Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.11 @ 18:17:41 Player: HeartGrenade Result: Destroyed by EQ-071 with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (445) 2225 Value Destroyed (25750) 25750 Prototype IDs (77) 1540 Alien Tech Used (6) 1200 Bonus (21716) 21716 TOTAL SCORE: 63531 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4787 Follower Combat Kills 203 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -674 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 83/100 System Corruption 72% Temperature Cool (0) Movement Core (1550) Ox30 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array Huge Storage Unit Advanced Targeting Computer Experimental Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (25) --- Experimental Matter Compressor (327) Experimental Matter Compressor (0) Terrabomb Graviton Cannon Advanced Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Machine Analyzer Advanced Targeting Computer Centrium Heavy Armor Plating Experimental Focal Shield Thermal Barrier Experimental Force Field Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well Experimental Matter Compressor Point Defense System Improved System Shield Transdimensional Reconstructor Terrabomb Terrabomb Enhanced Nova Cannon Graviton Cannon Omega Cannon Advanced Remote Datajack RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Core Stripper [Rating: 243] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 452 | 6 4 5 17 6 . 7 36 31 14 3 . 3 17 4 . 1 8 17 8 4 4 5 17 5 . 10 6 36 25 24 41 15 73 Power 45 | 1 1 1 1 . . 1 2 1 1 . . . 1 . . 1 1 . . . . 2 2 . . 1 . 2 4 4 4 2 12 Engine 9 | 1 1 1 1 . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . 2 3 4 4 2 12 Propulsion 69 | 2 1 1 7 2 . 3 14 4 3 . . . 3 . . . . 2 1 . . . 2 1 . . . 5 3 3 4 2 6 Treads 48 | 2 1 1 7 2 . . 8 2 1 . . . 2 . . . . 2 . . . . 1 1 . . . 3 3 3 3 2 4 Leg 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Wheel 15 | . . . . . . 2 4 2 2 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 190 | 1 2 1 6 1 . 1 8 10 4 3 . . 9 2 . . 6 7 5 3 3 . 9 3 . 6 4 20 10 9 23 10 24 Device 129 | . . . . . . 1 2 6 4 2 . . 5 1 . . 4 5 2 3 1 . 8 3 . 6 4 19 8 6 17 8 14 Storage 7 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Processor 8 | . . . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . Hackware 8 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 3 Protection 38 | . 1 1 4 1 . . 4 3 . 1 . . 1 1 . . 2 1 2 . 2 . 1 . . . . . 1 2 3 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 . 2 3 3 . 2 12 16 6 . . 3 4 2 . . 1 8 2 1 1 3 4 1 . 3 2 9 8 8 10 1 31 Energy Gun 23 | 2 . . 1 1 . . 4 6 . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 2 Energy Cannon 48 | . . . . . . 1 3 3 . . . 1 3 1 . . . 5 1 . . 2 2 . . . 1 3 2 4 3 . 13 Ballistic Gun 16 | . . 2 2 1 . 1 3 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 2 . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 5 Launcher 16 | . . . . 1 . . . . 4 . . . . 1 . . 1 2 1 1 . 1 1 1 . . . . . 1 . . 1 Special Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . 10 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Slashing Weapon 15 | . . . . . . . 2 7 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . 5 . . . . . . . . . . 1 . . 2 1 . . . 5 2 3 1 2 11 1 6 Parts Lost 111 | . 1 3 5 4 . 6 7 6 4 . . . . . . . . . 4 1 . 1 6 1 . 3 . 9 2 5 4 1 38 Power 23 | . 1 . 1 . . 1 1 1 1 . . . . . . . . . . . . 1 2 1 . . . 1 . 2 . . 10 Propulsion 24 | . . 1 . 2 . 3 2 2 1 . . . . . . . . . 2 1 . . . . . . . 3 . . . . 7 Utility 41 | . . . 3 1 . 1 2 1 . . . . . . . . . . 2 . . . 3 . . 2 . 3 2 3 4 1 13 Weapon 23 | . . 2 1 1 . 1 2 2 2 . . . . . . . . . . . . . 1 . . 1 . 2 . . . . 8 Highest Loss Streak 19 | . 1 2 2 4 . 5 3 2 3 . . . . . . . . . 2 1 . 1 2 1 . 3 . 3 1 2 2 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 99 98 99 100 96 96 91 96 92 84 93 92 93 93 93 93 93 91 84 77 75 75 80 78 77 75 79 81 81 81 79 75 Engine 2 | . 13 14 11 11 11 10 8 6 6 . . . . . . . . . . . . . 2 . . . . . . . . . . Core 2 | . . . . . . . . . . 7 7 7 12 13 13 13 13 11 11 11 11 10 1 . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 7 5 4 5 5 9 12 11 14 13 Treads 14 | . 27 27 32 32 33 15 19 13 13 15 15 15 12 13 13 13 13 11 9 2 . . 4 9 10 10 10 10 13 12 11 11 10 Wheel 4 | . . . . . . 13 14 8 13 15 15 15 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 3 1 . . . . Device 13 | . . . . . . 7 9 14 15 15 15 15 13 12 13 13 12 11 10 11 6 5 8 10 10 9 20 25 24 27 21 18 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 4 3 3 Processor 10 | . . . 11 11 11 11 7 15 15 15 15 15 13 13 13 13 13 11 12 17 17 17 15 15 15 14 10 9 9 9 8 11 6 Hackware 2 | . . . . . . . . . . . . . 5 6 6 6 6 10 7 5 5 5 5 5 5 4 . . . . 2 1 7 Protection 6 | . 10 14 10 11 11 2 7 7 7 6 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 2 . 6 5 6 Energy Gun 4 | . 28 3 8 11 11 11 10 9 6 . . . . . . . . . . . . . . . . . . . 3 4 3 3 2 Energy Cannon 5 | . . . . . . 6 3 2 . . . 3 9 12 13 13 12 10 10 7 5 5 9 7 5 5 5 10 4 3 3 3 4 Ballistic Gun 2 | . . 24 13 10 11 3 2 . . . . . . . . . . 5 5 5 5 5 5 5 5 4 . 1 2 . . . . Slashing Weapon 1 | . . . . . . . . 2 2 . . 4 2 . . . . . . . . . . . . . . . . 3 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 11 29 32 40 40 40 40 100 109 107 96 94 102 122 118 118 118 131 137 142 138 141 147 152 150 128 149 165 176 201 195 219 229 259 Greatest Support 260 | 40 40 40 60 60 60 60 32 40 32 32 32 32 48 28 28 28 28 28 28 28 28 28 28 28 28 28 28 125 210 215 260 260 250 Greatest Overweight (x) 7 | . 1 1 . . . 2 6 3 3 2 2 3 4 4 4 4 4 4 5 4 5 5 5 5 4 5 5 6 6 . 1 . 7 Average Overweight (x) 2 | . . . . . . 1 3 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 7 13 15 15 13 13 25 25 25 24 25 25 25 25 25 25 25 25 25 23 25 25 25 24 25 25 24 25 25 25 25 25 25 Average Carried 21 | . 