Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.03 @ 21:08:54 Player: Terminus Result: Destroyed by VL-GR5 with Enhanced Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (342) 1710 Value Destroyed (12193) 12193 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3929) 3929 TOTAL SCORE: 25412 Bonus ------- High Alert Combat Kills 1869 Follower Combat Kills 1433 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -473 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 23/100 System Corruption 5% Temperature Cool (9) Movement Rolling (130) Ox2 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Layered Heavy Armor Plating Graphene Brace Improved Force Field Cooled Particle Cannon Advanced Plasma Cannon Enhanced Nova Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Advanced Particle Charger Layered Heavy Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Fission Core Armored Huge Wheel Armored Huge Wheel Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Layered Medium Armor Plating Layered Heavy Armor Plating Graphene Brace Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Rocket Launcher [Rating: 97] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Storm Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 . . 2 . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 2 . . 2 . . . 2 . . . . 1 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 281 | 7 12 14 34 7 40 12 8 21 2 3 . 7 5 6 3 6 56 21 17 Power 12 | 1 1 1 1 1 1 . 1 . . . . . . . . . 3 1 1 Engine 6 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . Core 5 | . . . . . 1 . 1 . . . . . . . . . 2 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 31 | 2 3 3 4 2 5 . 2 . . 1 . . 1 . . . 5 1 2 Treads 15 | 2 3 3 3 . 3 . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . 1 2 2 . 1 . . 1 . . 1 . . . 5 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 133 | 1 3 2 12 2 12 4 1 15 2 2 . 4 4 2 . 6 41 13 7 Device 94 | . 2 1 . . 8 3 . 11 2 . . 3 3 2 . 6 36 11 6 Storage 5 | 1 1 . 2 . 1 . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . 1 . 2 . 1 . . . . 2 . . Hackware 2 | . . . . . . . . 1 . . . . . . . . 1 . . Protection 25 | . . 1 10 2 2 1 1 2 . . . . 1 . . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 105 | 3 5 8 17 2 22 8 4 6 . . . 3 . 4 3 . 7 6 7 Energy Gun 17 | 1 1 3 1 . 3 . 1 2 . . . . . . . . . 4 1 Energy Cannon 40 | . . 1 4 . 8 3 2 2 . . . 2 . 2 3 . 5 2 6 Ballistic Gun 30 | 2 3 2 9 1 9 3 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 . 2 1 2 2 1 1 . . . . . 2 . . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 6 . 1 . . . . . . . . . 1 1 1 Parts Lost 48 | . 1 1 2 4 5 1 3 2 . . . . . . . . 9 4 16 Power 7 | . . . . 1 . . 1 . . . . . . . . . 1 1 3 Propulsion 15 | . 1 . 1 . 3 . 2 . . . . . . . . . 4 1 3 Utility 16 | . . . 1 2 2 1 . 1 . . . . . . . . 2 2 5 Weapon 10 | . . 1 . 1 . . . 1 . . . . . . . . 2 . 5 Highest Loss Streak 16 | . 1 1 1 3 1 1 1 1 . . . . . . . . 4 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 89 95 99 99 99 99 95 92 92 92 92 92 93 75 93 93 78 75 Engine 3 | . 14 14 11 10 1 . . . . . . . . . . . 3 3 . Core 5 | . . . . . 7 9 9 7 7 7 7 6 6 6 6 6 7 6 8 Treads 8 | . 27 28 12 11 8 9 9 7 7 7 7 6 . . . . . . . Wheel 7 | . . . 8 11 9 9 8 7 7 7 7 6 12 13 13 13 10 9 9 Device 10 | . 11 4 . . 17 17 18 13 7 7 7 13 13 13 13 13 11 16 15 Storage 7 | . 14 4 11 11 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 Processor 13 | . . . . . 9 9 9 15 15 18 23 26 26 26 26 26 28 26 26 Hackware 1 | . . . . . . . . 6 7 3 . . . . . . . . . Protection 8 | . . 9 18 21 9 8 9 5 7 7 7 6 5 6 6 6 4 5 4 Energy Cannon 13 | . . 8 9 11 9 9 9 14 23 23 23 19 20 19 2 20 16 . 1 Ballistic Gun 9 | . 23 12 21 21 17 17 18 6 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 13 34 39 115 109 117 117 115 133 132 132 132 133 134 133 133 134 153 154 143 Greatest Support 40 | 40 40 40 40 10 10 10 10 10 10 10 10 10 20 20 20 20 26 32 32 Greatest Overweight (x) 14 | . 