Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 21:41:57 Player: Cinder Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1602) 1602 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4003 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 18/100 System Corruption 1% Temperature Cool (83) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Structural Scanner Machine Analyzer Core Analyzer Medium Reactive Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Beamcaster Heavy Particle Cannon Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Structural Scanner Machine Analyzer Core Analyzer Medium Reactive Plating Hacking Suite System Shield Lightning Gun Pulse Rifle Improved Grenade Launcher Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 66 | 8 10 18 6 4 20 Power 8 | 1 2 3 1 . 1 Engine 5 | 1 2 2 . . . Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 26 | 2 5 8 2 . 9 Treads . | . . . . . . Leg 22 | 2 5 6 2 . 7 Wheel 4 | . . 2 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 3 . 3 2 Device 5 | 1 1 1 . . 2 Storage 4 | 1 . 2 . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 3 2 4 3 1 8 Energy Gun 5 | . . . 2 . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 3 1 4 . . 1 Ballistic Cannon 2 | . 1 . 1 . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 25 | . 1 5 2 1 16 Power 2 | . . 1 . . 1 Propulsion 13 | . . 3 1 1 8 Utility 1 | . . . . . 1 Weapon 9 | . 1 1 1 . 6 Highest Loss Streak 12 | . 1 2 2 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 98 99 94 91 Engine 5 | . 14 9 . . . Core 5 | . . 1 11 9 8 Leg 31 | . 28 25 43 34 31 Wheel 5 | . . 18 . . . Device 9 | . 14 11 11 1 3 Storage 10 | . 14 11 11 9 9 Processor 4 | . . . . 16 13 Energy Gun 5 | . . . 11 9 9 Energy Cannon 1 | . . . . 5 5 Ballistic Gun 9 | . 24 12 3 . . Ballistic Cannon 7 | . 3 8 7 9 7 Naked Turns . | . . . . . . Heaviest Build 40 | 15 16 34 34 39 40 Greatest Support 64 | 20 20 54 61 61 64 Greatest Overweight (x) 10 | . . 1 . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 12 15 15 15 Most Carried 15 | 6 8 15 15 15 15 Average Carried 11 | 3 7 10 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 8 15 15 15 9 Class Distribution -------------------- 67% | Mutant 19% | Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1484 | 316 235 632 50 35 216 Remotely . | . . . . . . Salvage Created 1856 | 99 304 844 24 33 552 Parts 138 | 5 20 51 5 6 51 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 9 20 2 2 18 Guns 24 | . 6 10 1 2 5 Cannons 22 | . 3 10 1 . 8 AOE 5 | . . . . . 5 Classes Destroyed 8 | 2 2 3 . . 1 Worker 4 | . . 2 . . 2 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 3 | . . 2 . . 1 Recycler 1 | 1 . . . . . Swarmer 19 | . 3 5 2 2 7 Grunt 25 | . 6 10 . . 9 Sentry 7 | . . 5 . . 2 Best Kill Streak 8 | 2 3 8 2 2 8 Combat Bots Only 7 | . 3 4 2 2 7 Max Kills in Single Turn 6 | 1 1 1 2 1 6 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 412 | . 41 180 1 25 165 Missed 117 | . 8 54 . 9 46 Damage Taken 4001 | . 401 1482 79 147 1892 Core 860 | . 43 257 . 25 535 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 43 | . . 28 . . 15 Core Remaining (%) 72 | 100 82 . 35 . . Volleys Fired 134 | 6 24 64 1 5 34 Largest 3 | 2 2 2 2 3 3 Hottest 185 | 40 55 58 110 185 185 Shots Fired 278 | 12 48 128 2 15 73 Gun 183 | 12 41 89 1 5 35 Cannon 89 | . 7 39 1 10 32 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 219 | 12 48 128 1 5 25 Thermal 46 | . . . 1 10 35 Explosive 6 | . . . . . 6 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 12 | 3 7 12 4 5 7 Robot Miss Streak 6 | 4 2 6 . 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 173 | 5 35 83 1 4 45 Core Hits 103 | 3 15 36 3 3 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . . 3 Burn 1 | . . . . . 1 Blast 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4186 | 74 448 1351 46 147 2120 Guns 1854 | 74 362 917 21 63 417 Cannons 1010 | . 86 411 18 62 433 Explosions 1193 | . . . . . 1193 Melee . | . . . . . . Ramming 129 | . . 23 7 22 77 Kinetic 2202 | 74 448 1328 18 37 297 Thermal 577 | . . . 21 88 468 Explosive 1193 | . . . . . 1193 Electromagnetic 85 | . . . . . 85 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 61 | . . . . . 61 Projectiles . | . . . . . . Explosions 61 | . . . . . 61 Melee . | . . . . . . Knockbacks 10 | . . 7 . . 3 Impact 1 | . . . . . 1 Kinetic 7 | . . 5 . . 2 Secondary 2 | . . 2 . . . Self-Inflicted Damage 190 | . . 2 . . 188 Shots 6 | . . . . . 6 Rammed 5 | . . 2 . . 3 Targets Rammed 23 | . . 5 2 2 14 Kicked 18 | . . 3 2 2 11 Crushed . | . . . . . . Highest Temperature 463 | . 