3 10 14 13 13 11 23 23 24 23 24 24 24 25 25 24 25 24 23 21 23 24 22 21 24 24 22 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 7 13 15 13 13 11 25 25 23 24 25 24 25 25 25 25 25 25 21 22 25 24 21 24 25 24 23 25 25 25 25 25 7 Class Distribution -------------------- 35% | Mutant 21% | Scavenger-Mutant 12% | Generator-Mutant 11% | Generator-Assassin 6% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Scavenger-Skirmisher | -3/Quarantine Generator-Assassin | -2/Research Generator-Assassin | -2/Testing Generator-Assassin | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8533 | 237 61 121 371 113 . 101 461 487 199 53 . 22 242 297 94 260 90 185 258 123 65 125 191 164 36 . 184 887 518 298 627 166 1497 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21526 | . 314 184 1126 273 . 468 1991 1068 706 25 . . 138 183 61 . 352 820 550 293 365 428 555 123 . . 240 1414 944 894 1213 1325 5473 Parts 897 | . 23 19 76 15 . 21 104 39 21 2 . . 12 4 2 . 18 34 18 13 1 5 34 7 . . 1 75 38 17 75 68 155 Haulers Intercepted 10 | . . . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . . 2 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . 10 2 . . . 4 6 . 16 . 17 12 . 3 . 6 1 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 388 | . 11 7 19 13 . 8 31 19 14 3 . . 2 4 1 . 10 12 12 9 . 5 12 7 . . 3 23 12 21 16 16 98 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 6 Guns 117 | . 11 7 19 9 . 6 20 11 . . . . . . . . . 2 1 2 . . . . . . . 4 4 1 3 2 15 Cannons 125 | . . . . . . 2 10 5 . . . . 2 2 1 . 5 4 7 . . 2 6 2 . . . 19 7 8 9 3 31 AOE 107 | . . . . 4 . . . . 14 3 . . . 2 . . 5 6 4 7 . 3 5 5 . . 3 . . 10 . . 36 Classes Destroyed 27 | . 3 1 5 2 . 1 2 1 . . . . . . . . 1 . . 1 . . 1 . . . . 1 2 2 1 . 3 Worker 14 | . . . 2 . . . 4 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Builder 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 2 . . 1 . . Hauler 10 | . . . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycler 7 | . . . 1 1 . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Watcher 19 | . 1 . 3 . . . 3 1 . . . . 1 . . . . 3 . . . . . . . . . 2 2 1 . . 2 Swarmer 93 | . 6 5 1 3 . 3 8 . 8 3 . . . . . . 7 . 9 5 . . 4 6 . . . 7 . 4 . . 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 132 | . 5 . 10 2 . 4 15 10 5 . . . . 4 1 . . 9 1 3 . 3 3 . . . 3 10 6 4 2 6 26 Brawler 9 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 Duelist 6 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 36 | . . 2 7 . . . 6 5 . . . . 1 . . . 1 1 1 . . 1 . 1 . . . . 1 3 . 2 4 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Hunter 17 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 2 2 . . 9 Programmer 49 | . . . . . . . . 3 . . . . 1 . . . . 2 1 . . . 2 . . . . 5 2 1 11 6 15 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Q-Series 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 3 3 6 . 4 9 4 4 3 . . 1 3 1 . 5 7 4 5 . 4 6 5 . . 3 4 3 11 3 5 12 Combat Bots Only 12 | . 3 3 3 6 . 3 6 4 4 3 . . 1 3 1 . 5 5 4 5 . 4 5 5 . . 3 4 3 11 3 5 12 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 2 1 2 3 . . 1 1 1 . 5 3 2 3 . 1 4 2 . . 2 1 1 4 1 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . . 2 3 . . . 1 . . 5 2 2 3 . 1 3 2 . . 2 . . 4 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 36574 | . 485 539 888 659 . 531 1416 1251 401 14 . . 88 187 39 . 592 813 808 115 . 272 1706 375 . 291 80 2236 1705 2157 2111 1162 15653 Core 3166 | . 142 61 144 24 . 75 152 125 16 14 . . . 77 20 . 45 56 51 12 . 41 70 23 . . . 155 95 57 168 57 1486 Absorbed by Shields 9715 | . . . . . . . . 24 40 4 . . 16 . . . 48 204 . 60 . . 414 42 . . . 288 436 91 . 271 7777 Reduced by Siege Mode 1360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 14 68 1093 Redirected to Shielding 382 | . . 22 41 . . . . . . . . . . . . . . . . . . . . . . . . . . 153 51 . 115 Regen/Repaired (Parts) 4777 | . 109 . 46 . . . 109 . . . . . . . . . . . . . . . 228 . . . . . . 762 691 287 2545 Core Remaining (%) 72 | 100 . 18 . . . 39 72 . . . . 77 . . . . 83 . . . . 84 . . . . 91 . 80 . 84 . . Volleys Fired 1155 | . 43 22 68 24 . 29 129 62 16 2 . 14 15 17 2 . 15 34 31 24 . 9 33 14 . 11 9 95 59 56 38 23 261 Largest 4 | . 2 2 2 2 . 2 2 2 2 1 . 1 2 2 2 . 2 3 3 2 . 3 3 3 . 1 1 3 3 2 2 2 4 Hottest 423 | . 90 90 79 86 . 124 124 155 113 30 . 75 140 95 95 . 95 180 145 120 . 145 220 220 . 105 105 270 218 207 185 185 423 Shots Fired 2189 | . 85 44 136 38 . 57 255 124 17 2 . 14 19 26 4 . 29 57 57 27 . 16 79 26 . 11 11 165 133 90 75 45 547 Gun 1016 | . 85 44 136 35 . 47 174 102 1 . . . . . . . . 14 13 2 . 5 23 6 . . . 36 78 34 36 22 123 Cannon 1070 | . . . . . . 10 81 22 . . . 14 19 23 4 . 28 35 42 19 . 7 54 14 . 9 9 128 55 45 39 23 390 Launcher 59 | . . . . 3 . . . . 16 2 . . . 3 . . 1 8 2 6 . 4 2 6 . . . . . 6 . . . Special 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 5 . . 34 Kinetic 347 | . . 27 77 11 . 18 54 . . . . . . . . . . 14 13 2 . 5 23 6 . . . 13 41 . 4 . 39 Thermal 1739 | . 85 17 59 24 . 39 201 124 1 . . 14 19 23 4 . 28 35 42 19 . 7 54 14 . 9 9 151 92 79 71 45 474 Explosive 99 | . . . . 3 . . . . 16 2 . . . 3 . . 1 8 2 6 . 4 2 6 . . 2 . . 11 . . 33 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 14 11 24 25 . 13 22 32 3 5 . . 12 10 5 . 11 15 15 8 . 10 10 12 . . 2 18 20 25 24 23 41 Robot Miss Streak 10 | . 10 2 2 3 . 2 4 3 2 . . . . 2 . . 1 2 2 2 . 2 2 1 . 1 . 3 4 2 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 2 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1688 | . 52 30 101 22 . 47 184 99 17 2 . . 7 12 3 . 24 32 40 15 11 17 43 15 . . 7 115 88 80 72 62 491 Core Hits 841 | . 21 9 43 17 . 15 76 54 34 2 . . 4 8 1 . 15 42 20 17 4 15 22 11 . . 6 49 35 49 24 20 228 Critical Kills 16 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 2 . 1 7 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 73 | . 3 . 3 4 . 1 16 8 . . . . . . . . . . 1 . 2 3 1 . . . 1 5 6 2 . 2 15 Burn 41 | . 3 . 2 4 . 1 15 8 . . . . . . . . . . . . . . . . . . . 4 4 . . . . Meltdown 13 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 7 Destroy 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 8 Impale 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . Melee Attacks 208 | . . . . . . . 