Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 20:14:57 Player: JuustuToug Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (212) 1060 Value Destroyed (9166) 9166 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (2371) 2371 TOTAL SCORE: 22817 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 1381 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -291 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 56/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Medium Treads SHELL Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Transmission Jammer SHELL Armor Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Plasma Rifle Heavy Phase Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Flexi-carbon Leg Biometal Leg Structural Scanner Machine Analyzer Advanced Sensor Array Improved Cloaking Device Advanced Thermal Shield Improved Hardlight Generator Advanced Shield Generator Transdimensional Reconstructor Plasma Rifle Railgun Compact Mass Driver Hellfire Missile Launcher Advanced Remote Datajack [Rating: 158] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 Utility 10 | . . . . . 3 . . . . . 2 . 2 . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 230 | 8 8 5 . 2 45 3 5 2 . . 11 23 27 2 1 2 2 34 19 18 13 Power 30 | 1 . 1 . . 6 . 1 . . . . 4 4 . . . . 3 5 3 2 Engine 11 | 1 . 1 . . 3 . 1 . . . . 4 . . . . . 1 . . . Core 9 | . . . . . 3 . . . . . . . 4 . . . . 1 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 4 3 2 Propulsion 65 | 2 1 1 . 1 12 1 3 . . . 3 11 7 . . 1 . 9 4 4 5 Treads 16 | 2 1 1 . 1 4 . . . . . . . . . . . . . 3 2 2 Leg 43 | . . . . . 8 1 3 . . . 3 11 7 . . . . 9 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Utility 77 | 2 4 . . 1 12 1 1 . . . 4 7 11 1 . 1 . 14 6 6 6 Device 36 | 1 1 . . 1 5 1 . . . . . 4 6 1 . . . 9 3 3 1 Storage 7 | 1 3 . . . . . . . . . 1 1 1 . . . . . . . . Processor 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 4 Hackware 13 | . . . . . 3 . . . . . 2 . 1 . . . . 3 1 2 1 Protection 14 | . . . . . 4 . 1 . . . . 2 2 . . 1 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 3 3 . . 15 1 . 2 . . 4 1 5 1 1 . 2 8 4 5 . Energy Gun 14 | 1 1 . . . 3 . . . . . . . 1 . . . . 5 1 2 . Energy Cannon 14 | . . . . . 6 . . 1 . . 1 . 2 1 . . 1 1 . 1 . Ballistic Gun 18 | 2 1 3 . . 4 1 . . . . 1 1 1 . . . 1 2 1 . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . Launcher 5 | . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . . . 2 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 6 . . . . . 2 . 1 1 . 3 . 1 2 10 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Lost 73 | . . . . . 7 . . . . . 5 2 7 . . . 1 20 5 18 8 Power 9 | . . . . . 1 . . . . . . . . . . . . 2 1 4 1 Propulsion 24 | . . . . . 3 . . . . . 2 1 2 . . . . 8 1 3 4 Utility 27 | . . . . . 3 . . . . . 1 . 3 . . . . 6 3 9 2 Weapon 13 | . . . . . . . . . . . 2 1 2 . . . 1 4 . 2 1 Highest Loss Streak 16 | . . . . . 4 . . . . . 4 1 5 . . . 1 13 3 16 8 To Critical Strikes 4 | . . . . . . . . . . . . 1 . . . . . 1 . 2 . Average Backups 15 | 1 10 15 15 14 14 14 15 15 15 15 13 14 15 18 19 19 18 16 18 17 2 Power 1 | . 1 1 1 1 . . 1 1 1 1 1 1 1 2 2 2 2 2 1 2 . Propulsion 2 | . 1 2 2 2 2 2 2 2 2 2 2 4 1 1 2 2 2 2 . 2 . Utility 5 | . 3 7 8 6 5 5 6 6 6 6 3 3 4 6 7 7 7 5 10 6 . Weapon 5 | . 4 4 4 4 6 5 5 6 6 6 6 5 6 7 7 6 5 4 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 1 . 2 16 1 2 . . 1 2 4 2 1 . 1 . 7 1 7 . Power 6 | . . 1 . . 1 . . . . . 1 1 1 . . . . 1 . . . Propulsion 7 | . . . . . 2 . 2 . . . 1 . . . . . . . . 2 . Utility 14 | . . . . 2 2 1 . . . . . 2 1 . . . . 1 1 4 . Weapon 20 | . 1 . . . 11 . . . . 1 . 1 . 1 . 1 . 4 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 96 | . 99 100 100 100 97 98 100 100 100 100 99 99 99 100 100 100 100 91 98 82 9 Engine 4 | . 14 14 14 14 4 . 5 7 7 7 6 6 . . . . . . . . . Core 2 | . . . . . 4 7 1 . . . . . 4 5 5 5 5 2 1 . . Treads 8 | . 27 28 28 28 14 . . . . . . . . . . . . . 3 13 . Leg 16 | . . . . . 12 29 30 30 30 30 25 25 22 23 23 22 23 20 14 . . Device 14 | . 14 14 14 14 10 13 14 14 15 15 11 13 17 17 17 17 17 16 13 11 . Storage 7 | . 14 14 14 14 9 6 7 7 7 7 6 6 5 5 5 5 5 5 4 3 . Processor 2 | . . . . . . . . . . . 5 6 5 5 5 5 5 5 4 3 . Hackware 14 | . . . . . 17 15 15 15 15 15 19 16 16 17 17 17 17 25 28 20 . Protection 2 | . . . . . 5 1 . . . . 1 2 4 5 5 5 5 . 3 3 2 Energy Gun 3 | . 13 6 . . 1 . . . . . . . 3 4 . . . 5 13 8 . Energy Cannon 7 | . . . . . 11 14 15 15 15 15 12 13 9 5 11 11 10 2 . 3 . Ballistic Gun 7 | . 14 20 28 28 3 6 7 6 7 7 2 5 2 3 4 5 5 1 . . . Peak Build Rating 158 | 7 8 12 12 20 40 43 49 50 49 49 57 63 84 82 78 86 85 102 120 158 71 Average Rating 59 | 5 7 10 12 12 31 41 47 48 49 49 55 59 78 81 77 80 84 95 114 135 33 On Entrance 49 | . 7 8 12 12 12 33 43 49 49 49 49 54 62 82 78 78 84 84 101 120 13 Avg Prop Armor Cover (%) 11 | . . . . . 8 . . . . . . . 4 . . . 