Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.11 @ 18:47:12 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (26) 26 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 971 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 192/300 Energy 397/400 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (2) ------ Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (4) ---- Wheel Datajack Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Wheel Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 6 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 87 | . 85 100 Engine 14 | . 14 22 Wheel 28 | . 28 33 Device 7 | . 6 11 Processor 7 | . 7 11 Energy Gun 3 | . 3 . Ballistic Gun 13 | . 14 11 Launcher 8 | . 8 11 Special Melee Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 15 | 8 10 15 Greatest Support 30 | 26 26 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 3 Average Carried 3 | 2 3 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 233 | 227 6 . Remotely . | . . . Salvage Created 6 | . 6 . Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . 1 . Watcher 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken . | . . . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 1 | . 1 . Largest 2 | . 2 . Hottest 50 | . 50 . Shots Fired 2 | . 2 . Gun 1 | . 1 . Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 1 | . 1 . Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . 2 . Core Hits 1 | . 1 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 40 | . 40 . Guns 10 | . 10 . Cannons . | . . . Explosions 30 | . 30 . Melee . | . . . Ramming . | . . . Kinetic 10 | . 10 . Thermal . | . . . Explosive 30 | . 30 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . 10 . Average Temperature 7 | . 7 . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 34 | . 34 27 Initial 12 | . . 12 Average 13 | . 17 12 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 3 | . 2 1 Peak Tracking Total 2 | . 2 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 13 | . 13 . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 20 | . 20 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 2 . Alert Level 2 | . 2 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 2 | . 2 . Botnet 4 | . 4 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 228 | 53 152 23 Spaces Moved 222 | 51 145 26 Core 11 | 11 . . Treads . | . . . Legs . | . . . Wheels 211 | 40 145 26 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 80 | 81 80 80 Slowest Speed 90 | 90 90 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 42 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 267 | 62 177 28 Wait 6 | . 6 . Move 220 | 50 144 26 Hop . | . . . Pick Up 11 | 7 4 . Fast Attach 3 | . 3 . Attach 7 | 5 . 2 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 1 | . 1 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 13 | . 13 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 12) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 229 | -9/Materials | Self-destructed Last Messages --------------- (70,41) Map updated. >>Enumerate(Squads) Retrieving dispatch records... Found 7 active squads: 2x Surveillance 3x Patrol 2x Transport >>Alert(Check) Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE 00228_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00228_ O-16 Technician uses terminal to summon reinforcements. 00228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00228_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????###### | | ??????????????????????????##### # | | ???????????????????######## # # | | ???????????????????# """ # # # | | ???????????????????# "T" # # # | | ???????????????????# o + + # | | ???????????????????# @# # # | | ???????????????????# # # # | | ???????????????????# # # # | | ???????????????????######## # # | | ???????????????????# # ###### | | ???????????????????# """ # #????? | | ???????????????????# """ + #????? | | ???????????????????# """ # #????? | | ???????????????????# # #????? | | ???????????????????# ?# #????? | | ???????????????????######?# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# +????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ?????????????????????????######????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 277 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellDiametricShredder Manual? 0 Play Time 00:07:03 Cumulative 22.6 hours Start 2021.10.11 @ 15:26:06 End 2021.10.11 @ 18:47:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 60 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca584f7e-ab75-49c6-b477-30de3d1b64b7