23 3 Slashing 53 | . . . . . . . 48 2 3 . . Piercing 9 | . . . . . . . . . . . 9 Sneak Attacks 10 | . . 2 . . . . 6 . 1 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7346 | . 156 429 1380 343 . 282 1950 . 1259 518 1029 Guns 2297 | . 60 36 443 . . . 638 . 787 . 333 Cannons 1522 | . . . 452 166 . 57 90 . 385 . 372 Explosions 956 | . 96 121 305 177 . . 257 . . . . Melee 2517 | . . 272 180 . . 225 965 . 87 464 324 Ramming 54 | . . . . . . . . . . 54 . Kinetic 2388 | . . . 443 . . 57 344 . 1172 . 372 Thermal 1386 | . 29 22 452 166 . . 384 . . . 333 Explosive 905 | . 67 99 305 177 . . 257 . . . . Electromagnetic 96 | . 60 36 . . . . . . . . . Impact 1198 | . . 272 180 . . 225 . . . 464 57 Slashing 1052 | . . . . . . . 965 . 87 . . Piercing 267 | . . . . . . . . . . . 267 Highest Corruption 9 | . . . . . . . . . . 8 9 Average Corruption 7 | . . . . . . . . . . 5 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . . . . . 24 38 Message Errors 15 | . . . . . . . . . . 8 7 Matter Fused 13 | . . . . . . . . . . 6 7 Heat Flow Errors 11 | . . . . . . . . . . 5 6 Energy Discharges 5 | . . . . . . . . . . 3 2 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 8 | . . . . . . . . . . 2 6 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 551 | . . 182 81 . . 38 98 . 23 129 . Projectiles 23 | . . . . . . . . . 23 . . Explosions 25 | . . . 25 . . . . . . . . Melee 503 | . . 182 56 . . 38 98 . . 129 . Knockbacks 18 | . . 1 3 . . 1 1 . 4 4 4 Impact 9 | . . 1 3 . . 1 . . . 4 . Kinetic 8 | . . . . . . . 1 . 3 . 4 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 68 | . . . 16 . . . 26 . . 26 . Shots 3 | . . . 1 . . . 2 . . . . Rammed 7 | . . . . . . . . . . 6 1 Targets Rammed 7 | . . . . . . . . . . 6 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1586 | . 18 12 342 228 . 16 146 . 1586 222 386 Average Temperature 143 | . 9 5 101 92 . 9 47 . 386 84 105 Received Heat Transfer 1773 | . 9 9 183 54 . . 432 . 279 6 801 Effects 25 | . . . 4 . . . . . 21 . . Shutdowns 4 | . . . . . . . . . 4 . . Energy Bleed 7 | . . . 3 . . . . . 4 . . Interference 1 | . . . . . . . . . 1 . . Matter Decay 4 | . . . . . . . . . 4 . . Damage (minor) 5 | . . . 1 . . . . . 4 . . Damage (major) 2 | . . . . . . . . . 2 . . Damage (core) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . 2 1 . . . . . . 2 . Combat Hostiles 3 | . . 1 1 . . . . . . 1 . Parts Fried 11 | . 1 7 . . . . . . . 3 . Impact Corruptions 17 | . . 6 2 . . 1 . . . 8 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 2751 | . . 50 814 296 . . 851 . . . 740 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Maximum Alert Level 1 | . . . 1 . . . 1 . 1 . . Low Security (%) 90 | 100 100 100 98 100 . 100 78 100 74 100 . Level 1 9 | . . . 1 . . . 21 . 25 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 325 | . 28 67 202 189 . 30 263 105 325 170 . Initial 170 | . . . 3 71 . . . 105 . 170 . Average 58 | . 3 17 74 108 . 1 75 39 106 35 . Influence Increases 2205 | . 46 162 439 158 . 31 678 2 365 134 190 Destroy 0b10 Robot/C 1120 | . 20 60 220 100 . 20 280 . 280 20 120 Destroy 0b10 Robot/NC 125 | . 5 10 45 15 . . 45 . . 5 . Destroy Leader 244 | . 2 10 66 10 . 10 86 . 40 10 10 Successful Hack 23 | . . . 9 . . . 14 . . . . Disable Machine 150 | . . . 45 . . . 75 . . 30 . Destroy Structure 183 | . 19 22 39 33 . 1 58 2 . 9 . Partial Spotted 75 | . . 15 . . . . 15 . . 45 . Lose Combat Pursuer 285 | . . 45 15 . . . 105 . 45 15 60 Influence Decreases 2205 | . 46 152 265 321 21 31 446 234 40 459 190 Entered New Map 423 | . . . 7 113 21 . . 127 . 155 . Time Decay 1460 | . 46 112 248 198 . 