Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 18:02:50 Player: Thqwib-Linux Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (5859) 5859 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1813) 1813 TOTAL SCORE: 11267 Bonus ------- High Alert Combat Kills 1273 Follower Combat Kills 140 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 128/170 System Corruption 2% Temperature Cool (62) Movement Walking (116) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON (3) ------- High-powered Shotgun Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Deuterium Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cooling System Improved Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating Heavy Particle Gun Improved Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Cooling System Improved Terrain Scanner Hardened Medium Armor Plating Heavy Particle Gun High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 83 | 1 12 13 . 2 12 21 16 6 Power 12 | . 1 1 . . 3 4 2 1 Engine 9 | . 1 1 . . 3 2 2 . Core 1 | . . . . . . 1 . . Reactor 2 | . . . . . . 1 . 1 Propulsion 26 | . 4 3 . 1 3 6 8 1 Treads . | . . . . . . . . . Leg 26 | . 4 3 . 1 3 6 8 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 3 . 1 2 4 2 3 Device 6 | 1 1 . . . . 1 2 1 Storage 6 | . 2 2 . . . 1 . 1 Processor 2 | . . 1 . . 1 . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . . . . 1 2 . 1 Artifact . | . . . . . . . . . Weapon 26 | . 4 6 . . 4 7 4 1 Energy Gun 5 | . 1 2 . . . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | . 3 3 . . 2 5 2 1 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 4 | . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 21 | . . 4 . . 1 9 5 2 Power 3 | . . 1 . . . . 1 1 Propulsion 7 | . . 2 . . 1 3 . 1 Utility 4 | . . . . . . 2 2 . Weapon 7 | . . 1 . . . 4 2 . Highest Loss Streak 2 | . . 2 . . 1 2 2 1 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 6 8 11 15 14 13 14 12 13 Power 1 | 1 1 . 1 1 1 3 2 1 Propulsion 2 | 4 1 1 2 1 . 1 4 4 Utility 2 | . 3 3 4 4 3 3 1 3 Weapon 5 | 1 2 5 8 8 8 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 11 1 . . . 1 . 4 Power 3 | . 2 . . . . . . 1 Propulsion 4 | . 4 . . . . . . . Utility 5 | . 1 1 . . . . . 3 Weapon 5 | . 4 . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 95 99 98 100 99 Engine 8 | . 14 11 11 9 9 7 9 1 Reactor 1 | . . . . . . . . 6 Leg 34 | . 28 32 33 36 35 35 36 35 Device 5 | . 14 1 . . . . 9 9 Storage 9 | . 14 11 11 9 9 9 9 9 Processor 7 | . . 9 11 9 9 9 9 6 Protection 2 | . . . . . 8 7 . 2 Energy Gun 6 | . 7 10 11 9 5 3 6 2 Ballistic Gun 18 | . 20 19 11 9 13 19 17 23 Ballistic Cannon 1 | . . 1 11 9 1 3 . . Launcher 2 | . . . . . 6 . 2 1 Peak Build Rating 40 | 7 11 17 16 20 24 39 39 40 Average Rating 26 | 6 8 15 16 19 21 28 36 38 On Entrance 19 | 6 7 11 16 16 20 24 39 37 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 27 33 33 33 43 43 41 52 Greatest Support 68 | 20 26 39 33 43 43 68 68 66 Greatest Overweight (x) 1 | . 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 14 15 15 15 15 15 15 Most Carried 15 | 7 10 15 15 15 15 15 15 15 Average Carried 12 | 6 8 11 15 14 13 14 12 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 7 10 15 15 15 15 15 12 15 Class Distribution -------------------- 67% | Gunner 13% | Mutant 13% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Matter Collected 3772 | 209 187 395 . 17 530 794 1091 549 Remotely . | . . . . . . . . . Salvage Created 5060 | 107 376 1119 . . 431 1035 1108 884 Parts 301 | 4 24 68 . . 42 66 51 46 Haulers Intercepted 14 | . 2 5 . . . 3 . 4 Recyclers Shooed 4 | . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 121 | . 7 25 . . 24 21 27 17 Guns 76 | . 7 23 . . 3 10 21 12 Cannons 15 | . . 2 . . 3 8 2 . AOE 30 | . . . . . 18 3 4 5 Classes Destroyed 14 | 2 5 1 . . 3 2 1 . Worker 4 | . 1 . . . . 2 . 1 Builder 5 | . . . . . . 4 . 1 Tunneler 1 | 1 . . . . . . . . Hauler 14 | . 2 5 . . . 3 . 4 Recycler 3 | 1 . . . . . 1 . 1 Watcher 2 | . 1 . . . . 1 . . Swarmer 31 | . 3 8 . . 12 3 . 5 Cutter 5 | . . . . . 2 3 . . Grunt 59 | . 4 12 . . 6 9 22 6 Brawler 3 | . . . . . 3 . . . Duelist 2 | . . . . . 1 . . 1 Sentry 17 | . . 