Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 15:05:46 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (3952) 3952 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 10902 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 58 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -170 Cogmind --------- Core Integrity 907/1000 Matter 260/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Hovering (32) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Hovering Gravmag-CIT Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Sensor Array Core Analyzer System Guard Trap Extractor (4/4 EM Surge) Hacking Drone Bay (1/1) > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Hovering Gravmag-CIT Exoskeleton Field Propulsion Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Sensor Array Core Analyzer Cloaking Device System Guard Trap Extractor Hacking Drone Bay > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Makeshift System Restoration Module RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 4 . . . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 2 Utility 6 | . . . 2 . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 6 10 2 17 15 16 2 11 . 4 2 7 . 8 Power 5 | 1 1 . 2 . . . . . . . . . 1 Engine 5 | 1 1 . 2 . . . . . . . . . 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 1 1 4 4 . 1 1 . . . . . 1 Treads 7 | 2 . . 3 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | . 1 1 . 2 . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . 1 Utility 30 | 1 2 . 4 3 4 1 2 . 2 1 5 . 5 Device 14 | . . . 2 1 2 1 1 . 1 . 3 . 3 Storage 3 | 1 2 . . . . . . . . . . . . Processor 4 | . . . 1 1 . . . . . . . . 2 Hackware 5 | . . . . . 1 . . . 1 1 2 . . Protection 4 | . . . 1 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 6 1 7 8 12 . 8 . 2 1 2 . 1 Energy Gun 8 | 2 3 . . 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | . 1 . 6 1 2 . . . . . . . . Ballistic Cannon 9 | . . . . 2 3 . 4 . . . . . . Launcher 12 | . 2 1 1 1 2 . 3 . 1 . 1 . . Special Weapon 2 | . . . . 1 1 . . . . . . . . Impact Weapon 7 | . . . . 1 3 . 1 . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . . . . . . 1 . . Parts Lost 15 | . 2 2 3 . 1 . 1 . 2 1 . 1 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . 1 1 2 . . . . . . . . . 2 Utility 3 | . . . . . 1 . . . 1 1 . . . Weapon 5 | . 1 1 1 . . . 1 . . . . 1 . Highest Loss Streak 2 | . 1 2 2 . 1 . 1 . 1 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 78 83 79 99 99 86 55 44 42 45 55 52 50 Engine 8 | . 14 14 11 11 11 11 1 . . . . . 1 Treads 6 | . 21 5 14 9 . . . . . . . . . Wheel 8 | . . 21 2 12 22 19 10 . . . . . . Flight 1 | . . . . . . . . 1 7 7 7 7 9 Device 10 | . . . 6 11 17 11 9 15 17 12 15 23 23 Storage 8 | . 14 14 11 11 11 11 5 . . . . . . Processor 3 | . . . 9 11 9 . . . . . . . 4 Hackware 4 | . . . . . 3 11 7 7 8 8 16 7 4 Protection 2 | . . . 1 11 1 1 4 5 . . . . . Energy Gun 3 | . 14 . . 5 1 . . . . . . . . Ballistic Gun 5 | . 5 14 21 10 4 . . . . . . . . Ballistic Cannon 3 | . . . . 4 7 11 6 . . . . . . Launcher 3 | . 7 14 . . 1 . 2 . . 7 7 6 . Impact Weapon 3 | . . . . 1 6 11 2 . . 7 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 14 31 32 38 40 46 46 37 13 15 10 11 11 18 Greatest Support 40 | 40 40 20 40 40 24 24 22 15 15 14 14 14 21 Greatest Overweight (x) 10 | 2 1 3 10 3 1 3 2 . 1 . . . . Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 12 5 5 5 5 5 5 Most Carried 15 | . 10 10 15 15 15 15 14 5 5 5 5 5 5 Average Carried 9 | . 5 9 13 14 14 12 10 5 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | . 9 9 15 15 15 11 5 5 5 5 5 5 4 Scrap Engine Consumption 49 | . . . . . . 8 9 1 18 . 2 . 11 Constructs Created 4 | . . . . . . 1 1 . . . 1 . 1 Constructs Modified 10 | . . . . . . 2 2 2 3 . . . 1 Class Distribution -------------------- 72% | Mutant 12% | Construct 7% | Scavenger-Mutant 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Hacker-Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Matter Collected 2551 | 260 192 41 464 513 606 30 35 . . 295 10 . 105 Remotely . | . . . . . . . . . . . . . . Salvage Created 3383 | . 314 86 722 838 723 . 312 . 64 250 . . 74 Parts 233 | . 32 22 52 52 38 . 24 . 7 . . . 6 Haulers Intercepted 4 | . . . 1 3 . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 103 | . 12 15 21 19 20 . 9 . 6 . . . 1 Melee 1 | . . . . . . . . . 1 . . . . Guns 31 | . 2 . 17 9 3 . . . . . . . . Cannons 11 | . . . . 6 3 . 2 . . . . . . AOE 57 | . 10 15 4 3 13 . 7 . 5 . . . . Classes Destroyed 15 | . 6 1 4 1 . . 1 . . 1 . . 1 Worker 4 | . 1 1 . 1 . . 1 . . . . . . Builder 4 | . 1 . . . . . 3 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 4 | . . . 1 3 . . . . . . . . . Recycler 4 | . . . 1 1 . . 2 . . . . . . Operator 3 | . 2 . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 47 | . 6 15 10 3 4 . 3 . 6 . . . . Grunt 34 | . 6 . 4 7 12 . 5 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . Sentry 16 | . . . 6 6 4 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . 3 . . . Butcher 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 6 11 4 9 9 . 9 . 5 . . . 1 Combat Bots Only 9 | . 4 9 4 5 9 . 4 . 5 . . . 1 Max Kills in Single Turn 5 | . 5 3 4 3 3 . 2 . 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . 2 3 4 3 3 . 2 . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Damage Taken 4575 | . 545 144 777 480 358 32 654 65 939 14 . 168 399 Core 931 | . 77 41 129 70 125 . 152 . 225 . . 19 93 Absorbed by Shields 60 | . . . . . 60 . . . . . . . . Regen/Repaired (Parts) 548 | . . . . . . . . 116 197 100 . . 135 Core Remaining (%) 53 | 100 . 52 . . . 19 . . . . . 43 . Volleys Fired 218 | . 30 13 47 53 51 . 20 . 4 . . . . Largest 2 | . 2 1 2 2 2 . 2 . 1 . . . . Hottest 104 | . 90 33 46 104 104 . 88 . 33 . . . . Shots Fired 349 | . 50 13 92 97 65 . 28 . 4 . . . . Gun 210 | . 40 . 91 59 20 . . . . . . . . Cannon 67 | . . . . 36 15 . 16 . . . . . . Launcher 61 | . 10 13 1 1 20 . 12 . 4 . . . . Special 11 | . . . . 1 10 . . . . . . . . Kinetic 201 | . . . 91 66 28 . 16 . . . . . . Thermal 72 | . 25 . . 30 17 . . . . . . . . Explosive 61 | . 10 13 1 1 20 . 12 . 4 . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . Robot Hit Streak 36 | . 6 7 15 34 36 . 10 . . . . . . Robot Miss Streak 7 | . 4 2 4 5 4 . 7 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 288 | . 28 5 71 82 64 1 25 . 2 6 . . 4 Core Hits 227 | . 29 18 33 65 42 . 32 . 7 . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . Critical Strikes 5 | . 1 . 1 . 3 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . Melee Attacks 60 | . . . . 5 36 1 . . 5 6 2 1 4 Impact 54 | . . . . 5 36 1 . . 5 6 1 . . Slashing . | . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . 1 1 4 Sneak Attacks 4 | . . . . . . 1 . . . 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10059 | . 1043 864 1273 1622 2567 27 1656 . 474 411 . . 122 Guns 2484 | . 282 . 1079 869 254 . . . . . . . . Cannons 948 | . . . . 515 227 . 206 . . . . . . Explosions 4943 | . 761 864 191 157 1112 . 1450 . 408 . . . . Melee 1560 | . . . . 69 865 27 . . 66 411 . . 122 Ramming 15 | . . . 3 12 . . . . . . . . . Kinetic 2584 | . . . 1079 954 345 . 