Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 17:01:52 Player: rootmos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2662) 2662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5982 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 80/160 System Corruption 17% Temperature Cool (88) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Makeshift Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Heart of Steel > --- WEAPON ----------- Heavy Ion Cannon Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Compact Battery Advanced ECM Suite Lightning Gun [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 105 | . 6 3 18 36 27 9 6 Power 20 | . 2 . 3 7 4 1 3 Engine 7 | . 2 . 2 2 . . 1 Core 13 | . . . 1 5 4 1 2 Reactor . | . . . . . . . . Propulsion 33 | . 1 2 10 11 7 2 . Treads 11 | . . 2 3 5 . 1 . Leg 15 | . 1 . 7 6 . 1 . Wheel 7 | . . . . . 7 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | . 1 . 2 7 9 3 1 Device 12 | . . . 1 4 4 2 1 Storage . | . . . . . . . . Processor 5 | . 1 . . 2 2 . . Hackware . | . . . . . . . . Protection 6 | . . . 1 1 3 1 . Artifact . | . . . . . . . . Weapon 29 | . 2 1 3 11 7 3 2 Energy Gun 8 | . . 1 1 4 1 . 1 Energy Cannon 6 | . . . . 1 4 1 . Ballistic Gun 10 | . 2 . 2 2 2 1 1 Ballistic Cannon 5 | . . . . 4 . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 42 | . 1 3 6 7 10 2 13 Power 11 | . 1 . 1 3 2 . 4 Propulsion 15 | . . 2 3 3 3 1 3 Utility 7 | . . . . 1 4 . 2 Weapon 9 | . . 1 2 . 1 1 4 Highest Loss Streak 12 | . 1 3 6 2 5 1 12 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 7 6 6 6 4 4 4 Power . | . 1 2 2 . . . . Propulsion . | . 4 2 . . . . . Utility 1 | . . . . 2 . 1 2 Weapon 2 | . 1 1 3 2 3 2 . Tool/Special . | . . . . . . . . Unused Backups 18 | . 2 . 1 11 2 . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 7 | . . . . 5 . . 2 Weapon 9 | . 2 . . 5 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 87 92 91 97 79 85 75 Engine 4 | . 12 14 9 7 3 . . Core 9 | . . . 1 9 6 15 13 Treads 5 | . . 14 2 14 . 2 6 Leg 9 | . 28 10 28 11 4 2 6 Wheel 9 | . . . . . 14 22 13 Device 10 | . . . 2 10 15 11 14 Storage 3 | . 14 14 11 4 . . . Processor 5 | . 3 14 11 4 7 3 . Protection 4 | . . . 2 6 3 5 . Energy Gun 4 | . 14 10 4 11 2 . . Energy Cannon 5 | . . . . 1 12 8 6 Ballistic Gun 7 | . 14 14 16 6 4 7 6 Ballistic Cannon 4 | . . . . 7 2 4 6 Peak Build Rating 61 | . 9 9 22 32 49 59 61 Average Rating 35 | . 6 8 12 28 40 48 56 On Entrance 21 | 6 6 9 9 22 25 35 59 Avg Prop Armor Cover (%) 8 | . . . 18 3 7 7 9 Naked Turns 1 | . . . . . . . 1 Heaviest Build 57 | 12 14 13 25 43 42 50 57 Greatest Support 66 | 20 20 40 66 66 56 46 24 Greatest Overweight (x) 4 | . . . 1 3 3 3 4 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 Average Capacity 5 | . 8 8 8 6 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 5 Average Carried 5 | . 7 6 6 6 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 7 5 8 5 5 4 5 Class Distribution -------------------- 32% | Gunner 27% | Scavenger-Gunner 18% | Mutant 11% | Scavenger-Tank 5% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 3259 | 200 73 76 446 849 384 850 381 Remotely . | . . . . . . . . Salvage Created 2787 | . 132 89 515 1202 456 160 233 Parts 156 | . 6 12 34 56 27 10 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . . . . . 18 17 Prevented 3 | . . . . . . 3 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 68 | . 5 6 13 25 6 6 7 Guns 50 | . 5 6 13 17 2 2 5 Cannons 17 | . . . . 8 4 4 1 Classes Destroyed 14 | . 2 . 2 5 3 1 1 Worker 4 | . . . 1 1 2 . . Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . 1 . . . Swarmer 20 | . 3 6 4 . . 3 4 Cutter 2 | . . . . 2 . . . Grunt 25 | . 2 . 6 13 2 2 . Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . . . 1 2 Sentry 9 | . . . 3 5 1 . . Specialist 4 | . . . . 4 . . . Hunter 2 | . . . . 1 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | . 3 6 4 4 2 3 4 Combat Bots Only 6 | . 3 6 4 3 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 748 | . 56 34 101 191 215 44 107 Missed 230 | . 15 9 37 63 70 8 28 Hits 518 | . 41 25 64 128 145 36 79 Melee 26 | . . . . 7 . 5 14 Projectile 492 | . 41 25 64 121 145 31 65 AOE 2 | . . . . 2 . . . Critical Strikes 23 | . . . 2 11 2 2 6 Part Disruptions 1 | . . . . . 1 . . Damage Taken 7999 | . 404 201 863 2034 2151 662 1684 Core 1170 | . 46 24 185 213 378 51 273 Absorbed by Shields 100 | . . . . . 100 . . Core Remaining (%) 71 | 100 . 72 53 61 . . . Volleys Fired 230 | . 16 15 47 79 30 24 19 Largest 3 | . 2 2 2 3 3 3 3 Hottest 163 | . 70 73 68 163 158 158 153 Shots Fired 530 | . 32 24 83 209 70 62 50 Gun 377 | . 32 24 83 153 34 27 24 Cannon 153 | . . . . 56 36 35 26 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 298 | . 16 15 67 98 31 41 30 Thermal 184 | . 16 7 . 96 36 15 14 Explosive . | . . . . . . . . Electromagnetic 48 | . . 2 16 15 3 6 6 Robot Hit Streak 16 | . 4 4 11 16 16 4 7 Robot Miss Streak 6 | . 3 5 6 5 2 4 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 311 | . 16 10 55 130 43 29 28 Core Hits 132 | . 7 6 21 55 19 9 15 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 1 . . 9 2 1 1 Burn 6 | . 1 . . 5 . . . Meltdown 1 | . . . . . . . 1 Destroy 2 | . . . . . 2 . . Blast 5 | . . . . 4 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6454 | . 221 166 971 2492 1128 698 778 Guns 4027 | . 221 166 785 1667 541 271 376 Cannons 2229 | . . . . 813 587 427 402 Explosions 186 | . . . 186 . . . . Melee . | . . . . . . . . Ramming 12 | . . . . 12 . . . Kinetic 3601 | . 107 127 654 1253 485 535 440 Thermal 2320 | . 114 39 186 1042 587 83 269 Explosive . | . . . . . . . . Electromagnetic 521 | . . . 131 185 56 80 69 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 6 6 17 Average Corruption 5 | . . . . . 3 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 84 | . . . . . 17 48 19 Message Errors 25 | . . . . . 6 15 4 Matter Fused 21 | . . . . . 6 12 3 Heat Flow Errors 7 | . . . . . 1 4 2 Energy Discharges 7 | . . . . . 1 4 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 5 | . . . . . 1 3 1 Data Loss (major) 7 | . . . . . . 4 3 Misfires 5 | . . . . . 1 3 1 Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . 51 1 2 5 1 Projectiles 9 | . . . . 1 2 5 1 Explosions 51 | . . . 51 . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 5 . 3 . Impact . | . . . . . . . . Kinetic 7 | . . . . 4 . 3 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 101 | . . . 101 . . . . Shots 1 | . . . 1 . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . . . . 2 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 739 | . 165 88 55 739 316 546 132 Average Temperature 151 | . 53 29 15 223 92 212 52 Received Heat Transfer 2425 | . 108 . 306 792 553 234 432 Effects 60 | . . . . 35 2 23 . Shutdowns 16 | . . . . 11 . 5 . Energy Bleed 5 | . . . . 3 . 2 . Interference 12 | . . . . 7 2 3 . Matter Decay 2 | . . . . . . 2 . Short Circuit 5 | . . . . 2 . 3 . Damage (minor) 4 | . . . . 3 . 1 . Damage (major) 16 | . . . . 9 . 7 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . 3 . . 7 4 . 1 Heat Transferred 4762 | . 407 111 100 2886 777 111 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | . 100 100 100 94 100 . . Level 1 2 | . . . . 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 227 | . 80 97 175 227 80 . . Initial 77 | . . 7 33 59 77 . . Average 79 | . 31 72 86 122 25 . . Influence Increases 2215 | . 