Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 10:45:56 Player: Chair Result: Destroyed by as-15386 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (150) 750 Value Destroyed (4417) 4417 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2879) 2879 TOTAL SCORE: 12886 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 103 Entered Garrisons 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (350) Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Lightning Gun High-powered Shock Rifle Quantum Rifle > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Zionite Composite Leg I Zionite Composite Leg I Advanced Heat Sink Makeshift Microdissipator Network Energy Well Improved Medium Armor Plating Layered Light Armor Plating Lightning Gun Zionite Phaser-S Zionite Phaser-S Mini Grenade Launcher Mini Grenade Launcher Makeshift Hammer [Rating: 84] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 4 | . . . 1 1 . 1 . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 136 | 6 2 2 8 23 1 8 12 22 5 4 26 17 Power 12 | 1 . . . 3 . 1 . 1 2 . 2 2 Engine 10 | 1 . . . 3 . 1 . 1 1 . 2 1 Core 1 | . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | 2 . 1 2 7 1 . 7 2 . 1 5 6 Treads 21 | 2 . . 1 3 1 . 7 2 . 1 4 . Leg 11 | . . . 1 3 . . . . . . 1 6 Wheel 1 | . . 1 . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 1 1 . 2 7 . 5 4 9 3 1 12 4 Device 18 | . 1 . . 1 . 3 1 3 3 1 4 1 Storage 4 | 1 . . . 2 . . . 1 . . . . Processor 9 | . . . 1 2 . 1 . . . . 5 . Hackware 1 | . . . . . . . . . . . 1 . Protection 17 | . . . 1 2 . 1 3 5 . . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 1 1 4 6 . 2 1 10 . 2 7 5 Energy Gun 20 | 2 . . 1 . . . 1 8 . 2 3 3 Energy Cannon 7 | . 1 . 2 2 . 2 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 2 . . . 1 . . 1 . Launcher 7 | . . 1 . 2 . . . . . . 3 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 2 . . . 1 . . 4 6 Corrupted Parts 9 | . . . . . . . 5 2 . . 2 . System Corruption 61 | . . . . . . . 29 17 . . 15 . Parts Lost 60 | . . 1 . 2 . 1 11 4 . . 10 31 Power 4 | . . . . . . . . 1 . . . 3 Propulsion 21 | . . 1 . 1 . . 5 1 . . 4 9 Utility 14 | . . . . 1 . . 2 . . . 2 9 Weapon 21 | . . . . . . 1 4 2 . . 4 10 Highest Loss Streak 18 | . . 1 . 1 . 1 4 4 . . 4 18 To Critical Strikes 3 | . . . . . . . . 1 . . 1 1 Average Backups 13 | 1 6 7 7 10 15 14 13 14 14 14 14 12 Power . | . . . . . 1 . . . . . . . Propulsion 2 | 1 2 2 2 2 5 5 4 1 1 1 2 2 Utility 4 | . . 1 1 3 4 4 4 8 7 6 4 4 Weapon 5 | . 3 4 4 4 4 5 5 3 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . 1 1 5 3 1 4 1 3 . 3 13 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 7 | . . 1 1 . 1 . 1 . . . 3 . Utility 16 | . . . . 1 . 2 . 3 . 2 6 2 Weapon 13 | . 1 . 4 2 . 2 . . . 1 3 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 91 100 92 99 100 99 97 94 91 96 98 86 Engine 8 | . 14 14 11 9 9 14 15 10 6 6 7 8 Core 2 | . . . . . . . . . 4 6 4 . Treads 24 | . 27 15 16 21 36 30 29 25 26 26 25 8 Leg 2 | . . . 10 12 . . . . . . . 15 Device 10 | . 7 14 11 10 . 6 2 15 12 12 12 6 Storage 6 | . 14 14 11 9 9 7 7 6 6 6 6 6 Processor 8 | . . . 3 6 9 13 10 6 6 6 11 9 Protection 7 | . . . 3 9 18 9 15 7 6 9 6 7 Energy Gun 13 | . 24 4 . . . . . 14 20 18 19 8 Energy Cannon 2 | . 3 14 11 8 9 12 8 . . . . . Ballistic Cannon 1 | . . . 7 9 3 . . 3 . . . 2 Launcher 1 | . . 9 1 . 5 1 4 . . . . 6 Peak Build Rating 84 | 6 7 9 13 32 27 36 45 56 57 65 68 84 Average Rating 48 | 3 6 8 11 25 26 34 37 50 55 56 60 65 On Entrance 29 | . 