5 7 6 43 3 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Heaviest Build 125 | 14 30 34 34 34 44 43 50 50 46 46 48 54 87 81 83 81 76 77 97 125 59 Greatest Support 130 | 40 40 40 40 40 62 52 62 62 62 62 67 65 67 67 67 67 67 90 116 130 60 Greatest Overweight (x) 3 | . . . . . 2 . . . . . . 1 1 1 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 14 15 15 15 15 14 15 15 15 15 15 15 17 20 20 20 20 20 20 19 5 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Carried 15 | 1 10 15 15 14 14 14 14 15 15 14 13 14 16 19 20 19 19 15 19 17 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 14 15 20 20 20 20 19 19 20 5 5 Class Distribution -------------------- 27% | Hacker-Skirmisher 18% | Scavenger-Mutant 16% | Scavenger-Skirmisher 10% | Hacker-Mutant 10% | Mutant 5% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Skirmisher | -3/Research Wizard-Tank | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 5120 | 241 257 145 . 108 953 80 140 78 . 108 204 471 441 153 202 129 63 467 520 360 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9258 | 57 653 300 . 45 1944 38 215 120 . . 412 539 776 67 176 437 129 1145 828 1176 201 Parts 409 | 6 52 27 . . 103 3 9 8 . . 16 22 28 2 6 1 12 46 19 37 12 Haulers Intercepted 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 7 5 . . . . . 1 5 1 9 . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 171 | . 16 8 . 3 40 . 5 7 . . 5 9 17 1 4 . 6 19 9 14 8 Melee 6 | . . . . . 1 . . . . . . . . 1 . . . 4 . . . Guns 62 | . 16 8 . 3 12 . 2 . . . . 2 5 . . . 1 4 4 5 . Cannons 59 | . . . . . 22 . 2 2 . . 4 4 7 . 2 . 2 7 . 7 . AOE 31 | . . . . . 2 . . 5 . . . 3 4 . 2 . 3 4 . . 8 Classes Destroyed 19 | 1 7 2 . 1 2 . 1 1 . . . 1 . . . . 1 . 1 1 . Worker 6 | . . 1 . . 2 . . . . . . . 2 . . . . . . . 1 Builder 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . Tunneler 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Mechanic 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . 3 . . . 3 . . . . . 2 1 2 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . 1 . . . . . . . . . . 2 2 . . . . 1 . . . Swarmer 43 | . 9 3 . . 8 . 2 4 . . . . 4 . . . 4 4 . . 5 Grunt 59 | . 7 3 . . 23 . . . . . 4 6 1 1 3 . . 5 . 6 . Duelist 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . 2 . . 6 . . . . . . 1 3 . . . . 2 4 . . Hunter 9 | . . . . . 1 . . 2 . . . 1 . . . . . 2 1 . 2 Programmer 30 | . . . . . . . . 1 . . 1 . 8 . . . 1 6 4 8 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 4 6 . 1 7 1 2 4 . . 6 6 6 1 4 . 4 4 2 3 5 Combat Bots Only 5 | . 3 5 . 1 4 . 2 4 . . 3 5 4 1 4 . 4 4 2 3 4 Max Kills in Single Turn 4 | 1 2 1 . 1 3 1 1 2 . . 3 2 4 1 2 . 2 2 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . 2 . . . 1 2 . 2 . 2 2 . . 3 Melee 1 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Hostile Shots Fired 1728 | . 80 26 . 7 219 . 14 25 . . 53 117 196 13 23 . 17 318 86 323 211 Missed 543 | . 18 2 . 2 58 . 6 12 . . 18 40 66 6 6 . 6 87 25 97 94 Hits 1185 | . 62 24 . 5 161 . 8 13 . . 35 77 130 7 17 . 11 231 61 226 117 Melee 15 | . . . . . 10 . . . . . . . . . 5 . . . . . . Projectile 1170 | . 62 24 . 5 151 . 8 13 . . 35 77 130 7 12 . 11 231 61 226 117 Critical Strikes 48 | . . . . . 5 . . 2 . . 3 1 6 . 3 . . 14 2 11 1 Actively Blocked 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Part Disruptions 7 | . . . . . . . . 1 . . . . 1 . . . 1 2 1 . 1 Damage Taken 22592 | . 570 259 . 65 2651 . 144 210 . . 855 798 2385 116 426 . 179 3889 1423 5741 2881 Core 4260 | . 158 28 . . 486 . . 47 . . 111 102 270 . 20 . . 558 314 705 1461 Absorbed by Shields 284 | . . . . . 8 . . . . . . 152 . . . . . . . 124 . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . . . . . 31 . Redirected to Shielding 226 | . . . . . 38 . . . . . 37 22 . . . . . 25 104 . . Regen/Repaired (Parts) 3518 | . 156 . . . 367 402 . . . . . . 316 . . . . 326 . 1501 450 Core Remaining (%) 55 | 100 . . . 25 11 . . . . 93 . 74 . . . . 71 51 . 18 . Volleys Fired 656 | 6 69 17 . 13 137 5 15 10 . . 14 28 133 1 12 8 11 78 35 58 6 Largest 3 | 2 2 2 . 2 2 3 3 3 . . 3 3 3 1 3 3 3 3 3 3 1 Hottest 424 | 70 70 63 . 46 150 175 175 175 . . 190 190 288 75 183 183 183 244 244 424 30 Shots Fired 1332 | 12 137 34 . 26 269 15 45 13 . . 42 77 243 2 20 24 27 119 89 132 6 Gun 662 | 12 137 34 . 26 93 5 15 1 . . 14 25 59 1 4 8 8 60 81 79 . Cannon 629 | . . . . . 176 10 30 4 . . 28 49 182 1 8 16 16 56 . 53 . Launcher 41 | . . . . . . . . 8 . . . 3 2 . 8 . 3 3 8 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 309 | 6 69 23 . 26 67 5 15 1 . . 14 25 19 1 4 8 8 16 . 2 . Thermal 951 | 6 68 11 . . 176 10 30 4 . . 28 49 222 1 8 16 16 95 81 130 . Explosive 41 | . . . . . . . . 8 . . . 3 2 . 8 . 3 3 8 . 6 Electromagnetic 31 | . . . . . 26 . . . . . . . . . . . . 5 . . . Robot Hit Streak 29 | 2 18 10 . 3 17 2 11 5 . . 23 9 13 . 5 9 4 9 29 19 4 Robot Miss Streak 8 | 2 4 2 . 4 7 1 2 1 . . 1 2 5 . 2 1 8 3 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . Capacitor 52 | . . . . . . . . . . . . . . . . . . 52 . . . Shots Hit Robots 808 | 6 91 19 . 