120 140 456 757 362 215 165 Destroy 0b10 Robot/C 1360 | . 100 120 260 500 120 120 140 Destroy 0b10 Robot/NC 40 | . . . 5 15 20 . . Destroy Leader 302 | . 20 20 60 122 50 20 10 Successful Hack 20 | . . . 4 . 16 . . Disable Machine 105 | . . . 60 45 . . . Destroy Structure 43 | . . . 22 15 6 . . Lose Combat Pursuer 345 | . . . 45 60 150 75 15 Influence Decreases 2215 | . 100 73 400 728 472 277 165 Entered New Map 270 | . . 13 54 84 95 24 . Time Decay 1586 | . 90 30 286 574 277 233 96 Lost Part 359 | . 10 30 60 70 100 20 69 Squads Dispatched 20 | . 1 . 3 9 6 . 1 Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 14 | . . . 3 9 2 . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 6 | . . . 3 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 9 6 20 47 41 12 14 Peak Tracking Total 9 | . 4 3 5 5 5 4 9 Tactical Retreats 20 | . . . 3 6 6 4 1 ECM-based Alert Blocks 12 | . . . . 5 7 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 6 | . 1 . 1 . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 7 | . . . 4 3 . . . Max in Single Turn 4 | . . . 4 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 9 | . 1 . 2 . 3 3 . Terminals 4 | . 1 . 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 4 . 3 . 4 9 . Successful 15 | . 1 . 2 . 3 9 . Failed 5 | . 3 . 1 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . 1 . . . . Terminals 9 | . 4 . 2 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 . 1 . 3 9 . Record 10 | . 1 . 1 . 1 7 . Open Door 2 | . . . . . . 2 . Alert Level 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Active Infowar (turns) 860 | . . . . 322 538 . . ECM 860 | . . . . 322 538 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 6091 | . 259 77 635 1741 1276 1623 480 Spaces Moved 4377 | 1 163 23 405 879 1078 1502 326 Core 18 | . . . . . . . 18 Treads 520 | . . 18 28 474 . . . Legs 1145 | 1 163 5 377 405 193 1 . Wheels 2694 | . . . . . 885 1501 308 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 86 | 120 120 120 105 110 86 87 105 Average Speed 115 | 120 120 151 115 157 98 99 125 Slowest Speed 315 | 120 120 160 225 315 125 280 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 1 28 6 31 39 26 92 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 50 | . . . 21 12 6 7 4 Melee . | . . . . . . . . Projectile 29 | . . . . 12 6 7 4 AOE 21 | . . . 21 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 4991 | . 194 44 495 1094 1223 1582 359 Wait 134 | . 5 3 5 42 68 11 . Move 4370 | . 162 22 404 878 1077 1501 326 Hop . | . . . . . . . . Pick Up 50 | . 1 1 10 23 7 4 4 Fast Attach 37 | . 2 . 6 7 14 7 1 Attach 24 | . . 3 4 7 4 2 4 Detach . | . . . . . . . . Swap 63 | . 4 . 11 27 12 7 2 Drop 65 | . 4 . 8 29 11 10 3 Fire 230 | . 16 15 47 79 30 24 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 16 | . . . . . . 16 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Entered Mines 263 | -10/Mines | Discovered new exit (range 9) 319 | -10/Mines | Lost 3 parts (2n1w) 321 | -10/Mines | Build established: Mutant 337 | -10/Mines | Entered Materials 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Lost 6 parts (1p3n2w) 892 | -9/Materials | Build established: Scavenger-Mutant 901 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2037 | -8/Materials | Build established: Scavenger-Gunner 2075 | -8/Materials | Discovered new exit (range 16) 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3051 | -7/Factory | Discovered new exit (range 5) 3555 | -7/Factory | Discovered new exit (range 7) 3624 | -7/Factory | Core integrity fell below 50% 3654 | -7/Factory | Lost 3 parts (1n1u1w) 3886 | -7/Factory | Allied Derelicts emerged from ambush trap array 3918 | -7/Factory | Lost 5 parts (1p2n2u) 3921 | -7/Factory | Garrison