6 7 9 13 26 27 34 35 51 57 56 63 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 75 | 13 16 17 24 50 51 60 64 68 74 75 70 72 Greatest Support 96 | 40 40 12 40 80 80 80 96 88 80 83 90 76 Greatest Overweight (x) 2 | . . 1 1 1 . . 1 . . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 8 12 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 6 7 7 10 14 14 13 14 14 14 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 8 15 15 14 10 15 15 15 15 3 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Gunner 21% | Scavenger-Skirmisher 13% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Matter Collected 3565 | 203 38 104 84 550 115 . 628 453 115 90 671 514 Remotely . | . . . . . . . . . . . . . Salvage Created 7945 | . 38 59 51 1459 138 . 1695 697 215 611 2056 926 Parts 309 | . 1 3 3 60 10 . 36 30 8 12 128 18 Haulers Intercepted 4 | . . . 1 3 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 5 . . Prevented 7 | . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 152 | . 1 1 . 26 5 . 56 7 2 2 6 46 Melee 1 | . . . . . . . . . . . . 1 Guns 12 | . 1 . . . . . . . 1 1 2 7 Cannons 36 | . . 1 . 19 4 . 11 1 . . . . AOE 82 | . . . . 2 1 . 43 . . . 1 35 Classes Destroyed 20 | . 1 1 1 8 . . 1 2 . 1 3 2 Worker 3 | . . 1 . 2 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 4 | . . . 1 3 . . . . . . . . Recycler 4 | . . . . 3 . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 4 | . . . . 1 . . . 3 . . . . Swarmer 13 | . . . . 6 3 . 4 . . . . . Grunt 15 | . 1 1 . 8 . . 5 . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 4 | . . . . 3 . . 1 . . . . . Sentry 10 | . . . . 6 1 . 2 1 . . . . Hunter 11 | . . . . 2 1 . 1 5 2 . . . Programmer 2 | . . . . . . . . 1 . 1 . . Zionite 70 | . . . . . . . . . . . 70 . Z-Light 8 | . . . . . . . . . . . . 8 Tinkerer 7 | . . . . . . . . . . . 7 . Assembled 78 | . . . . . . . 43 . . . . 35 Golem 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . 1 4 . Best Kill Streak 23 | . 1 1 1 6 3 . 23 2 2 1 13 20 Combat Bots Only 23 | . 1 1 . 4 3 . 23 2 2 1 3 20 Max Kills in Single Turn 7 | . 1 1 1 2 1 . 3 1 1 1 2 7 Gunslinging . | . . . . . . . . . . . . . Exploded 7 | . . . . 2 1 . 3 . . . 1 7 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 827 | . 3 14 . 93 28 . 134 116 9 2 145 283 Missed 267 | . 1 2 . 30 8 . 44 34 3 . 59 86 Hits 560 | . 2 12 . 63 20 . 90 82 6 2 86 197 Melee 59 | . . . . 4 . . 17 . . . 16 22 Projectile 501 | . 2 12 . 59 20 . 73 82 6 2 70 175 AOE 5 | . . . . . . . . 1 . . 4 . Critical Strikes 12 | . . 1 . . . . . 1 . 1 7 2 Part Disruptions 3 | . . . . . . . . . . . 2 1 Damage Taken 11260 | . 22 176 . 1102 227 25 2033 1235 99 31 1864 4446 Core 1083 | . 12 24 . 81 33 . 83 99 23 . 95 633 Absorbed by Shields 80 | . . . . . . . 52 28 . . . . Regen/Repaired (Parts) 75 | . . . 75 . . . . . . . . . Core Remaining (%) 90 | 100 . 85 100 . 79 . 88 . . . . . Volleys Fired 501 | . 12 8 3 97 24 3 85 43 4 5 150 67 Largest 3 | . 2 2 2 2 1 1 2 3 3 3 3 3 Hottest 263 | . 110 110 136 105 63 63 132 170 165 188 263 209 Shots Fired 926 | . 22 12 6 123 25 3 91 103 12 11 422 96 Gun 628 | . 21 7 . . . . 5 97 12 11 414 61 Cannon 201 | . 1 5 6 119 23 3 35 6 . . . 3 Launcher 97 | . . . . 4 2 . 51 . . . 8 32 Special . | . . . . . . . . . . . . . Kinetic 58 | . . . 1 34 11 . 3 6 . . . 3 Thermal 300 | . 22 12 5 23 . . . . . 4 211 23 Explosive 40 | . . . . . . . . . . . 8 32 Electromagnetic 521 | . . . . 66 14 3 88 97 12 7 203 31 Phasic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 39 | . 4 5 2 11 5 . 9 7 8 17 39 5 Robot Miss Streak 14 | . 4 2 4 4 14 . 7 5 1 . 