Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 01:05:52 Player: 2401 Result: Destroyed by QV-XC3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1243) 1243 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 3233 Bonus ------- Follower Combat Kills 270 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -525 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 257/265 System Corruption 0% Temperature Warm (141) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Medium Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Machine Gun Improved Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod (200) Experimental Signal Interpreter Seismic Detector Improved Targeting Computer Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Makeshift System Shield Makeshift Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Overtuned Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod Experimental Signal Interpreter Seismic Detector Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating Makeshift System Shield Mini Grenade Launcher Spear [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 8 9 2 4 5 4 Power 6 | 1 3 . 1 1 . Engine 6 | 1 3 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 1 4 2 Treads 9 | 2 . . 1 4 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 3 1 . . . Device 1 | 1 . . . . . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 3 1 2 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . 1 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Backups 13 | 5 11 14 14 14 14 Power 1 | . 2 2 1 1 1 Propulsion 1 | 3 1 2 2 1 1 Utility 6 | . 3 5 5 6 9 Weapon 4 | 1 4 4 5 5 3 Tool/Special . | . . . . . . Unused Backups 33 | . 6 . 1 2 24 Power 3 | . 1 . 1 . 1 Propulsion 5 | . 3 . . 1 1 Utility 16 | . 1 . . . 15 Weapon 8 | . 1 . . 1 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 100 100 Engine 13 | . 14 14 13 14 14 Treads 27 | . 27 28 28 28 28 Storage 14 | . 14 14 14 14 14 Processor 13 | . 10 13 14 14 14 Ballistic Gun 17 | . 27 14 23 14 13 Ballistic Cannon 6 | . . . 1 14 13 Launcher 3 | . . 13 3 . . Peak Build Rating 20 | 7 9 10 12 12 20 Average Rating 12 | 5 8 9 11 11 16 On Entrance 8 | . 7 9 9 11 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 14 29 30 32 37 38 Greatest Support 53 | 40 40 40 40 46 53 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 5 11 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 14 13 15 14 Class Distribution -------------------- 57% | Mutant 42% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1612 | 296 623 129 119 263 182 Remotely . | . . . . . . Salvage Created 2022 | 53 564 142 173 352 738 Parts 116 | 8 31 29 4 9 35 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 33 | . 10 9 4 1 9 Guns 14 | . 10 . 2 . 2 Cannons 3 | . . . . 1 2 AOE 16 | . . 9 2 . 5 Classes Destroyed 15 | 1 3 4 2 . 5 Worker 2 | . . 2 . . . Tunneler 3 | 2 . 1 . . . Hauler 2 | . 2 . . . . Recycler 7 | . . 1 . 5 1 Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 10 | . . 9 1 . . Grunt 12 | . 10 . 1 1 . Hunter 1 | . . . . . 1 Subdweller 3 | . . . 3 . . Explorer 2 | . . . . . 2 Ranger 1 | . . . . . 1 Guru 1 | . . . . . 1 Scrapper 6 | . . . . . 6 Zionite 1 | . . 1 . . . Thug 2 | . . . 1 . 1 Best Kill Streak 6 | 1 3 6 2 3 3 Combat Bots Only 3 | . 3 3 2 1 3 Max Kills in Single Turn 4 | 1 1 3 2 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 171 | . 44 14 65 14 34 Missed 58 | . 11 4 33 4 6 Hits 113 | . 33 10 32 10 28 Projectile 113 | . 33 10 32 10 28 Critical Strikes 6 | . 2 . . . 4 Damage Taken 1502 | . 429 178 309 149 437 Core 252 | . 73 34 65 11 69 Absorbed by Shields 13 | . . . . 13 . Regen/Repaired (Parts) 433 | . 69 . . . 364 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 135 | 4 51 17 23 15 25 Largest 2 | 2 2 1 2 2 2 Hottest 100 | 40 100 30 60 60 63 Shots Fired 218 | 8 101 17 31 30 31 Gun 162 | 8 100 8 14 15 17 Cannon 23 | . . . 3 15 5 Launcher 32 | . . 9 14 . 9 Special 1 | . 1 . . . . Kinetic 185 | 8 100 8 17 30 22 Thermal 1 | . 1 . . . . Explosive 32 | . . 9 14 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 4 16 5 13 13 10 Robot Miss Streak 3 | 2 2 3 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 130 | 4 64 7 15 20 20 Core Hits 95 | 2 30 21 16 7 19 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 5 | . 