activated, responded to threat 3982 | -7/Factory | Discovered new exit (range 8) 3989 | -7/Factory | Entered Lower Caves 4176 | -7/Lower Caves | Build established: Gunner 4182 | -7/Lower Caves | Learned Factory trap positions 4189 | -7/Lower Caves | Learned location of 1 exit from Research 4189 | -7/Lower Caves | Learned Research emergency access door positions 4189 | -7/Lower Caves | Learned Extension terminal intel 4442 | -7/Lower Caves | Learned Factory terminal intel 4467 | -7/Lower Caves | Encountered a Warlord checkpoint 4578 | -7/Lower Caves | Found Prototype Device 4578 | -7/Lower Caves | Identified Heart of Steel 4851 | -7/Lower Caves | Discovered new exit (range 10) 5404 | -7/Lower Caves | Build established: Mutant 5612 | -7/Lower Caves | Entered another Lower Caves area 5621 | -7/Lower Caves | Learned Factory emergency access door positions 5683 | -7/Lower Caves | Discovered new exit (range 14) 5736 | -7/Lower Caves | Build established: Gunner 5754 | -7/Lower Caves | Encountered a Warlord checkpoint 5995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6052 | -7/Lower Caves | System corruption reached 10% 6054 | -7/Lower Caves | Core integrity fell below 20% 6092 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06051_ Hvy. Battle Rifle destroyed. 06051_ System corrupted by crushing effect (+3). 06053_ Penetrated by Slug. 06056_ Critical hit (Burn: +37). 06056_ Penetrated by Slug. 06057_ Microactuators fries itself beyond repair. 06070_ M-28 Smith repairs B-48 Gladiator. 06071_ Lightning Gun destroyed. 06071_ System corrupted by crushing effect (+5). 06073_ System corrupted: Energy discharge (-31). 06074_ Penetrated by Slug. 06079_ M-28 Smith repairs Y-64 Sentinel. 06087_ Critical hit (Burn: +37). 06090_ System corrupted: Heat flow error (+120). 06090_ M-28 Smith repairs G-47 Trooper. 06091_ Heart of Steel destroyed. 06091_ Critical hit (Burn: +37). 06091_ Penetrated by Slug. 06092_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????####???????????????? | | ?????????????????????? ##???# ????????????????? | | ????????? ???????????# #?## ?????????????????? | | ????????? ??????????? ?? ?????????????????? | | ????????? ????????? ?? ??????????????????? | | ????????? ????????? ???# #??????????????????? | | ????????? ???????## ???# #??????????????????? | | ??????### ???????# ????# #??????????????????? | | ????#? ???????## #???## #??????????????????? | | ???? ?? ??????## #??## #??????????????????? | | ???? ?? ??????# ???# #??????????????????? | | ???? ?? ????????# ##### ##?????????###???##? | | ???? ??# ??###???# ; @ ##???????## ##?# ## | | ?### ??# #??# ##### b ! ##?????## ## | | ?# ?## #??# ## gb! ## ###?### | | ?# ### #### #### ## s ### | | ?# ## mY ##??##### ! ! #???? | | ?# ## g ##?????##### * ##???? | | ?# ## ###### ##????### #?### ## #????? | | ?# ## ##??# ##????## #???#### #????? | | ## % #?## #???### ######### ##????? | | % %%!##?# ##??## ## ### ###??## | | % %! =!##### ##???# #### | | # ####### ## #????# ## | | ##????## # #????## #### ## | | #?????# #?????# ##??## #### | | ????# # ##????# ##????# ### ### | | ??????# ##??## #?????# ## ###### | | ??????# #??# ##?????# ## | | ????#### ##??# ##????## ## | | #???# ##???# ##???# | | #???# #??### ##### ## | | #???######## #?## ## ## | | ??????????# #?# ### # | | # ??????????# #?# #### ## | | # ??????????# #?# ###? | | ? ??????????# #?### #######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertResetSpoofer Manual? 0 Play Time 01:38:54 Cumulative 117.6 hours Start 2026.02.20 @ 08:21:56 End 2026.03.03 @ 17:01:52 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 28 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a21d7edc-2ce7-448f-9392-13ae490e2e5b