5 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . . . . . . . . . . . 14 . Max Gunslinging Chain 2 | . . . . . . . . . . . 2 . Shots Hit Robots 585 | . 12 8 2 101 16 . 40 61 11 20 267 47 Core Hits 382 | . 4 4 1 63 8 . 77 21 5 10 93 96 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 24 | . 1 1 . 3 . . 1 3 . . 12 3 Burn 12 | . 1 1 . . . . . . . . 10 . Blast 1 | . . . . 1 . . . . . . . . Corrupt 9 | . . . . 2 . . 1 3 . . 2 1 Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 25 | . . . . . . . . 5 . 11 . 9 Impact 9 | . . . . . . . . . . . . 9 Slashing 16 | . . . . . . . . 5 . 11 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20040 | . 147 121 40 2929 263 . 3149 1432 220 1166 6063 4510 Guns 8278 | . 130 67 . . . . 25 1177 220 230 5598 831 Cannons 3111 | . 17 54 40 2232 238 . 429 101 . . . . Explosions 7357 | . . . . 666 25 . 2695 154 . . 465 3352 Melee 1263 | . . . . . . . . . . 936 . 327 Ramming 31 | . . . . 31 . . . . . . . . Kinetic 820 | . . . 19 578 89 . 33 101 . . . . Thermal 5018 | . 147 121 21 608 . . 67 154 . 105 3392 403 Explosive 3645 | . . . . . . . . . . . 293 3352 Electromagnetic 9098 | . . . . 1712 174 . 3049 1177 220 125 2378 263 Impact 327 | . . . . . . . . . . . . 327 Slashing 936 | . . . . . . . . . . 936 . . Piercing . | . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . 165 Highest Corruption 41 | . . . . 4 5 . 41 17 13 . 30 34 Average Corruption 17 | . . . . 4 4 . 18 14 4 . 17 30 Corruption Purged 17 | . . . . . . . . 4 13 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 161 | . . . . . 5 . 29 12 8 . 53 54 Message Errors 35 | . . . . . 2 . 7 1 4 . 8 13 Matter Fused 30 | . . . . . 1 . 7 2 2 . 11 7 Heat Flow Errors 13 | . . . . . . . 2 . . . 3 8 Energy Discharges 19 | . . . . . . . 4 2 . . 9 4 Parts Rejected 5 | . . . . . . . 1 1 . . 1 2 Parts Fused 3 | . . . . . . . . 1 . . 1 1 Data Loss (minor) 22 | . . . . . 1 . 2 1 1 . 7 10 Data Loss (major) 9 | . . . . . . . 2 1 1 . 2 3 Misfires 7 | . . . . . 1 . . 2 . . 1 3 Alerts 3 | . . . . . . . . 1 . . 2 . Weapon Failures 15 | . . . . . . . 4 . . . 8 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 870 | . . . . 44 . . 44 39 . 364 45 334 Projectiles . | . . . . . . . . . . . . . Explosions 340 | . . . . 44 . . 44 39 . . 45 168 Melee 530 | . . . . . . . . . . 364 . 166 Knockbacks 28 | . . . . 17 5 . 1 3 . . . 2 Impact 3 | . . . . 1 . . . . . . . 2 Kinetic 25 | . . . . 16 5 . 1 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 864 | . . . . 79 27 . 344 . . . 220 194 Shots 35 | . . . . 5 1 . 19 . . . 5 5 Rammed 4 | . . . . 4 . . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 445 | . 120 318 342 120 146 16 308 243 158 156 290 445 Average Temperature 86 | . 51 170 109 39 39 9 91 87 71 80 87 96 Received Heat Transfer 1326 | . 12 114 . 342 . . 166 . . 60 108 524 Effects 8 | . . . . . . . . . . . 2 6 Energy Bleed 5 | . . . . . . . . . . . 2 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Robots Corrupted 27 | . . . . 5 . . 5 6 1 1 6 3 Combat Hostiles 22 | . . . . 5 . . 3 6 1 1 3 3 Parts Fried 65 | . . . . 11 1 . 3 16 4 1 25 4 Impact Corruptions 5 | . . . . . . . . . . . . 5 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 19 | . . 1 . . . . . . . 1 16 1 Heat Transferred 7959 | . 458 370 37 955 . . 100 100 . 111 5310 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . 5 . . 6 3 1 . 7 . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . 1 2 1 2 . . . . . Low Security (%) 76 | 100 100 100 100 80 . 90 28 100 . . . . Level 1 15 | . . . . 19 85 9 24 . . . . . Level 2 8 | . . . . . 