Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 12:37:55 Player: LymphNodeJones Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3238) 3238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6169 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Ion Cannon Flak Gun > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Battery Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 83 | 6 9 26 17 25 Power 11 | 2 1 2 3 3 Engine 5 | 2 1 2 . . Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 22 | 2 2 9 2 7 Treads 3 | . . 3 . . Leg 10 | 2 2 . . 6 Wheel 9 | . . 6 2 1 Hover . | . . . . . Flight . | . . . . . Utility 24 | . 3 7 7 7 Device 6 | . . 3 2 1 Storage 3 | . 2 . . 1 Processor 8 | . 1 1 3 3 Hackware 1 | . . . 1 . Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 26 | 2 3 8 5 8 Energy Gun 9 | . 1 5 2 1 Energy Cannon 5 | . . 3 . 2 Ballistic Gun 6 | 2 1 . 1 2 Ballistic Cannon 5 | . . . 2 3 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 27 | . 4 . 7 16 Power 2 | . 1 . . 1 Propulsion 6 | . . . 2 4 Utility 9 | . 1 . 4 4 Weapon 10 | . 2 . 1 7 Highest Loss Streak 7 | . 4 . 2 7 To Critical Strikes . | . . . . . Average Backups 2 | 1 2 3 3 1 Power . | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 7 | . 1 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . 1 1 . 1 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 88 98 87 66 Engine 6 | . 13 10 2 . Core 2 | . . . 6 6 Treads 4 | . . 13 . . Leg 8 | . 28 . . 9 Wheel 10 | . . 18 19 2 Device 6 | . . 11 11 2 Storage 4 | . 13 5 . 1 Processor 9 | . 5 6 3 19 Hackware 2 | . . . 7 5 Protection 5 | . . 9 11 1 Energy Gun 5 | . 2 8 4 3 Energy Cannon 6 | . . 7 15 2 Ballistic Gun 6 | . 15 4 5 3 Ballistic Cannon 1 | . . . 2 3 Launcher 1 | . 7 . . . Peak Build Rating 36 | 5 8 18 26 36 Average Rating 16 | 4 6 16 21 24 On Entrance 10 | . 5 7 15 23 Naked Turns . | . . . . . Heaviest Build 26 | 9 15 20 26 24 Greatest Support 60 | 20 20 60 48 55 Greatest Overweight (x) 3 | . . 3 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 2 | 1 2 3 3 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 3 5 . Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2288 | 308 355 494 417 714 Remotely . | . . . . . Salvage Created 4161 | 47 429 1305 956 1424 Parts 213 | 5 29 62 62 55 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 70 | 1 12 14 19 24 Guns 35 | 1 5 11 8 10 Cannons 24 | . . 3 11 10 AOE 8 | . 7 . . 1 Classes Destroyed 15 | 2 5 2 4 2 Worker 7 | 1 2 1 . 3 Builder 7 | . 2 3 . 2 Tunneler 1 | . . . 1 . Hauler 4 | . . 2 1 1 Recycler 12 | . 1 7 1 3 Operator 3 | . 1 . 1 1 Watcher 8 | . 2 1 3 2 Swarmer 16 | . 6 3 6 1 Grunt 30 | 1 6 6 4 13 Brawler 1 | . . . . 1 Sentry 15 | . . 5 5 5 Specialist 2 | . . . 2 . Hunter 4 | . . . 1 3 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 18 | 1 18 5 6 9 Combat Bots Only 10 | 1 10 4 6 6 Max Kills in Single Turn 3 | 1 3 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 471 | 6 75 62 95 233 Missed 138 | 3 22 15 24 74 Hits 333 | 3 53 47 71 159 Melee 3 | . . . . 3 Projectile 330 | 3 53 47 71 156 Critical Strikes 7 | . 1 3 . 3 Damage Taken 4787 | 33 497 611 1156 2490 Core 1077 | . 71 113 180 713 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 71 71 67 . Volleys Fired 292 | 8 42 72 61 109 Largest 3 | 2 2 2 3 3 Hottest 181 | 40 70 136 181 168 Shots Fired 605 | 16 77 144 171 197 Gun 341 | 16 63 102 57 103 Cannon 250 | . . 42 114 94 Launcher 14 | . 14 . . . Special . | . . . . . Kinetic 258 | 16 52 29 57 104 Thermal 299 | . 11 115 93 80 Explosive 14 | . 