206 . . . . . . Thermal 918 | . 243 . . 430 245 . . . . . . . . Explosive 4832 | . 650 864 191 157 1112 . 1450 . 408 . . . . Electromagnetic 150 | . 150 . . . . . . . . . . . . Impact 1438 | . . . . 69 865 27 . . 66 411 . . . Slashing . | . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . . 122 Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 681 | . . 35 . . 283 . 74 . . 289 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 184 | . . 35 . . 75 . 74 . . . . . . Melee 497 | . . . . . 208 . . . . 289 . . . Knockbacks 18 | . . . . 3 3 . 10 . . 2 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 15 | . . . . 3 3 . 9 . . . . . . Secondary 2 | . . . . . . . 1 . . 1 . . . Self-Inflicted Damage 186 | . 94 . . . 31 . 61 . . . . . . Shots 8 | . 4 . . . 1 . 3 . . . . . . Rammed 3 | . . . 2 1 . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 268 | . 268 . 25 20 . . 9 . 1 . . 2 . Average Temperature 60 | . 79 . 4 7 . . 5 . 1 . . 2 . Received Heat Transfer 946 | . 129 . 261 171 121 9 72 . 60 9 . 63 51 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 7 . . . . 3 . . . Impact Corruptions 23 | . . . . 1 9 . . . . 13 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1534 | . 459 . . 535 540 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Peak Influence 1366 | . 367 483 648 545 1366 626 413 159 404 . . . 444 Initial 614 | . . 40 187 209 354 614 253 144 111 . . . 9 Average 371 | . 131 344 401 214 948 292 285 152 154 . . . 120 Maximum Alert Level 4 | . 1 2 2 2 4 2 2 . 2 . . . 2 Low Security (%) 33 | 100 62 21 4 41 . 33 9 100 81 . . . 88 Level 1 36 | . 37 20 40 50 5 49 87 . 11 . . . 10 Level 2 15 | . . 57 55 8 14 16 2 . 6 . . . . Level 3 7 | . . . . . 40 . . . . . . . . Level 4 7 | . . . . . 39 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 5 . . 1 . 1 . . 1 3 Investigation 4 | . 1 . . 1 . . . . . . . . 2 Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 6 | . 1 . 1 2 . . . . 1 . . . 1 Assault 2 | . . . 1 . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Distress Signals 8 | . 2 1 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 21 15 28 24 18 1 15 6 16 3 . 17 17 Peak Tracking Total 22 | . 5 7 4 4 4 . 8 6 10 5 . 22 8 Tactical Retreats 15 | . . 1 2 2 1 . 1 . 3 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Traps Triggered 8 | . 1 . . . 4 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Machines Disabled 17 | . 2 1 . 2 12 . . . . . . . . Max in Single Turn 1 | . 1 1 . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Machines Accessed 37 | . 5 1 5 4 2 10 3 . 4 1 . . 2 Terminals 23 | . 5 1 3 3 2 5 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 Recycling Units 7 | . . . . . . 5 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . 1 Total Hacks 89 | . 15 2 12 14 3 22 7 . 9 1 . . 4 Successful 41 | . 5 . 2 8 2 12 4 . 6 1 . . 1 Failed 47 | . 9 2 10 6 1 10 3 . 3 . . . 3 Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 68 | . 14 2 7 9 . 19 4 . 6 . . . 7 Terminals 65 | . 15 2 7 11 3 17 4 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . 5 . . . . . . . . . 3 Recycling Units 10 | . . . . . . 5 3 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . 1 . . . 1 Terminal Hacks 15 | . 2 . . 4 2 5 . . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 4 | . . . . 2 1 . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Alert Level 2 | . . . . . . 2 . . . . . . . Unreport Threat 4 | . . . . 1 . 3 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . 2 . . . . Process 2 | . . . . . . . 1 . 1 . . . . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 3 . 