14 . 47 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 449 | . 25 20 37 365 449 235 410 199 . . . . Initial 235 | . . . . . 232 235 . 199 . . . . Average 111 | . 3 1 7 93 336 86 276 55 . . . . Influence Increases 2051 | . 40 25 68 802 217 44 490 271 55 39 . . Destroy 0b10 Robot/C 1160 | . 20 20 40 520 100 . 260 140 40 20 . . Destroy 0b10 Robot/NC 105 | . . 5 5 50 . . 15 25 5 . . . Destroy Leader 266 | . . . 12 148 10 . 20 56 10 10 . . Allied During Kill 15 | . . . 4 2 . . . . . 9 . . Successful Hack 110 | . 5 . 7 22 42 14 14 6 . . . . Disable Machine 45 | . . . . . . 30 . 15 . . . . Anti-Garrison Action 150 | . . . . . 50 . 100 . . . . . Destroy Structure 125 | . . . . 30 15 . 66 14 . . . . Lose Combat Pursuer 75 | . 15 . . 30 . . 15 15 . . . . Influence Decreases 2051 | . 40 25 68 445 125 493 110 620 86 39 . . Entered New Map 533 | . . . . . 125 214 . 181 13 . . . Time Decay 1330 | . 40 15 59 418 . 269 . 417 73 39 . . Lost Part 167 | . . 10 . 15 . 10 110 22 . . . . Lost Ally 21 | . . . 9 12 . . . . . . . . Squads Dispatched 11 | . 2 . . 6 . 1 . 2 . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 6 | . 2 . . 3 . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Distress Signals 5 | . . . 1 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 273 | . 4 8 3 35 6 . 64 10 2 2 81 58 Peak Tracking Total 27 | . 2 12 1 5 3 . 11 2 2 1 8 27 Tactical Retreats 15 | . 1 1 . 2 . . 2 1 . . 6 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Traps Triggered 6 | . 3 . . . . 1 2 . . . . . Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Machines Disabled 8 | . . . . . 1 2 . 1 . 1 1 2 Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Machines Accessed 21 | . 3 . 3 5 2 1 2 4 . 1 . . Terminals 13 | . 2 . 1 4 2 . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . Total Hacks 53 | . 9 . 7 17 5 1 3 10 . 1 . . Successful 28 | . 5 . 5 9 3 1 1 3 . 1 . . Failed 24 | . 3 . 2 8 2 . 2 7 . . . . Catastrophic 2 | . . . . . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 23 | . 4 . 2 7 3 . . 3 . . 4 . Terminals 39 | . 8 . 3 16 5 . 3 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . Terminal Hacks 14 | . 3 . . 7 2 . 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . Security Stations 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 7 | . 1 . 1 1 1 . . 3 . . . . Terminals 4 | . 1 . 1 1 1 . . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Reject 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 5 2 . 1 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Total Allies 6 | . . 2 . . . . . . . 4 . . Largest Group 4 | . . 2 2 1 . . . . . 4 3 . Highest-Rated Group 89 | . . 38 38 31 . . . . . 89 60 . Highest-Rated Ally 31 | . . 31 31 31 . . . . . 29 20 . Initial Warlord ECA Mod 5 | . . . . . . . . 1 1 1 1 1 Total Orders 3 | . . . . . . . . . . . 3 . STAY 3 | . . . . . . . . . . . 3 . Ally Attacks 16 | . . . 3 6 . . . . . 4 3 . Total Damage 218 | . . . 43 107 . . . . . 18 50 . Kills 3 | . . . 2 . . . . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Active Infowar (turns) 6534 | . 154 290 238 305 . 421 . 959 904 1072 2191 . Optics 1955 | . . . . . . . . . . . 1955 . Sensors 4647 | . . . . . . 289 . 959 904 1072 1423 . Terrain 2 | . . . . . . . . . . . 2 . Seismic 1119 | . 154 290 238 305 . 132 . . . . . . T.N.C. 79 | . . . 79 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Turns Passed 13224 | 86 291 290 238 1268 335 803 802 1148 981 1072 4968 942 Spaces Moved 6533 | 49 135 235 126 508 170 207 350 515 530 599 2667 442 Core 9 | 3 . . . . . . . . . . . 