14 . . . Electromagnetic 34 | . . . 21 13 Robot Hit Streak 14 | 5 7 7 8 14 Robot Miss Streak 6 | 4 3 3 5 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 355 | 8 33 88 84 142 Core Hits 196 | 3 30 38 37 88 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 11 | . . 4 3 4 Burn 4 | . . 3 . 1 Meltdown 2 | . . 1 . 1 Destroy 1 | . . . . 1 Blast 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7961 | 113 1099 1399 1694 3656 Guns 3253 | 113 407 864 462 1407 Cannons 3419 | . . 529 1232 1658 Explosions 1283 | . 692 . . 591 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 2932 | 113 331 226 609 1653 Thermal 3541 | . 164 1167 925 1285 Explosive 1195 | . 604 . . 591 Electromagnetic 287 | . . . 160 127 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 141 | . 20 16 10 95 Projectiles 47 | . . 16 10 21 Explosions 94 | . 20 . . 74 Melee . | . . . . . Knockbacks 14 | . . . 3 11 Impact . | . . . . . Kinetic 14 | . . . 3 11 Secondary . | . . . . . Self-Inflicted Damage 116 | . 18 3 . 95 Shots 2 | . 1 . . 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 622 | . 135 241 361 622 Average Temperature 113 | . 67 67 110 164 Received Heat Transfer 1248 | 18 111 288 270 561 Effects 18 | . . . 1 17 Energy Bleed 4 | . . . 1 3 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 18 | . . 8 4 6 Heat Transferred 7136 | . 322 2886 1665 2263 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 72 | 100 50 100 68 43 Level 1 26 | . 49 . 31 54 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 477 | 20 331 170 321 477 Initial 144 | . . 101 44 144 Average 131 | . 148 91 123 221 Influence Increases 2556 | 25 475 474 637 945 Destroy 0b10 Robot/C 1400 | 20 240 280 380 480 Destroy 0b10 Robot/NC 210 | 5 40 70 35 60 Destroy Leader 414 | . 64 96 118 136 Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 17 | . . 7 . 10 Disable Machine 300 | . 45 . 45 210 Destroy Structure 130 | . 76 6 14 34 Lose Combat Pursuer 75 | . . 15 45 15 Influence Decreases 2079 | 25 234 608 427 785 Entered New Map 376 | . . 140 63 173 Time Decay 1433 | 25 194 468 294 452 Lost Part 270 | . 40 . 70 160 Squads Dispatched 19 | . 3 2 4 10 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 12 | . 3 2 4 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | 1 15 20 27 40 Peak Tracking Total 5 | 1 5 4 4 4 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 20 | . 3 . 3 14 Max in Single Turn 4 | . 2 . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 5 2 5 Terminals 7 | . 2 3 1 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 39 | . 6 12 5 16 Successful 17 | . 4 8 3 2 Failed 22 | . 2 4 2 14 Catastrophic 5 | . 1 1 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 5 6 4 3 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 . . 1 Recycling Units 10 | . . 4 . 6 Scanalyzers 3 | . . 2 1 . Garrison Access 4 | . . . . 4 Terminal Hacks 12 | . 4 4 3 1 Record 2 | . . . 1 1 Alert Level 4 | . 1 2 1 . Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . 1 . . . Security Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 2 . 1 Recycle Component 2 | . . 1 . 1 Process 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 1 1 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked 1 | . . . . 1 Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . 1 . 1 Recycled Matter 226 | . . 226 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1627 | . 324 1003 . 300 Optics 939 | . 324 615 . . Structural 388 | . . 388 . . T.N.C. 300 | . . . . 