Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 16:33:07 Player: HOPESALAD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2289) 2289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 6755 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 39/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Cooling System Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Particle Charger Transmission Jammer Improved Light Armor Plating Improved Shield Generator Ion Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag Array Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 2 . 1 . . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 84 | 6 2 14 16 12 3 7 7 17 Power 17 | 1 1 1 7 2 . 1 1 3 Engine 7 | 1 1 1 3 . . . . 1 Core 10 | . . . 4 2 . 1 1 2 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 4 . 3 1 . 3 4 Treads 2 | 2 . . . . . . . . Leg 14 | . . 4 . 3 1 . 3 3 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 36 | 1 1 4 8 7 2 4 2 7 Device 16 | . 1 4 2 3 1 3 . 2 Storage 5 | 1 . . 1 1 . . . 2 Processor 4 | . . . 1 1 . . 1 1 Hackware 1 | . . . . 1 . . . . Protection 10 | . . . 4 1 1 1 1 2 Artifact . | . . . . . . . . . Weapon 14 | 2 . 5 1 . . 2 1 3 Energy Gun 3 | 1 . . . . . 1 1 . Energy Cannon 4 | . . 2 1 . . . . 1 Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon 3 | . . 1 . . . 1 . 1 Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 41 | . 1 4 2 1 7 . 11 15 Power 7 | . 1 1 . . 1 . 1 3 Propulsion 10 | . . 2 . 1 2 . 1 4 Utility 16 | . . 1 2 . 2 . 6 5 Weapon 8 | . . . . . 2 . 3 3 Highest Loss Streak 5 | . 1 2 1 1 4 . 4 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 78 | . 95 89 95 99 47 58 51 33 Engine 4 | . 14 11 6 . . . . 1 Core 6 | . . . 11 15 8 7 2 2 Treads 3 | . 28 6 . . . . . . Leg 14 | . . 15 18 22 16 7 9 8 Device 11 | . 10 24 10 8 1 18 15 1 Storage 6 | . 14 11 9 7 4 . . 1 Processor 4 | . . . 6 7 7 7 4 5 Protection 4 | . . . 5 11 1 6 3 1 Energy Gun 2 | . 14 1 . . . 3 6 . Energy Cannon 12 | . . 6 27 23 4 . . . Ballistic Gun 1 | . 14 1 . . . . . 2 Ballistic Cannon 1 | . . 3 . . . 5 5 2 Launcher 1 | . . 7 . . . . . . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 65 | 10 13 31 48 57 52 24 28 65 Greatest Support 53 | 40 40 40 40 49 53 15 42 42 Greatest Overweight (x) 5 | . . 1 1 1 . 1 2 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 15 15 5 5 20 Average Capacity 8 | 7 8 8 8 12 10 5 5 8 Most Carried 15 | 5 5 8 10 15 15 3 4 4 Average Carried 5 | 3 4 6 7 10 10 . 1 1 Final Capacity 15 | 8 8 8 10 15 5 5 5 5 Final Carried 14 | 4 5 8 10 14 4 1 3 . Class Distribution -------------------- 56% | Mutant 19% | Tank 12% | Skirmisher 5% | Hacker-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 1234 | 229 73 297 235 115 . . 152 133 Remotely . | . . . . . . . . . Salvage Created 2330 | . 322 381 860 513 . . 144 110 Parts 114 | . 12 19 56 19 . . 5 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled 14 | . . 14 . . . . . . Retrieved Matter 51 | . . 51 . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 56 | . 7 12 21 9 . . 4 3 Guns 9 | . 7 . . . . . . 2 Cannons 42 | . . 8 21 8 . . 4 1 AOE 4 | . . 4 . . . . . . Classes Destroyed 11 | . 1 5 3 1 . . 1 . Worker 2 | . . 1 1 . . . . . Builder 2 | . . . 2 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 6 | . . 3 2 1 . . . . Swarmer 13 | . . 3 10 . . . . . Grunt 23 | . 7 5 4 5 . . . 2 Brawler 1 | . . . 1 . . . . . Sentry 11 | . . 4 5 2 . . . . Specialist 3 | . . . . . . . 3 . Hunter 4 | . . . 1 1 . . 1 1 Programmer 1 | . . . . 1 . . . . Best Kill Streak 7 | . 