6 Treads 5952 | 46 135 . 75 508 170 207 350 515 530 599 2667 150 Legs 286 | . . . . . . . . . . . . 286 Wheels 286 | . . 235 51 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 105 160 162 162 160 160 160 160 160 50 Average Speed 158 | 153 160 105 137 175 162 162 162 160 160 160 160 148 Slowest Speed 320 | 160 160 105 160 245 162 162 245 160 160 160 320 246 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 27 51 21 56 36 6 48 14 67 69 89 60 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . Known Exits Taken 5 | . . . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched 12 | . . 1 . . . . . . 4 5 2 . Spaces Dug 25 | . . . . 1 . . . 4 . . . 20 Terrain Destroyed 221 | . . . . 29 . . 8 14 6 1 24 139 Melee 4 | . . . . . . . . 4 . . . . Projectile 9 | . . . . 2 . . . . . 1 2 4 AOE 208 | . . . . 27 . . 8 10 6 . 22 135 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Low Low Zio Dee Total 8559 | 58 186 266 187 759 205 674 485 748 652 687 3024 628 Wait 937 | . 24 19 28 66 4 440 8 102 103 9 67 67 Move 6521 | 48 134 234 125 508 169 207 347 514 529 598 2666 442 Hop . | . . . . . . . . . . . . . Pick Up 115 | 4 7 2 7 18 2 6 9 13 2 6 34 5 Fast Attach 87 | 5 6 . 7 12 . 2 4 14 4 1 26 6 Attach 68 | 1 . 1 1 5 . 4 10 9 1 3 13 20 Detach 43 | . . . 3 10 . 3 2 9 1 1 10 4 Swap 93 | . 1 1 2 17 4 3 13 17 5 5 19 6 Drop 121 | . 2 1 11 22 2 6 6 22 3 5 39 2 Fire 501 | . 12 8 3 97 24 3 85 43 4 5 150 67 Melee 25 | . . . . . . . . 5 . 11 . 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire 43 | . . . . . . . . . . 43 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Central database locked down 302 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Mines 401 | -10/Mines | Assembled infested the area 406 | -10/Mines | Assisted by a Guerilla fighting off Assembled 642 | -10/Mines | Discovered new exit (range 11) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Accompanied by 2 allies 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 808 | -9/Materials | Discovered new exit (range 15) 861 | -9/Materials | Repaired Lgt. Treads 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Accompanied by 1 ally 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -8/Materials | Garrison activated, responded to threat 2174 | -8/Materials | Identified exit to Garrison 2174 | -8/Materials | Entered Garrison 2196 | -8/Garrison | Learned Factory security intel 2274 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Discovered new exit (range 10) 2460 | -8/Garrison | Garrison Relay disabled 2478 | -8/Garrison | Build established: Scavenger-Mutant 2509 | -8/Garrison | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2865 | -7/Factory | Build established: Mutant 2892 | -7/Factory | Identified exit to Garrison 3312 | -7/Factory | Entered Garrison 3351 | -7/Garrison | Discovered new exit (range 30) 3351 | -7/Garrison | Discovered new exit (range 55) 3351 | -7/Garrison | Discovered new exit (range 61) 3484 | -7/Garrison | Assembled breached garrison interior 3621 | -7/Garrison | Destroyed 16 combat bots 3630 | -7/Garrison | System corruption reached 10% 3690 | -7/Garrison | Lost 4 parts (2u2w) 3707 | -7/Garrison | Destroyed 14 combat bots 3762 | -7/Garrison | Identified exit to Factory 3770 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3910 | -7/Garrison | Destroyed 23 combat bots 3943 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4039 | -7/Garrison | Spotted B-75 Beast 4097 | -7/Garrison | Lost 3 parts (2n1w) 4100 | -7/Garrison | System corruption