Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 13:31:19 Player: rath Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (4028) 4028 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 12788 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 25 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 53/100 System Corruption 41% Temperature Cool (16) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Experimental Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Advanced Remote Datajack > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Improved Energy Well Experimental Optical Array Experimental Transmission Jammer Improved ECM Suite Advanced ECM Suite Centrium Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Makeshift Sword Force Lance > --- INVENTORY -------- Micro Fission Core Heavy Armor Plating Hardened Medium Armor Plating [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Transport Network Coupler Device Improved Heat Sink Storage Lightpack 2.0 Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . . . 2 1 Utility 8 | . . . . . 3 2 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 245 | 7 4 . 5 3 41 31 19 53 1 . 5 6 17 53 Power 39 | 1 . . . . 6 3 6 10 . . 1 . 3 9 Engine 11 | 1 . . . . 5 1 4 . . . . . . . Core 23 | . . . . . 1 2 2 10 . . 1 . 2 5 Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 54 | 2 . . . . 10 7 2 11 . . . . 3 19 Treads 3 | . . . . . 1 . . . . . . . . 2 Leg 12 | 2 . . . . 7 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 28 | . . . . . 2 4 2 4 . . . . 1 15 Flight 11 | . . . . . . . . 7 . . . . 2 2 Utility 89 | 1 3 . 2 . 12 6 8 18 . . 2 6 10 21 Device 44 | . . . . . 5 2 3 9 . . 1 6 9 9 Storage 9 | 1 1 . 2 . . . . 2 . . . . . 3 Processor 10 | . 2 . . . 3 1 . 2 . . 1 . . 1 Hackware 4 | . . . . . . . 1 1 . . . . . 2 Protection 22 | . . . . . 4 3 4 4 . . . . 1 6 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 3 1 . 3 3 13 15 3 14 1 . 2 . 1 4 Energy Gun 23 | 1 . . 1 . 10 4 2 3 . . . . 1 1 Energy Cannon 11 | . . . . . . 5 . 5 . . . . . 1 Ballistic Gun 13 | 2 1 . 2 2 3 2 . . . . 1 . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . Launcher 4 | . . . . . . . . 3 1 . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 1 2 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . 3 3 1 6 . . . . . 5 Parts Lost 80 | . . . . . 12 . 11 13 1 . . 6 3 34 Power 15 | . . . . . 2 . 3 3 . . . . . 7 Propulsion 26 | . . . . . 4 . 2 6 . . . . 1 13 Utility 22 | . . . . . 1 . 5 . . . . 4 2 10 Weapon 17 | . . . . . 5 . 1 4 1 . . 2 . 4 Highest Loss Streak 14 | . . . . . 4 . 3 3 1 . . 6 2 14 Average Slot Usage (%) 85 | . 97 100 82 85 85 90 89 76 64 64 85 87 85 87 Engine 4 | . 14 14 14 14 7 . 8 . . . . . . . Core 4 | . . . . . 1 7 3 5 5 5 10 11 8 8 Leg 8 | . 28 28 28 28 18 3 . . . . . . . . Hover 8 | . . . . . 3 17 19 8 . . . . 1 18 Flight 3 | . . . . . . . . 5 11 11 11 11 13 2 Device 8 | . . . . . 8 7 4 7 5 5 10 13 19 19 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 3 . 1 Processor 10 | . 11 14 7 . 13 15 13 13 17 17 17 15 10 5 Hackware 4 | . . . . . . . 6 8 11 11 11 11 9 9 Protection 6 | . . . . . 5 14 14 10 5 5 5 5 8 6 Energy Gun 2 | . . . . . 12 3 4 . . . . . 4 . Ballistic Gun 6 | . 28 28 17 27 5 1 . . . . 4 5 . . Slashing Weapon 2 | . . . . . . 5 5 2 . . 4 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 12 17 17 18 14 25 32 33 47 32 25 38 38 49 96 Greatest Support 97 | 20 20 20 20 20 51 50 33 38 29 29 38 38 58 97 Greatest Overweight (x) 13 | . . . . . 