5 . . 1 4 3 4 Hunter 3 | . . . . . . 2 . 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 12 | 2 5 4 . . 12 10 5 6 Combat Bots Only 12 | . 4 4 . . 12 4 5 5 Max Kills in Single Turn 4 | 1 1 1 . . 4 4 2 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 4 | . . . . . 4 2 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Hostile Shots Fired 506 | . 37 124 . . 30 114 119 82 Missed 150 | . 7 28 . . 12 28 47 28 Hits 356 | . 30 96 . . 18 86 72 54 Melee 6 | . . . . . 3 3 . . Projectile 350 | . 30 96 . . 15 83 72 54 AOE 2 | . . . . . 1 1 . . Critical Strikes 12 | . 1 2 . . 1 2 5 1 Damage Taken 4888 | . 330 1043 . . 317 1504 1134 560 Core 825 | . 106 162 . . 17 230 216 94 Absorbed by Shields 271 | . 6 50 . . . . . 215 Regen/Repaired (Parts) 42 | . . . . . . . . 42 Core Remaining (%) 72 | 100 57 . 59 . . . . . Volleys Fired 327 | 3 36 85 . . 35 51 75 42 Largest 3 | 2 2 3 . . 3 3 3 3 Hottest 115 | 60 85 109 . . 109 112 115 103 Shots Fired 874 | 6 70 246 . . 84 153 198 117 Gun 751 | 6 70 235 . . 49 117 167 107 Cannon 61 | . . 11 . . 7 34 9 . Launcher 62 | . . . . . 28 2 22 10 Special . | . . . . . . . . . Kinetic 642 | 3 48 170 . . 37 137 151 96 Thermal 170 | 3 22 76 . . 19 14 25 11 Explosive 62 | . . . . . 28 2 22 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 2 13 12 . . 9 16 18 17 Robot Miss Streak 9 | 1 3 3 . . 5 4 9 4 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 9 | . . 3 . . . 2 2 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 Shots Hit Robots 537 | 4 44 158 . . 41 107 102 81 Core Hits 276 | 2 20 54 . . 42 53 59 46 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 3 | . 1 . . . . 1 1 . Critical Strikes 14 | . 1 4 . . 2 2 4 1 Burn 8 | . . 3 . . 2 1 2 . Destroy 5 | . 1 . . . . 1 2 1 Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11661 | 48 493 2158 . . 2328 2292 2393 1949 Guns 7344 | 48 483 1967 . . 420 1324 1739 1363 Cannons 864 | . . 151 . . 128 460 125 . Explosions 3311 | . . . . . 1780 486 529 516 Melee . | . . . . . . . . . Ramming 142 | . 10 40 . . . 22 . 70 Kinetic 6413 | 15 262 1278 . . 344 1664 1615 1235 Thermal 1795 | 33 221 840 . . 204 120 249 128 Explosive 3311 | . . . . . 1780 486 529 516 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . 2 21 14 Message Errors 6 | . . . . . . . 4 2 Matter Fused 7 | . . . . . . . 5 2 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 6 | . . . . . . 1 2 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 5 | . . . . . . 1 3 1 Misfires 3 | . . . . . . . 3 . Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . . . 99 6 7 3 Projectiles 4 | . . . . . . 4 . . Explosions 111 | . . . . . 99 2 7 3 Melee . | . . . . . . . . . Knockbacks 9 | . . 2 . . 1 5 1 . Impact . | . . . . . . . . . Kinetic 8 | . . 1 . . 1 5 1 . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 345 | . . . . . 33 312 . . Shots 5 | . . . . . 1 4 . . Rammed . | . . . . . . . . . Targets Rammed 14 | . 3 3 . . . 3 . 5 Kicked 14 | . 3 3 . . . 3 . 5 Crushed . | . . . . . . . . . Highest Temperature 330 | . 81 292 . . 180 214 166 330 Average Temperature 70 | . 37 93 . . 53 46 24 99 Received Heat Transfer 1690 | . 152 346 . . 54 342 621 175 Effects 2 | . . 1 . . . . . 1 Energy Bleed 2 | . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 . Heat Transferred 4453 | 75 512 2072 . . 592 333 610 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . . 1 . . 3 3 5 3 Low Security (%) 25 | 100 100 64 100 100 16 . . . Level 1 6 | . . 35 . . 8 . . . Level 2 22 | . . . . . 33 79 18 14 Level 3 30 | . . . . . 41 20 29 85 Level 4 8 | . . . . . . . 29 . Level 5 6 | . . . . . . . 21 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1714 | 10 82 387 143 56 829 786 1714 912 Initial 835 | . . . 143 51 29 403 492 835 Average 622 | 5 18 155 140 51 567 571 1128 789 Influence Increases 4630 | 10 232 791 . 5 850 779 1312 651 Destroy 0b10 Robot/C 2500 | . 140 500 . . 500 420 600 340 Destroy 0b10 Robot/NC 150 | 10 20 25 . 5 . 55 . 35 Destroy Leader 482 | . 36 150 . . 40 118 30 108 Allied During Kill 17 | . . . . . 8 . 9 . Successful Hack 96 | . 35 10 . . 12 4 14 21 Disable Machine 180 | . . . . . 