11 33 45 222 463 Average Temperature 80 | . 3 5 26 92 152 Received Heat Transfer 1473 | . 204 495 . . 774 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1073 | . . . 37 148 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 479 | 10 202 342 135 168 479 Initial 120 | . 6 33 120 19 70 Average 122 | 2 45 188 78 51 194 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 79 | 100 95 64 100 100 52 Level 1 19 | . 4 35 . . 43 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 4 . 1 4 Investigation 4 | . . 2 . . 2 Extermination . | . . . . . . Reinforcement 6 | . 2 2 . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 14 38 4 8 31 Peak Tracking Total 12 | . 5 7 2 4 12 Tactical Retreats 8 | . 1 1 . 1 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . . . 1 3 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 17 | . 3 8 1 . 5 Terminals 13 | . 3 6 . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 40 | . 5 23 1 . 11 Successful 19 | . 1 11 1 . 6 Failed 21 | . 4 12 . . 5 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 5 15 . . 7 Fabricators . | . . . . . . Repair Stations 8 | . . 4 . . 4 Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 5 1 . 4 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . 1 . . . Open Door 2 | . . . 1 . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 . . 2 Scan Component 2 | . . 1 . . 1 Repair 2 | . . 1 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 8 . . 3 Full Trace Events 5 | . . 3 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 82 | . . 32 . . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3056 | 125 524 934 625 272 576 Spaces Moved 1923 | 75 277 625 473 192 281 Core 6 | 5 . . . . 1 Treads . | . . . . . . Legs 1353 | 70 277 77 473 192 264 Wheels 564 | . . 548 . . 16 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 125 126 110 Average Speed 117 | 115 120 101 126 126 128 Slowest Speed 550 | 120 120 130 127 127 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 43 63 85 24 65 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . . 3 68 Melee . | . . . . . . Projectile 7 | . . . . 3 4 AOE 64 | . . . . . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2482 | 101 425 815 500 210 431 Wait 218 | . 95 49 4 . 70 Move 1918 | 74 276 624 472 191 281 Hop . | . . . . . . Pick Up 68 | 13 8 27 9 4 7 Fast Attach 9 | . . 5 . 1 3 Attach 27 | 7 1 3 4 2 10 Detach . | . . . . . . Swap 30 | 1 9 10 2 1 7 Drop 55 | . 12 28 6 4 5 Fire 134 | 6 24 64 1 5 34 Melee . | . . . . . . Ram 5 | . . 2 . . 3 Kick 18 | . . 3 2 2 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x2 991 | -9/Materials | Repaired Hvy. Assault Rifle 1509 | -9/Materials | Core integrity fell below 50% 1515 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | Entered Mines 1585 | -9/Mines | Learned location of Storage (-8) 1596 | -9/Mines | Met a Derelict bent on vengeance 1747 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1750 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1876 | -9/Mines | Learned location of Zion (-6) 2204 | -9/Mines | Discovered new exit (range 4) 2209 | -9/Mines | Entered Materials 2209 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2441 | -8/Materials | Discovered new exit (range 20) 2481 | -8/Materials | Entered Storage 2561 | -8/Storage | Repaired Lgt. Angular Momentum Engine 2615 | -8/Storage | Build established: Skirmisher 3006 | -8/Storage | Garrison activated, responded to threat 3017 | -8/Storage | Core integrity fell below 50% 3047 | -8/Storage | Core integrity fell below 20% 3057 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03046_ Transfer Shaft disabled. 03046_ S-10 Pest destroyed. 03046_ U-05 Engineer destroyed. 03046_ Transfer Shaft disabled. 03046_ G-47 Trooper destroyed. 03046_ Terminal disabled. 03046_ S-10 Pest destroyed. 03048_ U-05 Engineer builds a Wall. 03049_ System corrupted: FCS attempts to trigger Imp. Grenade Launcher. 03049_ System corrupted: Imp. Grenade Launcher misfires. 03049_ Imp. Grenade Launcher destroyed. 03049_ Destroyed Imp. Grenade Launcher. 03050_ S-10 Pest destroyed. 03051_ U-05 Engineer lays Concrete. 03052_ The unstable cave ceiling collapses. 03052_ U-05 Engineer builds a Wall. 03056_ U-05 Engineer lays Concrete. 03056_ G-47 Trooper destroyed. 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Cannon | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaDrainedSubcomponent Manual? 0 Play Time 00:33:18 Cumulative 27.9 hours Start 2024.07.21 @ 21:08:35 End 2024.07.21 @ 21:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09b84526-3aba-44b1-b308-303014cc7dcb