Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 00:44:54 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (324) 324 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3179 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 481/550 Matter 283/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Seismic Detector Seismic Detector Chronowheel Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Seismic Detector Seismic Detector Chronowheel Light Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 14 | 7 . . . 3 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 . . . . 1 Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | 2 . . . 3 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 7 8 8 5 Power . | . 1 1 . . . Propulsion 1 | 1 2 2 2 2 . Utility 1 | . 2 2 2 2 2 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 1 . 3 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 100 100 100 99 94 Engine 13 | . 14 14 14 14 9 Treads 14 | . 14 14 14 14 17 Wheel 14 | . 14 14 14 14 17 Device 13 | . 14 14 14 13 9 Storage 13 | . 14 14 14 14 9 Ballistic Gun 24 | . 28 28 28 16 23 Launcher 3 | . . . . 11 2 Peak Build Rating 13 | 7 7 7 9 10 13 Average Rating 8 | 5 7 7 7 9 12 On Entrance 6 | . 7 7 7 9 10 Avg Prop Armor Cover (%) 11 | 5 9 12 12 11 14 Naked Turns . | . . . . . . Heaviest Build 20 | 12 12 12 12 15 20 Greatest Support 26 | 20 20 10 10 10 26 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 7 Average Carried 6 | 3 6 7 7 8 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 4 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 617 | 350 . 28 . 133 106 Remotely . | . . . . . . Salvage Created 433 | 168 . 60 . 56 149 Parts 23 | 15 . 3 . 3 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . . 3 . 3 3 Guns 6 | . . 3 . . 3 AOE 3 | . . . . 3 . Classes Destroyed 5 | 3 . 1 . 1 . Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 3 | . . 3 . . . Grunt 6 | . . . . 3 3 Best Kill Streak 3 | 2 . 3 . 3 3 Combat Bots Only 3 | . . 3 . 3 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 46 | . . 8 . 13 25 Missed 8 | . . 1 . 4 3 Hits 38 | . . 7 . 9 22 Projectile 38 | . . 7 . 9 22 Critical Strikes 1 | . . . . . 1 Damage Taken 515 | . . 56 . 104 355 Core 85 | . . 6 . 10 69 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . . . 93 . Volleys Fired 49 | 20 . 8 . 6 15 Largest 3 | 2 . 2 . 2 3 Hottest 60 | 40 . 40 . 50 60 Shots Fired 112 | 40 . 16 . 12 44 Gun 107 | 40 . 16 . 7 44 Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 107 | 40 . 16 . 7 44 Thermal . | . . . . . . Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 . 3 . 3 8 Robot Miss Streak 3 | 3 . 3 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | 19 . 8 . 9 30 Core Hits 30 | 7 . 4 . 6 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 917 | 205 . 83 . 357 272 Guns 610 | 205 . 83 . 50 272 Cannons . | . . . . . . Explosions 307 | . . . . 307 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 610 | 205 . 83 . 50 272 Thermal . | . . . . . . Explosive 307 | . . . . 307 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . . . . 17 96 Average Temperature 42 | . . . . 10 50 Received Heat Transfer 273 | . . . . 57 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 85 | 5 . 70 . 85 50 Initial . | . . . . . . Average 15 | 1 . 38 . 24 7 Influence Increases 255 | 30 . 70 . 85 70 Destroy 0b10 Robot/C 180 | . . 60 . 60 60 Destroy 0b10 Robot/NC 30 | 30 . . . . . Destroy Leader 30 | . . 10 . 10 10 Destroy Structure 15 | . . . . 15 . Influence Decreases 205 | 30 . 40 30 85 20 Entered New Map 30 | . . . 30 . . Time Decay 165 | 30 . 40 . 85 10 Lost Part 10 | . . . . . 10 Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 9 | . . 3 . 3 3 Peak Tracking Total 3 | . . 3 . 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . . . 2 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . 5 . 3 Successful 6 | . . . 5 . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Record 4 | . . . 4 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1128 | 109 55 115 429 302 118 Seismic 1128 | 109 55 115 429 302 118 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1261 | 239 55 115 429 305 118 Spaces Moved 1023 | 105 44 92 450 284 48 Core 1 | 1 . . . . . Treads 121 | 101 20 . . . . Legs . | . . . . . . Wheels 901 | 3 24 92 450 284 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 95 90 Average Speed 102 | 156 124 95 95 95 90 Slowest Speed 160 | 160 160 95 95 95 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 14 22 90 52 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1139 | 140 44 105 451 305 94 Wait 39 | 3 . 3 . 8 25 Move 1018 | 104 43 91 449 283 48 Hop . | . . . . . . Pick Up 10 | 6 1 2 1 . . Fast Attach 10 | 7 . . . 2 1 Attach 4 | . . . . . 4 Detach . | . . . . . . Swap 5 | . . . . 4 1 Drop 4 | . . 1 1 2 . Fire 49 | 20 . 8 . 6 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Entered Mines 310 | -10/Mines | Discovered new exit (range 10) 317 | -10/Mines | Build established: Mutant 405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 406 | -10/Mines | Discovered new exit (range 5) 410 | -10/Mines | Entered Exiles 433 | -10/Exiles | Met 8R-AWN 450 | -10/Exiles | Met EX-HEX 485 | -10/Exiles | Met EX-DEC 507 | -10/Exiles | Visited The Gauntlet 619 | -10/Exiles | Learned location of Zion (-6) 654 | -10/Exiles | Met EX-BIN 704 | -10/Exiles | Aligned with FarCom system 705 | -10/Exiles | Given EX-Vault access code 728 | -10/Exiles | Opened EX-Vault 736 | -10/Exiles | Found Chronowheel 758 | -10/Exiles | Warned to stay clear of 0b10 Research branches 830 | -10/Exiles | Discovered new exit (range 11) 839 | -10/Exiles | Left Exiles lab with Chronowheel 839 | -10/Exiles | Entered Mines 927 | -9/Mines | Learned Materials interactive machine intel 968 | -9/Mines | Discovered new exit (range 10) 995 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1057 | -9/Mines | Found Prototype Device 1057 | -9/Mines | Identified Exp. Sensor Array 1144 | -9/Mines | Entered Materials 1144 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1145 | -8/Materials | Loaded intel: 18 interactive machine locations 1262 | -8/Materials | Self-destructed Last Messages --------------- 01179_ Acquired Med. Armor Plating. 01196_ C-30 ARC bursts open, deploying its payload. 01196_ G-50 Soldier unfolds itself. 01196_ G-47 Trooper unfolds itself. 01234_ Critical hit (Burn: +37). 01236_ G-50 Soldier destroyed. 01247_ G-47 Trooper destroyed. 01249_ Assault Rifle destroyed. 01256_ G-47 Trooper destroyed. 01259_ Acquired 106 matter. 01262_ Connecting with Repair Station... 01262_ Current location identified: Materials >>Scan(Med. Armor Plating) Scanning Med. Armor Plating... Ready to Repair: Med. Armor Plating Rating: 2 Time: 32 01262_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 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"T !#???????????????? | | ?""???????????????????????? #???????????????? | | ?T"???????????????????????## #???????????????? | | ?""????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ScanWarpNukerbomber Manual? 0 Play Time 00:07:15 Cumulative 418.6 hours Start 2026.06.23 @ 00:38:12 End 2026.06.23 @ 00:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eae440b9-41e0-411d-8a9e-302ee97982ab