30 90 60 . Anti-Garrison Action 450 | . . . . . 100 . 350 . Destroy Structure 380 | . 1 1 . . 130 62 144 42 Lose Combat Pursuer 375 | . . 105 . . 30 30 105 105 Influence Decreases 3730 | 10 232 422 236 92 67 850 356 1465 Entered New Map 1896 | . . . 226 82 17 426 266 879 Time Decay 1384 | 10 232 372 10 10 . 334 . 416 Lost Part 210 | . . 40 . . 10 90 50 20 Lost Ally 90 | . . 10 . . 40 . 40 . Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 12 | . 1 5 . . . 3 . 3 Investigation 3 | . 1 1 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 9 | . . 4 . . . 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Distress Signals 15 | . 1 5 . . . 4 . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 170 | . 17 44 . 2 23 30 27 27 Peak Tracking Total 9 | . 4 9 . 2 4 7 5 9 Tactical Retreats 18 | . . 4 . . 1 2 6 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Traps Triggered 9 | . 1 1 . . . 2 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Machines Disabled 21 | . . . . . 6 6 9 . Max in Single Turn 3 | . . . . . 1 3 2 . Garrison Relay 6 | . . . . . 1 . 5 . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Machines Accessed 23 | . 5 2 . 2 1 4 3 6 Terminals 18 | . 4 2 . 1 1 3 3 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 57 | . 16 4 . 3 1 8 4 21 Successful 32 | . 6 2 . 1 1 5 2 15 Failed 25 | . 10 2 . 2 . 3 2 6 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 23 | . 9 2 . 1 . 5 1 5 Terminals 45 | . 14 4 . 2 1 7 4 13 Fabricators . | . . . . . . . . . Repair Stations 5 | . 2 . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 14 | . 3 1 . . 1 2 2 5 Prototype ID Bank 6 | . 1 1 . . . 1 . 3 Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 1 . . . . . . 3 Scan Component 3 | . 1 . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . 3 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 7 | . 2 1 . . . 2 . 2 Terminals 7 | . 2 1 . . . 2 . 2 Assimilate 1 | . 1 . . . . . . . Botnet 6 | . 1 1 . . . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 5 2 . 1 . 3 2 6 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 Parts Repaired 1 | . . . . . . . . 1 Time 32 | . . . . . . . . 32 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 27 | . . . . . 4 . 23 . Machine Destruction 27 | . . . . . 4 . 23 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Total Allies 6 | . 1 . 3 . . . 2 . Largest Group 3 | . 1 1 3 3 3 . 2 . Highest-Rated Group 62 | . 10 10 40 40 40 . 62 . Highest-Rated Ally 31 | . 10 10 16 16 16 . 31 . Initial Warlord ECA Mod 13 | . . . . . . 4 4 13 Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . 3 13 . 23 . Total Damage 523 | . . . . 27 121 . 375 . Kills 5 | . . . . 1 1 . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Active Infowar (turns) 344 | 6 338 . . . . . . . Seismic 344 | 6 338 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Turns Passed 6198 | 32 766 930 26 34 921 757 1717 1015 Spaces Moved 3857 | 18 506 495 22 25 651 401 1123 616 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 3857 | 18 506 495 22 25 651 401 1123 616 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 116 | 120 120 120 120 120 120 120 125 116 Average Speed 122 | 120 121 120 120 120 120 124 125 122 Slowest Speed 193 | 120 190 190 120 120 120 193 130 186 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 81 50 7 6 70 38 83 60 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | . . . . . . . 15 20 Terrain Destroyed 375 | . . . . . 145 72 118 40 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 2 1 AOE 372 | . . . . . 145 72 116 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Total 4669 | 22 602 660 21 28 715 544 1286 791 Wait 230 | . 18 44 . . 7 30 32 99 Move 3849 | 17 505 494 21 25 648 401 1122 616 Hop . | . . . . . . . . . Pick Up 51 | 1 11 12 . 1 3 13 4 6 Fast Attach 19 | 1 2 2 . 1 1 3 2 7 Attach 25 | . . 6 . 1 1 9 5 3 Detach 3 | . . 1 . . . 1 . 1 Swap 88 | . 10 5 . . 16 19 28 10 Drop 57 | . 17 8 . . 4 14 12 2 Fire 327 | 3 36 85 . . 35 51 75 42 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 14 | . 3 3 . . . 3 . 