1 2 . 7 2 . 2 . . . 1 Terminals 11 | . 3 . 1 1 . 2 2 . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 9 | . 1 . 1 1 . 2 2 . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Reprogram 1 | . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 5 2 1 5 2 . 2 . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 111 | . . . . . . . 99 . 12 . . . . Retrieved Matter 111 | . . . . . . . 99 . 12 . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . . . . . . . Machine Destruction 17 | . . . . . 17 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Total Allies 9 | . 1 . . 2 2 . . . . . 4 . . Largest Group 4 | . 1 . . 2 2 2 2 . . . 4 4 . Highest-Rated Group 152 | . 10 . . 16 56 56 56 . . . 152 152 . Highest-Rated Ally 39 | . 10 . . 8 31 31 31 . . . 39 39 . Total Orders 3 | . 1 . . . 2 . . . . . . . . STAY 2 | . 1 . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 17 | . . . . 7 3 1 6 . . . . . . Total Damage 275 | . . . . 77 73 20 105 . . . . . . Kills 2 | . . . . 1 . 1 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Turns Passed 7668 | 62 1395 255 834 698 1237 865 655 133 286 197 673 172 206 Spaces Moved 6825 | 44 668 210 358 353 870 493 598 217 506 533 1186 285 504 Core 39 | 18 . . 21 . . . . . . . . . . Treads 1108 | 26 668 . 273 141 . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2164 | . . 210 64 212 870 493 315 . . . . . . Hover 539 | . . . . . . . 283 186 . . . . 70 Flight 2975 | . . . . . . . . 31 506 533 1186 285 434 Fastest Speed 32 | 50 160 95 95 105 105 105 47 47 32 32 32 32 32 Average Speed 86 | 124 189 106 171 127 105 133 91 60 48 32 32 32 34 Slowest Speed 550 | 160 240 125 550 160 105 152 192 87 126 32 32 32 35 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 7 . . 3 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 62 45 35 75 88 17 86 17 62 87 37 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 9 | . . . . . . 5 . . . 1 2 1 . Known Exits Taken 4 | . 1 . . 1 . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . 1 . . . 1 1 . . Scrap Searched 7 | . . 1 . . . . . . . 3 2 1 . Spaces Dug 30 | . . . . . 17 . . . 11 . 1 1 . Terrain Destroyed 377 | . 68 88 7 13 133 . 47 . 19 . 1 1 . Melee 2 | . . . . . . . . . . . 1 1 . Projectile 3 | . . . . 3 . . . . . . . . . AOE 372 | . 68 88 7 10 133 . 47 . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Low Zio Pro Fac Total 8092 | 49 746 228 484 494 1059 703 682 217 523 547 1477 360 523 Wait 751 | . 26 3 39 58 33 190 32 1 10 6 267 78 8 Move 6785 | 43 667 209 357 352 869 492 598 216 493 532 1185 279 493 Hop 12 | . . . . . . . . . 5 . . 2 5 Pick Up 56 | . 10 1 12 1 12 5 9 . . 1 5 . . Fast Attach 43 | 6 3 1 9 4 1 1 2 . 3 1 5 . 7 Attach 20 | . 2 1 4 . 2 1 4 . 1 1 3 . 1 Detach 4 | . . . . . . 1 . . 1 . 1 . 1 Swap 38 | . 5 . 4 11 13 . 5 . . . . . . Drop 72 | . 3 . 10 9 12 12 12 . 1 . 9 . 4 Fire 218 | . 30 13 47 53 51 . 20 . 4 . . . . Melee 60 | . . . . 5 36 1 . . 5 6 2 1 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . . . . Rewire 6 | . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: Mat / [*Min x2] / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 202 | -10/Materials | Central database locked down 246 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 15) 1084 | -10/Materials | Discovered new exit (range 13) 1458 | -10/Materials | Entered Mines 1465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -10/Mines | Learned 2 Materials zone layouts 1549 | -10/Mines | Discovered new exit (range 13) 1591 | -10/Mines | Destroyed 9 combat bots 1670 | -10/Mines | Assembled infested the area 