7 1 . 8 1 . . . 1 13 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 8 8 24 24 24 24 24 24 24 24 24 24 4 12 Average Capacity 18 | 5 7 8 15 24 24 24 24 24 24 24 24 19 4 5 Most Carried 24 | 4 8 8 12 19 24 24 24 24 24 23 24 24 4 12 Average Carried 15 | 2 5 8 9 15 22 23 22 21 23 23 23 19 3 4 Final Capacity 24 | 6 8 8 24 24 24 24 24 24 24 24 24 4 4 4 Final Carried 24 | 3 8 8 11 19 24 24 20 24 23 23 24 4 4 . Class Distribution -------------------- 58% | Hauler-Mutant 9% | Mutant 6% | Hacker-Ninja 5% | Generator-Sprinter 4% | Hauler-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Generator-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 2842 | 223 93 . 124 140 517 337 187 315 185 . 56 20 202 443 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5177 | . 103 . . 122 1126 852 936 840 30 . . . 204 964 Parts 264 | . 6 . . 19 59 36 38 33 . . . . 8 65 Haulers Intercepted 15 | . 1 . . . 2 6 3 2 . . . . . 1 Recyclers Shooed 3 | . . . . . 1 . . 1 . . . . . 1 Parts Field Recycled 7 | . . . . . . . . 7 . . . . . . Retrieved Matter 121 | . . . . . . . . 121 . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 80 . . . Prevented 4 | . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 74 | . 3 . . 7 19 8 11 11 1 . . . 3 11 Melee 23 | . . . . . . 1 8 . . . . . 3 11 Guns 38 | . 3 . . 7 17 3 3 5 . . . . . . Cannons 4 | . . . . . . 2 . 2 . . . . . . AOE 4 | . . . . . . 1 . 2 1 . . . . . Classes Destroyed 13 | . 2 . . 1 6 2 1 . . . . . . 1 Worker 7 | . . . . . . 4 1 2 . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . Hauler 15 | . 1 . . . 2 6 3 2 . . . . . 1 Recycler 3 | . . . . . 2 1 . . . . . . . . Operator 2 | . . . . . . . . . . . . . . 2 Watcher 3 | . . . . . 1 . . . . . . . 1 1 Swarmer 18 | . 3 . . 7 3 . . 4 1 . . . . . Grunt 13 | . . . . . 8 2 1 2 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . 2 . 1 . . . . . . . Sentry 16 | . . . . . 5 2 3 4 . . . . . 2 Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 21 | . . . . . . 3 5 1 . . . . 3 9 Best Kill Streak 5 | . 3 . . 4 5 4 4 4 1 . . . 2 3 Combat Bots Only 5 | . 3 . . 3 5 2 2 3 1 . . . 2 3 Max Kills in Single Turn 4 | . 1 . . 2 1 4 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 1 . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Damage Taken 13618 | . 141 . . 129 2015 715 1653 1666 139 . . 588 365 6207 Core 2492 | . 34 . . 7 246 97 306 304 34 . . 103 39 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 83 55 86 64 . . . . 55 96 . Volleys Fired 262 | . 16 . . 19 113 38 14 51 2 . 1 . . 8 Largest 2 | . 2 . . 2 2 2 2 2 1 . 1 . . 1 Hottest 179 | . 40 . . 100 130 138 140 179 39 . 33 . . 94 Shots Fired 405 | . 32 . . 34 197 44 20 67 2 . 1 . . 8 Gun 337 | . 32 . . 30 197 17 20 37 . . 1 . . 3 Cannon 44 | . . . . . . 27 . 16 . . . . . 1 Launcher 16 | . . . . . . . . 14 2 . . . . . Special 8 | . . . . 4 . . . . . . . . . 4 Kinetic 117 | . 32 . . 30 52 . . 2 . . 1 . . . Thermal 233 | . . . . 4 145 17 20 44 . . . . . 3 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . 27 . 21 2 . . . . 1 Robot Hit Streak 13 | . 4 . . 3 12 10 13 11 4 . . . . 8 Robot Miss Streak 4 | . 3 . . 4 4 2 1 2 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . Shots Hit Robots 390 | . 14 . . 10 131 43 54 53 1 . . . 17 67 Core Hits 161 | . 4 . . 8 49 20 21 27 1 . . . 8 23 Critical Hits 8 | . 