11 164 7 26 4 . . 33 54 107 5 8 14 8 95 64 90 2 Core Hits 383 | 2 38 12 . 4 84 1 7 10 . . 12 27 42 1 16 11 7 40 18 32 19 Critical Kills 6 | . . . . . 3 . 1 . . . 1 . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 3 . . . 4 . 1 . . . 1 . . . . . . 5 7 8 . Burn 21 | . 3 . . . 1 . . . . . . . . . . . . 3 7 7 . Meltdown 6 | . . . . . 3 . 1 . . . 1 . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 66 | . 2 3 . . 9 . . . . . 7 . 6 9 . . . 30 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . 2 3 . . 9 . . . . . 7 . 6 9 . . . 30 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25857 | 59 1042 269 . 167 4121 162 642 776 . . 1286 2218 4069 230 848 494 518 3291 1659 2784 1222 Guns 8815 | 59 995 244 . 167 940 37 117 . . . 150 268 1467 . . 137 56 848 1659 1671 . Cannons 10085 | . . . . . 2539 125 525 56 . . 630 1290 2152 . 125 357 162 1080 . 1044 . Explosions 5440 | . . . . . 629 . . 720 . . 420 617 430 . 723 . 300 328 . 51 1222 Melee 1376 | . 44 . . . . . . . . . 86 . . 230 . . . 1016 . . . Ramming 141 | . 3 25 . . 13 . . . . . . 43 20 . . . . 19 . 18 . Kinetic 2515 | 22 422 157 . 167 679 37 117 . . . 150 268 159 . . 137 56 104 . 40 . Thermal 16679 | 37 573 87 . . 2744 125 525 56 . . 1050 1290 3460 . 125 357 162 1754 1659 2675 . Explosive 4767 | . . . . . 376 . . 720 . . . 617 430 . 723 . 300 328 . 51 1222 Electromagnetic 379 | . . . . . 309 . . . . . . . . . . . . 70 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1376 | . 44 . . . . . . . . . 86 . . 230 . . . 1016 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . . . . . 9 . . . . . . 2 6 6 . . . 7 6 65 1 Average Corruption 6 | . . . . . 7 . . . . . . 2 3 5 . . . 4 4 13 1 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . . 65 . . . . . . 5 31 20 . . . 17 4 56 . Message Errors 37 | . . . . . 15 . . . . . . . 5 5 . . . 2 2 8 . Matter Fused 43 | . . . . . 16 . . . . . . 1 5 6 . . . 5 . 10 . Heat Flow Errors 27 | . . . . . 5 . . . . . . 1 7 3 . . . 4 2 5 . Energy Discharges 20 | . . . . . 6 . . . . . . . 3 1 . . . . . 10 . Parts Rejected 5 | . . . . . 2 . . . . . . 1 . . . . . . . 2 . Parts Fused 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . Data Loss (minor) 25 | . . . . . 9 . . . . . . 2 2 2 . . . 2 . 8 . Data Loss (major) 9 | . . . . . . . . . . . . . 3 2 . . . 1 . 3 . Misfires 12 | . . . . . 3 . . . . . . . 5 1 . . . . . 3 . Alerts 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 7 | . . . . . 3 . . . . . . . 1 . . . . 1 . 2 . Overload Shots 27 | . . . . . . . . . . . 4 12 8 . . . . . . 3 . Effects 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1094 | . 14 . . . 226 10 . 71 . . 299 56 167 3 . 19 42 35 . 118 34 Projectiles 383 | . . . . . 5 10 . . . . 22 24 167 . . 19 18 . . 118 . Explosions 613 | . . . . . 221 . . 71 . . 231 32 . . . . 24 . . . 34 Melee 98 | . 14 . . . . . . . . . 46 . . 3 . . . 35 . . . Knockbacks 8 | . . . . . 7 . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 7 | . . . . . 7 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 719 | . . . . . 163 . . 11 . . 180 . 97 . 26 . . . . 184 58 Shots 12 | . . . . . 3 . . 1 . . 2 . 1 . 2 . . . . 2 1 Rammed 10 | . 1 7 . . . . . . . . . . . . . . . . . 2 . Targets Rammed 21 | . 1 7 . . 2 . . . . . . 4 3 . . . . 2 . 2 . Kicked 11 | . . . . . 2 . . . . . . 4 3 . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 605 | 60 194 36 . . 547 102 255 51 . . 278 179 515 208 18 . . 272 309 605 . Average Temperature 80 | 26 52 18 . . 100 50 115 24 . . 115 64 66 96 14 . . 65 69 159 . Received Heat Transfer 3146 | . 126 66 . . 978 . 18 . . . 207 253 507 30 126 . . 382 90 183 180 Effects 18 | . . . . . 6 . 1 . . . . . 1 . . . . . . 10 . Shutdowns 6 | . . . . . 1 . . . . . . . 1 . . . . . . 4 . Energy Bleed 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . Damage (minor) 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . 6 . Total Turns 102 | . . . . . . . . . . . . . . . . . . . . 102 . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . 26 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . 3 . 1 . . . 1 . 1 . . . . . 5 2 . Combat Hostiles 13 | . . . . . 3 . 1 . . . 1 . 1 . . . . . 5 2 . Parts Melted 96 | . 4 . . . 7 . 3 . . . 1 6 14 . 1 . . 6 23 31 . Heat Transferred 26445 | 111 1900 200 . . 4220 185 777 74 . . 1114 1560 4595 . 185 397 222 2590 3805 4510 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Maximum Alert Level 3 | . . . . . 2 1 . . . . . 3 2 . . . . 2 . 1 1 Low Security (%) 60 | 100 100 100 . 100 39 77 . . . . 100 65 . . . . . 23 100 99 83 Level 1 18 | . . . . . 47 22 . . . . . 7 37 . . . . 20 . . 16 Level 2 20 | . . . . . 13 . . . . . . 24 62 . . . . 55 . . . Level 3 . | . . . . . . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 709 | 5 156 109 . 5 594 262 . . . . 187 709 633 . . . . 696 58 207 365 Initial 621 | . . 54 . . . 262 . . . . . 91 340 . . . . 621 9 7 54 Average 196 | . 47 32 . . 259 146 . . . . 38 226 423 . . . . 