3 17 16 . . 4 6 . . . . . . . 11 6 . . . 5 9 7 3 4 36 43 38 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing 160 | . . . . . . . 3 17 16 . . 4 6 . . . . . . . . . . . . . . . . 4 29 43 38 Piercing 38 | . . . . . . . . . . . . . . . . . . . . . 11 6 . . . 5 9 7 . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76518 | . 644 390 1476 469 . 760 3321 2143 1718 293 . . 193 589 79 . 920 1825 1324 1223 644 1282 2320 823 . . 995 4316 2515 6645 3521 3429 32661 Guns 15898 | . 644 390 1476 348 . 594 2081 1643 11 . . . . . . . . 166 159 35 . 40 228 57 . . . 725 1167 938 949 684 3563 Cannons 30674 | . . . . . . 166 1238 337 . . . . 193 268 79 . 646 591 921 300 . 200 1346 368 . . . 3582 1292 1688 1773 787 14899 Explosions 21204 | . . . . 121 . . . . 1039 293 . . . 321 . . 274 1068 244 888 . 696 746 398 . . 586 . . 3766 . . 10764 Melee 6906 | . . . . . . . . 163 668 . . . . . . . . . . . 644 346 . . . . 297 . 56 . 799 1958 1975 Ramming 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 9 . . . . . Kinetic 6044 | . . 287 825 111 . 211 592 . . . . . . . . . . 166 159 35 . 40 228 57 . . . 220 755 . 652 . 1706 Thermal 40829 | . 644 103 651 237 . 549 2727 1980 11 . . . 193 268 79 . 646 674 921 300 . 200 1346 368 . . . 4087 1704 2626 2288 1471 16756 Explosive 21121 | . . . . 121 . . . . 1039 293 . . . 321 . . 274 985 244 888 . 696 746 398 . . 586 . . 3766 . . 10764 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . Slashing 7170 | . . . . . . . . 163 668 . . . . . . . . . . . . . . . . . 112 . . 253 581 1958 3435 Piercing 1287 | . . . . . . . . . . . . . . . . . . . . . 644 346 . . . . 297 . . . . . . Highest Corruption 72 | . . . . . . . . 1 1 1 1 1 . . . . . 1 2 . . . . . . 6 6 6 8 . 11 5 72 Average Corruption 8 | . . . . . . . . 1 1 1 1 1 . . . . . 1 1 . . . . . . 6 6 5 6 . 9 2 24 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Effects 331 | . . . . . . . . 11 4 4 . 2 . . . . . 2 7 . . . . . . 1 11 20 44 . 53 17 155 Message Errors 79 | . . . . . . . . 2 1 2 . 1 . . . . . 1 1 . . . . . . . 2 9 16 . 14 6 24 Matter Fused 66 | . . . . . . . . 4 1 . . 1 . . . . . . 1 . . . . . . 1 1 3 10 . 14 4 26 Heat Flow Errors 46 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 5 3 3 . 8 2 22 Energy Discharges 27 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 1 1 . 5 2 14 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 26 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 2 3 . 5 2 11 Data Loss (major) 17 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . 2 . 3 . 8 Misfires 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 5 . 3 . 6 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 42 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . . 37 Overload Shots 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Overflow Damage 2654 | . . . . . . . 10 . 61 23 . . . 11 . . 3 14 18 12 250 131 170 62 . . 88 163 57 113 166 394 908 Projectiles 1146 | . . . . . . . 10 . . . . . . 11 . . . 5 18 5 . . 132 50 . . . 163 56 98 84 102 412 Explosions 356 | . . . . . . . . . 10 23 . . . . . . 3 9 . 7 . . 38 12 . . 8 . . 15 . . 231 Melee 1152 | . . . . . . . . . 51 . . . . . . . . . . . 250 131 . . . . 80 . 1 . 82 292 265 Knockbacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 12 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 402 | . . . . . . . 1 . 80 . . . . . . . . 82 10 . . . 148 11 . . . 4 . 66 . . . Shots 10 | . . . . . . . . . 2 . . . . . . . . 3 1 . . . 2 1 . . . . . 1 . . . Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | . 234 187 168 261 . 126 210 60 179 . . . 159 177 75 . 195 36 70 12 . 74 232 267 . . 226 209 181 36 392 131 525 Average Temperature 61 | . 70 83 40 93 . 43 40 18 100 . . . 47 66 43 . 87 15 9 9 . 34 107 92 . . 93 29 70 23 71 28 146 Received Heat Transfer 4946 | . 192 99 384 93 . 207 738 368 63 . . . 21 87 18 . 28 180 99 . . 42 190 27 . . 48 291 145 72 153 284 1117 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 3 19 Total Turns 873 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 38 124 634 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 22 45 76 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Robots Melted 22 | . . . . . . . 3 3 . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 10 Combat Hostiles 20 | . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 10 Parts Melted 113 | . 5 . 2 . . 1 14 13 . . . . 1 1 . . 5 . 1 . . . 3 . . . . 1 5 9 5 7 40 Heat Transferred 45872 | . 1846 260 1776 888 . 1332 6697 4580 25 . . . 259 370 111 . 888 457 814 148 . 74 629 148 . . . 1672 2884 2701 1998 1406 13909 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 2651 | . 306 179 307 301 . 130 454 389 . . . . 116 . . . . 362 . . . . 300 . . . . 455 612 648 480 412 2651 Initial 364 | . . 39 7 105 . . 21 198 . . . . . . . . . 69 . . . . 12 . . . . 3 255 252 364 228 263 Average 337 | . 151 79 151 146 . 82 265 247 . . . . 23 . . . . 150 . . . . 133 . . . . 157 365 348 297 292 1143 Maximum Alert Level 5 | . 1 . 1 1 . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 2 2 2 2 2 5 Low Security (%) 39 | 100 57 100 62 79 . 100 24 31 . . . . 100 . . . . 80 . . . . 54 . . . . 60 12 18 2 16 21 Level 1 40 | . 42 . 37 20 . . 60 68 . . . . . . . . . 19 . . . . 45 . . . . 33 41 54 86 64 6 Level 2 11 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 6 46 26 11 19 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 3 . 4 . . . 1 15 . . . . 2 . . . . 4 . . . . 5 . . . . 3 7 1 7 8 34 Investigation 15 | . 2 . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 4 Extermination 24 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 . 5 4 5 Reinforcement 21 | . 1 . 1 . . . 1 4 . . . . . . . . . 2 . . . . 3 . . . . . 2 1 1 1 4 Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 21 Garrison 10 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 7 Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 35 | . 3 . 6 . . . 3 2 . . . . . . . . . 1 . . . . . . . 1 . . . 8 . 