4 4 7 3 . . 2 2 Combat Bots Only 5 | . 4 2 5 3 . . 2 2 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Hostile Shots Fired 648 | . 70 101 89 43 5 . 115 225 Missed 181 | . 10 21 25 19 1 . 40 65 Damage Taken 5834 | . 568 642 506 219 142 . 1333 2424 Core 1404 | . 121 125 62 26 3 . 208 859 Absorbed by Shields 107 | . . . . . . . 107 . Redirected to Shielding 2 | . . . . 2 . . . . Ignored by Resistances 1715 | . 172 191 162 69 37 . 397 687 Regen/Repaired (Parts) 40 | . . . 40 . . . . . Core Remaining (%) 74 | 100 51 68 88 . . . 66 . Volleys Fired 158 | . 30 32 39 19 . . 20 18 Largest 3 | . 2 2 3 3 . . 2 2 Hottest 180 | . 60 120 180 180 . . 113 90 Shots Fired 326 | . 60 53 108 53 . 1 25 26 Gun 75 | . 60 . . . . . 5 10 Cannon 230 | . . 32 108 53 . 1 20 16 Launcher 21 | . . 21 . . . . . . Special . | . . . . . . . . . Kinetic 88 | . 30 17 . . . 1 20 20 Thermal 217 | . 30 15 108 53 . . 5 6 Explosive 21 | . . 21 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 19 11 11 19 . . 8 19 Robot Miss Streak 3 | . 2 3 3 3 . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 228 | . 50 36 59 41 . . 20 22 Core Hits 134 | . 17 23 34 16 . . 8 36 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 1 . 1 . . 1 . Meltdown 1 | . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . Blast 2 | . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5276 | . 490 1168 1496 1031 . . 445 646 Guns 747 | . 490 . . . . . 37 220 Cannons 3816 | . . 490 1470 1031 . . 408 417 Explosions 662 | . . 662 . . . . . . Melee . | . . . . . . . . . Ramming 51 | . . 16 26 . . . . 9 Kinetic 1321 | . 215 234 . . . . 408 464 Thermal 3242 | . 275 256 1470 1031 . . 37 173 Explosive 662 | . . 662 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 10 10 10 19 Average Corruption 10 | . . . . . 7 10 10 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . 4 7 12 18 Message Errors 9 | . . . . . 1 2 3 3 Matter Fused 9 | . . . . . 1 1 3 4 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 5 | . . . . . 1 . 1 3 Parts Rejected 5 | . . . . . . 1 2 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 71 | . . 31 14 26 . . . . Projectiles 48 | . . 8 14 26 . . . . Explosions 23 | . . 23 . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . 1 . . . 4 5 Impact 1 | . . . 1 . . . . . Kinetic 9 | . . . . . . . 4 5 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 14 | . . 8 5 . . . . 1 Kicked 14 | . . 8 5 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 497 | . 324 102 497 423 . 122 168 89 Average Temperature 140 | . 114 28 167 153 . 70 88 37 Received Heat Transfer 1437 | . 438 141 180 156 . . 135 387 Effects 21 | . . . 17 4 . . . . Shutdowns 9 | . . . 7 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 5 | . . . 4 1 . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 12 | . 1 1 5 5 . . . . Heat Transferred 5191 | . 625 407 2368 1517 . . 74 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Peak Influence 406 | . 160 373 406 259 38 13 72 124 Initial 126 | . . 57 126 94 23 9 7 32 Average 130 | . 68 215 247 116 11 9 37 46 Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 75 | 100 100 44 40 89 100 100 100 100 Level 1 23 | . . 55 52 10 . . . . Level 2 1 | . . . 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 2 . 3 . . 2 5 Investigation 6 | . 1 1 . 2 . . . 2 Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 1 . . . . 2 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 5 | . 1 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 9 17 28 12 6 . 