374 22 102 89 Influence Increases 8318 | 10 506 180 . 5 1421 53 40 173 . 21 322 1595 1035 20 90 15 125 1249 355 682 421 Destroy 0b10 Robot/C 4040 | . 320 160 . . 800 20 40 140 . 20 100 800 420 20 80 . 100 380 180 300 160 Destroy 0b10 Robot/NC 245 | 10 45 10 . . 50 5 . . . . 20 35 30 . . 15 5 5 5 5 5 Destroy Leader 766 | . 76 10 . . 166 10 . 10 . . 22 106 104 . 10 . 20 92 60 50 30 Allied During Kill 497 | . . . . . . . . 23 . 1 . 456 17 . . . . . . . . Successful Hack 296 | . 33 . . 5 14 3 . . . . 14 20 98 . . . . 19 . 74 16 Disable Machine 750 | . . . . . 225 15 . . . . 90 60 165 . . . . 75 . 120 . Destroy Structure 794 | . 2 . . . 91 . . . . . 31 43 186 . . . . 18 110 118 195 Advance Influence 600 | . . . . . . . . . . . . . . . . . . 600 . . . Lose Combat Pursuer 330 | . 30 . . . 75 . . . . . 45 75 15 . . . . 60 . 15 15 Influence Decreases 8003 | 10 367 319 . 5 843 602 69 93 80 21 135 1085 1118 590 134 15 90 1266 359 598 204 Entered New Map 1256 | . . 85 . . . 316 11 . 80 . . 96 357 228 9 . . 14 9 7 44 Time Decay 4806 | 10 367 234 . 5 623 286 58 93 . . 88 446 691 362 125 15 80 472 330 411 110 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 667 | . . . . . 70 . . . . . 47 20 70 . . . 10 200 20 180 50 Lost Ally 321 | . . . . . . . . . . 21 . 300 . . . . . . . . . Purge Threat 753 | . . . . . 150 . . . . . . 223 . . . . . 380 . . . Squads Dispatched 41 | . 5 . . . 7 2 . . . . 1 2 10 . . . . 4 1 7 2 Investigation 7 | . 1 . . . 1 . . . . . . 1 3 . . . . 1 . . . Extermination 14 | . . . . . . 1 . . . . . . 4 . . . . 3 1 4 1 Reinforcement 17 | . 4 . . . 4 1 . . . . 1 1 2 . . . . . . 3 1 Assault 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 12 | . . . . 2 5 . . . . . . 1 . . . . . 1 1 . 2 Communications Jammed 82 | . . . . . . . . . . . . 40 29 . . . 3 3 4 3 . Distress Signals 79 | . . . . . . . . . . . . 40 29 . . . . 3 4 3 . Times Spotted 313 | . 34 8 . 3 54 2 8 7 . 3 15 39 32 2 4 . 9 30 10 30 23 Peak Tracking Total 13 | . 5 5 . 1 6 1 3 4 . 3 6 6 4 1 4 . 3 6 2 6 13 Tactical Retreats 16 | . 2 . . . 3 . . . . . 1 4 1 . . . . 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 10 | . . . . . 4 . . . . . 1 3 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 59 | . . . . . 15 1 . . . . 6 7 11 1 2 2 . 5 . 9 . Max in Single Turn 5 | . . . . . 5 1 . . . . 4 . 2 1 1 1 . 1 . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 81 | . 6 . 2 1 10 6 . . 4 . 7 3 16 1 1 6 . 5 3 7 3 Terminals 37 | . 5 . . 1 6 . . . . . 6 3 6 . . . . 3 1 5 1 Fabricators 5 | . . . . . . 1 . . . . . . 3 . . . . 1 . . . Repair Stations 9 | . 1 . . . 2 1 . . . . . . 2 . . . . 1 . 1 1 Recycling Units 6 | . . . . . . 2 . . . . 1 . 2 . . . . . 1 . . Scanalyzers 5 | . . . . . 1 1 . . . . . . 2 . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . 1 Total Hacks 318 | . 18 . 2 4 39 17 . . 29 . 34 32 48 1 5 19 . 19 6 40 5 Successful 231 | . 9 . 2 1 30 14 . . 29 . 26 20 22 1 5 19 . 16 5 31 1 Failed 83 | . 9 . . 3 8 3 . . . . 8 11 25 . . . . 3 1 8 4 Catastrophic 12 | . 2 . . 2 2 1 . . . . . 2 2 . . . . . . . 1 Database Lockouts 4 | . . . . . 1 . . . . . . 1 1 . . . . . . 1 . Manual 115 | . 8 . . 4 21 3 . . . . 20 24 5 . . . . 9 3 18 . Terminals 171 | . 14 . . 4 20 . . . . . 32 32 18 . . . . 11 4 34 2 Fabricators 17 | . . . . . . 4 . . . . . . 9 . . . . 4 . . . Repair Stations 36 | . 4 . . . 12 4 . . . . . . 6 . . . . 4 . 4 2 Recycling Units 10 | . . . . . . 3 . . . . 2 . 4 . . . . . 1 . . Scanalyzers 22 | . . . . . 6 4 . . . . . . 10 . . . . . . 2 . Garrison Access 6 | . . . . . 1 2 . . . . . . 1 . . . . . 1 . 1 Terminal Hacks 121 | . 2 . 2 . 2 . . . 29 . 12 15 4 1 5 19 . 8 1 20 1 Record 26 | . . . 2 . . . . . 11 . . . . 1 5 7 . . . . . Part Schematic 19 | . . . . . . . . . 9 . 3 2 . . . 4 . . . 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 23 | . . . . . . . . . 3 . 2 10 . . . 4 . 1 . 3 . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . Branch Access Points 6 | . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Terminal Index 4 | . 1 . . . . . . . . . . 1 . . . . . . . 2 . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Unreport Threat 6 | . . . . . 1 . . . . . . 2 . . . . . 3 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Surveillance Status 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 9 | . . . . . . 1 . . . . . . 5 . . . . 3 . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . Build 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 30 | . 4 . . . 12 4 . . . . . . 4 . . . . 4 . 2 . Scan Component 15 | . 2 . . . 6 2 . . . . . . 2 . . . . 2 . 1 . Repair 15 | . 2 . . . 6 2 . . . . . . 2 . . . . 2 . 1 . Recycling Unit Hacks 5 | . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . Retrieve Components 5 | . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . Scanalyzer 17 | . . . . . 5 4 . . . . . . 6 . . . . . . 2 . Insert Component 4 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . Analyze 4 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . Retrieve Study 9 | . . . . . 