1 . 11 10 11 11 11 13 13 13 13 13 13 6 6 6 14 8 5 Average Overweight (x) 8 | . . . 8 9 10 10 10 11 13 13 13 12 6 6 5 6 6 4 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Average Carried 22 | 1 11 8 21 23 24 24 24 24 25 24 25 24 24 24 25 24 23 22 20 Final Capacity 25 | 8 15 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 5 25 23 25 25 24 25 25 25 25 25 24 25 25 25 24 22 14 Class Distribution -------------------- 19% | Mutant 17% | Scavenger-Skirmisher 16% | Gunner 15% | Scavenger-Gunner 15% | Tank 7% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Matter Collected 6092 | 212 464 239 1100 384 1066 451 505 346 20 30 . 75 50 104 . 103 665 238 40 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15233 | . 656 555 2010 401 2323 745 1269 929 59 . 69 435 72 278 . 516 2164 2427 325 Parts 766 | . 41 41 146 12 139 37 59 31 2 . . 17 1 14 . 14 105 99 8 Haulers Intercepted 18 | . 2 . 6 . 6 . 2 1 . . . . . . . . . 1 . Recyclers Shooed 13 | . 3 . 3 . 4 . . 1 . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 17 . . . . . . 4 . 4 . . 13 . 18 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 250 | . 15 11 37 18 32 20 20 14 1 . . 5 1 8 . 8 29 27 4 Guns 95 | . 14 2 19 1 14 9 5 3 . . . . . . . . . 24 4 Cannons 103 | . . 9 14 6 17 6 12 8 1 . . 4 . 1 . 8 17 . . AOE 43 | . 1 . 4 10 1 5 2 3 . . . . . 6 . . 11 . . Classes Destroyed 22 | . 6 2 5 1 2 . . 1 . . . 1 1 2 . . . . 1 Worker 16 | . . . 3 1 1 . 2 . . . . . . . . . 8 1 . Builder 17 | . . . 3 1 1 . 2 . . . . . . . . . 5 5 . Tunneler 3 | . 1 . . 2 . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . 6 . 2 1 . . . . . . . . . 1 . Recycler 19 | . 1 . 2 2 5 . 1 2 . . . . . . . . 3 3 . Mechanic 5 | . 1 . . . 1 . 1 1 . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 24 | . . . 5 . 5 . 2 2 . . . 2 . . . . 5 2 1 Swarmer 47 | . 6 3 8 3 7 5 2 . . . . . . 4 . 1 4 4 . Grunt 100 | . 9 1 18 2 7 14 8 11 . . . 2 . 2 . 6 8 11 1 Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . Duelist 6 | . . . 1 . . 1 . 1 . . . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . 1 9 . 6 . 7 1 . . . 2 . . . 1 . 5 . Specialist 10 | . . . . . 10 . . . . . . . . . . . . . . Hunter 14 | . . . . . 2 . 2 . 1 . . . . . . . 6 3 . Programmer 16 | . . . . . . . . 1 . . . 1 . . . . 10 4 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 20 | . 11 2 8 9 3 5 7 4 1 . . 1 1 4 . 3 10 20 2 Combat Bots Only 14 | . 8 2 5 9 3 5 5 4 1 . . 1 1 4 . 3 6 14 2 Max Kills in Single Turn 4 | . 2 1 3 3 2 3 4 2 1 . 1 2 1 4 . 2 3 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 3 1 3 2 2 . . . . . 4 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Damage Taken 13347 | . 462 572 1104 642 1231 543 721 511 125 . . 177 195 60 . 456 2148 1457 2943 Core 1832 | . 22 6 145 20 129 32 94 46 . . . . 22 . . 38 121 115 1042 Absorbed by Shields 38 | . . . . . . 38 . . . . . . . . . . . . . Regen/Repaired (Parts) 1413 | . 127 . 293 . 144 . . 67 . . . 75 . . . . 707 . . Core Remaining (%) 81 | 100 . 88 . 58 . . 53 . . . 93 . . . . 92 87 . . Volleys Fired 765 | . 45 67 106 27 105 68 75 39 28 1 1 20 12 7 . 11 96 41 16 Largest 4 | . 2 2 3 3 3 3 3 3 3 1 3 3 3 3 . 3 3 1 4 Hottest 376 | . 70 103 106 114 125 148 148 214 158 98 158 158 158 158 . 158 226 250 376 Shots Fired 1687 | . 84 90 308 65 302 131 171 105 36 1 3 48 20 11 . 33 211 41 27 Gun 855 | . 81 69 217 38 197 64 96 42 . . . . . . . . . 39 12 Cannon 794 | . . 21 88 19 104 62 74 59 36 1 3 47 20 7 . 33 203 2 15 Launcher 37 | . 3 . 3 8 1 5 1 4 . . . . . 4 . . 8 . . Special 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 739 | . 72 26 209 46 198 69 96 23 . . . . . . . . . . . Thermal 884 | . 9 21 99 19 104 62 74 78 36 1 3 47 20 7 . 33 203 41 27 Explosive 20 | . 