5 Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 14) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Accompanied by 1 ally 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 934 | -9/Materials | Discovered new exit (range 15) 1205 | -9/Materials | Build established: Gunner 1588 | -9/Materials | Discovered new exit (range 6) 1698 | -9/Materials | Discovered new exit (range 12) 1729 | -9/Materials | Entered Mines 1732 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -9/Mines | Discovered new exit (range 10) 1755 | -9/Mines | Entered Materials 1755 | -8/Materials | Accompanied by 3 allies 1755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -8/Materials | Identified exit to Garrison 1789 | -8/Materials | Entered Garrison 1789 | -8/Garrison | Accompanied by 3 allies 1809 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Discovered new exit (range 68) 1869 | -8/Garrison | Discovered new exit (range 32) 1869 | -8/Garrison | Discovered new exit (range 55) 1893 | -8/Garrison | Triggered checkpoint 1912 | -8/Garrison | Triggered checkpoint 2019 | -8/Garrison | Triggered checkpoint 2030 | -8/Garrison | Triggered checkpoint 2054 | -8/Garrison | Destroyed 12 combat bots 2463 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2577 | -8/Garrison | Phase Generator disabled 2584 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2596 | -8/Garrison | Build established: Scavenger-Gunner 2710 | -8/Garrison | Entered Materials 3288 | -8/Materials | Build established: Gunner 3467 | -8/Materials | Identified exit to Garrison 3467 | -8/Materials | Entered Garrison 3604 | -8/Garrison | Triggered checkpoint 3634 | -8/Garrison | Garrison Relay disabled 3701 | -8/Garrison | Core integrity fell below 50% 3812 | -8/Garrison | Triggered checkpoint 4004 | -8/Garrison | Rescued a captive Derelict 4007 | -8/Garrison | Rescued a captive Derelict 4045 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Garrison Relay disabled 4175 | -8/Garrison | Garrison Relay disabled 4214 | -8/Garrison | Discovered new exit (range 12) 4341 | -8/Garrison | Discovered new exit (range 12) 4529 | -8/Garrison | Garrison Relay disabled 4649 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Core integrity fell below 20% 4746 | -8/Garrison | Discovered new exit (range 10) 4795 | -8/Garrison | Triggered checkpoint 4817 | -8/Garrison | Garrison Relay disabled 5184 | -8/Garrison | Entered Materials 5737 | -8/Materials | Repaired Cooling System 6199 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06075_ Dropped Titanium Leg+. 06080_ Acquired Imp. Targeting Computer. 06089_ U-05 Engineer lays Concrete. 06094_ The unstable cave ceiling collapses. 06094_ U-05 Engineer lays Concrete. 06096_ U-05 Engineer builds a Wall. 06097_ U-05 Engineer lays Concrete. 06099_ U-05 Engineer destroyed. 06100_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06103_ The unstable cave ceiling collapses. 06139_ Destroyed Imp. Heat Sink. 06142_ G-47 Trooper destroyed. 06145_ S-10 Pest destroyed. 06145_ K-01 Serf destroyed. 06146_ The unstable cave ceiling collapses. 06148_ G-47 Trooper destroyed. 06148_ S-10 Pest destroyed. 06168_ System corrupted: Heat flow error (+284). 06197_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????#########??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??####+####???????????? | | ????# #####g#??# ##########+## | | ????#+#???#@#### | | ???? ?###g | | ????""" / | | ???"S"" ### | | ???" "" ??###### | | ?? ######## ###### | | ?? ! # #### ######### | | ?? # #### #= ]] ## % | | ?? """ ?/ + ]] #! = | | ?? ?"???# # % | | ????????#" = ==!= # # # | | ????????#T !/ =! ! # # | | #########"=/ # # | | # # ##### # | | # # #?## # # # | | # # ## # # | | # # "" " # # # | | # [# """ """ # [[ # # | | # + """ "" + [ ####### | | # # # ! #?????? | | # # #! #?????? | | # %# ##### ########?????? | | # %# #???# #????????????? | | # + #???# #????????????? | | ###############???# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 16% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralImpulseFlakker Manual? 0 Play Time 01:06:58 Cumulative 60.4 hours Start 2026.03.25 @ 15:23:46 End 2026.03.25 @ 18:02:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3784467c-74a4-4192-9180-304e9389d585