1 . . 1 . . 1 1 . . . . . 4 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 6 | . 1 . . 1 . . 1 1 . . . . . 2 Melee Attacks 336 | . . . . . . 19 52 30 . . . 33 41 161 Impact . | . . . . . . . . . . . . . . . Slashing 225 | . . . . . . 19 52 30 . . . 33 41 50 Piercing 111 | . . . . . . . . . . . . . . 111 Sneak Attacks 13 | . . . . . . 2 4 1 . . . . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 20 | . . . . . . . . . . . . . . 20 Damage Inflicted 12737 | . 183 . . 156 1918 2158 2359 1945 85 . . . 628 3305 Guns 4098 | . 183 . . 156 1918 563 558 609 . . . . . 111 Cannons 879 | . . . . . . 458 . 411 . . . . . 10 Explosions 1363 | . . . . . . 595 . 683 85 . . . . . Melee 6377 | . . . . . . 542 1801 242 . . . . 628 3164 Ramming 20 | . . . . . . . . . . . . . . 20 Kinetic 766 | . 183 . . 156 361 . . 66 . . . . . . Thermal 4542 | . . . . . 1557 1158 558 1158 . . . . . 111 Explosive 34 | . . . . . . . . 34 . . . . . . Electromagnetic 998 | . . . . . . 458 . 445 85 . . . . 10 Impact . | . . . . . . . . . . . . . . . Slashing 3732 | . . . . . . 542 1801 242 . . . . 628 519 Piercing 2645 | . . . . . . . . . . . . . . 2645 Highest Corruption 40 | . . . . . . 4 9 2 3 3 3 6 4 40 Average Corruption 5 | . . . . . . 3 6 1 2 3 3 6 3 8 Corruption Purged 7 | . . . . . . . . . . . . . . 7 Effects 110 | . . . . . . 14 24 6 3 . . 4 4 55 Message Errors 23 | . . . . . . . 8 3 . . . . . 12 Matter Fused 16 | . . . . . . 7 2 . . . . 2 . 5 Heat Flow Errors 10 | . . . . . . 2 1 1 . . . . 2 4 Energy Discharges 20 | . . . . . . 2 7 1 1 . . 1 1 7 Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . . . 2 4 1 1 . . 1 . 6 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Targeting Errors 20 | . . . . . . 1 1 . 1 . . . 1 16 Overload Shots 29 | . . . . . . 15 14 . . . . . . . Overflow Damage 909 | . . . . . . 268 73 97 . . . . 5 466 Projectiles 25 | . . . . . . 19 . 6 . . . . . . Explosions 131 | . . . . . . 40 . 91 . . . . . . Melee 753 | . . . . . . 209 73 . . . . . 5 466 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . 112 . 14 25 . . . . . Shots 6 | . . . . . . 2 . 2 2 . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 416 | . . . . 20 364 372 375 416 . . . . 229 210 Average Temperature 92 | . . . . 10 99 74 137 135 . . . . 164 53 Received Heat Transfer 1374 | . 42 . . . 576 129 192 273 9 . . 18 . 135 Effects 4 | . . . . . 2 . 1 1 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . 1 . . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . . Parts Melted 20 | . . . . . 9 . 3 5 . . . . . 3 Heat Transferred 7023 | . . . . . 3589 1174 748 1401 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 560 | . 160 62 . 140 216 560 487 428 . . . . 184 295 Initial 226 | . . 62 . . 10 96 226 157 . . . . 113 53 Average 143 | . 44 62 . 38 86 220 326 210 . . . . 97 108 Maximum Alert Level 2 | . . . . . 1 2 2 2 . . . . . 1 Low Security (%) 73 | 100 100 100 . 100 95 57 . 55 . . . . 100 83 Level 1 21 | . . . . . 4 24 85 38 . . . . . 16 Level 2 4 | . . . . . . 17 14 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . 1 2 5 5 5 . . . 1 2 5 Investigation 6 | . 1 . . . 2 1 2 . . . . . . . Extermination 12 | . . . . . . 2 2 2 . . . . 1 5 Reinforcement 8 | . 1 . . . . 2 1 3 . . . . 1 . Assault 2 | . . . . 1 . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 10 | . 3 . . . 2 1 . 4 . . . . . . Communications Jammed 24 | . . . . . . . . . . . . . 