3 4 . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 46 | . 3 . . 1 10 3 . . . . 13 5 1 . . . . 1 2 7 . Terminals 43 | . 3 . . 1 10 . . . . . 13 5 1 . . . . 1 2 7 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Botnet 17 | . 1 . . 1 4 . . . . . 5 1 1 . . . . 1 1 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . . . . . 1 . . . . . 1 1 . . . . . . . 1 . Skim 17 | . 2 . . . 5 . . . . . 5 3 . . . . . . 1 1 . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . . 1 7 5 . . . . 5 3 14 . . . . 5 2 4 3 Full Trace Events 5 | . 1 . . . . . . . . . . . 3 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . . . 9 . 3 2 1 . . 4 . . . 2 . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 267 | . . . . . . . . . . . . . 115 . . . . 152 . . . Total Part Build Rating 19 | . . . . . . . . . . . . . 14 . . . . 5 . . . Part Studies Acquired 9 | . . . . . 3 4 . . . . . . 2 . . . . . . . . Parts Repaired 14 | . 2 . . . 6 2 . . . . . . 1 . . . . 2 . 1 . Time 447 | . 52 . . . 180 64 . . . . . . 60 . . . . 69 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 1 . . . . 6 . 2 . . . . . 2 . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . . . . . . . . . . . 4 . . Machine Destruction 7 | . . . . . 3 . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 2 . . . . 12 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 24 | . . . . . . 3 2 . . . 1 18 . . . . . . . . . Largest Group 10 | . . . . . . 3 2 2 2 2 1 10 1 . . . . . . . . Highest-Rated Group 433 | . . . . . . 48 45 45 45 45 10 433 39 . . . . . . . . Highest-Rated Ally 159 | . . . . . . 16 25 25 25 25 10 159 39 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . . . 2 2 1 . 1 . 209 16 . . . . . . . . Total Damage 4941 | . . . . . . 31 54 31 . 55 . 4446 324 . . . . . . . . Kills 44 | . . . . . . 1 1 . . 1 . 37 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Active Infowar (turns) 17258 | 31 1430 588 418 1448 381 519 810 758 102 431 379 1181 2671 822 1007 366 627 1164 900 1197 28 Optics 15 | . . . . . . . . . . . . . 2 . . . . . . . 13 Sensors 11626 | . . . . 2 . 519 810 758 102 431 379 831 2579 822 1007 366 627 618 900 875 . Terrain 1 | . . . . . . . . . . . . . . . . . . 1 . . . Structural 22 | . . . . . . . . . . . . . 22 . . . . . . . . Seismic 4509 | 31 1430 588 418 1446 381 . . . . . . . . . . . . 189 . . 26 Cloaking 231 | . . . . . . . . . . . . . 2 . . . . . 2 227 . Jamming 8815 | . . . . . . . . . . . . 588 2671 822 1007 366 627 1164 795 775 . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 1 . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 20450 | 119 1430 588 418 1450 2441 626 835 776 102 431 551 1343 2808 822 1007 366 627 1229 900 1298 283 Spaces Moved 11199 | 58 691 316 262 445 1020 434 672 603 78 354 408 822 1548 369 530 183 328 710 419 603 346 Core 83 | 4 . . . . . . . . . . . . . . . . . . . 66 13 Treads 2792 | 54 691 316 262 445 449 . . . . . . . . . . . . . 40 528 7 Legs 7989 | . . . . . 571 434 672 603 78 354 408 822 1548 369 530 183 328 710 379 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 335 | . . . . . . . . . . . . . . . . . . . . 9 326 Fastest Speed 29 | 50 160 160 160 160 123 107 107 107 107 107 107 105 105 178 178 178 178 105 112 35 29 Average Speed 135 | 152 160 160 160 160 147 118 107 107 107 107 107 107 132 178 178 178 178 115 161 143 69 Slowest Speed 270 | 160 160 160 160 160 270 122 107 107 107 107 111 175 178 178 178 180 180 180 240 163 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 5 97 41 69 61 67 11 59 75 69 59 10 87 31 60 57 62 49 11 10 47 13 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . 2 2 . 2 . . . 1 2 . . . . . . Spaces Dug 200 | . 1 . . . 4 . . 47 . . 5 . 46 3 16 . . . 46 9 23 Terrain Destroyed 833 | . 1 . . . 103 . . 123 . . 30 18 127 3 78 1 16 11 136 82 104 Melee 19 | . 1 . . . 4 . . . . . 5 . 6 3 . . . . . . . Projectile 149 | . . . . . 27 . . 1 . . 2 1 95 . . 1 4 1 . 17 . AOE 664 | . . . . . 72 . . 122 . . 23 17 26 . 78 . 12 9 136 65 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Total 15289 | 74 881 359 261 1160 1687 535 758 717 96 406 480 1232 2093 518 574 206 348 1019 577 932 376 Wait 2493 | 1 88 . . 689 357 74 31 97 19 51 18 241 312 123 27 2 4 108 53 197 1 Move 11171 | 57 690 315 261 444 1019 433 671 602 77 353 407 821 1547 368 529 182 327 709 418 603 338 Hop 3 | . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 176 | 2 15 3 . 4 46 14 1 . . 1 8 12 23 3 . 1 . 22 15 5 1 Fast Attach 124 | 7 1 . . 2 22 2 1 . . . 5 2 11 4 2 6 2 16 13 16 12 Attach 66 | . 1 . . . 7 2 . . . . 6 1 6 . . . 1 19 6 11 6 Detach 15 | . . . . . . . . . . . . . . . . . . 6 . 2 7 Swap 172 | 1 8 7 . 1 32 2 7 7 . . 7 30 24 5 4 . 1 14 12 10 . Drop 233 | . 6 7 . 7 56 3 6 1 . 1 8 27 28 5 . 6 2 15 25 28 2 Fire 656 | 6 69 17 . 13 137 5 15 10 . . 14 28 133 1 12 8 11 78 35 58 6 Melee 66 | . 2 3 . . 9 . . . . . 7 . 6 9 . . . 