30 326 107 . 297 96 Lost Part 322 | . . 40 10 10 . 1 120 . 40 7 94 Squads Dispatched 11 | . 1 . 3 . . . 2 1 3 1 . Investigation 1 | . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 8 | . 1 . 2 . . . 2 . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Distress Signals 6 | . 1 1 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 7 8 26 5 . 1 31 . 17 4 12 Peak Tracking Total 7 | . 4 4 4 3 . 1 6 . 5 2 7 Tactical Retreats 15 | . . 2 1 . . . 5 . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Traps Triggered 4 | . . . 1 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Disabled 12 | . . . 3 2 . . 5 . . 2 . Max in Single Turn 2 | . . . 2 2 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Accessed 14 | . 1 . 3 . 1 . 5 2 . 1 1 Terminals 9 | . 1 . 2 . . . 3 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 1 . 10 . 1 . 22 3 . 2 1 Successful 27 | . . . 5 . 1 . 17 2 . 1 1 Failed 13 | . 1 . 5 . . . 5 1 . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 . 1 . 1 . 3 1 . . . Terminals 20 | . 1 . 6 . . . 8 3 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . 4 . . . 7 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 3 . 1 . 3 2 . 1 1 Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . 3 . . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 6 . . . . Insert Component 4 | . . . 1 . . . 3 . . . . Analyze 4 | . . . 1 . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . Terminals 2 | . . . . . . . 2 . . . . Botnet 2 | . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 3 . . . 2 1 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . Time 178 | . . . . . . . 178 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . . . . 9 9 Total Orders 4 | . . . . . . . . . . 2 2 EXPLORE 2 | . . . . . . . . . . 1 1 RETURN 2 | . . . . . . . . . . 1 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Active Infowar (turns) 6809 | . 73 471 889 94 . . 2149 302 767 991 1073 Optics 4051 | . . . . . . . 918 302 767 991 1073 Sensors 3385 | . 73 471 889 94 . . 1073 . . 150 635 A.S.S. 18 | . . . . . . . . . . . 18 T.N.C. 3661 | . . . . . . . 2147 302 767 445 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 Drone Launches 3 | . . . . . . . . . . 1 2 Drone Recoveries 2 | . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Turns Passed 8538 | 85 308 471 1110 409 202 671 2149 302 767 991 1073 Spaces Moved 5627 | 73 178 388 588 426 240 530 1076 232 233 1017 646 Core 143 | 15 . 112 . . . . 12 . 1 . 3 Treads . | . . . . . . . . . . . . Legs 73 | . . . . . . . . . 73 . . Wheels 2829 | 58 178 276 588 426 240 530 533 . . . . Hover 2027 | . . . . . . . 348 . 19 1017 643 Flight 555 | . . . . . . . 183 232 140 . . Fastest Speed 44 | 50 100 50 80 80 83 83 52 101 48 44 102 Average Speed 97 | 89 100 95 83 84 83 90 112 118 158 59 134 Slowest Speed 800 | 100 100 200 86 86 83 100 550 184 555 102 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . . 4 . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 44 60 45 87 61 97 47 5 90 16 75 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 1 . 3 . . . . 4 Spaces Dug 45 | . . . 6 9 . . 19 2 . 9 . Terrain Destroyed 248 | . 20 67 39 37 . 1 63 2 . 10 9 Melee 36 | . . . 6 . . . 19 2 . 9 . Projectile 13 | . . . . 1 . 1 1 . . 1 9 AOE 199 | . 20 67 33 36 . . 43 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total 8205 | 93 295 474 1102 454 242 708 1869 256 557 1378 777 Wait 1891 | . 106 64 420 . . 161 589 . 210 298 43 Move 5616 | 72 177 387 587 425 239 529 1075 231 232 1016 646 Hop . | . . . . . . . . . . . . Pick Up 104 | 10 3 2 10 5 1 1 29 9 13 11 10 Fast Attach 14 | . . 3 6 . . . 