Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.06 @ 16:13:29 Player: Auto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4304) 4304 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 9470 Bonus ------- High Alert Combat Kills 604 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -378 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 284/290 System Corruption 3% Temperature Cool (3) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Relay Coupler [Grunt] (25) > --- WEAPON (4) ------- High-powered Shotgun Spear > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating Improved Shield Generator Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Latent Energy Streamer Plasma Cutter [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 145 | 7 17 4 2 1 20 31 30 2 31 Power 15 | 2 2 . . 1 2 2 3 1 2 Engine 10 | 2 2 . . 1 2 . 1 1 1 Core 5 | . . . . . . 2 2 . 1 Reactor . | . . . . . . . . . . Propulsion 40 | 2 4 3 . . 5 11 5 1 9 Treads . | . . . . . . . . . . Leg 35 | 2 4 3 . . 5 11 5 1 4 Wheel 3 | . . . . . . . . . 3 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 32 | 1 4 . . . 5 4 11 . 7 Device 16 | . 2 . . . 5 . 6 . 3 Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . 1 . . . . . . . 1 Hackware 4 | . . . . . . 1 2 . 1 Protection 7 | . . . . . . 3 2 . 2 Artifact . | . . . . . . . . . . Weapon 58 | 2 7 1 2 . 8 14 11 . 13 Energy Gun 13 | . 2 . . . 1 4 . . 6 Energy Cannon 9 | . 1 . 1 . 2 1 4 . . Ballistic Gun 20 | 2 2 1 1 . 3 6 1 . 4 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 6 | . 2 . . . 1 . 2 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 4 | . . . . . 1 2 1 . . Unidentified Prototypes 4 | . . . 1 . 2 . 1 . . Parts Lost 40 | . 1 . . . 4 8 8 7 12 Power 5 | . . . . . 1 2 1 . 1 Propulsion 9 | . . . . . . 2 2 3 2 Utility 7 | . . . . . 1 . 1 2 3 Weapon 19 | . 1 . . . 2 4 4 2 6 Highest Loss Streak 7 | . 1 . . . 4 3 4 7 6 Average Slot Usage (%) 96 | . 98 100 100 100 97 99 97 64 78 Engine 7 | . 13 14 14 14 8 3 . . 1 Core 2 | . . . . . . 4 6 4 5 Leg 29 | . 27 28 28 28 35 35 29 17 15 Device 3 | . 3 . . . 8 . 4 3 6 Storage 9 | . 14 14 14 14 9 9 7 5 . Processor 7 | . 9 14 14 14 9 5 . . 5 Hackware 2 | . . . . . . 3 9 11 1 Protection 3 | . . . . . . 8 7 . 11 Energy Gun 3 | . 3 . . . 3 5 . . 12 Energy Cannon 6 | . 3 14 15 14 6 . 12 10 . Ballistic Gun 13 | . 20 14 12 14 11 17 2 . 10 Special Weapon 1 | . . . . . 4 . 2 4 . Naked Turns 129 | . . . . . . . . 38 91 Heaviest Build 48 | 12 18 18 26 17 35 31 48 41 34 Greatest Support 60 | 20 20 20 20 20 52 55 48 48 60 Greatest Overweight (x) 2 | . . . 1 . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 10 8 4 Average Capacity 7 | 5 7 8 8 8 8 8 8 6 4 Most Carried 8 | 6 8 8 8 8 8 8 8 8 4 Average Carried 6 | 4 6 7 7 7 6 7 7 5 2 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 4 Final Carried 8 | 6 8 8 8 8 7 8 8 . 1 Class Distribution -------------------- 51% | Scavenger-Mutant 19% | Scavenger-Skirmisher 12% | Scavenger-Tank 10% | Mutant 5% | Bothacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 2811 | 200 385 132 20 10 297 777 494 . 496 Remotely . | . . . . . . . . . . Salvage Created 4106 | . 564 281 . . 1166 1024 536 . 535 Parts 215 | . 35 23 . . 41 55 39 . 22 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 80 | . 6 11 . . 15 24 11 . 13 Melee 7 | . . . . . . 1 5 . 1 Guns 48 | . 6 3 . . 5 22 . . 12 Cannons 16 | . . 8 . . 2 . 6 . . AOE 8 | . . . . . 7 1 . . . Classes Destroyed 15 | . 5 1 . . 6 . 3 . . Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 6 | . 3 1 . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 5 | . 2 . . . 1 . 2 . . Swarmer 23 | . . 9 . . . 9 3 . 2 Grunt 28 | . 6 2 . . 6 8 4 . 2 Brawler 5 | . . . . . 2 1 1 . 1 Duelist 5 | . . . . . 2 2 1 . . Sentry 13 | . . . . . 4 5 . . 4 Hunter 5 | . . . . . 1 1 . . 3 Programmer 3 | . . . . . . . 2 . 1 Best Kill Streak 10 | . 4 6 . . 10 4 5 . 4 Combat Bots Only 7 | . 2 6 . . 7 4 4 . 4 Max Kills in Single Turn 4 | . 