30 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kick 11 | . . . . . 2 . . . . . . 4 3 . . . . 2 . . . Crush 9 | . 1 7 . . . . . . . . . . . . . . . . . 1 . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . . . . . Rewire 83 | . . . . . . . 26 . . . . 56 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Repaired Lgt. Treads 510 | -10/Materials | Repaired Lgt. Treads 1376 | -10/Materials | Core integrity fell below 50% 1418 | -10/Materials | Identified exit to Mines 1483 | -10/Materials | Discovered new exit (range 10) 1550 | -10/Materials | Entered Mines 1815 | -10/Mines | Excavation squad dispatched 1815 | -10/Mines | A large section of the Mines collapsed 1930 | -10/Mines | Learned Materials machine intel 2020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2021 | -10/Mines | Discovered new exit (range 5) 2138 | -10/Mines | Entered Exiles 2138 | -10/Exiles | Found Exiles lab abandoned 2156 | -10/Exiles | Build established: Scavenger-Mutant 2542 | -10/Exiles | Discovered new exit (range 10) 2556 | -10/Exiles | Entered Mines 2740 | -9/Mines | Assembled infested the area 3827 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3830 | -9/Mines | Found Prototype Device 3830 | -9/Mines | Identified Exp. Sensor Array 3939 | -9/Mines | Learned location of Storage (-7) 4000 | -9/Mines | Discovered new exit (range 4) 4006 | -9/Mines | Entered Materials 4006 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4007 | -8/Materials | Loaded intel: 58 machine locations 4018 | -8/Materials | Central database locked down 4440 | -8/Materials | Lost 4 parts (3n1u) 4521 | -8/Materials | Discovered new exit (range 5) 4599 | -8/Materials | Repaired Lgt. Treads 4626 | -8/Materials | Repaired Lgt. Treads 4666 | -8/Materials | Repaired Imp. Heat Sink 4699 | -8/Materials | Repaired Hvy. Assault Rifle+ 4732 | -8/Materials | Repaired Hvy. Assault Rifle+ 5159 | -8/Materials | Repaired Lgt. Treads 5437 | -8/Materials | Core integrity fell below 50% 5667 | -8/Materials | Build established: Hacker-Mutant 6150 | -8/Materials | Core integrity fell below 20% 6170 | -8/Materials | Identified exit to Factory 6213 | -8/Materials | Learned location of 3 exits from Factory 6245 | -8/Materials | Learned location of 1 exit from Lower Caves 6265 | -8/Materials | Learned Storage trap positions 6277 | -8/Materials | Learned Factory recycling unit intel 6278 | -8/Materials | Learned location of 1 exit from Recycling 6307 | -8/Materials | Learned Factory repair station intel 6336 | -8/Materials | Learned 2 Lower Caves zone layouts 6406 | -8/Materials | First assault squad dispatched 6447 | -8/Materials | Entered Factory 6447 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6448 | -7/Factory | Identified exit to Storage 6449 | -7/Factory | Identified exit to Factory 6449 | -7/Factory | Identified exit to Lower Caves 6450 | -7/Factory | Loaded intel: 6 repair station locations 6451 | -7/Factory | Loaded intel: 6 recycling unit locations 6847 | -7/Factory | Build established: Scavenger-Skirmisher 6867 | -7/Factory | Repaired Lrg. Storage Unit 6935 | -7/Factory | Repaired Hvy. Particle Cannon 7073 | -7/Factory | Entered Lower Caves 7074 | -7/Lower Caves | Identified exit to Lower Caves 7250 | -7/Lower Caves | Encountered a Warlord checkpoint 7908 | -7/Lower Caves | Entered another Lower Caves area 7908 | -7/Lower Caves | Accompanied by 2 allies 8162 | -7/Lower Caves | Ambushed by research squad 8303 | -7/Lower Caves | Learned Factory terminal intel 8340 | -7/Lower Caves | Encountered a Warlord checkpoint 8649 | -7/Lower Caves | Discovered new exit (range 4) 8684 | -7/Lower Caves | Entered Data Miner 8684 | -7/Data Miner | Accompanied by 2 allies 8684 | -7/Data Miner | Discovered new exit (range 6) 8705 | -7/Data Miner | Met Data Miner 8724 | -7/Data Miner | Learned location of Section 7 (-2) 8724 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8741 | -7/Data Miner | Received God Mode back door access code from Data Miner 8786 | -7/Data Miner | Entered Proximity Caves 8786 | -6/Proximity Caves | Accompanied by 2 allies 8920 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9194 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9217 | -6/Proximity Caves | Entered Factory 9217 | -6/Factory | Evolved 2 slots: Utility x2 9218 | -6/Factory | Loaded intel: 210 non-interactive machine locations 9219 | -6/Factory | Loaded intel: 27 terminal locations 9305 | -6/Factory | Identified exit to Lower Caves 9305 | -6/Factory | Identified exit to Extension 9517 | -6/Factory | Build established: Hacker-Mutant 9680 | -6/Factory | Lost 4 parts (2n2w) 9699 | -6/Factory | Discovered new exit (range 11) 9708 | -6/Factory | Identified exit to Factory 9768 | -6/Factory | Entered Extension 10039 | -6/Extension | Rescued a captive Derelict 10040 | -6/Extension | Rescued a captive Derelict 10077 | -6/Extension | Rescued a captive Derelict 10088 | -6/Extension | Rescued A7 10154 | -6/Extension | Central database