7 17 Distress Signals 24 | . . . . . . . . . . . . . 7 17 Times Spotted 233 | . 15 . . 8 26 21 21 39 9 . 24 22 15 33 Peak Tracking Total 10 | . 7 . . 4 5 3 5 7 7 . 9 10 3 6 Tactical Retreats 39 | . 2 . . 1 8 3 4 6 1 . 2 3 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 1 . . . 1 . 3 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 12 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 17 | . . . . . 2 12 . 3 . . . . . . Max in Single Turn 10 | . . . . . 1 10 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 47 | . 3 . . . 3 4 5 9 . . 8 . 4 11 Terminals 25 | . 3 . . . 3 2 4 7 . . . . . 6 Fabricators 4 | . . . . . . 1 . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 2 2 Scanalyzers 5 | . . . . . . 1 . 1 . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 121 | . 8 . . . 9 10 9 36 . . 9 . 13 27 Successful 72 | . 3 . . . 4 2 7 19 . . 9 . 10 18 Failed 45 | . 5 . . . 5 8 2 13 . . . . 3 9 Catastrophic 4 | . . . . . 1 1 . 2 . . . . . . Database Lockouts 4 | . . . . . . . . 4 . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 71 | . 8 . . . 9 5 8 28 . . . . . 13 Fabricators 10 | . . . . . . 2 . 2 . . . . 2 4 Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . 4 4 Scanalyzers 22 | . . . . . . 3 . 6 . . . . 7 6 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 46 | . 3 . . . 4 1 7 13 . . 9 . . 9 Record 24 | . . . . . . . 4 11 . . 7 . . 2 Robot Analysis 2 | . . . . . 1 . . . . . . . . 1 Prototype ID Bank 3 | . 1 . . . 1 . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . . . 1 . 2 1 . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . 1 2 Load Schematic 2 | . . . . . . . . . . . . . 1 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 3 2 Report Inventory 3 | . . . . . . . . . . . . . 2 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 18 | . . . . . . 1 . 6 . . . . 6 5 Insert Component 10 | . . . . . . 1 . 3 . . . . 3 3 Analyze 8 | . . . . . . . . 3 . . . . 3 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 2 4 4 8 . . . . 2 11 Full Trace Events 3 | . . . . . 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 3 . . . . 3 2 Parts Built 1 | . . . . . . . . . . . . . . 1 Matter 318 | . . . . . . . . . . . . . . 318 Time 84 | . . . . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . Parts Scanalyzed 10 | . . . . . . 1 . 3 . . . . 3 3 Part Schematics Acquired 8 | . . . . . . . . 3 . . . . 3 2 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . Total Damage 128 | . . . . 128 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 2 | . . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 12522 | 98 653 131 720 1287 1522 1360 1056 1811 94 63 588 380 866 1893 Spaces Moved 12881 | 78 479 110 584 862 918 1815 1248 2140 251 185 925 748 989 1549 Core 21 | 15 . . . . 3 . . . . . . . . 3 Treads 52 | . . . . . . . . . . . . . . 52 Legs 2814 | 63 479 110 584 862 614 102 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 5203 | . . . . . 301 1713 1248 859 . . . . . 1082 Flight 4791 | . . . . . . . . 1281 251 185 925 748 989 412 Fastest Speed 20 | 50 120 120 120 120 46 42 42 30 34 34 34 34 32 20 Average Speed 58 | 106 120 120 120 120 104 51 43 45 34 34 34 34 34 38 Slowest Speed 700 | 120 120 120 120 120 400 160 48 680 109 34 34 34 117 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 2 . . 7 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 5 60 34 73 92 37 42 32 50 54 32 94 87 16 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 8 | . . . . 