1 1 . . 4 2 2 . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . . . 3 1 . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Damage Taken 5949 | . 344 239 . . 447 1708 1140 231 1840 Core 1003 | . 22 91 . . 57 132 107 151 443 Absorbed by Shields 173 | . . . . . 60 . 113 . . Core Remaining (%) 73 | 100 . . . 54 . 65 . . . Volleys Fired 251 | . 52 24 . . 44 69 28 . 34 Largest 4 | . 2 2 . . 3 3 3 . 4 Hottest 214 | . 160 80 . . 103 111 188 . 214 Shots Fired 573 | . 99 48 . . 92 187 64 . 83 Gun 451 | . 94 24 . . 55 186 9 . 83 Cannon 100 | . 1 24 . . 21 1 53 . . Launcher . | . . . . . . . . . . Special 22 | . 4 . . . 16 . 2 . . Kinetic 363 | . 84 24 . . 42 143 28 . 42 Thermal 204 | . 15 24 . . 47 43 34 . 41 Explosive . | . . . . . . . . . . Electromagnetic 4 | . . . . . 3 1 . . . Robot Hit Streak 28 | . 19 15 . . 28 24 22 . 25 Robot Miss Streak 4 | . 1 2 . . 2 4 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . . . . 5 . . 2 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 Shots Hit Robots 455 | . 79 32 . . 64 147 56 . 77 Core Hits 180 | . 25 14 . . 31 49 22 . 39 Critical Hits 4 | . . 1 . . 1 . 1 . 1 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Melee Attacks 34 | . . . . . . 18 10 . 6 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . 6 10 . . Piercing 6 | . . . . . . . . . 6 Sneak Attacks 4 | . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8673 | . 841 464 . . 2444 2028 1433 . 1463 Guns 4709 | . 824 110 . . 653 1746 60 . 1316 Cannons 1708 | . 17 354 . . 269 . 1068 . . Explosions 1641 | . . . . . 1471 170 . . . Melee 562 | . . . . . . 112 305 . 145 Ramming 9 | . . . . . 7 . . . 2 Kinetic 3860 | . 735 110 . . 482 1271 471 . 791 Thermal 2577 | . 106 354 . . 460 475 657 . 525 Explosive . | . . . . . . . . . . Electromagnetic 1665 | . . . . . 1495 170 . . . Impact . | . . . . . . . . . . Slashing 417 | . . . . . . 112 305 . . Piercing 145 | . . . . . . . . . 145 Highest Corruption 17 | . . . . . 10 17 4 4 4 Average Corruption 8 | . . . . . 5 14 4 4 3 Corruption Purged 1 | . . . . . . . . . 1 Effects 194 | . . . . . 9 140 19 2 24 Message Errors 39 | . . . . . 3 27 3 1 5 Matter Fused 32 | . . . . . . 21 5 1 5 Heat Flow Errors 17 | . . . . . . 10 3 . 4 Energy Discharges 15 | . . . . . 1 8 4 . 2 Parts Rejected 4 | . . . . . 1 2 1 . . Data Loss (minor) 19 | . . . . . . 11 3 . 5 Data Loss (major) 7 | . . . . . . 7 . . . Misfires 3 | . . . . . . 3 . . . Alerts 1 | . . . . . . 1 . . . Misdirections 17 | . . . . . . 17 . . . Targeting Errors 33 | . . . . . 3 27 . . 3 Weapon Failures 7 | . . . . . 1 6 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . . 27 . 20 . . Projectiles 16 | . . . . . 1 . 15 . . Explosions 26 | . . . . . 26 . . . . Melee 5 | . . . . . . . 5 . . Knockbacks 3 | . . . . . . . 3 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . 156 . . 1 Shots 2 | . . . . . . 2 . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . 1 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . 60 185 . . 74 264 333 . 314 Average Temperature 74 | . 19 83 . . 14 82 90 . 96 Received Heat Transfer 1558 | . 276 60 . . 117 621 226 . 258 Effects 9 | . . . . . . 4 2 . 3 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 4 | . . . . . . 3 . . 1 Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 9 | . . . . . 9 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . 2 2 . . 4 Heat Transferred 5311 | . 237 740 . . 1110 1147 888 . 1189 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 800 | . . . . . 600 200 . . . LE Corruption 12 | . . . . . 9 3 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 1514 | . 135 190 . . 594 1514 723 80 253 Initial 688 | . . 12 . . . 338 688 65 24 Average 349 | . 29 35 . . 92 1078 535 54 100 Maximum Alert Level 4 | . . . . . 2 4 3 . 1 Low Security (%) 59 | 100 100 100 . 100 85 . . 100 85 Level 1 6 | . . . . . 5 . 23 . 14 Level 2 16 | . . . . . 9 15 74 . . Level 3 6 | . . . . . . 30 2 . . Level 4 11 | . . . . . . 