1675 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Utility x2 1714 | -9/Materials | Identified exit to Materials 1752 | -9/Materials | Discovered new exit (range 7) 2125 | -9/Materials | Discovered new exit (range 9) 2218 | -9/Materials | Discovered new exit (range 13) 2401 | -9/Materials | Discovered new exit (range 13) 2513 | -9/Materials | First assault squad dispatched 2547 | -9/Materials | Entered Storage 2554 | -9/Storage | Identified exit to Garrison 2560 | -9/Storage | Build established: Scavenger-Mutant 3083 | -9/Storage | Garrison activated, responded to threat 3137 | -9/Storage | Build established: Mutant 3245 | -9/Storage | Entered Garrison 3280 | -9/Garrison | Triggered checkpoint 3284 | -9/Garrison | Core integrity fell below 50% 3313 | -9/Garrison | Garrison Relay disabled 3376 | -9/Garrison | Triggered checkpoint 3558 | -9/Garrison | Destroyed 9 combat bots 3580 | -9/Garrison | Discovered new exit (range 14) 3828 | -9/Garrison | Garrison Relay disabled 3878 | -9/Garrison | Triggered checkpoint 3911 | -9/Garrison | Core integrity fell below 20% 3984 | -9/Garrison | Triggered checkpoint 4041 | -9/Garrison | Discovered new exit (range 59) 4041 | -9/Garrison | Discovered new exit (range 13) 4041 | -9/Garrison | Discovered new exit (range 49) 4218 | -9/Garrison | Triggered checkpoint 4227 | -9/Garrison | Garrison Relay disabled 4247 | -9/Garrison | Garrison Relay disabled 4482 | -9/Garrison | Entered Recycling 4482 | -9/Recycling | Accompanied by 2 allies 4570 | -9/Recycling | Found Scrap Engine 5216 | -9/Recycling | Discovered new exit (range 16) 5347 | -9/Recycling | Entered Factory 5347 | -7/Factory | Accompanied by 2 allies 5347 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6002 | -7/Factory | Sucked down chute 6002 | -7/Factory | Entered Waste 6009 | -7/Waste | Spotted C-40 Crusher 6011 | -7/Waste | Spotted C-40 Crusher 6015 | -7/Waste | Spotted C-40 Crusher 6055 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | Spotted C-40 Crusher 6100 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6104 | -7/Waste | Spotted C-40 Crusher 6124 | -7/Waste | Discovered new exit (range 12) 6135 | -7/Waste | Entered Factory 6142 | -7/Factory | Identified exit to Lower Caves 6239 | -7/Factory | Build established: Construct 6407 | -7/Factory | Core integrity fell below 50% 6421 | -7/Factory | Entered Lower Caves 6438 | -7/Lower Caves | Met a Warlord Commander 6439 | -7/Lower Caves | Learned location of Warlord (-5) 6443 | -7/Lower Caves | Found Encrypted Comm Array 6472 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6532 | -7/Lower Caves | Learned Factory stockpile data 6568 | -7/Lower Caves | Discovered new exit (range 13) 6618 | -7/Lower Caves | Entered Zion 6639 | -6/Zion | Discovered new exit (range 12) 6675 | -6/Zion | Learned Factory emergency access door positions 6679 | -6/Zion | Given the Hacking Drone Bay 6796 | -6/Zion | Imprinted 6798 | -6/Zion | Declared Zion's savior 6839 | -6/Zion | Found CR-A16's Pointy Stick 6894 | -6/Zion | Found Prototype Special Weapon 6896 | -6/Zion | Found Prototype Special Weapon 6899 | -6/Zion | Found Prototype Special Weapon 6903 | -6/Zion | Found Prototype Special Weapon 6922 | -6/Zion | Build established: Hacker-Construct 6944 | -6/Zion | Found Prototype Device 6944 | -6/Zion | Identified Hacking Drone Bay 7291 | -6/Zion | Entered Proximity Caves 7291 | -5/Proximity Caves | Accompanied by 4 allies 7292 | -5/Proximity Caves | Identified exit to Factory 7397 | -5/Proximity Caves | Build established: Construct 7397 | -5/Proximity