3 . . . . . 1 4 . . . . . 4 . . 8 . . Electromagnetic 43 | . . 43 . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 14 18 10 9 30 18 34 18 8 . . 8 20 26 . 31 25 18 6 Robot Miss Streak 11 | . 3 2 6 2 7 3 4 3 1 . 3 3 . . . 2 4 9 11 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1000 | . 58 58 169 26 194 66 110 70 9 . . 24 12 6 . 23 115 39 21 Core Hits 579 | . 27 18 76 32 79 32 37 32 2 . 2 10 2 12 . 15 83 96 24 Critical Kills 11 | . 1 . . 1 2 1 2 . . . . 1 . 1 . . 2 . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 16 | . 2 1 1 1 3 1 3 . . . . 1 . 1 . . 2 . . Burn 2 | . 1 . 1 . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 1 1 . 2 . . . . 1 . 1 . . 2 . . Destroy 5 | . 1 . . . 2 1 1 . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 45 | . . 43 2 . . . . . . . . . . . . . . . . Impact 45 | . . 43 2 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31763 | . 1267 900 3329 1178 3718 1995 3184 2305 260 . 84 812 350 560 . 732 5154 4604 1331 Guns 13410 | . 896 560 1920 183 1999 751 986 535 . . . . . . . . . 4604 976 Cannons 13816 | . . 340 1043 273 1638 734 2022 1307 260 . 84 812 350 147 . 732 3719 . 355 Explosions 4493 | . 337 . 356 722 81 510 176 463 . . . . . 413 . . 1435 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 44 | . 34 . 10 . . . . . . . . . . . . . . . . Kinetic 8611 | . 804 172 2173 905 2080 1261 986 230 . . . . . . . . . . . Thermal 20145 | . 341 340 1146 273 1638 734 2022 1612 260 . 84 812 350 147 . 732 3719 4604 1331 Explosive 2575 | . 88 . . . . . 176 463 . . . . . 413 . . 1435 . . Electromagnetic 388 | . . 388 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 5 9 . . . . . . . . 1 1 1 1 9 2 5 Average Corruption 3 | . . . 3 6 . . . . . . . . 1 1 1 1 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . 24 Effects 123 | . . . 44 28 . . . . . . . . . 3 1 7 33 1 6 Message Errors 29 | . . . 9 8 . . . . . . . . . . . 4 7 . 1 Matter Fused 31 | . . . 11 5 . . . . . . . . . . . 3 11 . 1 Heat Flow Errors 18 | . . . 8 2 . . . . . . . . . 1 . . 6 . 1 Energy Discharges 17 | . . . 6 4 . . . . . . . . . 1 1 . 3 1 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 5 3 . . . . . . . . . 1 . . 2 . . Data Loss (major) 7 | . . . 3 2 . . . . . . . . . . . . 1 . 1 Misfires 6 | . . . . 3 . . . . . . . . . . . . 2 . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . 1 . . Overload Shots 7 | . . . . . . 2 . . . . . . . . . . . . 5 Overflow Damage 628 | . 84 17 62 60 15 46 52 63 18 . . 53 6 . . . 152 . . Projectiles 394 | . . 17 2 3 15 19 52 63 18 . . 53 6 . . . 146 . . Explosions 234 | . 84 . 60 57 . 27 . . . . . . . . . . 6 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 44 . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed 7 | . 5 . 1 . . 1 . . . . . . . . . . . . . Targets Rammed 8 | . 5 . 2 . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 561 | . 87 48 361 234 396 30 55 336 268 66 108 259 180 201 . 184 254 125 561 Average Temperature 69 | . 28 15 93 67 39 7 18 64 96 33 58 78 63 57 . 51 70 45 103 Received Heat Transfer 3430 | . 135 54 381 160 324 240 288 282 . . . 24 . 18 . 260 99 157 1008 Effects 4 | . . . 1 . . . . . . . . . . . . . . . 3 Interference 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 1 . 2 . . . . 1 1 1 . . 2 3 . Combat Hostiles 9 | . . . . 1 . . 1 . . . . 1 1 1 . . 1 3 . Parts Melted 83 | . . . 1 1 1 1 10 8 . . 1 6 . 1 . 6 26 17 4 Heat Transferred 28202 | . 533 444 2516 481 2738 1012 2900 2336 372 . 124 1090 496 198 . 1029 4994 5650 1289 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Peak Influence 1297 | . 422 . 484 193 411 1113 614 244 . . . 304 . . . . 879 1297 1022 Initial 634 | . . . 20 123 3 258 542 223 . . . 300 . . . . . 430 634 Average 277 | . 205 . 189 70 143 722 451 131 . . . 185 . . . . 352 792 818 Maximum Alert Level 4 | . 2 . 2 . 2 4 2 1 . . . 