Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 12:55:30 Player: Skitcher Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1345 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 168/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Heat Sink Visual Processing Unit Spread Laser Spread Laser Spread Laser Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle EMP Blaster > --- INVENTORY -------- Ion Engine Structural Scanner Visual Processing Unit Shield Generator EM Pulse Gun Small Laser Grenade Launcher Maul [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 16 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 11 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon 1 | . 1 . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 . Engine 13 | . 13 . Treads 27 | . 27 . Device 13 | . 13 . Storage 14 | . 14 . Energy Gun 3 | . 3 . Ballistic Gun 20 | . 20 . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 31 | 11 31 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 11 | 6 12 . Most Carried 12 | 5 12 . Average Carried 8 | 2 8 . Final Capacity 15 | 8 15 15 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 488 | 165 323 . Remotely . | . . . Salvage Created 416 | . 416 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Builder 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 894 | . 894 . Core 182 | . 182 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 138 | . 138 . Core Remaining (%) 63 | 100 27 . Volleys Fired 82 | . 82 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 144 | . 144 . Gun 125 | . 125 . Cannon 14 | . 14 . Launcher 5 | . 5 . Special . | . . . Kinetic 116 | . 116 . Thermal 18 | . 18 . Explosive 1 | . 1 . Electromagnetic 9 | . 9 . Robot Hit Streak 10 | . 10 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | . 85 . Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | . 1020 . Guns 701 | . 701 . Cannons 139 | . 139 . Explosions 180 | . 180 . Melee . | . . . Ramming . | . . . Kinetic 640 | . 640 . Thermal 132 | . 132 . Explosive 108 | . 108 . Electromagnetic 140 | . 140 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 12 . Message Errors 2 | . 2 . Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles 10 | . 10 . Explosions 15 | . 15 . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 31 | . 31 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 163 | . 163 . Average Temperature 38 | . 38 . Received Heat Transfer 447 | . 447 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 212 | . 212 . Initial 25 | . . 25 Average 43 | . 46 . Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 23 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 5 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 11 | . 11 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 4 | . 4 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . 2 . Recycled Matter 201 | . 201 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1489 | 85 1404 . Spaces Moved 739 | 56 683 . Core 16 | 16 . . Treads 723 | 40 683 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 157 | 128 160 . Slowest Speed 240 | 160 240 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 78 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 937 | 69 868 . Wait 59 | . 59 . Move 737 | 55 682 . Hop . | . . . Pick Up 29 | 8 21 . Fast Attach 3 | . 3 . Attach 11 | 6 5 . Detach . | . . . Swap 8 | . 8 . Drop 8 | . 8 . Fire 82 | . 82 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Discovered new exit (range 3) 771 | -10/Materials | Core integrity fell below 50% 1044 | -10/Materials | Repaired Lgt. Treads 1221 | -10/Materials | Discovered new exit (range 9) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1490 | -9/Materials | Self-destructed Last Messages --------------- 01341_ Acquired Grenade Launcher. 01343_ System corrupted: Energy discharge (-95). [Achievement: Storm Trooper] 01373_ U-05 Engineer destroyed. 01374_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01378_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01388_ S-10 Pest destroyed. 01395_ Acquired Lgt. Ion Engine. 01401_ Sensor Array destroyed. 01403_ System corrupted: Matter fused (-8). 01417_ G-34 Mercenary destroyed. 01419_ Acquired 14 matter. 01423_ Acquired 11 matter. 01427_ Acquired 7 matter. 01448_ Acquired Heat Sink. 01476_ Acquired 30 matter. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????? ??????????????????????? | | ????????????? #?????????????????????? | | ????????????? ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????+ +?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ############ ?????????? | | ????????????# ??????????? | | ????????????# ??????????????? | | ????????????+ ??????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#####?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 205 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Storm Trooper Challenges ------------ None Game ------ Seed EnhancedHelicalReplicator Manual? 0 Play Time 00:24:10 Cumulative 1.6 hours Start 2023.10.26 @ 12:28:11 End 2023.10.26 @ 12:55:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9df3e7e-ca50-411b-82e8-91273154036a