53 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 5 . 3 . 5 Investigation 8 | . 2 . . . 2 . . . 4 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 1 | . . . . . . . 1 . . Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 5 | . . . . . 3 . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 17 11 . . 25 35 19 6 23 Peak Tracking Total 6 | . 3 6 . . 5 4 6 6 6 Tactical Retreats 13 | . 2 . . . 3 6 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 10 | . 2 . . . . 5 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 11 | . . . . . 3 6 2 . . Max in Single Turn 2 | . . . . . 2 2 1 . . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 4 | . . . . . . 4 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 27 | . 9 1 . . 6 . 5 . 6 Terminals 14 | . 7 . . . 3 . 3 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 . 1 . 1 Recycling Units 5 | . 1 . . . 1 . 1 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 80 | . 30 1 . . 23 . 12 . 14 Successful 56 | . 27 1 . . 18 . 4 . 6 Failed 24 | . 3 . . . 5 . 8 . 8 Catastrophic 4 | . 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 51 | . 17 . 2 . 17 . 8 . 7 Terminals 41 | . 18 . . . 13 . 8 . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 14 | . 8 . . . 2 . 2 . 2 Recycling Units 17 | . 4 . . . 5 . 2 . 6 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 2 Terminal Hacks 13 | . 7 1 . . 5 . . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Repair Station Index 2 | . 1 . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 7 . . . 2 . . . 1 Scan Component 5 | . 4 . . . 1 . . . . Repair 4 | . 3 . . . 1 . . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . . . 1 . 1 . 1 Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Components 3 | . 1 . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 27 | . 11 . . . 9 . 3 . 4 Terminals 18 | . 9 . . . 6 . 2 . 1 Track 5 | . 3 . . . 2 . . . . Botnet 11 | . 6 . . . 3 . 1 . 1 Operators 2 | . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . 1 . 2 Reject 5 | . 1 . . . 1 . 1 . 2 Recyclers 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Reprogram 1 | . . . . . 1 . . . . Eject 1 | . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 24 | . 8 . . . 6 . 4 . 6 Full Trace Events 5 | . . . . . 2 . . . 3 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 3 . . . 1 . . . . Time 110 | . 78 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 22 | . 9 . . . . . 10 . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 4 | . . . . . . 3 1 . . Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . 3 1 . . Robot Hacks Applied 7 | . . . . . . 6 1 . . parse_system 1 | . . . . . . . 1 . . amplify_resonance 1 | . . . . . . 1 . . . go_dormant 3 | . . . . . . 3 . . . overwrite_iff 2 | . . . . . . 2 . . . Relay Couplers Released 19 | . . . . . . 14 2 . 3 Ejected 3 | . . . . . . . . . 3 Machine Destruction 16 | . . . . . . 14 2 . . Attached 3 | . . . . . . 1 1 . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 7 | . . . . 3 2 2 . . . Largest Group 3 | . . . . 3 3 2 . . . Highest-Rated Group 40 | . . . . 40 40 32 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . Total Damage 30 | . . . . . . 30 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 11168 | 119 1806 1210 989 724 1141 2176 1641 151 1211 Spaces Moved 6972 | 61 961 844 762 577 454 1408 919 161 825 Core 254 | 14 . . . . . . . 81 159 Treads . | . . . . . . . . . . Legs 6576 | 47 961 844 762 577 454 1408 919 80 524 Wheels 139 | . . . . . . . . . 139 Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 117 | 103 120 120 122 120 121 120 120 89 103 Slowest Speed 180 | 120 120 120 150 120 122 122 120 180 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 5 89 98 93 94 26 99 13 82 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 3 | . 3 . . . . . . . . Terrain Destroyed 140 | . 4 . . . 57 78 1 . . Melee . | . . . . . . . . . . Projectile 5 | . 4 . . . . . 1 . . AOE 135 | . . . . . 