Caves | Learned location of Armory (-3) 7440 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7451 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7463 | -5/Proximity Caves | Entered Factory 7463 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7464 | -5/Factory | Identified exit to Extension 7506 | -5/Factory | Spotted B-75 Beast 7522 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 7525 | -5/Factory | Destroyed B-75 Beast 7669 | -5/Factory | Self-destructed Last Messages --------------- 07638_ Dropped Mak. System Restoration Module. 07643_ Door malfunctions. 07644_ Scrap Engine modifies Flying CIT-Gravmag Exoskeleton: Max Integrity +11, Heat +1 Renamed Hovering Gravmag-CIT Exoskeleton. 07644_ Discarded Deuterium-Nuclear Engine. 07644_ Arm. Scrap Engine damaged due to network destabilization (-7). 07646_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 07646_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 07647_ Construction Platform disabled. 07650_ U-05 Engineer destroyed. 07651_ Triggered Segregator Trap. 07651_ Arcs of energy rise from the floor. 07651_ Hacking Drone Bay blown off. 07651_ Cloaking Device blown off. 07651_ Acquired Hacking Drone Bay. 07652_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# ^ #?##### | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ?????????????????######????????????# # | | ?????????????????# #????????# # | | ?????????????????# """#????????# #? | | ?????????????????# """#????????# #?##### | | ?????????????????# R"#????????# #?????? | | ?????????????????# """########## #?????? | | ?????????????????# "" # ? #?????? | | ?????????????????# # ? #?????? | | ?????????????????# # ? #?????? | | ?????????????????# + ? #?????? | | ?????????????????# """" s# #?????? | | ?????????????????# """" # #?????? | | ?????????????????# """" # ?? ? ? #?????? | | ?????????????????# """" #######+## #?????? | | ?????????????????# """" # ? # ####### | | ?????????????????# """" # # ! | | ?????????????????# """" # # | | ?????????????????# # / ? | | ?????????????????# @# "" ? # ? ! | | ?????????????????##########?"" # ? *! | | ??????????????????????????# """ # ///!%!" " | | ????????????????########??# """ # /// =="Y" | | ????????????? #??# """ # /// """ | | ?????????????"""""""" ]#??# # | | ????????????? #??#?"" # | | ????????????""""""""" #??# "" #/##### | | ???????????? |#??# """ # # | | ??????????# """"""""" #### """ # !! / | | ??????????# # ?/ """ #!! # | | ??????????# """"""""" # ## #!! # | | ??????# + ? ? # ## # !+ | | ??????????# """"""""" / ## # #######+# | | ??????????# # ########+## = %#???? | | ??????????# # #??????? ########?? | | ??????????############## #????????????????# | | ???????????????# """ ## #????????????????# """ | | ???????????????# ""R" ## #????????????????# """ | | ###????????????# "" " ## #????????????????# """ | | #????????????# ## #????????????????# | | #????????????# ## #????????????????# """ | | #????????????# """ ## #????????????????# ???? | | " #????????????# """ ## #????????????????# ????? | | " #????????????# """ ## #????????????????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 8 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 11 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Beamcaster | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentHellfireStick Manual? 0 Play Time 01:05:10 Cumulative 476.4 hours Start 2023.05.03 @ 13:53:27 End 2023.05.03 @ 15:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 506 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1049b9d-2828-400a-8a7c-6c436f1f7311