2 9 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 1 . 27 . . Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 1 . 27 . . Times Spotted 561 | . 22 9 26 16 . 9 51 29 12 3 . . 3 4 1 . 9 19 13 7 . 5 15 13 . 2 3 40 19 19 31 24 157 Peak Tracking Total 16 | . 6 3 4 6 . 3 6 5 4 3 . . 1 3 1 . 5 8 4 5 . 4 6 5 . . 3 6 4 12 5 7 16 Tactical Retreats 34 | . 2 . 2 . . 2 1 2 . . . . . . . . . 2 1 . . . 1 5 . . . 5 1 . 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 8 | . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 25 | . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 6 . 6 1 3 Max in Single Turn 2 | . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . 1 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 104 | . 7 . 9 . 1 . 11 8 . . 3 . 9 1 . 1 . 4 . 1 4 . 3 . . 2 . 3 8 1 14 4 10 Terminals 49 | . 4 . 5 . . . 8 2 . . . . 5 . . . . 1 . . . . 1 . . . . 1 4 . 7 2 9 Fabricators 7 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Repair Stations 10 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 Recycling Units 8 | . 2 . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . Garrison Access 8 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 1 . Total Hacks 270 | . 20 . 23 . 1 . 27 19 . . 19 . 19 12 . 4 . 13 . 1 17 . 8 . . 5 . 5 12 4 28 7 26 Successful 144 | . 10 . 13 . 1 . 11 8 . . 19 . 9 12 . 4 . 5 . 1 17 . 3 . . 5 . 1 3 1 8 1 12 Failed 126 | . 10 . 10 . . . 16 11 . . . . 10 . . . . 8 . . . . 5 . . . . 4 9 3 20 6 14 Catastrophic 20 | . . . . . . . 2 3 . . . . . . . . . 1 . . . . 2 . . . . 2 3 . 4 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 13 . 10 . . . 7 5 . . . . 4 . . . . 8 . . . . 1 . . 1 . . 6 . 15 1 6 Terminals 124 | . 13 . 13 . . . 20 6 . . . . 12 . . . . 6 . . . . 2 . . . . 1 7 . 16 4 24 Fabricators 13 | . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . 3 . . Repair Stations 25 | . 3 . 2 . . . 2 4 . . . . 2 . . . . . . . . . 5 . . . . . . 4 1 . 2 Recycling Units 14 | . 4 . 4 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . Scanalyzers 21 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . 3 4 . 6 . . Garrison Access 14 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . . . . . . 1 1 . 2 2 . Terminal Hacks 93 | . 4 . 3 . 1 . 6 2 . . 19 . 4 12 . 4 . 2 . 1 17 . . . . 5 . . 2 . 2 . 9 Record 21 | . . . . . 1 . . . . . 2 . . 12 . . . . . . 5 . . . . . . . 1 . . . . Part Schematic 17 | . . . 1 . . . . . . . 8 . . . . 4 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Prototype ID Bank 14 | . . . . . . . 1 . . . 3 . 2 . . . . . . . 4 . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Locate Traps 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Network Status 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . 2 Scan Component 9 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 Repair 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 4 . 4 . . . 2 2 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 3 1 1 Terminals 11 | . 2 . 2 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operators 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Fabnet 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 6 . 7 . . . 9 8 . . . . 8 . . . . 4 . . . . 3 . . . . 3 7 1 12 4 8 Full Trace Events 9 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . . . . . 8 . . . . 4 . . . . 4 . . . . . . . 6 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Time 162 | . 26 . 26 . . . 26 . . . . . . . . . . . . . . . 30 . . . . . . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . 1 . . . . 12 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . 11 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 1 1 1 1 1 . . . . . 3 3 Autooverrided 15 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . 11 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 21 | . . . . 3 . . . . . . . . . 1 . . . 1 2 . . . . . . . . 1 . . . . 13 Largest Group 3 | . . . . 3 . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 Highest-Rated Group 283 | . . . . 40 . . . . . . . . . 30 . . . 29 54 . . . . . . . . 148 . . . . 283 Highest-Rated Ally 219 | . . . . 16 . . . . . . . . . 30 . . . 29 54 . . . . . . . . 148 . . . . 219 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 62 | . . . . 18 . . . . . . . . . 2 . . . 4 1 . . . . . . . . 15 . . . . 22 Total Damage 1935 | . . . . 147 . . . . . . . . . 35 . . . 37 14 . . . . . . . . 315 . . . . 1387 Kills 15 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 9 | . 2 . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Derelict Logs Recovered 15 | . . 1 . 3 . . . . . . . 2 . 1 . . . . 1 1 . 2 . 2 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 31470 | 62 1092 628 1351 769 213 522 2109 1685 633 327 102 662 986 689 387 1083 574 703 942 666 306 546 763 644 503 1131 598 1442 1410 1093 2178 1521 3150 Spaces Moved 15963 | 32 568 335 638 428 134 325 988 914 351 245 79 410 576 371 237 674 312 343 512 339 159 291 337 354 313 658 284 586 631 518 1023 764 1234 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6165 | 28 568 335 638 428 134 56 . 1 . . . . 1 . . . . . . . . . . . . . . 13 426 518 1023 764 1232 Legs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels 9792 | . . . . . . 269 988 913 351 245 79 410 575 371 237 674 312 343 512 339 159 291 337 354 313 658 284 573 205 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 130 120 130 130 130 130 130 160 160 160 160 160 160 160 160 160 160 160 160 160 175 175 170 158 155 146 146 Average Speed 157 | 146 163 160 160 160 160 126 150 142 143 130 130 138 152 160 160 160 160 160 164 160 162 166 173 167 160 162 175 176 176 164 158 150 153 Slowest Speed 650 | 160 240 240 160 160 160 240 190 320 145 130 130 145 325 160 160 160 160 160 175 160 175 175 175 175 160 175 175 243 190 170 237 160 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 3 82 81 59 88 51 62 82 24 57 48 69 58 16 62 44 83 58 16 63 53 60 47 12 80 49 87 45 20 69 22 87 23 49 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . 2 . 2 2 1 . . . . . 1 . . . . 2 . . . . 3 1 . 