57 78 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Total 9401 | 116 1518 997 819 609 951 1731 1386 168 1106 Wait 1766 | 37 462 114 54 24 412 137 357 4 165 Move 6963 | 60 960 843 761 576 453 1406 919 160 825 Hop . | . . . . . . . . . . Pick Up 142 | 12 17 6 1 3 14 32 27 . 30 Fast Attach . | . . . . . . . . . . Attach 71 | 6 5 . . . 12 10 12 2 24 Detach 3 | . . . . . 2 . . . 1 Swap 74 | 1 12 4 2 1 8 21 18 . 7 Drop 75 | . 10 6 1 3 5 20 15 2 13 Fire 251 | . 52 24 . . 44 69 28 . 34 Melee 34 | . . . . . . 18 10 . 6 Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . Rewire 7 | . . . . 2 . 5 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Build established: Scavenger-Mutant 1145 | -10/Materials | Discovered new exit (range 6) 1152 | -10/Materials | Identified exit to Materials 1435 | -10/Materials | Repaired Ion Engine 1463 | -10/Materials | Repaired Sml. Laser 1491 | -10/Materials | Repaired Aluminum Leg 1502 | -10/Materials | Discovered exit to Materials (range 7) 1717 | -10/Materials | Discovered new exit (range 16) 1734 | -10/Materials | Identified exit to Mines 1926 | -10/Materials | Entered Mines 1942 | -10/Mines | Discovered exit to Materials (range 5) 2327 | -10/Mines | Found the Drone Emporium 2345 | -10/Mines | Found Prototype Device 2365 | -10/Mines | Discovered exit to Materials (range 5) 2590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2591 | -10/Mines | Discovered new exit (range 5) 2595 | -10/Mines | Identified exit to Exiles 2777 | -10/Mines | Learned Materials security intel 2995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2998 | -10/Mines | Found Prototype Device 3136 | -10/Mines | Entered Exiles 3165 | -10/Exiles | Met 8R-AWN 3186 | -10/Exiles | Met EX-HEX 3232 | -10/Exiles | Met EX-DEC 3334 | -10/Exiles | Visited The Gauntlet 3570 | -10/Exiles | Met EX-BIN 3586 | -10/Exiles | Aligned with FarCom system 3588 | -10/Exiles | Given EX-Vault access code 3721 | -10/Exiles | Opened EX-Vault 3729 | -10/Exiles | Found Prototype Energy Cannon 3730 | -10/Exiles | Identified Latent Energy Streamer 3764 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3866 | -10/Exiles | Discovered new exit (range 14) 3879 | -10/Exiles | Identified exit to Mines 4013 | -10/Exiles | Discovered exit to Mines (range 14) 4125 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4125 | -10/Exiles | Entered Mines 4167 | -9/Mines | Met a Derelict bent on vengeance 4338 | -9/Mines | Discovered new exit (range 7) 4344 | -9/Mines | Identified exit to Materials 4426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4637 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4714 | -9/Mines | Discovered exit to Materials (range 10) 4732 | -9/Mines | Learned Materials terminal intel 4778 | -9/Mines | Found a hidden stash of uninstalled traps 4849 | -9/Mines | Entered Materials 4849 | -8/Materials | Accompanied by 3 allies 4849 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4850 | -8/Materials | Identified Thief Drone Bay 4851 | -8/Materials | Loaded intel: 12 terminal locations 4852 | -8/Materials | Identified Exp. Sensor Array 4920 | -8/Materials | Identified exit to Factory 5255 | -8/Materials | Build established: Scavenger-Skirmisher 5353 | -8/Materials | Repaired Shield Generator 5544 | -8/Materials | Lost 4 parts (1p1u2w) 5776 | -8/Materials | Garrison activated, responded to threat 5871 | -8/Materials | Destroyed 7 combat bots 5884 | -8/Materials | System corruption reached 10% 5978 | -8/Materials | Identified exit to Garrison 5990 | -8/Materials | Entered Garrison 5990 | -8/Garrison | Accompanied by 2 allies 6088 | -8/Garrison | Phase Generator disabled 6176 | -8/Garrison | Triggered checkpoint 6533 | -8/Garrison | Discovered exit to Factory (range 10) 6712 | -8/Garrison | Triggered checkpoint 6747 | -8/Garrison | Discovered exit to Factory (range 10) 6822 | -8/Garrison | Triggered checkpoint 6903 | -8/Garrison | Discovered exit to Factory (range 9) 6944 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Triggered checkpoint 7210 | -8/Garrison | Installed Relay Interface Framework 7294 | -8/Garrison | Garrison Relay disabled 7376 | -8/Garrison | Triggered checkpoint 7483 | -8/Garrison | Garrison Relay disabled 7603 | -8/Garrison | Build established: Scavenger-Mutant 7615 | -8/Garrison | Garrison Relay disabled 7973 | -8/Garrison | Triggered checkpoint 8039 | -8/Garrison | Lost 3 parts (1n2w) 8044 | -8/Garrison | Garrison Relay disabled 8166 | -8/Garrison | Entered Factory 8166 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8531 | -7/Factory | Lost 4 parts (1p3w) 8935 | -7/Factory | Lost 3 parts (2n1u) 9206 | -7/Factory | Build established: Scavenger-Tank 9570 | -7/Factory | Build established: Bothacker-Skirmisher 9615 | -7/Factory | Discovered new exit (range 8) 9807 | -7/Factory | Sucked down chute 9807 | -7/Factory | Entered Waste 9817 | -7/Waste | Spotted C-40 Crusher 9865 | -7/Waste | Spotted C-40 Crusher 9876 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9890 | -7/Waste | Spotted C-40 Crusher 9904 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9909 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9911 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9915 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9915 | -7/Waste | Spotted C-40 Crusher 9915 | -7/Waste | Spotted C-40 Crusher 9923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9944 | -7/Waste | Spotted C-40 Crusher 9953 | -7/Waste | Discovered new exit (range 11) 9954 | -7/Waste | Lost 7 parts (3n2u2w) 9958 | -7/Waste | Entered Factory 10023 | -7/Factory | Core integrity fell below 50% 10166 | -7/Factory | Lost 3 parts (1n2w) 10533 | -7/Factory | Build established: Scavenger-Tank 11114 | -7/Factory | Core integrity fell below 20% 11169 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11130_ Slug penetrates Wall. 11131_ Penetrated by Slug. 11134_ Slug penetrates Wall. 11135_ H-55 Commando destroyed. 11136_ Penetrated by Slug. 11136_ Imp. Light Armor Plating destroyed. 11141_ System corrupted: Component data lost. 11142_ Penetrated by Slug. 11148_ Slug penetrates Wall. 11151_ Penetrated by Slug. 11153_ Carbon-fiber Leg melted. 11153_ Targeting Computer melted. 11153_ H-55 Commando destroyed. 11158_ Acquired 40 matter. 11160_ Electrolaser destroyed. 11160_ Acquired 47 matter. 11162_ KS&%PTKKB&S > LIIHRDYY78M 11163_ Acquired Carbon-fiber Leg. 11167_ Imp. Propulsion Shielding destroyed. 11167_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #######?# ""!"" #???## ??????? | | #?# !!! ! #?? ??????? | | #?#! !!! #? ???????? | | #?# !!! / ! # ?????????? | | #?#/ # #??????????? | | "" #?###########+### #??????????? | | "" #??????????# #??????????? | | """ ############ +??????????? | | """ / [! #??????????? | | """ ###### ##### #??????????? | | #????#!#???# #??????????? | | #????# #???# #??????????? | | #????# #???# #??????????? | | ##+####??###+#####w #??????????? | | ? #??# [## #??????????? | | #???# #??#! ## #??????????? | | #???# ##?# = ] ## +??????????? | | #???# ??+ ## #??????????? | | #???# ####^ ! ## #??????????? | | ##### # # [## #??????????? | | # +#### #??????????? | | #+ # #??# #??????????? | | # # #??# +??????????? | | # #??# #??????????? | | # ##??## ####s######??????? | | !# # #???# # ss@%* #??????? | | # # ##???# # *% #??????? | | # #????# # ! #??????? | | # ###### # "" #??????? | | ### # ! ]! + s """"" #??????? | | #?##### ]! ### """"" #??????? | | #?????#! ]! ]#?# #??????? | | #####?????#########?# ! = #??????? | | ????????????????????###########??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Relay Coupler Types 35 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed BombardmentCoreFirepult Manual? 0 Play Time 01:47:08 Cumulative 9.6 hours Start 2020.11.06 @ 14:17:36 End 2020.11.06 @ 16:13:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d86c130-ceec-405a-a265-a0b7a3536296