1 . . 3 1 Destroy 4 | . 1 . . 2 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3863 | 44 680 686 808 439 1206 Guns 1506 | 44 680 73 185 244 280 Cannons 253 | . . . 20 189 44 Explosions 2098 | . . 613 603 . 882 Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 1759 | 44 680 73 205 433 324 Thermal 56 | . . 56 . . . Explosive 2042 | . . 557 603 . 882 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 81 | . . 20 38 9 14 Projectiles 9 | . . . . 9 . Explosions 72 | . . 20 38 . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 196 | . . 100 92 . 4 Shots 10 | . . 4 5 . 1 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 129 | . 34 7 . 32 129 Average Temperature 24 | . 10 4 . 24 38 Received Heat Transfer 696 | . 279 . 78 41 298 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 . . 5 Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 99 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 202 | 5 105 202 . 117 . Initial 117 | . . . . 117 . Average 47 | . 29 73 . 46 . Influence Increases 1140 | 10 351 386 278 115 . Destroy 0b10 Robot/C 520 | . 200 180 80 60 . Destroy 0b10 Robot/NC 70 | 10 20 20 . 20 . Destroy Leader 88 | . 58 30 . . . Allied During Kill 52 | . . 41 3 8 . Successful Hack 53 | . 43 . . 10 . Disable Machine 75 | . 15 45 . 15 . Destroy Structure 72 | . . 70 . 2 . Lose Combat Pursuer 210 | . 15 . 195 . . Influence Decreases 1140 | 10 351 386 34 359 . Entered New Map 127 | . . . . 127 . Time Decay 983 | 10 351 386 24 212 . Lost Part 10 | . . . 10 . . Lost Ally 20 | . . . . 20 . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 16 9 14 3 22 Peak Tracking Total 6 | . 4 3 6 2 5 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 14 | . 1 3 4 1 5 Max in Single Turn 2 | . 1 2 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 18 | . 8 . . 4 6 Terminals 7 | . 6 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 96 | . 20 . . 31 45 Successful 82 | . 9 . . 28 45 Failed 14 | . 11 . . 3 . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 20 | . 14 . . 3 3 Terminals 20 | . 16 . . 4 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 72 | . 2 . . 25 45 Record 71 | . 2 . . 24 45 Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . Terminals 5 | . 4 . . 1 . Botnet 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . . 4 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 11 | . . 5 . 6 . Largest Group 6 | . . 4 4 6 4 Highest-Rated Group 89 | . . 71 71 89 71 Highest-Rated Ally 31 | . . 31 31 27 27 Total Orders . | . . . . . . Ally Attacks 64 | . . 3 29 6 26 Total Damage 1012 | . . 20 353 170 469 Kills 12 | . . . 1 2 9 Allies Corrupted . | . . . . . . Allies Melted 3 | . . . . . 3 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 2385 | 16 1313 1056 . . . Optics 2105 | . 1049 1056 . . . Seismic 280 | 16 264 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 6308 | 145 1327 1215 509 475 2637 Spaces Moved 3508 | 76 659 692 272 213 1596 Core 7 | 7 . . . . . Treads 3501 | 69 659 692 272 213 1596 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 Average Speed 159 | 152 160 160 160 160 159 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 3 84 99 22 44 85 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . 1 . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 188 | . . 71 29 2 86 Melee . | . . . . . . Projectile 4 | . . . . 2 2 AOE 184 | . . 71 29 . 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 4014 | 94 843 785 314 320 1658 Wait 175 | . 88 66 9 12 . Move 3503 | 75 658 691 271 212 1596 Hop . | . . . . . . Pick Up 48 | 7 16 4 2 6 13 Fast Attach 8 | 7 1 . . . . Attach 7 | . 2 1 2 . 2 Detach 2 | . 1 1 . . . Swap 28 | 1 11 1 4 5 6 Drop 44 | . 15 4 3 8 14 Fire 135 | 4 51 17 23 15 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire 62 | . . . . 