1 1 . . . . . . . . Known Exits Taken 27 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . 1 . . 2 1 . 1 . 1 1 2 . . 1 1 . 1 . 2 3 . 3 . . . . . . Spaces Dug 156 | . . . . . . . 3 12 6 . . 12 11 4 . . . 11 . 5 . . 10 2 . 10 11 10 8 4 14 13 10 Terrain Destroyed 1003 | . . . . 14 . . 3 12 81 11 . 13 11 57 . . 13 51 22 105 . 38 86 40 . 10 53 30 12 104 24 16 197 Melee 75 | . . . . . . . 3 12 6 . . 3 5 . . . . . . . . . . . . 1 4 2 2 4 14 13 6 Projectile 178 | . . . . . . . . . . . . 10 6 8 . . 3 12 9 7 . 1 19 4 . 9 9 28 10 3 10 3 27 AOE 750 | . . . . 14 . . . . 75 11 . . . 49 . . 10 39 13 98 . 37 67 36 . . 40 . . 97 . . 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 19803 | 44 646 381 847 474 133 378 1364 1131 432 251 79 480 659 438 241 682 355 450 568 432 184 321 453 382 315 703 357 800 822 661 1436 1002 1902 Wait 1591 | 6 23 9 90 13 . 17 134 93 32 . . 50 15 47 1 . 20 38 16 64 . 11 60 6 2 . 47 45 70 29 258 142 253 Move 15929 | 31 567 334 637 427 133 324 987 913 350 244 78 409 575 370 236 673 311 342 511 338 158 290 336 353 312 656 283 585 630 517 1022 763 1234 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 1 7 8 18 3 . 1 36 8 2 1 . . 10 . 1 4 . 6 . 1 4 . 5 4 1 7 1 13 9 14 9 7 16 Fast Attach 120 | 6 3 2 2 . . 3 13 2 1 . . 1 5 . . . . 3 . . 2 . 3 1 . 5 1 12 11 5 19 3 17 Attach 140 | . . 2 7 4 . 3 5 11 4 1 . 1 4 . . 1 . 3 5 1 2 1 7 1 . 2 3 13 5 7 11 4 32 Detach 56 | . . 1 . . . . 3 4 . 1 1 . 5 . . . . 2 2 1 4 . 1 . . 1 1 6 4 1 7 . 11 Swap 196 | . 1 1 8 2 . 1 18 18 9 2 . 1 8 4 . . 8 11 3 3 1 4 7 3 . 3 3 11 9 12 11 8 26 Drop 208 | . 2 2 17 1 . . 35 3 2 . . . 16 . 1 4 1 11 . . 2 . 1 . . 12 . 12 22 16 25 9 14 Fire 1155 | . 43 22 68 24 . 29 129 62 16 2 . 14 15 17 2 . 15 34 31 24 . 9 33 14 . 11 9 95 59 56 38 23 261 Melee 208 | . . . . . . . 3 17 16 . . 4 6 . . . . . . . 11 6 . . . 5 9 7 3 4 36 43 38 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 499 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Discovered new exit (range 8) 955 | -10/Materials | Repaired Lgt. Treads? 1051 | -10/Materials | Discovered new exit (range 7) 1155 | -10/Materials | Entered Mines 1228 | -10/Mines | Learned 2 Materials zone layouts 1408 | -10/Mines | Discovered new exit (range 15) 1552 | -10/Mines | Core integrity fell below 20% 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1748 | -10/Mines | Discovered new exit (range 6) 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -9/Materials | Identified exit to Materials 2065 | -9/Materials | Discovered new exit (range 16) 2340 | -9/Materials | Build established: Scavenger-Mutant 2397 | -9/Materials | Repaired Lgt. Treads 2981 | -9/Materials | Discovered new exit (range 7) 3134 | -9/Materials | Entered Mines 3203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3246 | -9/Mines | Assembled infested the area 3393 | -9/Mines | Lost 4 parts (2n1u1w) 3496 | -9/Mines | Learned location of 1 exit from Materials 3744 | -9/Mines | Learned location of Storage (-7) 3767 | -9/Mines | Discovered exit to Materials (range 7) 3836 | -9/Mines | Discovered exit to Materials (range 12) 3841 | -9/Mines | Learned 2 Materials zone layouts 3897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3897 | -9/Mines | Discovered new exit (range 5) 3903 | -9/Mines | Entered Exiles 3927 | -9/Exiles | Discovered new exit (range 15) 3947 | -9/Exiles | Met 8R-AWN 3969 | -9/Exiles | Met EX-HEX 4017 | -9/Exiles | Met EX-BIN 4035 | -9/Exiles | Met EX-DEC 4043 | -9/Exiles | Learned location of Zion (-6) 4099 | -9/Exiles | Discovered new exit (range 12) 4116 | -9/Exiles | Entered Mines 4247 | -8/Mines | Core integrity fell below 50% 4267 | -8/Mines | Lost 5 parts (1p2n1u1w) 4615 | -8/Mines | Discovered exit to Materials (range 11) 4638 | -8/Mines | Entered Materials 4638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4639 | -8/Materials | Identified exit to Factory 4941 | -8/Materials | Lost 3 parts (2u1w) 5443 | -8/Materials | Lost 3 parts (1p1n1w) 5671 | -8/Materials | Repaired Lgt. Treads 5733 | -8/Materials | Discovered exit to Factory (range 12) 6090 | -8/Materials | Discovered exit to Factory (range 10) 6747 | -8/Materials | Entered Factory 6747 | -7/Factory | Evolved 2 slots: Utility x2 7621 | -7/Factory | Garrison activated, responded to threat 7759 | -7/Factory | Garrison activated, responded to threat 7952 | -7/Factory | Identified exit to Storage 7952 | -7/Factory | Identified exit to Lower Caves 8111 | -7/Factory | Build established: Mutant 8432 | -7/Factory | Entered Lower Caves 8597 | -7/Lower Caves | Build established: Scavenger-Mutant 9007 | -7/Lower Caves | Lost 3 parts (1p2w) 9017 | -7/Lower Caves | Discovered new exit (range 11) 9030 | -7/Lower Caves | Identified exit to Lower Caves 9065 | -7/Lower Caves | Entered another Lower Caves area 9221 | -7/Lower Caves | Build established: Mutant 9376 | -7/Lower Caves | Discovered new exit (range 12) 9391 | -7/Lower Caves | Identified exit to Data Miner 9392 | -7/Lower Caves | Entered Data Miner 9392 | -7/Data Miner | Discovered new exit (range 6) 9418 | -7/Data Miner | Met Data Miner 9449 | -7/Data Miner | Learned location of Section 7 (-2) 9449 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9466 | -7/Data Miner | Received God Mode back door access code from Data Miner 9493 | -7/Data Miner | Identified exit to Proximity Caves 9494 | -7/Data Miner | Entered Proximity Caves 9637 | -6/Proximity Caves | Learned Factory trap positions 10138 | -6/Proximity Caves | Discovered new exit (range 12) 10154 | -6/Proximity Caves | Identified exit to Factory 10156 | -6/Proximity Caves | Entered Factory 10156 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10157 | -6/Factory | Loaded intel: 80 trap records 10374 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10672 | -6/Factory | Identified exit to Lower Caves 11142 | -6/Factory | Entered Lower Caves 11538 | -6/Lower Caves | Learned Factory stockpile data 11547 | -6/Lower Caves | Learned Research emergency access door positions 11547 | -6/Lower