4 . . . . 2 . . 2 . . Spaces Dug 134 | . . . . 4 . 1 3 24 . . . 33 17 52 Terrain Destroyed 278 | . . . . 4 . 89 5 78 . . . 33 17 52 Melee 130 | . . . . . . 1 3 24 . . . 33 17 52 Projectile 9 | . . . . 4 . 1 2 2 . . . . . . AOE 139 | . . . . . . 87 . 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 16936 | 93 526 109 605 1072 1292 2176 1651 2874 255 184 1189 839 1478 2593 Wait 2912 | . 19 . . 180 151 206 301 536 2 . 260 50 412 795 Move 12850 | 77 478 109 583 861 917 1814 1246 2135 250 184 913 746 988 1549 Hop 6 | . . . . . . . . 2 . . 4 . . . Pick Up 198 | 8 8 . 10 8 41 32 12 33 . . 5 . 8 33 Fast Attach 52 | 1 . . 3 . 5 2 . 6 . . 1 5 3 26 Attach 121 | 6 1 . 2 1 22 12 13 33 1 . 3 . 8 19 Detach 24 | 1 . . . 1 . 2 1 13 . . . . 4 2 Swap 72 | . 3 . . 2 14 17 6 14 . . 1 1 6 8 Drop 137 | . 1 . 7 . 29 34 5 21 . . 1 3 8 28 Fire 262 | . 16 . . 19 113 38 14 51 2 . 1 . . 8 Melee 295 | . . . . . . 19 52 30 . . . 33 41 120 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 Escape Stasis 2 | . . . . . . . 1 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Discovered new exit (range 12) 752 | -10/Materials | Entered Mines 808 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 808 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Entered Exiles 901 | -10/Exiles | Discovered new exit (range 15) 921 | -10/Exiles | Met 8R-AWN 940 | -10/Exiles | Met EX-HEX 973 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Met EX-DEC 1203 | -10/Exiles | Aligned with FarCom system 1204 | -10/Exiles | Given EX-Vault access code 1240 | -10/Exiles | Opened EX-Vault 1246 | -10/Exiles | Found Prototype Storage 1246 | -10/Exiles | Identified Superbattery 1251 | -10/Exiles | Found Prototype Energy Gun 1251 | -10/Exiles | Identified AWS/Thermal 1256 | -10/Exiles | Found Prototype Storage 1256 | -10/Exiles | Identified Lightpack 2.0 1301 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1558 | -10/Exiles | Build established: Hauler-Mutant 1593 | -10/Exiles | Discovered new exit (range 10) 1603 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1603 | -10/Exiles | Entered Mines 1865 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -9/Mines | Met a Derelict testing a Signal Generator 2726 | -9/Mines | Discovered new exit (range 14) 2772 | -9/Mines | Learned location of Zion (-6) 2858 | -9/Mines | Discovered new exit (range 11) 2890 | -9/Mines | Entered Materials 2890 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2982 | -8/Materials | Discovered new exit (range 5) 2999 | -8/Materials | Identified exit to Storage 3319 | -8/Materials | Lost 4 parts (1p2n1w) 3517 | -8/Materials | Lost 3 parts (1n2w) 4272 | -8/Materials | Discovered new exit (range 16) 4293 | -8/Materials | Identified exit to Factory 4412 | -8/Materials | Entered Factory 4412 | -7/Factory | Evolved 2 slots: Utility x2 5259 | -7/Factory | Discovered new exit (range 14) 5264 | -7/Factory | Identified exit to Factory 5597 | -7/Factory | Discovered exit to Factory (range 15) 5772 | -7/Factory | Entered another Factory area 5772 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6281 | -6/Factory | Discovered new exit (range 16) 6287 | -6/Factory | Identified exit to Factory 6773 | -6/Factory | Lost 3 parts (2p1u) 6828 | -6/Factory | Entered another Factory area 6828 | -5/Factory | Evolved 2 slots: Utility