60 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 6) 612 | -10/Materials | Discovered new exit (range 13) 873 | -10/Materials | Repaired Lgt. Treads 1287 | -10/Materials | Discovered new exit (range 12) 1288 | -10/Materials | Discovered new exit (range 9) 1473 | -10/Materials | Entered Mines 1512 | -10/Mines | Discovered new exit (range 7) 1513 | -10/Mines | Met a Derelict bent on vengeance 1595 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1896 | -10/Mines | Learned 2 Materials zone layouts 1989 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2171 | -10/Mines | Discovered new exit (range 6) 2314 | -10/Mines | Learned location of Storage (-9) 2504 | -10/Mines | Discovered new exit (range 11) 2531 | -10/Mines | Identified exit to Materials 2681 | -10/Mines | Identified exit to Subcaves 2688 | -10/Mines | Entered Subcaves 2688 | -10/Subcaves | Accompanied by 4 allies 2689 | -10/Subcaves | Approached by a straggling Scientist 2693 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2727 | -10/Subcaves | Learned location of Zion (-7) 2741 | -10/Subcaves | Core integrity fell below 50% 2793 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2900 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3144 | -10/Subcaves | Discovered new exit (range 11) 3195 | -10/Subcaves | Identified exit to Recycling 3197 | -10/Subcaves | Entered Recycling 3608 | -9/Recycling | Scanned before Scraplab entrance 3658 | -9/Recycling | Discovered new exit (range 2) 3658 | -9/Recycling | Identified exit to Scraptown 3672 | -9/Recycling | Entered Scraptown 3672 | -9/Scraptown | Accompanied by 4 allies 3733 | -9/Scraptown | Build established: Commander-Mutant 4002 | -9/Scraptown | Discovered new exit (range 5) 4009 | -9/Scraptown | Identified exit to Factory 4060 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4065 | -9/Scraptown | Learned location of 1 exit from Research 4277 | -9/Scraptown | Visited Scrapoid Research Area 4313 | -9/Scraptown | Visited Spacefarers 4438 | -9/Scraptown | Visited Cave Peace 5012 | -9/Scraptown | Visited UFD Registry 5012 | -9/Scraptown | Registered with UFD as "Microshaft" 5042 | -9/Scraptown | Visited Assassins FH 5081 | -9/Scraptown | Visited CR-KLE's Repair Center 5092 | -9/Scraptown | CR-KLE repaired 6 parts 5185 | -9/Scraptown | Visited Artisan Demo Area 5358 | -9/Scraptown | Visited Scrap Suit Storage 5458 | -9/Scraptown | Visited Infowarlord's Domain 5475 | -9/Scraptown | Found Exp. Signal Interpreter 5520 | -9/Scraptown | Visited Scrapoid Pod Storage 5660 | -9/Scraptown | Discovered exit to Factory (range 5) 5833 | -9/Scraptown | Met Optimus 5833 | -9/Scraptown | Accepted into 0bPrime 5940 | -9/Scraptown | Visited LU-1G1's Boring Crew 6034 | -9/Scraptown | Civil war broke out across Scraptown 6171 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6263 | -9/Scraptown | Lost 4 allies 6299 | -9/Scraptown | Core integrity fell below 20% 6309 | -9/Scraptown | Destroyed by QV-XC3(j) with Overtuned Pulse Rifle Last Messages --------------- 06264_ The unstable cave ceiling collapses. 06265_ W4-S94(x): "0bPrime accepts all who want to win. Surrender now!" 06285_ The unstable cave ceiling collapses. 06290_ Mak. Salvage Targeting Computer melted. 06290_ UH-BXD(j) destroyed. 06290_ Commando 2a destroyed. 06295_ 2L-ESM(b) destroyed. 06296_ The unstable cave ceiling collapses. 06296_ Mak. Salvage Targeting Computer melted. 06296_ Mak. Microdissipator Network melted. 06296_ 7B-44K(j) destroyed. 06300_ Mni. Grenade Launcher destroyed. 06301_ The unstable cave ceiling collapses. 06301_ Ovr. Titanium Leg crushed. 06306_ PA-PTE(p) system corrupted by crushing effect. 06306_ PA-PTE(p) knocked back. 06308_ Critical hit (Burn: +50). 06309_ PA-PTE(p) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#?###????????????? | | ??????????????????????????????? # ##???????????? | | ?????????????????????????????# #???????????? | | ??????????????????????####### #???????????? | | ###################??## # ## j #???????????? | | """##"""##""|##"""#?## %* # == <= ##??????????? | | "" ##"" ##""|##!!"###! %!% !== !%% #??????????? | | "" [%= !%! *!![%=[!![=%b*!j%![ #??????????? | | * !=* [%==[%%[%@*!=%j%!%=[ #???????????? | | #####################;%=[!%#! 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" "???????????? | | """""""""""""" " """ " %[*= "## """""????????????? | | """"""""""""""""""""""[=* #??""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyDeflectorRegenerator Manual? 0 Play Time 01:11:41 Cumulative 78.4 hours Start 2026.10.08 @ 23:34:27 End 2026.10.09 @ 01:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 953d8921-4d75-43e7-9b7c-20baaa3be6dd