300 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4437 | 399 747 1497 657 1137 Spaces Moved 2201 | 163 417 653 383 585 Core 96 | 19 . 6 . 71 Treads 216 | . . 216 . . Legs 885 | 144 417 8 . 316 Wheels 1004 | . . 423 383 198 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 100 100 Average Speed 118 | 111 120 120 103 127 Slowest Speed 200 | 120 120 200 115 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 10 66 42 40 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . 78 . 13 40 Melee . | . . . . . Projectile 17 | . . . 13 4 AOE 114 | . 78 . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3504 | 364 588 1230 516 806 Wait 777 | 179 102 429 19 48 Move 2197 | 162 416 652 382 585 Hop . | . . . . . Pick Up 89 | 8 13 22 21 25 Fast Attach 3 | . . 3 . . Attach 79 | 6 9 23 16 25 Detach 3 | . . 3 . . Swap 4 | . 1 1 2 . Drop 58 | 1 5 23 15 14 Fire 292 | 8 42 72 61 109 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 400 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Destroyed 10 combat bots 842 | -10/Materials | Lost 4 parts (1p1u2w) 1104 | -10/Materials | Build established: Scavenger-Mutant 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Build established: Mutant 2052 | -9/Materials | Build established: Scavenger-Mutant 2616 | -9/Materials | Discovered new exit (range 16) 2644 | -9/Materials | Entered another Materials area 2644 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3277 | -8/Materials | Discovered new exit (range 6) 3299 | -8/Materials | Found Prototype Device 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3542 | -7/Factory | Discovered new exit (range 5) 3757 | -7/Factory | Garrison activated, responded to threat 3862 | -7/Factory | Core integrity fell below 50% 4119 | -7/Factory | Lost 3 parts (1n2w) 4214 | -7/Factory | Core integrity fell below 20% 4228 | -7/Factory | System corruption reached 10% 4260 | -7/Factory | Lost 7 parts (2n4u1w) 4438 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04416_ U-05 Engineer lays Concrete. 04417_ G-47 Trooper knocked back. 04418_ U-05 Engineer lays Concrete. 04419_ G-47 Trooper knocked back. 04419_ U-05 Engineer lays Concrete. 04423_ Destroyed Lgt. Ion Engine. 04423_ Destroyed Welding Torch. 04424_ U-05 Engineer lays Concrete. 04427_ G-47 Trooper knocked back. 04427_ U-05 Engineer lays Concrete. 04429_ G-47 Trooper destroyed. 04430_ U-05 Engineer lays Concrete. 04433_ System corrupted: IFF burst signal emitted. 04433_ U-05 Engineer lays Concrete. 04435_ Acquired 26 matter. 04435_ U-05 Engineer lays Concrete. 04437_ G-47 Trooper knocked back. 04437_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# # #?????????????????????? | | ?# #####+#####+##?????????????????????? | | ?# #?????????# #??????????????????????? | | ?# #?????????# #????????????????????### | | ?# #####?????# #????????????######### | | ?# ????# #????????????# # | | ?# ????# #????????????# # | | ?? """ """ """ #### #????????????# # | | ??????" """ """ ############## # | | ???????? ??" 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""" """ ? | | ## """ ""T"" ######## """ """ #"T """ """ =! | | ?# """ #??????# """ """ #"" !! | | ?# #??????# """ """??"" ! | | ?# ! #??????# ??? ? ? | | ?################???????########????????#####????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Troublemaker Challenges ------------ None Game ------ Seed PitchforkClaymoresSpiker Manual? 0 Play Time 01:28:50 Cumulative 2.1 hours Start 2025.08.20 @ 21:40:57 End 2025.08.21 @ 12:37:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b958ed7-5f57-4df6-bb40-4da8d5391ade