Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.12 @ 10:32:56 Player: Infomantis Result: Destroyed by as-24353 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (254) 254 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 766 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Wheel Improved Targeting Computer Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Spread Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Improved Terrain Scanner Seismic Detector Medium Laser Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 90 Engine 13 | . 13 14 Leg 27 | . 27 23 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 13 | . 14 9 Ballistic Gun 14 | . 14 14 Naked Turns 2 | . . 2 Heaviest Build 19 | 13 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 9 Most Carried 10 | 8 10 10 Average Carried 8 | 5 9 9 Final Capacity 10 | 8 10 5 Final Carried 10 | 8 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 477 | 307 154 16 Remotely . | . . . Salvage Created 427 | 141 236 50 Parts 36 | 16 17 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 9 | . 6 3 Classes Destroyed 7 | 2 4 1 Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Swarmer 2 | . 2 . Grunt 5 | . 4 1 Assembled 2 | . . 2 Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 782 | . 318 464 Core 268 | . 78 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 9 36 5 Largest 2 | 2 2 2 Hottest 85 | 70 85 85 Shots Fired 99 | 18 71 10 Gun 99 | 18 71 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | 9 36 5 Thermal 49 | 9 35 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 4 Robot Miss Streak 6 | 3 6 5 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 67 | 9 49 9 Core Hits 52 | 6 34 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 870 | 116 607 147 Guns 847 | 116 592 139 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 23 | . 15 8 Kinetic 304 | 28 216 60 Thermal 543 | 88 376 79 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 5 | . 2 3 Kicked 3 | . 2 1 Crushed . | . . . Highest Temperature 276 | 27 276 112 Average Temperature 60 | 10 70 50 Received Heat Transfer 224 | . 123 101 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1016 | 333 588 95 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 276 | 25 276 71 Initial 51 | . 16 51 Average 98 | 11 120 63 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 83 100 Level 1 12 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 15 20 Peak Tracking Total 17 | . 3 17 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Security Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 953 | 174 745 34 Spaces Moved 611 | 109 492 10 Core 4 | 4 . . Treads . | . . . Legs 607 | 105 492 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 117 120 127 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 66 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 734 | 133 579 22 Wait 30 | . 30 . Move 609 | 108 491 10 Hop . | . . . Pick Up 16 | 8 7 1 Fast Attach 9 | 7 2 . Attach . | . . . Detach . | . . . Swap 5 | 1 3 1 Drop 10 | . 8 2 Fire 50 | 9 36 5 Melee . | . . . Ram 2 | . . 2 Kick 3 | . 2 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Discovered new exit (range 5) 777 | -10/Materials | Discovered new exit (range 14) 920 | -10/Materials | Entered Mines 921 | -10/Mines | Assembled infested the area 926 | -10/Mines | Assisted by a Guerilla fighting off Assembled 947 | -10/Mines | Core integrity fell below 50% 952 | -10/Mines | Released all parts (3) 954 | -10/Mines | Core integrity fell below 20% 954 | -10/Mines | Destroyed by as-24353 with Assembled Heavy Rifle Last Messages --------------- 00943_ HV Slug penetrates Wall. 00945_ as-46602 destroyed. 00945_ Switching to secondary target: as-81501. 00945_ HV Slug penetrates as-03689. 00945_ HV Slug penetrates Wall. 00946_ Aluminum Leg destroyed. 00947_ HV Slug penetrates as-03689. 00947_ as-03689 suffers critical hit (Destroy). 00947_ as-03689 destroyed. 00947_ Spread Laser destroyed. 00948_ Kicked as-72670. 00951_ Lgt. Ion Engine destroyed. 00951_ Assault Rifle destroyed. 00952_ HV Slug penetrates as-34283. 00952_ as-34283 destroyed. 00952_ HV Slug penetrates Wall. 00952_ Released Seismic Detector. 00952_ Released Med. Storage Unit. 00952_ Released Aluminum Leg. 00952_ Slammed into as-72670. 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" %!#?????????????????????? | | ??# %= ""h #?????????????????????? | | ??#* """ #?????????????????????? | | ?#; #?????????????????????? | | ?############?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGrenadeBlaster Manual? 0 Play Time 00:09:46 Cumulative 304.8 hours Start 2023.01.12 @ 10:19:24 End 2023.01.12 @ 10:32:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 180 Adventurer 6 Explorer 17 Win Type - Total 24 Types 16/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d4471b-0667-42d3-a39a-24bd84a187c7