x2 7756 | -5/Factory | Lost 3 parts (2n1w) 7856 | -5/Factory | Lost 3 parts (1n2w) 7926 | -5/Factory | Lost 3 parts (1p1n1w) 8243 | -5/Factory | Build established: Hauler-Scout 8584 | -5/Factory | Central database locked down 8584 | -5/Factory | Central database locked down 8584 | -5/Factory | Central database locked down 8584 | -5/Factory | Central database locked down 8606 | -5/Factory | Discovered new exit (range 4) 8607 | -5/Factory | Identified exit to Upper Caves 8639 | -5/Factory | Entered Upper Caves 8726 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8730 | -5/Upper Caves | Discovered new exit (range 9) 8732 | -5/Upper Caves | Identified exit to Upper Caves 8733 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8733 | -5/Upper Caves | Entered another Upper Caves area 8738 | -5/Upper Caves | Encountered a Warlord checkpoint 8793 | -5/Upper Caves | Discovered new exit (range 9) 8795 | -5/Upper Caves | Identified exit to Warlord 8796 | -5/Upper Caves | Entered Warlord 8809 | -5/Warlord | System corruption cleaned by Quarantine Array 8836 | -5/Warlord | Found Signal Generator 8892 | -5/Warlord | Met Warlord 8917 | -5/Warlord | Warlord's base attacked by MAIN.C 8941 | -5/Warlord | Build established: Hauler-Mutant 9050 | -5/Warlord | Opened side exit 9259 | -5/Warlord | Spotted Striker 9267 | -5/Warlord | Warlord forces counterattacked 9270 | -5/Warlord | Spotted Striker 9331 | -5/Warlord | Spotted Striker 9344 | -5/Warlord | Spotted Executioner 9380 | -5/Warlord | Discovered new exit (range 14) 9384 | -5/Warlord | Identified exit to Proximity Caves 9384 | -5/Warlord | Entered Proximity Caves 9570 | -4/Proximity Caves | Learned Research interactive machine intel 9679 | -4/Proximity Caves | Crushed by falling debris 9710 | -4/Proximity Caves | Lost 6 parts (4u2w) 9726 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9759 | -4/Proximity Caves | Spotted B-86 Titan 9764 | -4/Proximity Caves | Discovered new exit (range 2) 9764 | -4/Proximity Caves | Entered Factory 9764 | -4/Factory | Evolved 2 slots: Propulsion x2 9849 | -4/Factory | Spotted B-86 Titan 10058 | -4/Factory | Build established: Hacker-Ninja 10596 | -4/Factory | Discovered new exit (range 20) 10630 | -4/Factory | Entered Research 10630 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10631 | -3/Research | Loaded intel: 42 interactive machine locations 10762 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 10946 | -3/Research | Build established: Ninja 11102 | -3/Research | Found Prototype Processor 11104 | -3/Research | Identified Exp. Terrain Scan Processor 11132 | -3/Research | Found Prototype Device 11132 | -3/Research | Identified Exp. Transmission Jammer 11305 | -3/Research | Identified exit to Armory 11305 | -3/Research | Identified exit to Quarantine 11376 | -3/Research | Build established: Generator-Sprinter 11772 | -3/Research | System corruption reached 10% 11808 | -3/Research | Lost 8 parts (2p4n2u) 12240 | -3/Research | Found Adv. Powered Armor 12377 | -3/Research | Lost 9 parts (1p5n2u1w) 12505 | -3/Research | System corruption reached 30% 12506 | -3/Research | Core integrity fell below 50% 12518 | -3/Research | Core integrity fell below 20% 12523 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12510_ Slammed into K-01 Serf. 12511_ Extracted 256 energy. 12512_ M,X:J#Q MMP6G:YWBBBZJ1LDBVRK1>ZBTM 12512_ Adv. Heat Sink destroyed. 