Caves | Learned Factory stockpile data 11547 | -6/Lower Caves | Learned Factory security intel 11547 | -6/Lower Caves | Learned Factory terminal intel 11547 | -6/Lower Caves | Learned Extension terminal intel 11547 | -6/Lower Caves | Learned Armory terminal intel 11547 | -6/Lower Caves | Learned Factory garrison access intel 11804 | -6/Lower Caves | Discovered new exit (range 15) 11829 | -6/Lower Caves | Identified exit to Lower Caves 11831 | -6/Lower Caves | Entered another Lower Caves area 11831 | -6/Lower Caves | Discovered new exit (range 13) 12173 | -6/Lower Caves | Discovered new exit (range 15) 12197 | -6/Lower Caves | Identified exit to Zion 12218 | -6/Lower Caves | Entered Zion 12370 | -6/Zion | Discovered new exit (range 16) 12984 | -6/Zion | Received a visual enhancement algorithm 13300 | -6/Zion | Identified exit to Proximity Caves 13301 | -6/Zion | Entered Proximity Caves 13303 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13511 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13730 | -5/Proximity Caves | Build established: Scavenger-Mutant 13853 | -5/Proximity Caves | Discovered new exit (range 14) 13873 | -5/Proximity Caves | Identified exit to Factory 13875 | -5/Proximity Caves | Entered Factory 13875 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13876 | -5/Factory | Identified exit to Extension 13879 | -5/Factory | Loaded intel: 27 terminal locations 13880 | -5/Factory | Loaded intel: 4 garrison access locations 13927 | -5/Factory | Identified exit to Upper Caves 14137 | -5/Factory | Incoming investigation squad redirected 14196 | -5/Factory | Local machine network offline 14578 | -5/Factory | Entered Upper Caves 14749 | -5/Upper Caves | Learned Factory emergency access door positions 14903 | -5/Upper Caves | Build established: Hacker-Mutant 15331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15332 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15501 | -5/Upper Caves | Discovered new exit (range 6) 15518 | -5/Upper Caves | Identified exit to Upper Caves 15520 | -5/Upper Caves | Entered another Upper Caves area 15622 | -5/Upper Caves | Discovered new exit (range 11) 15634 | -5/Upper Caves | Identified exit to Factory 15768 | -5/Upper Caves | Build established: Mutant 15948 | -5/Upper Caves | Learned 4 Factory zone layouts 16160 | -5/Upper Caves | Discovered new exit (range 15) 16183 | -5/Upper Caves | Identified exit to Zhirov 16186 | -5/Upper Caves | Entered Zhirov 16186 | -5/Zhirov | Discovered new exit (range 3) 16215 | -5/Zhirov | Met Zhirov 16246 | -5/Zhirov | Learned location of Testing (-2) 16246 | -5/Zhirov | Learned location of Command (-1) 16260 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16285 | -5/Zhirov | Found Alien Artifact 16285 | -5/Zhirov | Identified Integrated Dissipator 16285 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16307 | -5/Zhirov | Found Alien Artifact 16491 | -5/Zhirov | Identified exit to Proximity Caves 16492 | -5/Zhirov | Entered Proximity Caves 16572 | -4/Proximity Caves | Learned location of Armory (-3) 16663 | -4/Proximity Caves | Learned location of 1 exit from Research 16933 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17035 | -4/Proximity Caves | Discovered exit to Factory (range 2) 17038 | -4/Proximity Caves | Entered Factory 17038 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17039 | -4/Factory | Identified exit to Upper Caves 17336 | -4/Factory | Discovered new exit (range 16) 17741 | -4/Factory | Incoming investigation squad redirected 17756 | -4/Factory | Repaired Broken Arm. Huge Wheel 17801 | -4/Factory | Entered Upper Caves 17820 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17987 | -4/Upper Caves | Learned 4 Research zone layouts 18420 | -4/Upper Caves | Discovered new exit (range 16) 18442 | -4/Upper Caves | Identified exit to Upper Caves 18445 | -4/Upper Caves | Entered another Upper Caves area 18496 | -4/Upper Caves | Encountered a Warlord checkpoint 18930 | -4/Upper Caves | Discovered new exit (range 12) 18946 | -4/Upper Caves | Identified exit to Warlord 18948 | -4/Upper Caves | Entered Warlord 18995 | -4/Warlord | Discovered new exit (range 8) 19091 | -4/Warlord | System corruption cleaned by Quarantine Array 19330 | -4/Warlord | Found Prototype Special Weapon 19334 | -4/Warlord | Found Prototype Special Weapon 19337 | -4/Warlord | Found Prototype Special Weapon 19340 | -4/Warlord | Found Prototype Special Weapon 19343 | -4/Warlord | Found Prototype Special Weapon 19829 | -4/Warlord | Met Warlord 19843 | -4/Warlord | Opened Warlord's prototype stash 19850 | -4/Warlord | Found Prototype Reactor 19850 | -4/Warlord | Identified Vortex Chain Reactor 19854 | -4/Warlord | Warlord's base attacked by MAIN.C 19857 | -4/Warlord | Found Prototype Device 19857 | -4/Warlord | Identified Exp. Cloaking Device 19872 | -4/Warlord | Found Prototype Device 19872 | -4/Warlord | Identified Exp. Focal Shield 20022 | -4/Warlord | Opened side exit 20061 | -4/Warlord | Crushed by falling debris 20077 | -4/Warlord | Identified exit to Proximity Caves 20079 | -4/Warlord | Entered Proximity Caves 20079 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x4) 20092 | -3/Proximity Caves | Lost 3 parts (2u1w) 20203 | -3/Proximity Caves | Found Alien Artifact 20203 | -3/Proximity Caves | Identified Core Expander 20203 | -3/Proximity Caves | Installed Core Expander, added new Power slot 20491 | -3/Proximity Caves | Build established: Generator-Mutant 20563 | -3/Proximity Caves | Discovered new exit (range 15) 20621 | -3/Proximity Caves | Identified exit to Research 20677 | -3/Proximity Caves | Entered Research 20677 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20678 | -3/Research | Identified exit to Quarantine 20679 | -3/Research | Identified exit to Research 20680 | -3/Research | Identified exit to Armory 20704 | -3/Research | Found Prototype Slashing Weapon 20704 | -3/Research | Identified Vibroblade 21360 | -3/Research | Lost 3 parts (1n2u) 22009 | -3/Research | Spotted B-90 Cyclops 22014 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 22082 | -3/Research | Destroyed B-90 Cyclops 22119 | -3/Research | Entered Quarantine 22744 | -3/Quarantine | Found Alien Impact Weapon 22744 | -3/Quarantine | Identified Core Stripper 22793 | -3/Quarantine | Garrison activated, responded to threat 22838 | -3/Quarantine | Discovered exit to Research (range 10) 22865 | -3/Quarantine | Scanned by Researcher 22885 | -3/Quarantine | Incoming assault squad redirected 22950 | -3/Quarantine | Found Alien Artifact 23151 | -3/Quarantine | Found Alien Artifact 23217 | -3/Quarantine | Build established: Scavenger-Skirmisher 23369 | -3/Quarantine | First assault squad dispatched 23384 | -3/Quarantine | Found Alien Slashing Weapon 23529 | -3/Quarantine | Entered Research 23529 | -2/Research | Warlord forces began assault on 0b10 23529 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23530 | -2/Research | Identified Sigix Broadsword 23639 | -2/Research | Research machine network offline 23707 | -2/Research | Discovered new exit (range 15) 23790 | -2/Research | Identified exit to Access 23834 | -2/Research | Build established: Generator-Assassin 23880 | -2/Research | Borebot progress halted 23937 | -2/Research | Met up with Warlord 24026 | -2/Research | Borebot progress halted 24114 | -2/Research | Spotted Striker 24129 | -2/Research | Destroyed Striker 24256 | -2/Research | Spotted Striker 24258 | -2/Research | Spotted Executioner 24269 | -2/Research | Destroyed Striker 24280 | -2/Research | Destroyed Executioner 24333 | -2/Research | Discovered exit to Access (range 5) 24382 | -2/Research | Spotted Striker 24385 | -2/Research | Spotted Executioner 24386 | -2/Research | Spotted Executioner 24387 | -2/Research | Destroyed Striker 24389 | -2/Research | Destroyed Striker 24400 | -2/Research | Destroyed Executioner 24421 | -2/Research | Destroyed 11 combat bots 24424 | -2/Research | Build established: Generator-Mutant 24581 | -2/Research | Discovered new exit (range 6) 24587 | -2/Research | Identified exit to Testing 24621 | -2/Research | Borebot progress halted 24622 | -2/Research | Entered Testing 24753 | -2/Testing | Found Prototype Device 24753 | -2/Testing | Identified Exp. Hardlight Generator 24957 | -2/Testing | Found Prototype Ballistic Cannon 24957 | -2/Testing | Identified Omega Cannon 25044 | -2/Testing | Found Exp. Hacking Suite 25072 | -2/Testing | Spotted Striker 25076 | -2/Testing | Spotted Striker 25487 | -2/Testing | Identified Terrabomb (x2) 25674 | -2/Testing | Build established: Generator-Assassin 26034 | -2/Testing | System corruption reached 10% 26222 | -2/Testing | Spotted Fortress 26273 | -2/Testing | Destroyed Fortress 26280 | -2/Testing | Found Prototype Protection 26280 | -2/Testing | Identified Centrium Heavy Armor Plating 26291 | -2/Testing | Found Prototype Device 26291 | -2/Testing | Identified Exp. Force Field 26333 | -2/Testing | Found Prototype Device 26333 | -2/Testing | Identified Thermal Barrier 26343 | -2/Testing | Found Exp. EM Disruption Field 26786 | -2/Testing | Discovered exit to Access (range 10) 26800 | -2/Testing | Entered Access 26800 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27433 | -1/Access | Garrison activated, responded to threat 28309 | -1/Access | Discovered new exit (range 8) 28319 | -1/Access | Identified exit to Command 28321 | -1/Access | Entered Command 28389 | -1/Command | Incoming investigation squad redirected 28453 | -1/Command | Found Prototype Launcher 28453 | -1/Command | Identified Enh. Gamma Bomb Array 28472 | -1/Command | Incoming investigation squad redirected 28570 | -1/Command | Destroyed 7 combat bots 28624 | -1/Command | Identified exit to Surface 28917 | -1/Command | Build established: Hacker-Mutant 29071 | -1/Command | First assault squad dispatched 29235 | -1/Command | Destroyed 8 combat bots 29370 | -1/Command | System corruption reached 10% 29388 | -1/Command | Incoming assault squad redirected 29394 | -1/Command | Repaired Centrium Heavy Armor Plating 29646 | -1/Command | Incoming assault squad redirected 29887 | -1/Command | Incoming assault squad redirected 29888 | -1/Command | Incoming assault squad redirected 30022 | -1/Command | Spotted B-99 Colossus 30025 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 30107 | -1/Command | Disengaged cave seal 30107 | -1/Command | Derelicts emerged from the dark tunnel 30107 | -1/Command | Welcomed Warlord to Command 30128 | -1/Command | Incoming assault squad redirected 30136 | -1/Command | Disengaged cave seal 30136 | -1/Command | Derelicts emerged from the dark tunnel 30199 | -1/Command | High security lockdown imminent 30279 | -1/Command | High security lockdown engaged 30483 | -1/Command | Destroyed 12 combat bots 30485 | -1/Command | Warlord commented on Warlord statues 30496 | -1/Command | Spotted Combat Programmer 30496 | -1/Command | Spotted Combat Programmer 30498 | -1/Command | Spotted M Guard 30499 | -1/Command | Spotted M Guard 30506 | -1/Command | Combat Programmer assimilated allied 27-E1M(i) 30524 | -1/Command | Destroyed Combat Programmer 30529 | -1/Command | System corruption reached 30% 30551 | -1/Command | All MAIN.C guards destroyed 30572 | -1/Command | Lost 3 parts (1u2w) 30576 | -1/Command | Found Prototype Device 30578 | -1/Command | Found Prototype Reactor 30579 | -1/Command | Identified AEGIS Remote Shield 30632 | -1/Command | Warlord destroyed during the assault 30643 | -1/Command | Spotted Striker 30648 | -1/Command | Destroyed Striker 30653 | -1/Command | Spotted Executioner 30654 | -1/Command | Spotted Executioner 30655 | -1/Command | Destroyed Executioner 30656 | -1/Command | Spotted Executioner 30657 | -1/Command | Spotted Executioner 30660 | -1/Command | Destroyed Executioner 30660 | -1/Command | Destroyed Executioner 30662 | -1/Command | Destroyed Executioner 30697 | -1/Command | Destroyed 12 combat bots 30721 | -1/Command | Met MAIN.C 30731 | -1/Command | 0b10 