1 . 4 . . Attach 84 | 8 1 2 5 1 . 1 27 4 9 10 16 Detach 19 | . . 3 3 . . . 6 . 1 1 5 Swap 49 | . 1 1 6 7 1 3 16 4 6 3 1 Drop 58 | 3 . 2 9 2 1 . 14 6 11 9 1 Fire 205 | . 7 5 46 14 . 4 57 . 32 1 39 Melee 119 | . . 5 10 . . 9 55 2 3 23 12 Ram 7 | . . . . . . . . . . 6 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . Rewire 3 | . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 371 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Entered Mines 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 545 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 604 | -10/Mines | Assembled infested the area 609 | -10/Mines | Assisted by a Guerilla fighting off Assembled 778 | -10/Mines | Lost 4 parts (1p2n1w) 841 | -10/Mines | Discovered new exit (range 15) 865 | -10/Mines | Entered Materials 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Discovered new exit (range 15) 1577 | -9/Materials | Discovered new exit (range 7) 1741 | -9/Materials | Build established: Scavenger-Mutant 1970 | -9/Materials | Discovered new exit (range 7) 1974 | -9/Materials | Identified exit to Mines 1975 | -9/Materials | Entered Mines 2093 | -9/Mines | Discovered new exit (range 6) 2098 | -9/Mines | Identified exit to Materials 2295 | -9/Mines | Discovered exit to Materials (range 9) 2304 | -9/Mines | Identified exit to Exiles 2308 | -9/Mines | Received a Mining Laser from a helpful Derelict 2328 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2331 | -9/Mines | Found Prototype Device 2381 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -9/Mines | Entered Exiles 2405 | -9/Exiles | Met 8R-AWN 2420 | -9/Exiles | Met EX-HEX 2444 | -9/Exiles | Met EX-BIN 2453 | -9/Exiles | Aligned with FarCom system 2454 | -9/Exiles | Given EX-Vault access code 2473 | -9/Exiles | Opened EX-Vault 2483 | -9/Exiles | Found Modified TNC 2500 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2529 | -9/Exiles | Met EX-DEC 2576 | -9/Exiles | Discovered new exit (range 14) 2585 | -9/Exiles | Identified exit to Mines 2586 | -9/Exiles | Left Exiles lab with Modified TNC 2586 | -9/Exiles | Entered Mines 3030 | -8/Mines | Build established: Mutant 3238 | -8/Mines | Discovered exit to Materials (range 7) 3257 | -8/Mines | Entered Materials 3257 | -8/Materials | Evolved 2 slots: Utility x2 3257 | -8/Materials | Identified Exp. Sensor Array 3679 | -8/Materials | Build established: Assassin 4078 | -8/Materials | Repaired Exp. Sensor Array 4120 | -8/Materials | Repaired Hrd. Medium Armor Plating 4158 | -8/Materials | Repaired Arm. Wheel 4484 | -8/Materials | Lost 7 parts (1p3n2u1w) 4784 | -8/Materials | Discovered new exit (range 16) 4992 | -8/Materials | Core integrity fell below 50% 5162 | -8/Materials | Identified exit to Factory 5353 | -8/Materials | Build established: Scavenger-Assassin 5406 | -8/Materials | Entered Factory 5406 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5589 | -7/Factory | Identified exit to DSF 5708 | -7/Factory | Entered DSF 5760 | -7/DSF | Additional patrols routed to DSF 5972 | -7/DSF | Build established: Assassin 6304 | -7/DSF | Sterilization system engaged 6324 | -7/DSF | Ambient heat levels rising (+10) 6339 | -7/DSF | Ambient heat levels rising (+10) 6354 | -7/DSF | Ambient heat levels rising (+10) 6369 | -7/DSF | Ambient heat levels rising (+10) 6384 | -7/DSF | Ambient heat levels rising (+10) 6399 | -7/DSF | Ambient heat levels rising (+10) 6414 | -7/DSF | Ambient heat levels rising (+10) 6420 | -7/DSF | Found Prototype Device 6429 | -7/DSF | Ambient heat levels rising (+10) 6443 | -7/DSF | Discovered new exit (range 14) 6444 | -7/DSF | Ambient heat levels rising (+10) 6454 | -7/DSF | Core integrity fell below 50% 6459 | -7/DSF | Ambient heat levels rising (+10) 6474 | -7/DSF | Ambient heat levels rising (+10) 6475 | -7/DSF | Entered Factory 6475 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6756 | -6/Factory | Build established: Scout 7227 | -6/Factory | Build established: Mutant 7264 | -6/Factory | Discovered new exit (range 8) 7281 | -6/Factory | Identified exit to Lower Caves 7466 | -6/Factory | Entered Lower Caves 7486 | -6/Lower Caves | Met a Warlord Commander 7487 | -6/Lower Caves | Learned location of Warlord (-4) 7488 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7495 | -6/Lower Caves | Found Encrypted Comm Array 7514 | -6/Lower Caves | Learned Factory emergency access door positions 7616 | -6/Lower Caves | Build established: Assassin 7827 | -6/Lower Caves | Encountered a Warlord checkpoint 7844 | -6/Lower Caves | Found DCF Scrap (14 items) 8084 | -6/Lower Caves | Attracted the attention of an 0b10 base 8219 | -6/Lower Caves | Lost 12 parts (2p5n2u3w) 8358 | -6/Lower Caves | Discovered new exit (range 20) 8433 | -6/Lower Caves | Build established: Mutant 8481 | -6/Lower Caves | Core integrity fell below 50% 8500 | -6/Lower Caves | Core integrity fell below 20% 8521 | -6/Lower Caves | Identified Active Sensor Suite 8539 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08493_ Slug penetrates Wall. 08495_ Mni. Assault Cannon destroyed. 08496_ Hvy. Pick destroyed. 08497_ Carbon-fiber Leg fries itself beyond repair. 08499_ Penetrated by Slug. 08500_ Y-64 Sentinel destroyed. 08500_ Imp. Signal Interpreter destroyed. 08503_ Lgt. Angular Momentum Engine fries itself beyond repair. 08508_ System corrupted: Heat flow error (+162). 08509_ Critical hit (Burn: +37). 08510_ Acquired 62 matter. 08521_ Identified Active Sensor Suite. 08524_ Hvy. Laser destroyed. 08525_ Jacked G-50 Soldier... >>parse_system Reading system data... 08527_ Slammed into G-50 Soldier. 08534_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????###?????????????? | | ?????????????????## ##????????????? | | ?????????????????# ##???????????? | | ????????????????## < ##??????##### | | ????????????????# ##???### # | | ????????????????# ##### | | ????????????????# ## # # # | | ???????????###??# ## | | ???????????# #??# ### ####### # | | ???????????# #??# #?###?????# ## # | | ???????????# #??# #?????????## ## | | ???????????# #??# ##?????????###### | | ???????????# #?## ##???????????# | | ???????????# ### #??????????## | | ?????#######"##% ##??????####" | | ?????# %! #??????# # | | ?????# !!!% ######## # | | ?????# ####+###### # | | ?????#??#"@g* "??# ### | | ????????#" %"??# ##########?## | | ????????#" """# #???????????? | | ????????#" %!%+ #???????????? | | ????????#"g !# #???????????? | | ????????+ # #??????????? | | ??????? # # ##??????????? | | ??????? #""T" # #???????????? | | ?????? ?#"""" """# #???????????? | | ?????# ?########### ##???????????? | | ?????#???????????? #????????????? | | ?????????????????? #????????????? | | ??????????????????### ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Evasion (%) 56 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Mak. Hammer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Hrd. Medium Armor Plating | 47% | -8/Materials Arm. Wheel | 73% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableHypervelocityOptics Manual? 0 Play Time 01:45:17 Cumulative 54.1 hours Start 2025.05.10 @ 02:12:09 End 2025.05.10 @ 03:59:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 894048bc-6997-44ff-9857-84367ddbcee1