1 . . . . 3 4 3 Low Security (%) 49 | 100 50 . 58 100 72 . . 71 . . . 57 . . . . 27 . . Level 1 27 | . 49 . 38 . 22 26 27 28 . . . 42 . . . . 22 . . Level 2 14 | . . . 3 . 4 8 72 . . . . . . . . . 45 33 22 Level 3 8 | . . . . . . 57 . . . . . . . . . . 5 53 77 Level 4 1 | . . . . . . 7 . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . 5 . 7 . 4 5 . . . 4 . . . . 14 6 . Investigation 10 | . 3 . 3 . . . . 2 . . . . . . . . 2 . . Extermination 12 | . . . . . . . . 2 . . . 3 . . . . 6 1 . Reinforcement 19 | . 1 . 2 . 7 . 3 1 . . . 1 . . . . 2 2 . Assault 3 | . . . . . . . 1 . . . . . . . . . 1 1 . Garrison 5 | . . . . . . . . . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 2 1 . Construction Impeded 4 | . . . 1 . . . . 1 . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Distress Signals 17 | . 1 . 1 . 2 . 1 2 . . . 1 . . . . 1 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 26 11 46 28 41 21 31 18 1 . 1 15 1 5 . 9 37 41 23 Peak Tracking Total 11 | . 9 4 5 11 4 5 6 4 1 . 2 3 1 3 . 3 10 9 8 Tactical Retreats 11 | . . 1 1 2 . 2 1 1 . . . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 20 | . 2 1 6 . . 4 . 2 . . . 2 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 32 | . 5 1 1 . 3 4 . 2 . . . 3 . . . . 10 2 1 Max in Single Turn 4 | . 4 1 1 . 1 2 . 1 . . . 1 . . . . 4 . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 63 | . 10 2 14 . 11 2 3 6 . 1 1 3 . . 4 . 6 . . Terminals 33 | . 7 . 10 . 7 2 3 3 . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . 1 . . . . 1 . . Repair Stations 11 | . 1 . 2 . 2 . . 1 . . . 1 . . . . 4 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 221 | . 35 4 53 . 38 6 8 17 . 5 1 9 . . 29 . 16 . . Successful 137 | . 20 4 32 . 21 . 3 10 . 5 1 4 . . 29 . 8 . . Failed 83 | . 15 . 21 . 16 6 5 7 . . . 5 . . . . 8 . . Catastrophic 6 | . . . . . 2 1 1 . . . . . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 126 | . 26 . 32 . 19 . 6 4 . . . 8 . . . . 15 13 3 Terminals 109 | . 25 . 37 . 26 6 8 6 . . 1 . . . . . . . . Fabricators 14 | . . . . . . . . 9 . . . 3 . . . . 2 . . Repair Stations 39 | . 4 . 10 . 7 . . 2 . . . 4 . . . . 12 . . Recycling Units 9 | . 6 . 3 . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . 4 . . . . . . 2 . . . . 2 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 70 | . 6 4 15 . 6 . 2 2 . 5 1 . . . 29 . . . . Record 15 | . . 3 . . . . . . . . 1 . . . 11 . . . . Part Schematic 16 | . . . 1 . . . . . . 5 . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 4 . . . . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 . 2 . 2 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 26 | . 4 . 8 . 4 . . 2 . . . 2 . . . . 6 . . Scan Component 15 | . 2 . 4 . 3 . . 1 . . . 1 . . . . 4 . . Repair 11 | . 2 . 4 . 1 . . 1 . . . 1 . . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . 4 . . . . . . . . . . . 1 . . Insert Component 5 | . . . 2 . 2 . . . . . . . . . . . 1 . . Analyze 3 | . . . 1 . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 8 . 6 . 6 . 1 2 . . . 1 . . . . 1 . . Terminals 19 | . 7 . 5 . 6 . 1 . . . . . . . . . . . . Botnet 19 | . 7 . 5 . 6 . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . 1 . . . . 1 . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 10 . 12 . 10 2 3 6 . . . 1 . . . . 6 . . Full Trace Events 10 | . 3 . 1 . 1 2 . 1 . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . 4 . . . . 5 . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 2 . 2 . . . . 20 . . . . 10 . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 184 | . . . . . . . . 184 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . . . . . . . Parts Repaired 11 | . 2 . 4 . 1 . . 1 . . . 1 . . . . 2 . . Time 387 | . 52 . 129 . 38 . . 14 . . . 56 . . . . 98 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 11 | . . . . . . 7 . . . . . . . . . . . 