Conduit disabled 30779 | -1/Command | Identified Zero-point Reactor 30791 | -1/Command | Destroyed MAIN.C Shell 30794 | -1/Command | MAIN.C activated Command garrisons 30794 | -1/Command | Surrendered to MAIN.C 30794 | -1/Command | Loaded intel: 58 machine locations 30794 | -1/Command | Loaded intel: 91 trap records 30794 | -1/Command | Discovered exit to Surface (range 56) 30794 | -1/Command | Discovered exit to Surface (range 90) 30811 | -1/Command | Build established: Generator-Tank 30822 | -1/Command | Lost 4 parts (2p1u1w) 31022 | -1/Command | Found Zero-point Reactor 31028 | -1/Command | Found Vortex Chain Reactor 31030 | -1/Command | MAIN.C activated Command garrisons 31037 | -1/Command | Found Prototype Protection 31037 | -1/Command | Identified Hvy. Regenerative Plating 31071 | -1/Command | Unknown forces attacked Command 31078 | -1/Command | Spotted EQ-001 31080 | -1/Command | Spotted EQ-002 31085 | -1/Command | Spotted EQ-000 31107 | -1/Command | Destroyed EQ-001 31141 | -1/Command | Destroyed EQ-000 31154 | -1/Command | Lost 3 parts (2n1u) 31167 | -1/Command | Identified Transdimensional Reconstructor 31167 | -1/Command | Warped through subspace 31168 | -1/Command | Core integrity fell below 50% 31228 | -1/Command | Spotted EQ-034 31248 | -1/Command | Spotted EQ-023 31261 | -1/Command | Destroyed EQ-034 31273 | -1/Command | Spotted EQ-039 31273 | -1/Command | Spotted EQ-040 31273 | -1/Command | Spotted EQ-038 31274 | -1/Command | Spotted EQ-019 31284 | -1/Command | Destroyed EQ-039 31291 | -1/Command | Destroyed EQ-040 31296 | -1/Command | Spotted EQ-028 31299 | -1/Command | Spotted EQ-049 31300 | -1/Command | Spotted EQ-024 31305 | -1/Command | Destroyed EQ-019 31322 | -1/Command | Destroyed EQ-024 31332 | -1/Command | Destroyed EQ-028 31349 | -1/Command | Destroyed EQ-049 31358 | -1/Command | Lost 3 parts (1p1n1u) 31375 | -1/Command | Spotted EQ-060 31375 | -1/Command | Spotted EQ-070 31393 | -1/Command | Destroyed EQ-070 31396 | -1/Command | Destroyed EQ-060 31397 | -1/Command | Spotted EQ-027 31433 | -1/Command | Destroyed EQ-027 31437 | -1/Command | Spotted EQ-035 31441 | -1/Command | Spotted EQ-022 31445 | -1/Command | Spotted EQ-055 31448 | -1/Command | Spotted EQ-026 31450 | -1/Command | Spotted EQ-012 31457 | -1/Command | Spotted EQ-045 31459 | -1/Command | Spotted EQ-017 31463 | -1/Command | Core integrity fell below 20% 31464 | -1/Command | Spotted EQ-047 31470 | -1/Command | Used Terrabomb 31471 | -1/Command | Destroyed by EQ-071 with Railgun Last Messages --------------- 31460_ Penetrated by Slug. 31461_ Chain reaction triggered in Corrupted Prototype Reactor. 31461_ Lgt. Quantum Reactor destroyed. 31463_ System corrupted: Enh. Nova Cannon failed to cycle. 31463_ System corrupted: Omega Cannon jammed. 31463_ MAIN.C suffers critical hit (Blast). 31463_ MAIN.C knocked back. 31463_ Exp. Biometal Leg destroyed. 31463_ Penetrated by Slug. 31463_ Enh. Nova Cannon destroyed. 31465_ EQ-035 destroyed. 31466_ Omega Cannon destroyed. 31467_ System corrupted: Heat flow error (+270). 31467_ Exp. Heat Sink destroyed. 31467_ Penetrated by Slug. 31467_ EQ-022 knocked back. 31468_ Zero-point Reactor destroyed. 31469_ Graviton Cannon destroyed. 31470_ Terrabomb activated. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | %= ""%"##### ##????????????????????????#?#?#???? | | ! %"######## ##????????????????????????#?#?#???? | | % ??# [] =#????????????????????????#?#?#???? | | " ##?# [[ ! =#????????????????????????#?#?#???? | | ###??#! =#????????????????????????#?#?#???? | | ???#!!!* ==#????????????????????????#?#?#???? | | %#???#########????????????????????????#?#?#???? | | ???????????????????????????????????#?#?#???? | | % # ???????????????????????????????????#?#?#???? | | % #???????????????????????????????????#?#?#???? | | ???????????????? ?????????????#?#?#???? | | ?????????????? ???????????#?#?#???? | | ??????????? ????????#?#?#???? | | # ###??######;;;;;;;;;;;;;;;;;;;##????#?#?#???? | | ###????#????? ;????#?#?#???? | | #??????#?###;;;;;;;;;;;;;;;;;;;; ;????#?#?#???? | | #??????#?#""""" =%;;;;############ | | #??????#?#"" !=!; ; ???????????? | | #??????#?#"""" % =% ;;;;;########### | | #??????#?;""" ! Q %[ % | | #??????#?# %= Q=== | | #??????# ; " ! !Q%%!* | | #??????# ; % % =QQ[;;;;;;########## | | "??????; ; % =%! ; ; ????????? | | #??????; ; % % % ! ;;;;;;########## | | #??????; ; @ ""; ;????#?#?#???? | | #??????; ; % ""; ;????#?#?#???? | | #??????; ; %% ""; #????#?#?#???? | | #??????# ; % % """; #????#?#?#???? | | ##?????# ;%% " ;?#????#?#?#???? | | ####"###=% %% " ;?#????#?#?#???? | | "" %Q % " ; #????#?#?#???? | | T" [!% " " ; #????#?#?#???? | | %% % " ; #????#?#?#???? | | #########% " ;?#????#?#?#???? | | #####?????#?#% " """;?#????#?#?#???? | | ??????????#?" " ; #????#?#?#???? | | ??????????######;;;;;;;;;;;;;;#;###?#????#?#?#???? | | ??????????#??????? ??????#????#?#?#???? | | ??????????###########;;;;;;;;;#######????#?#?#???? | | ??????????????????????? ?????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 65 Energy Generation 111 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 EM Shielding 2 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 33 Weapon Shielding 90 Point Defense Rating 80 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tiamat Missile Launcher | -3/Quarantine | Archive Exp. Terrain Scanner | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Cld. Phase Cannon | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Centrium Light Armor Plating | -3/Quarantine | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Stripper Sigix Broadsword Transdimensional Reconstructor Terrabomb Achievements -------------- 50k Club Corridor Of Doom No Explosion For You Sunderer Challenges ------------ None Game ------ Seed XenonMagneticBuckler Manual? 0 Play Time 06:22:55 Cumulative 151.3 hours Start 2022.08.10 @ 14:52:08 End 2022.08.11 @ 18:17:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6c11a99-4340-46a8-a03c-1e8a61529193