12512_ K-01 Serf distress signal jammed. 12512_ P-80 Master resets P-80 Master, system corruption cleaned. 12514_ Slammed into P-80 Master. 12514_ Particle Reactor destroyed. 12516_ R-10 Processor collects Adv. Signal Interpreter. 12517_ P-80 Master resets P-80 Master, system corruption cleaned. 12517_ Acquired Adv. Remote Datajack. 12518_ R-10 Processor collects Adv. ECM Suite. Remote Datajacks cannot fire with other weapons in the same volley. 12519_ R-10 Processor collects Mic. Fission Core. 12519_ P-80 Master repels hacking attempt. 12520_ System corrupted: Adv. Remote Datajack targeting data glitched. 12520_ P-80 Master repels hacking attempt. 12522_ R-10 Processor collects Adv. Heat Sink. 12522_ System corrupted: Adv. Remote Datajack targeting data glitched. 12522_ P-80 Master repels hacking attempt. Map ----- +----------------------------------------------------+ | ????????????????????????????#"""" #???????????? | | ????????????????????????????#"""" #???????????? | | ????????????????????????????#"""" #???????????? | | ????????????????????????????# " #???????????? | | ???????????????????????????## #???????????? | | ??>????????????????????????#" #???????????? | | ???????????????????????????###"##+####???????????? | | ????????????????????????????#" #???????????? | | ????????????????????????????## #???????##### | | ?????????????????????????????# #???????# "" | | ?????????????????????????????# #???????# "" | | ?????????????????????????????# #???????# | | ??????????????????????######## #???????# | | ??????????????????????# # #???????# | | ??????????????????????# ### ###???????# | | ?????????????????????## #?# #?????????# | | ?????????????????????## #?# #?????????# "" | | ?????????????????????## %! #?# #########?# "" | | ??????????????????????# %% %### ## #?# "" | | ??????????????????????####/#### # #?# | | ????###?????????????##### % ### " # #?# | | ???################## !% " / #?##### | | #### h ### ### # #?????? | | h ######### # #?????? | | # ! ##########"####?????? | | p# p@! #?# [ ######### | | !%= # pp* #?# + | | !/R==! #?# [ ###### ## | | # *p #?# #????# #? | | ## # #?##+##+##+##????# #? | | ######### k ########### #?????# #? | | !!! # ########### # # #?????# #? | | !!! # #?????????# # # ###### # | | !! # #?????????# # # | | = # #????????## # # ##+######### # | | ######+## #????????## ##+######## # #???#+#? | | #????????## ^ #= != #??????? | | ###########?????????############### != #??????? | | ??????????????????????????????????# = #??????? | | ??????????????????????????????????# #??????? | | ???????????????????????????????????########??????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 73 Energy Capacity 2250 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 22 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -5/Factory | Scanalyzed Propulsion Shielding | -5/Factory | Scanalyzed Aerolev Unit | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Scanalyzed Reaction Control System | -4/Factory | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Charge!!! Dodgeball, But With Guns It Was An Accident, I Swear No Signal Overkill Part-time Excavator Challenges ------------ None Game ------ Seed BoreXenonPenetrator Manual? 0 Play Time 04:53:52 Cumulative 43.2 hours Start 2021.07.11 @ 17:19:56 End 2021.09.01 @ 13:31:19 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78bf5c86-d26e-492d-af18-498305b3555a