locked down 10200 | -6/Extension | Rescued a captive Derelict 10200 | -6/Extension | Rescued a captive Derelict 10454 | -6/Extension | Build established: Hacker-Skirmisher 10521 | -6/Extension | Spotted B-75 Beast 10538 | -6/Extension | Destroyed B-75 Beast 10554 | -6/Extension | Spotted B-75 Beast 10570 | -6/Extension | Allies destroyed B-75 Beast 10621 | -6/Extension | Lost 3 allies 10685 | -6/Extension | Energy Cycler disabled 11001 | -6/Extension | Discovered new exit (range 10) 11038 | -6/Extension | Discovered exit to Factory (range 12) 11039 | -6/Extension | Disrupted transfer network 11073 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11095 | -6/Extension | Lost 7 allies 11103 | -6/Extension | Identified exit to Cetus 11111 | -6/Extension | Entered Factory 11111 | -5/Factory | Accompanied by 1 ally 11111 | -5/Factory | Evolved 2 slots: Utility x2 11238 | -5/Factory | Central database locked down 11372 | -5/Factory | Build established: Scavenger-Skirmisher 11790 | -5/Factory | Build established: Hacker-Skirmisher 11823 | -5/Factory | Identified exit to Upper Caves 12098 | -5/Factory | Incoming investigation squad redirected 12107 | -5/Factory | Fabricated Quantum Capacitor (x2) 12873 | -5/Factory | Identified exit to Factory 13031 | -5/Factory | Lost 5 parts (2n2u1w) 13463 | -5/Factory | Repaired Arm. Leg+ 13811 | -5/Factory | First assault squad dispatched 13919 | -5/Factory | Entered Upper Caves 14545 | -5/Upper Caves | Discovered new exit (range 12) 14576 | -5/Upper Caves | Found Alien Artifact 14576 | -5/Upper Caves | Identified Dimensional Node Initializer 14576 | -5/Upper Caves | Initialized slip node 14734 | -5/Upper Caves | Spotted B-75 Beast 14739 | -5/Upper Caves | Identified exit to Upper Caves 14741 | -5/Upper Caves | Entered another Upper Caves area 15464 | -5/Upper Caves | Discovered new exit (range 15) 15496 | -5/Upper Caves | Identified exit to Zhirov 15700 | -5/Upper Caves | Learned Extension emergency access door positions 15700 | -5/Upper Caves | Learned Extension stockpile data 15700 | -5/Upper Caves | Learned Research terminal intel 15700 | -5/Upper Caves | Learned Research garrison access intel 15748 | -5/Upper Caves | Entered Zhirov 15748 | -5/Zhirov | Discovered new exit (range 3) 15752 | -5/Zhirov | Identified exit to Proximity Caves 15820 | -5/Zhirov | Learned location of Quarantine (-2) 15820 | -5/Zhirov | Learned location of Testing (-3) 15820 | -5/Zhirov | Learned location of Command (-1) 15886 | -5/Zhirov | Found Alien Artifact 15886 | -5/Zhirov | Identified Integrated Dissipator 15886 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15911 | -5/Zhirov | Found Alien Artifact 16114 | -5/Zhirov | Entered Proximity Caves 16120 | -4/Proximity Caves | Spotter reported a threat 16313 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16360 | -4/Proximity Caves | Spotter reported a threat 16383 | -4/Proximity Caves | Learned 4 Research zone layouts 16405 | -4/Proximity Caves | Spotter reported a threat 16436 | -4/Proximity Caves | Spotter reported a threat 16655 | -4/Proximity Caves | Discovered exit to Factory (range 12) 16741 | -4/Proximity Caves | Entered Factory 16741 | -4/Factory | Evolved 2 slots: Utility x2 16864 | -4/Factory | Found Prototype Processor 16864 | -4/Factory | Identified Exp. Signal Interpreter 16899 | -4/Factory | Repaired Arm. Leg+ 16952 | -4/Factory | Repaired Enh. Fission Core 16991 | -4/Factory | Search patrols dispatched 17042 | -4/Factory | Build established: Hacker-Mutant 17142 | -4/Factory | Fabricated Lgt. Regenerative Plating? 17241 | -4/Factory | Search patrols dispatched 17362 | -4/Factory | Lost 13 parts (2p6n3u2w) 17428 | -4/Factory | Identified exit to Upper Caves 17428 | -4/Factory | Identified exit to Research 17970 | -4/Factory | Entered Research 17970 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17972 | -3/Research | Loaded intel: 22 terminal locations 17973 | -3/Research | Loaded intel: 4 garrison access locations 17998 | -3/Research | Build established: Wizard-Skirmisher 18016 | -3/Research | Identified exit to Armory 18016 | -3/Research | Identified exit to Testing 18796 | -3/Research | Lost 3 parts (3u) 18870 | -3/Research | Entered Testing 18939 | -3/Testing | Found Prototype Energy Gun 18939 | -3/Testing | Identified Hyp. EM Gauss Rifle 18991 | -3/Testing | Identified exit to Research 19034 | -3/Testing | Found Prototype Launcher 19034 | -3/Testing | Identified Hellfire Missile Launcher 19121 | -3/Testing | Central database locked down 19123 | -3/Testing | Build established: Wizard-Tank 19254 | -3/Testing | Found Prototype Hackware 19254 | -3/Testing | Identified Ghost Barrier 19309 | -3/Testing | Scanned by Researcher 19342 | -3/Testing | Found Prototype Protection 19342 | -3/Testing | Identified SHELL Armor 19416 | -3/Testing | System corruption reached 10% 19673 | -3/Testing | Found Prototype Launcher 19673 | -3/Testing | Identified