4 . Machine Destruction 7 | . . . . . . 7 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Total Allies 26 | . . . . . . . . . . 8 . 3 3 . . 1 4 5 2 Largest Group 8 | . . . . . . . . . . 8 7 6 3 3 1 1 4 5 2 Highest-Rated Group 494 | . . . . . . . . . . 266 241 204 93 93 31 96 112 494 206 Highest-Rated Ally 103 | . . . . . . . . . . 40 40 40 31 31 31 96 28 103 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 1 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 236 | . . . . . . . . . . . 29 68 . 28 . 8 22 48 33 Total Damage 8063 | . . . . . . . . . . . 466 1160 . 359 . 132 477 3213 2256 Kills 43 | . . . . . . . . . . . 5 6 . 1 . 1 6 14 10 Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Robot Analysis Total 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . . . 2 . 2 1 . 3 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . 1 . . . . 2 2 . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Turns Passed 29928 | 75 1218 1867 3163 1258 4062 1333 1569 1560 1995 2748 1459 1780 1069 617 139 1017 1875 868 256 Spaces Moved 11221 | 44 582 931 1102 496 1248 389 528 520 685 995 524 604 497 331 86 558 665 332 104 Core 7 | 7 . . . . . . . . . . . . . . . . . . . Treads 1742 | 37 582 931 192 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 9472 | . . . 910 496 1248 389 528 520 685 995 524 604 497 331 86 558 665 332 104 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 215 215 215 230 230 230 275 275 275 260 155 170 155 170 165 150 130 Average Speed 221 | 142 161 160 235 229 232 244 244 253 275 275 275 274 180 170 156 170 183 164 156 Slowest Speed 360 | 160 240 160 360 230 245 245 245 275 275 275 275 275 275 170 170 170 290 220 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 97 44 86 95 79 64 45 13 84 88 76 19 68 49 70 69 24 13 15 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 11 | . 1 2 1 1 . . . . 1 1 . . 2 . 1 1 . . . Known Exits Taken 12 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 23 | . . 6 . 1 . . . . 2 3 2 . 5 3 . 1 . . . Spaces Dug 145 | . . 25 14 24 12 11 3 1 12 . . 4 6 10 . . 21 2 . Terrain Destroyed 501 | . 21 29 41 118 22 31 23 30 26 . . 10 8 29 . 2 107 2 2 Melee 26 | . . 25 1 . . . . . . . . . . . . . . . . Projectile 154 | . . 4 . 1 10 4 16 9 26 . . 10 8 2 . 2 58 2 2 AOE 321 | . 21 . 40 117 12 27 7 21 . . . . . 27 . . 49 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Arm Total 14892 | 53 787 1153 1440 564 2248 682 708 684 764 1008 541 695 649 373 91 599 1148 550 155 Wait 2182 | . 116 64 134 31 778 167 88 85 50 5 17 53 93 29 . 23 293 144 12 Move 11202 | 43 581 930 1101 495 1247 388 527 519 684 994 523 603 496 330 85 557 664 331 104 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 3 18 5 37 2 35 5 5 8 . 1 . 6 . 1 . 1 21 4 3 Fast Attach 62 | 5 5 2 12 . 12 4 2 1 . . . 3 2 . 3 . 5 4 2 Attach 66 | 1 1 2 6 4 8 . 4 4 . 1 . 2 1 . . . 13 8 11 Detach 12 | . 1 2 1 . . . . 1 . . . . . . . . . 5 2 Swap 153 | 1 6 10 16 3 20 8 2 16 2 2 . 2 2 6 . 6 38 9 4 Drop 153 | . 9 20 23 2 43 10 5 3 . 4 . 6 3 . 3 1 16 4 1 Fire 765 | . 45 67 106 27 105 68 75 39 28 1 1 20 12 7 . 11 96 41 16 Melee 45 | . . 43 2 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 8 | . 5 . 2 . . 1 . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 31 . 8 . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . 40 . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 324 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Discovered new exit (range 9) 491 | -10/Materials | Destroyed 8 combat bots 634 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Repaired Lgt. Treads 814 | -10/Materials | Repaired Lgt. Treads 838 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Discovered new exit (range 7) 1294 | -10/Materials | Entered Subcaves 1450 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1563 | -10/Subcaves | Learned location of Zion (-7) 1696 | -10/Subcaves | Visited Clippyterm 1913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2099 | -10/Subcaves | Visited 4L-MR0's lab 2286 | -10/Subcaves | Discovered new exit (range 7) 2675 | -10/Subcaves | Met a Zionite searching for "candidates" 3161 | -10/Subcaves | Entered Materials 3161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3392 | -9/Materials | Discovered new exit (range 16) 3449 | -9/Materials | Build established: Tank 4103 | -9/Materials | Discovered new exit (range 12) 4808 | -9/Materials | Repaired Lgt. Armor Plating 5333 | -9/Materials | Discovered new exit (range 15) 5380 | -9/Materials | Repaired Lgt. Armor Plating 5445 | -9/Materials | Repaired Imp. Assault Rifle? 5508 | -9/Materials | Repaired Beam Cannon 5705 | -9/Materials | Discovered new exit (range 9) 6324 | -9/Materials | Entered Mines 6346 | -9/Mines | Met a Derelict bent on vengeance 6490 | -9/Mines | Learned location of Recycling (-9) 6634 | -9/Mines | Discovered new exit (range 7) 6663 | -9/Mines | Discovered new exit (range 10) 6766 | -9/Mines | Assembled infested the area 6768 | -9/Mines | Learned Materials trap positions 6771 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6839 | -9/Mines | Lost 3 parts (1p1u1w) 6853 | -9/Mines | Destroyed 9 combat bots 6959 | -9/Mines | Learned Materials stockpile data 7166 | -9/Mines | Found a hidden stash of uninstalled traps 7582 | -9/Mines | Entered Materials 7582 | -8/Materials | Evolved 2 slots: Utility x2 7583 | -8/Materials | Loaded intel: 8 trap records 8497 | -8/Materials | Build established: Scavenger-Gunner 9757 | -8/Materials | Build established: Gunner 9788 | -8/Materials | Central database locked down 10083 | -8/Materials | Repaired Arm. Treads 11556 | -8/Materials | Discovered new exit (range 5) 11580 | -8/Materials | Identified exit to Garrison 11644 | -8/Materials | Entered Garrison 11742 | -8/Garrison | Triggered checkpoint 11800 | -8/Garrison | Garrison Relay disabled 11902 | -8/Garrison | Triggered checkpoint 12044 | -8/Garrison | Triggered checkpoint 12044 | -8/Garrison | Triggered checkpoint 12144 | -8/Garrison | Triggered checkpoint 12410 | -8/Garrison | Discovered new exit (range 8) 12735 | -8/Garrison | Build established: Mutant 12878 | -8/Garrison | Garrison Relay disabled 12937 | -8/Garrison | Discovered new exit (range 10) 12977 | -8/Garrison | Entered Materials 13481 | -8/Materials | Build established: Gunner 13821 | -8/Materials | Discovered new exit (range 15) 14177 | -8/Materials | First assault squad dispatched 14546 | -8/Materials | Entered Factory 14546 | -7/Factory | Evolved 2 slots: Utility x2 14724 | -7/Factory | Repaired Imp. Cooling System 14729 | -7/Factory | Fabricated Adv. Coolant Injector? 14812 | -7/Factory | Discovered new exit (range 4) 14819 | -7/Factory | Identified exit to Lower Caves 14859 | -7/Factory | Build established: Scavenger-Skirmisher 15206 | -7/Factory | Fabricated Cld. Particle Cannon? 16106 | -7/Factory | Entered Lower Caves 16537 | -7/Lower Caves | Met a Warlord Commander 16538 | -7/Lower Caves | Learned location of Warlord (-4) 16621 | -7/Lower Caves | Build established: Mutant 17241 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17268 | -7/Lower Caves | Identified exit to Zion 17532 | -7/Lower Caves | Discovered new exit (range 5) 17543 | -7/Lower Caves | Identified exit to Lower Caves 18009 | -7/Lower Caves | Encountered a Warlord checkpoint 18101 | -7/Lower Caves | Entered Zion 18202 | -7/Zion | Build established: Skirmisher 18391 | -7/Zion | Discovered new exit (range 12) 19885 | -7/Zion | Build established: Scavenger-Gunner 20143 | -7/Zion | Imprinted 20146 | -7/Zion | Declared Zion's savior 20518 | -7/Zion | Found Prototype Energy Gun 20728 | -7/Zion | Gained Derelict followers 20838 | -7/Zion | Identified exit to Proximity Caves 20849 | -7/Zion | Entered Proximity Caves 20849 | -6/Proximity Caves | Accompanied by 8 allies 20851 | -6/Proximity Caves | Spotter reported a threat 20955 | -6/Proximity Caves | Spotter reported a threat 21553 | -6/Proximity Caves | Learned Factory emergency access door positions 21600 | -6/Proximity Caves | Learned 4 Factory zone layouts 21971 | -6/Proximity Caves | Discovered new exit (range 5) 21982 | -6/Proximity Caves | Identified exit to Factory 22308 | -6/Proximity Caves | Entered Factory 22308 | -6/Factory | Accompanied by 4 allies 22308 | -6/Factory | Evolved 2 slots: Utility x2 22309 | -6/Factory | Identified exit to Factory 22677 | -6/Factory | Build established: Scavenger-Mutant 22876 | -6/Factory | Retrieved Zion intel report: Guard Positions 23024 | -6/Factory | Repaired Adv. Plasma Cannon? 23164 | -6/Factory | Build established: Scavenger-Skirmisher 23363 | -6/Factory | Allied Derelicts emerged from ambush trap array 23443 | -6/Factory | Discovered exit to Factory (range 6) 23630 | -6/Factory | Terminal network hard line cut 23982 | -6/Factory | Discovered exit to Factory (range 10) 24032 | -6/Factory | Discovered new exit (range 16) 24062 | -6/Factory | Identified exit to Lower Caves 24088 | -6/Factory | Entered Lower Caves 24748 | -6/Lower Caves | Build established: Scavenger-Mutant 25064 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 25135 | -6/Lower Caves | Discovered new exit (range 13) 25152 | -6/Lower Caves | Identified exit to Lower Caves 25157 | -6/Lower Caves | Entered another Lower Caves area 25157 | -6/Lower Caves | Accompanied by 3 allies 25170 | -6/Lower Caves | Discovered exit to Factory (range 14) 25395 | -6/Lower Caves | Spotted B-75 Beast 25403 | -6/Lower Caves | Destroyed B-75 Beast 25448 | -6/Lower Caves | Build established: Scavenger-Skirmisher 25564 | -6/Lower Caves | Discovered new exit (range 5) 25569 | -6/Lower Caves | Identified exit to Data Miner 25774 | -6/Lower Caves | Entered Data Miner 25774 | -6/Data Miner | Accompanied by 1 ally 25774 | -6/Data Miner | Discovered new exit (range 6) 25783 | -6/Data Miner | Identified exit to Proximity Caves 25808 | -6/Data Miner | Met Data Miner 25839 | -6/Data Miner | Learned location of Section 7 (-2) 25839 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25861 | -6/Data Miner | Received God Mode back door access code from Data Miner 25913 | -6/Data Miner | Entered Proximity Caves 25913 | -5/Proximity Caves | Accompanied by 1 ally 26219 | -5/Proximity Caves | Escorted by Enhanced Grunt 26414 | -5/Proximity Caves | Learned location of 1 exit from Factory 26431 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 26663 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26910 | -5/Proximity Caves | Discovered exit to Factory (range 10) 26930 | -5/Proximity Caves | Entered Factory 26930 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26931 | -5/Factory | Identified exit to Factory 27057 | -5/Factory | Incoming investigation squad redirected 27080 | -5/Factory | Discovered exit to Factory (range 17) 27087 | -5/Factory | Retrieved Zion intel report: Trap Installations 27088 | -5/Factory | Zion Fire squad teleported in 27216 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 27402 | -5/Factory | Repaired Lyr. Heavy Armor Plating 27438 | -5/Factory | Garrison activated, responded to threat 27506 | -5/Factory | Build established: Scavenger-Mutant 28142 | -5/Factory | Terminal network hard line cut 28434 | -5/Factory | Repaired Cld. Particle Cannon 28476 | -5/Factory | Lost 4 parts (2n2u) 28730 | -5/Factory | First assault squad dispatched 28756 | -5/Factory | Discovered exit to Factory (range 15) 28758 | -5/Factory | Incoming assault squad redirected 28805 | -5/Factory | Entered another Factory area 