16 20 Peak Tracking Total 7 | . 6 4 6 2 6 . 7 7 Tactical Retreats 10 | . . 2 1 . . . 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 6 | . 1 . . 2 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 3 | . . 2 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 11 | . . 1 5 2 . 1 . 2 Terminals 5 | . . . 2 1 . 1 . 1 Fabricators 2 | . . . . 1 . . . 1 Repair Stations 2 | . . 1 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . . 3 14 4 . 1 . 6 Successful 20 | . . 2 11 3 . 1 . 3 Failed 8 | . . 1 3 1 . . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . . 6 2 . 1 . 4 Fabricators 4 | . . . . 2 . . . 2 Repair Stations 5 | . . 3 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 4 1 . 1 . 1 Robot Analysis 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . . . 1 . . . . 1 Unreport Threat 2 | . . . 1 1 . . . . Patrol Status 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . 2 . . . 2 Load Schematic 2 | . . . . 1 . . . 1 Build 2 | . . . . 1 . . . 1 Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 2 | . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 5 2 . 1 . 2 Full Trace Events 4 | . . 1 . 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built 4 | . . . . 2 . . . 2 Authchips . | . . . . . . . . . Time 97 | . . . . 24 . . . 73 Total Part Build Rating 12 | . . . . 6 . . . 6 Parts Repaired 1 | . . . 1 . . . . . Time 64 | . . 32 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 4312 | 131 366 677 1017 784 182 169 284 702 Spaces Moved 2456 | 85 166 309 485 425 146 91 154 595 Core 29 | 19 . . . . . . . 10 Treads 334 | 66 166 102 . . . . . . Legs 1729 | . . 207 485 425 146 91 154 221 Wheels . | . . . . . . . . . Hover 364 | . . . . . . . . 364 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 130 126 120 120 105 50 Average Speed 140 | 135 160 166 163 157 121 175 144 90 Slowest Speed 540 | 160 160 190 200 196 125 190 270 540 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 32 29 41 10 91 3 56 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 120 | . . 103 15 . . . . 2 Melee . | . . . . . . . . . Projectile 19 | . . 2 15 . . . . 2 AOE 101 | . . 101 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total 3031 | 102 213 417 629 500 149 101 190 730 Wait 192 | . 13 29 55 23 . . 1 71 Move 2449 | 84 165 308 484 425 145 90 153 595 Hop . | . . . . . . . . . Pick Up 90 | 11 3 17 18 14 1 4 9 13 Fast Attach . | . . . . . . . . . Attach 64 | 6 2 10 7 6 2 7 7 17 Detach 4 | . . 1 1 1 . . . 1 Swap 20 | . . 4 9 6 1 . . . Drop 27 | 1 . 8 11 6 . . . 1 Fire 158 | . 30 32 39 19 . . 20 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 14 | . . 8 5 . . . . 1 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1323 | -8/Materials | Repaired Imp. Ion Engine 1935 | -8/Materials | Build established: Tank 2054 | -8/Materials | Discovered new exit (range 17) 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2451 | -7/Factory | Fabricated Carbon-fiber Leg? 2507 | -7/Factory | Build established: Skirmisher 2976 | -7/Factory | Sucked down chute 2976 | -7/Factory | Entered Waste 2978 | -7/Waste | Spotted C-40 Crusher 2991 | -7/Waste | EMP discharged 2997 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3010 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3033 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3041 | -7/Waste | Lost 4 parts (2u2w) 3043 | -7/Waste | Spotted C-40 Crusher 3077 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3085 | -7/Waste | Spotted C-40 Crusher 3091 | -7/Waste | EMP discharged 3091 | -7/Waste | System corruption reached 10% 3111 | -7/Waste | Lost 3 parts (1p2n) 3133 | -7/Waste | Discovered new exit (range 20) 3158 | -7/Waste | Entered Factory 3308 | -7/Factory | Build established: Mutant 3325 | -7/Factory | Identified exit to DSF 3327 | -7/Factory | Entered DSF 3375 | -7/DSF | Additional patrols routed to DSF 3453 | -7/DSF | Lost 3 parts (2u1w) 3542 | -7/DSF | Lost 4 parts (1p1n2u) 3590 | -7/DSF | Discovered new exit (range 15) 3591 | -7/DSF | Lost 4 parts (2u2w) 3611 | -7/DSF | Entered Factory 3611 | -6/Factory | Evolved 2 slots: Utility x2 3807 | -6/Factory | Fabricated Carbon-fiber Leg? 3968 | -6/Factory | Lost 3 parts (1p1n1u) 4022 | -6/Factory | System corruption reached 10% 4057 | -6/Factory | Lost 4 parts (2n1u1w) 4286 | -6/Factory | Core integrity fell below 50% 4306 | -6/Factory | Core integrity fell below 20% 4313 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04302_ Slug penetrates H-66 Slayer. 04302_ System corrupted: Hvy. Plasma Cannon failed to cycle. 04303_ U-05 Engineer builds a Door. 04303_ Penetrated by Slug. 04304_ Slug penetrates Fabricator. 04305_ Penetrated by Slug. 04305_ Hvy. Plasma Cannon destroyed. 04305_ Penetrated by Slug. 04306_ U-05 Engineer builds a Wall. 04306_ Penetrated by Slug. 04307_ U-05 Engineer builds a Wall. 04308_ Penetrated by Slug. 04308_ Fusion Compressor destroyed. 04309_ Slug penetrates Fabricator. 04310_ Penetrated by Slug. 04312_ Trap Scanner destroyed. 04313_ Slug penetrates Fabricator. 04313_ Slug penetrates Wall. 04313_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????####+##### # """ #?????? | | ??????????# + #?????? | | ??????????# ##########?????? | | ??????????# #??????????????? | | ??????????# ###????????????? | | ??????????# T"#????????????? | | ????????######+####### ""#?########???? | | ????????# # ##### #???? | | ????????# # + #???? | | ????????# """ """ # # !!!#???? | | ????????# """ """ # # !!#???? | | ????????# """ """ # + !! #???? | | ????????# ######### #???? | | ????????# """ """ #???????#/######???? | | ????????# """ """ #???????# #????????? | | ????????# """ """ #???????# #????????? | | ????????# #???????# #????????? | | ????????# #???????# #????????? | | ????????# #???????# #????????? | | ????????#######+##+###???????# #????????? | | ??????????????# #?????????# #????????? | | ??????????????# #?????????# #????????? | | ??????????????# #?????????# #????????? | | ??????????????# #?????????# #????????? | | ??????????????# ########### #????????? | | ??????????????+ @ p #????????? | | ??????????????# h ##/########## | | ??????????????# "" " hu# # | | ??????????????# w "" "" "h k # | | ??????????????# """ k h # # | | ??????????????# """ # # | | ??????????????# """ # # "" | | ??????????????# ###### "" | | ??????????????# ###### "" | | ???????????? + + | | ??????????????# #####+###### "" | | ??????????????# #?? #???# "" | | ??????????????#k ##""" #???# "" | | ??????????????# ##""" #???# | | ??????????????# ##""" #???#######+ | | ??????????????# ## #??##### | | ??????????????# ######## | | ?????????????## | | ?????????????# [ | | ?????????????#T """" %"" """" | | ?????????????## """" """" """" | | ?????#+####### """" """" """" | | ?????# ###### | | ?????# * """" """" ?????? | | ?????#"" *!= """" """" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed MicrowarpCoolantCharger Manual? 0 Play Time 00:58:29 Cumulative 4.6 hours Start 2024.07.19 @ 15:35:38 End 2024.07.19 @ 16:33:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44450028-bc16-484c-a9ca-a3b87f2ebb8e