Adv. Micro-nuke Launcher 19704 | -3/Testing | Repaired Arm. Heavy Treads 19734 | -3/Testing | Found Prototype Device 19734 | -3/Testing | Identified 2N-1CE's Frost Array 19767 | -3/Testing | Unchained authorized (DW-4LL) 20034 | -3/Testing | DW-4LL burst out of a wall 20045 | -3/Testing | Identified Transdimensional Reconstructor 20045 | -3/Testing | Warped through subspace 20078 | -3/Testing | System corruption reached 30% 20082 | -3/Testing | Crushed by falling debris 20096 | -3/Testing | Core integrity fell below 50% 20148 | -3/Testing | Lost 16 parts (3p2n9u2w) 20168 | -3/Testing | Entered Research 20168 | -2/Research | Evolved 2 slots: Propulsion x2 20298 | -2/Research | Identified exit to Quarantine 20349 | -2/Research | Spotted B-90 Cyclops 20353 | -2/Research | Spotted B-90 Cyclops 20402 | -2/Research | Core integrity fell below 50% 20435 | -2/Research | Spotted B-90 Cyclops 20445 | -2/Research | Core integrity fell below 20% 20451 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 20412_ Penetrated by Slug. 20414_ The unstable cave ceiling collapses. 20415_ Slug penetrates Wall. 20415_ Penetrated by Slug. 20417_ K-01 Serf collects debris. 20418_ Adv. Micro-nuke Launcher destroyed. 20419_ Penetrated by Slug. 20420_ Dropped Adv. Medium Treads. 20420_ K-01 Serf collects debris. 20422_ Penetrated by Slug. 20422_ Slug penetrates Wall. 20423_ Acquired Seismic Detector. 20425_ Slug penetrates Wall. 20428_ Door malfunctions. 20438_ Acquired Enh. Optical Array. 20440_ Acquired Adv. Melee Analysis Suite. 20445_ Electron Diverter destroyed. 20447_ B-90 Cyclops activates siege mode. 20449_ Seismic Detector destroyed. 20450_ Machine disabled. Map ----- +----------------------------------------------------+ | ??????? ??????????????# #??????????????????????? | | ??????# ??????????????# #??????????????????????? | | ??????# ??????????????# #??????????????????????? | | ????### ###???????????+ +??????????????????????? | | ????# #???????????# #??????????????????????? | | ????# #???????????# #??????????????????????? | | ????# " ????????????# #??????????????????????? | | ????# ?????######## #??????????????????????? | | ????#= ?????# # #??????????????????????? | | ?????# #?????# # #??????????????????????? | | ?????# #?????# /p #??????????????????????? | | ?????# ####### #p #??????????????????????? | | ####?# + !# #?###??????????????????? | | ?# ####### # ###;####???????????????? | | # ############## A# !! #???????????????? | | !! # # #??# ; ! #???????????????? | | !! + / #??# p; #???????????????? | | # # #??# ; #???????????????? | | # # #??# ; #?????######????? | | ####?# ^ #?#########??# ; #????? ????? | | ?????# ^##########?### ;;######????# ????? | | ?????# ## ###T ###???????#"" ????? | | ?????# ## #""" """#???????#"" #???? | | ????## ## ### ###???????#"" ####? | | ????# # #""" BB """#???????#"Y # #? | | ?#### # ! ### BB@ ###???????#"" # ## | | " #""" """#???###?#"" *# | | ##### ### ####### ###"" # | | ????# = ##"" "#?# # # | | ????###### ##"" > ""#?# !!# + | | ?????????# [ ##" "#?#"" !!#= # | | ?????????## [ ###"""" ""#?#"" # # | | ??????????## %= ##?#"""""""#?#"" ######## | | ??????????? ?#########?#T # | | ?????????? #??????????#"" " | | ????????? ??????????#"" # | | ?####### ?????????#"" + | | ?# #????????# # | | ?# %% #????????# # | | ?# ?????????###+##### | | ?# # ?????????# !!! | | ?# # #?????????# !! | | ?# ## #######???# !! | | ?# """ ## ## # #??## | | ?# """ ## ##?#" | | ?# """ ## # #?## | | ###+############ ##### | | =* | | % | | [[= ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1800 Core Shielding 40 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 55 Defensive Hacking 32 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Nanoactuators | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Quantum Capacitor | -6/Extension | Hacked Hyp. Gauss Rifle | -6/Extension | Hacked Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Cloaking Device | -3/Testing | Hacked Hellfire Missile Launcher | -3/Testing | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -3/Testing | Archive Fabricated ------------ Quantum Capacitor | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Treads | 55% | -10/Materials Lgt. Treads | 39% | -8/Materials Lgt. Treads | 64% | -8/Materials Imp. Heat Sink | 42% | -8/Materials Hvy. Assault Rifle | 67% | -8/Materials Hvy. Assault Rifle | 63% | -8/Materials Lgt. Treads | 7% | -8/Materials Lrg. Storage Unit | 12% | -7/Factory Hvy. Particle Cannon | 25% | -7/Factory Arm. Leg | 4% | -5/Factory Arm. Leg | 36% | -4/Factory Enh. Fission Core | 36% | -4/Factory Arm. Heavy Treads | 25% | -3/Testing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ColdArcMediator Manual? 0 Play Time 02:39:12 Cumulative 259.1 hours Start 2025.12.27 @ 16:46:23 End 2025.12.27 @ 20:14:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 88 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc037ff-0c95-4471-9083-1f3ef19c8320