Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 11:44:40 Player: mogwok Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (223) 223 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 573 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (6) ---- Small Matter Pod (32) Signal Interpreter Targeting Computer Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Weight Redist. System [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 6 | 2 4 Treads . | . . Leg . | . . Wheel 6 | 2 4 Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 96 | . 96 Engine 13 | . 13 Wheel 27 | . 27 Storage 14 | . 14 Processor 11 | . 11 Ballistic Gun 26 | . 26 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 32 | 26 32 Greatest Overweight (x) 1 | 1 . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 6 6 Average Carried 5 | 2 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 671 | 186 485 Remotely . | . . Salvage Created 519 | . 519 Parts 31 | . 31 Haulers Intercepted 1 | . 1 Recyclers Shooed 3 | . 3 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 7 | . 7 Guns 7 | . 7 Classes Destroyed 6 | . 6 Builder 1 | . 1 Hauler 1 | . 1 Recycler 3 | . 3 Watcher 2 | . 2 Swarmer 3 | . 3 Grunt 4 | . 4 Best Kill Streak 6 | . 6 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 784 | . 784 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 62 | . 62 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 123 | . 123 Gun 123 | . 123 Cannon . | . . Launcher . | . . Special . | . . Kinetic 123 | . 123 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | . 8 Robot Miss Streak 7 | . 7 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 66 | . 66 Core Hits 22 | . 22 Critical Hits 1 | . 1 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Melee Attacks 11 | . 11 Impact 11 | . 11 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 900 | . 900 Guns 829 | . 829 Cannons . | . . Explosions . | . . Melee 67 | . 67 Ramming 4 | . 4 Kinetic 829 | . 829 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact 67 | . 67 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 1 | . 1 Projectiles . | . . Explosions . | . . Melee 1 | . 1 Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 2 | . 2 Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 5 | . 5 Average Temperature 5 | . 5 Received Heat Transfer 102 | . 102 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions 1 | . 1 Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 219 | . 219 Initial . | . . Average 80 | . 85 Maximum Alert Level 1 | . 1 Low Security (%) 97 | 100 97 Level 1 2 | . 2 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 24 | . 24 Peak Tracking Total 3 | . 3 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 5 | . 5 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 8 | . 8 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 2 | . 2 Prototype ID Bank 2 | . 2 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 3 | . 3 Report Inventory 2 | . 2 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 1 | . 1 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1029 | 59 970 Spaces Moved 739 | 50 689 Core 5 | 5 . Treads . | . . Legs . | . . Wheels 734 | 45 689 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 91 | 88 92 Slowest Speed 100 | 100 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 37 | 3 71 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 953 | 62 891 Wait 101 | . 101 Move 738 | 49 689 Hop . | . . Pick Up 16 | 7 9 Fast Attach 6 | 5 1 Attach 4 | 1 3 Detach . | . . Swap 3 | . 3 Drop 11 | . 11 Fire 62 | . 62 Melee 11 | . 11 Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Discovered new exit (range 12) 1010 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | Core integrity fell below 20% 1030 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- are failed experiments, others are common robots glitched beyond repair. In some cases they may communicate with one another and exhibit rudimentary forms of organization, or have developed robotic ecosystems of their own. While I could do more to control their spread, they generally don't cause too much trouble nor pose much of a threat, and I find them an interesting study in robotic evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. 00925_ EXIT=FOUND 00937_ Connecting with Terminal... 00940_ Dropped Weight Redist. System. 00941_ Acquired Hammer. 00993_ Com. Wheel destroyed. 00994_ Assault Rifle destroyed. 00999_ Ion Engine destroyed. 01007_ Assault Rifle destroyed. 01016_ Com. Wheel destroyed. 01029_ Destroyed Flight Unit. 01029_ S-10 Pest system corrupted by crushing effect. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????###??????????????????????????????? | | ???????#"""#?????????????????????????????? | | ?????##"!!!"##??????#=?????????????????### | | ?????#"" ""#??????#== #+##+#######???# | | ?????# #??????#!! #???# < | | ?????# < #??????#!! #???# | | ?????# #??????##### ^ *=#???# | | ?????# #??????????## ##### =%#???# | | ?????## ##???????????# #???# = #???# | | ######## ##??????????### #???# #??## | | # ## #???????????# #???# #### | | # """ ## #???????????# #???# | | # """ ## #???????##### #???# | | # """ ## ##???####"T"# #???# | | # """ # ##### s #???## ##### | | # # s @ #????# #???###+ | | # "" + """ ! #????# #???? ? | | # "" # """ #????# #???#??? | | # T" # ##### s """ #######+#####??? | | # "" ############ # !/[ [[= #??? | | # "" #??# = # # """["""* #??? | | # ! #??# "T" + """ # """/""" #??? | | #######??# # """ + """!""" #??? | | ######???######### """ # """ """ #??? | | # #?########### # #??? | | # ### #" #############??? | | # + # #T !!! T#?????????????? | | # # # #" !!! ##?????????????? | | # # # ## !!! ##?????????????? | | ###### + ## #?????????????? | | # # # # ! #?????????????? | | # # # + +??????????#### | | # + # # #??????????# | | # # # # #??????????#""" | | # # ######/### ########??????????#"R | | # + + ############""" | | # ####### # ## === # | | ???????????# ????????# # "" | | ???????????# #?????????#= = # "" | | ?????????### #?????????# # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MiniThiefKatana Manual? 0 Play Time 00:17:42 Cumulative 54.0 hours Start 2022.02.27 @ 23:33:33 End 2022.02.28 @ 11:44:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be0f764-79db-44df-900f-8c54f0a59347