28805 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28807 | -4/Factory | Identified Storm Laser 28861 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 28941 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 28942 | -4/Factory | Zion Heavy squad teleported in 28985 | -4/Factory | Build established: Scavenger-Skirmisher 29034 | -4/Factory | Zion Light squad teleported in 29541 | -4/Factory | Garrison activated, responded to threat 29555 | -4/Factory | First assault squad dispatched 29583 | -4/Factory | Incoming assault squad redirected 29653 | -4/Factory | Discovered new exit (range 11) 29668 | -4/Factory | Destroyed 14 combat bots 29672 | -4/Factory | Identified exit to Armory 29673 | -4/Factory | Entered Armory 29674 | -4/Armory | Met VL-GR5, who suggested a friendly competition 29719 | -4/Armory | Zion Heavy squad teleported in 29872 | -4/Armory | Attacked by VL-GR5 29901 | -4/Armory | Core integrity fell below 50% 29919 | -4/Armory | Core integrity fell below 20% 29929 | -4/Armory | Destroyed by VL-GR5 with Enhanced Nova Cannon Last Messages --------------- 29894_ Com. Wheel destroyed. 29894_ Adv. Plasma Cannon destroyed. 29894_ Zio. Heavy DM Reactor destroyed. 29894_ Fission Core destroyed. 29897_ Lyr. Medium Armor Plating destroyed. 29897_ Imp. Weapon Cycler destroyed. 29900_ Adv. Cooling System destroyed. 29900_ Com. Wheel destroyed. 29902_ Acquired Adv. Cooling System. 29914_ Acquired Enh. Nova Cannon. 29915_ Critical hit (Meltdown: +630). 29915_ Phase Cannon destroyed. 29915_ Detecting system override signal. 29916_ System corrupted: Substantial component data lost. 29917_ Overheating: Adv. Terrain Scan Processor damaged (-6). 29917_ Overheating: Machine Analyzer damaged (-9). 29917_ Overheating: Adv. Cooling System damaged (-52). 29918_ Arm. Huge Wheel destroyed. 29920_ >> Machine Analyzer network decryption results: 29920_ Terminal x4 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??##??#####?####### | | ???????????????????# """T""" #?##?####?#######?#?# | | ???????????????????# @ ####??#??###########? | | ???????????????????#] #?#??################ | | ???????????????????# ############" ## | | ???"""""?????????? #####+###;#"#""##[#!#"" != | | ???"""""????"" " !=[%| x ] =%!= %%[= | | ???"""""????""T"""?# [%!*=!%!%! [![ [ =[%%*% | | ?????????????"""""?+ #"##%! ! ;##+"##### [!! | | ??????????????????????###### # #?## ## | | ????????????????????? ????## # ##?###+#### | | ???????????????????? ??#??## # ##? ? # | | ?????????????????????? #???# # ## # | | ??????????"""????????+#?##?# ########? ?? # | | ??????????"""??????? ??????# # ??? #? # | | ??????????"""??????? ? ??### +?""" #? ? # | | ??????????????????????? #?# # "T ?#? # | | ?????????????????????+??#??# # """ #??? ? ? # | | ?????????????????????? ???## # ???## ? ? # | | ???????????????????????#?### # """ ?# ??? # | | ???????????????????????#?#?# #?""" ?#####?####? | | ?????????????????????????? # ? """ ?# ?? ? ##? | | ????????????????????????????? ? ??"""??# """? ### | | ????????????T"??????????????? ????""" ?#???""? ### | | ????????????""??????????????? ??#? ?? ##? ""? ?### | | ????????????????????????????????? ? ???? ??"???### | | ????????????????????????????????????#??#? """ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 800 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free K-01 Serf | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Cld. Particle Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyChainCharger Manual? 0 Play Time 02:34:04 Cumulative 1733.9 hours Start 2023.07.03 @ 18:31:37 End 2023.07.03 @ 21:08:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 612 Rogue 612 Adventurer 0 Explorer 0 Win Type - Total 132 Types 27/13/58/7/1/2/22/1/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81990f65-99bf-4bea-8287-17b0ca856dff