Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:13:05 Player: Minty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1055) 1055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 2697 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 251/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Beam Rifle Beam Rifle Spread Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 22 | . 3 5 11 3 Power 4 | . . 1 2 1 Engine 4 | . . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 2 2 . Treads . | . . . . . Leg 2 | . . 2 . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 1 1 1 Device 3 | . 1 1 . 1 Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | . 2 1 6 1 Energy Gun 7 | . 1 1 4 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 6 | . . 1 4 1 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 4 | . . 1 2 1 Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 6 6 6 6 6 Power 1 | 1 1 1 . 1 Propulsion 3 | 4 4 4 3 2 Utility . | . . . . . Weapon 1 | 1 1 . . 2 Tool/Special . | . . . . . Unused Backups 7 | . 4 1 . 2 Power 1 | . 1 . . . Propulsion 4 | . 2 . . 2 Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 85 89 88 100 Engine 12 | . 14 14 11 11 Leg 19 | . 28 28 18 . Wheel 4 | . . . 1 22 Device 13 | . . 14 14 22 Storage 12 | . 14 14 11 11 Hackware 2 | . . . 6 . Energy Gun 13 | . 16 3 13 33 Energy Cannon 2 | . . . 5 . Ballistic Gun 8 | . 11 14 6 . Peak Build Rating 21 | 6 7 13 21 16 Average Rating 12 | 6 6 7 16 15 On Entrance 9 | 6 6 7 12 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 13 15 15 24 23 Greatest Support 32 | 20 20 30 32 32 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 6 8 8 7 Average Carried 6 | 6 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 6 6 6 6 6 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 564 | 200 51 134 118 61 Remotely . | . . . . . Salvage Created 1498 | 53 128 170 835 312 Parts 78 | 1 6 11 50 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 29 | . 2 3 17 7 Guns 23 | . 2 3 11 7 Cannons 5 | . . . 5 . AOE 1 | . . . 1 . Classes Destroyed 9 | 1 2 1 5 . Worker 2 | . . 2 . . Hauler 1 | . . . 1 . Recycler 3 | 1 . . 1 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 7 | . . . 7 . Grunt 14 | . 2 3 4 5 Sentry 8 | . . . 6 2 Best Kill Streak 8 | 1 2 2 8 6 Combat Bots Only 8 | . 2 2 8 5 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 121 | . 9 26 62 24 Missed 34 | . 3 7 19 5 Hits 87 | . 6 19 43 19 Projectile 87 | . 6 19 43 19 Critical Strikes 2 | . . . 2 . Damage Taken 1113 | 13 95 230 556 219 Core 218 | . 17 52 92 57 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . . 28 10 Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 95 | 1 7 23 46 18 Largest 3 | 2 2 2 3 3 Hottest 177 | 80 60 60 177 177 Shots Fired 199 | 2 14 26 104 53 Gun 177 | 2 14 26 82 53 Cannon 22 | . . . 22 . Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . 7 23 11 . Thermal 125 | 1 . . 71 53 Explosive . | . . . . . Electromagnetic 33 | 1 7 3 22 . Robot Hit Streak 12 | 1 6 4 6 12 Robot Miss Streak 7 | 1 1 2 7 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 128 | 1 11 16 58 42 Core Hits 86 | 1 6 9 42 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2117 | 47 168 238 1045 619 Guns 1700 | 12 168 231 670 619 Cannons 274 | . . . 274 . Explosions 133 | 35 . . 98 . Melee . | . . . . . Ramming 10 | . . 7 3 . Kinetic 383 | . 77 216 90 . Thermal 1234 | 35 . . 580 619 Explosive 98 | . . . 98 . Electromagnetic 392 | 12 91 15 274 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 1 Average Corruption 1 | . 1 2 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 1 1 4 2 Message Errors 1 | . . . 1 . Matter Fused 3 | . 1 . 1 1 Energy Discharges 3 | . . . 2 1 Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | 13 . . 73 . Shots 2 | 1 . . 1 . Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 280 | 30 57 . 181 280 Average Temperature 66 | 21 34 . 59 88 Received Heat Transfer 432 | . 57 132 135 108 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 4 3 Heat Transferred 2857 | 50 . . 1367 1440 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 83 | 100 100 100 66 78 Level 1 16 | . . . 33 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 386 | 5 40 68 386 256 Initial 161 | . 3 11 8 161 Average 94 | 3 5 16 152 170 Influence Increases 1084 | 5 57 138 682 202 Destroy 0b10 Robot/C 680 | . 40 100 400 140 Destroy 0b10 Robot/NC 55 | 5 5 10 30 5 Destroy Leader 176 | . 12 20 104 40 Allied During Kill 29 | . . 8 21 . Successful Hack 46 | . . . 29 17 Disable Machine 60 | . . . 60 . Destroy Structure 23 | . . . 23 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 831 | . 32 146 320 333 Entered New Map 258 | . 2 19 14 223 Time Decay 483 | . 30 127 226 100 Lost Part 50 | . . . 40 10 Lost Ally 40 | . . . 40 . Squads Dispatched 5 | . . . 2 3 Investigation 5 | . . . 