reached 30% 4114 | -7/Garrison | Entered Factory 4114 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4137 | -6/Factory | Lost 3 parts (2n1w) 4408 | -6/Factory | Build established: Tank 4408 | -6/Factory | Found Powered Armor 4898 | -6/Factory | Lost 4 parts (1p1n2w) 4941 | -6/Factory | Discovered new exit (range 8) 4982 | -6/Factory | Identified exit to Lower Caves 5007 | -6/Factory | System corruption reached 10% 5032 | -6/Factory | Discovered exit to Lower Caves (range 4) 5262 | -6/Factory | Entered Lower Caves 5277 | -6/Lower Caves | Identified exit to Lower Caves 5278 | -6/Lower Caves | Met a Warlord Commander 5279 | -6/Lower Caves | Learned location of Warlord (-5) 5280 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5299 | -6/Lower Caves | Encountered a Warlord checkpoint 5337 | -6/Lower Caves | Lost 3 allies 5834 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6243 | -6/Lower Caves | Entered another Lower Caves area 6256 | -6/Lower Caves | Encountered a Warlord checkpoint 6456 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6798 | -6/Lower Caves | Learned location of Extension (-4) 7027 | -6/Lower Caves | Build established: Scavenger-Tank 7286 | -6/Lower Caves | Discovered new exit (range 15) 7307 | -6/Lower Caves | Identified exit to Zion 7315 | -6/Lower Caves | Entered Zion 7315 | -6/Zion | Accompanied by 3 allies 7362 | -6/Zion | Found CR-A16's Pointy Stick 7422 | -6/Zion | Discovered new exit (range 11) 7538 | -6/Zion | Found Prototype Processor 7538 | -6/Zion | Identified Exp. Melee Analysis Suite 7543 | -6/Zion | Found Prototype Processor 7543 | -6/Zion | Identified Exp. Target Analyzer 7549 | -6/Zion | Found Prototype Processor 7549 | -6/Zion | Identified Spectral Analyzer 7593 | -6/Zion | Learned Factory non-interactive machine intel 7734 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7829 | -6/Zion | Build established: Scavenger-Skirmisher 7853 | -6/Zion | Found GAL Module 8107 | -6/Zion | Learned Factory repair station intel 8255 | -6/Zion | Met Imprinter 8921 | -6/Zion | Found Prototype Launcher 8921 | -6/Zion | Identified Gui. Missile Launcher 9045 | -6/Zion | Build established: Scavenger-Tank 9256 | -6/Zion | Opened final containment barrier to the Deep Caves 9817 | -6/Zion | Build established: Scavenger-Gunner 10944 | -6/Zion | Attacked by Zionites 10982 | -6/Zion | Lost 3 allies 11554 | -6/Zion | Lost 3 parts (3n) 11602 | -6/Zion | System corruption reached 30% 11633 | -6/Zion | Lost 4 parts (1n1u2w) 12277 | -6/Zion | Discovered new exit (range 3) 12277 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12283 | -6/Zion | Entered Deep Caves 12471 | -6/Deep Caves | Attacked by Z-Imprinter 12483 | -6/Deep Caves | Destroyed Z-Imprinter 12663 | -6/Deep Caves | Z-Facility disabled 12702 | -6/Deep Caves | Lost 5 parts (1p2n2w) 12799 | -6/Deep Caves | Found Prototype Protection 12799 | -6/Deep Caves | Identified Zio. Heavy Carapace 13031 | -6/Deep Caves | Spotted AG-66100 13071 | -6/Deep Caves | Destroyed AG-66100 13096 | -6/Deep Caves | Lost 5 parts (2u3w) 13104 | -6/Deep Caves | Exposed GOLEM chamber 13105 | -6/Deep Caves | Triggered Deep Caves wall 13165 | -6/Deep Caves | Core integrity fell below 50% 13179 | -6/Deep Caves | Destroyed 20 combat bots 13217 | -6/Deep Caves | Core integrity fell below 20% 13219 | -6/Deep Caves | Discovered new exit (range 15) 13223 | -6/Deep Caves | Released all parts (2) 13225 | -6/Deep Caves | Destroyed by as-15386 with Assembled Heavy Rifle Last Messages --------------- 13189_ QUK