2 3 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 3 6 29 8 Peak Tracking Total 7 | . 2 3 7 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . . . 6 4 Terminals 8 | . . . 5 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . . . 20 12 Successful 20 | . . . 14 6 Failed 12 | . . . 6 6 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 24 | . . . 17 7 Terminals 29 | . . . 19 10 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . 7 4 Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . . . 1 1 Scanalyzer Index 1 | . . . . 1 Alert Level 2 | . . . 1 1 Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . . 7 2 Terminals 7 | . . . 6 1 Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Skim 5 | . . . 4 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Patch 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . . . 5 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 27 | . . 12 15 . Total Damage 317 | . . 145 172 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1380 | 19 164 424 571 202 Spaces Moved 870 | 14 115 298 331 112 Core . | . . . . . Treads . | . . . . . Legs 720 | 14 115 298 293 . Wheels 150 | . . . 38 112 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 100 100 Average Speed 119 | 120 120 120 125 100 Slowest Speed 190 | 120 120 120 190 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 30 73 42 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | 2 . . 22 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | 2 . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1034 | 14 125 338 397 160 Wait 18 | . 1 6 2 9 Move 866 | 13 114 297 330 112 Hop . | . . . . . Pick Up 1 | . . . 1 . Fast Attach 10 | . 1 2 7 . Attach 4 | . . . 3 1 Detach 3 | . . 1 2 . Swap 11 | . 2 4 2 3 Drop 6 | . . 4 1 1 Fire 95 | 1 7 23 46 18 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 184 | -10/Materials | Entered Mines 228 | -10/Mines | Discovered new exit (range 10) 308 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned location of 1 exit from Materials 595 | -10/Mines | Discovered new exit (range 6) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Accompanied by 2 allies 608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Identified exit to Storage 613 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 651 | -9/Materials | Identified exit to Mines 1028 | -9/Materials | Destroyed 8 combat bots 1179 | -9/Materials | Entered Storage 1206 | -9/Storage | Build established: Scavenger-Gunner 1381 | -9/Storage | Self-destructed Last Messages --------------- 01336_ G-34 Mercenary suffers critical hit (Burn). 01336_ G-34 Mercenary destroyed. 01336_ Switching to secondary target: G-34 Mercenary. 01340_ G-34 Mercenary destroyed. 01344_ R-06 Scavenger collects Heat Sink. 01346_ Acquired 15 matter. 01350_ R-06 Scavenger collects Aluminum Leg. 01351_ Acquired 10 matter. 01353_ Dropped Heat Sink. 01353_ R-06 Scavenger collects Heat Sink. 01367_ Heat Sink melted. 01367_ Y-45 Defender destroyed. 01377_ K-01 Serf collects debris. 01381_ Connecting with Terminal... >>Index(Scanalyzers) No scanalyzers found. >>Alert(Check) Current Alert Level: 1-H 01381_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ###?????+???????????????????????? | | ????# + "????? ???????????????????????? | | ????# # "????? ???????????????????????? | | ????# # "????? ???????????????????????? | | ????# #T#????? ???????????????????????? | | ????# ^ ###????? ???????????????????????? | | ????# #??????# #??????????????????????? | | ????# #?????? ??????????????????????? | | ????# %#?????? ??????????????????????? | | ????# #?????? [ ??????????????????????? | | ????# #??????#%#??????????????????????? | | ????# #??????# #??????????????????????? | | ????# ########k#??????????????????????? | | ????# #???##?????????????????? | | ????# ######## #?? #?????????????????? | | ????#%%%#??????#k## #?????????????????? | | ?#####+####????# / #?????????????????? | | ?# =% #????# ## #?????????????????? | | ?# """ #????# #??????????????????????? | | ?# """ #????# #??????????????????????? | | ?# """ #????# #??????????????????????? | | ?# #????# #??????????????????????? | | ?# "" ######/###????????????????????? | | ?# Y" # @ #????????????????????? | | ?# %"" # T #????????????????????? | | ?# [ # #????????????????????? | | ?####" "# # +????????????????????? | | ????#"R"### !! #????????????????????? | | ????#"""#?# !! #????????????????????? | | ????#####?# ! #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????#########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataThiefBiocell Manual? 0 Play Time 00:11:46 Cumulative 1387.1 hours Start 2026.08.31 @ 13:01:01 End 2026.08.31 @ 21:13:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1700 Rogue 1416 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 883cf0ba-6d0c-45a0-9a76-088d684b71ba