Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 11:52:30 Player: OccultOnion Result: Destroyed by Cetus Guard with Improved KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (60) 300 Value Destroyed (2524) 2524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 8999 Bonus ------- Follower Combat Kills 335 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 578/900 System Corruption 0% Temperature Cool (2) Movement Hovering (70) Location -4/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Medium Storage Unit Advanced Energy Well Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Energy Well Visual Processing Unit Terrain Scanner Improved Target Analyzer Advanced Thermal Shield Point Defense Array High-powered Tractor Beam > --- WEAPON ----------- Wave Gun Hardcell Cannon Ripper > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Gyrokinetic Inverter Particle Gun KE Penetrator [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 8 | . . 1 . 1 1 . . 1 . . 2 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 104 | 1 2 2 2 7 3 4 16 4 7 . 4 20 24 8 Power 11 | . . . . 1 1 . 2 . . . . 2 4 1 Engine 3 | . . . . . 1 . 1 . . . . 1 . . Core 6 | . . . . 1 . . 1 . . . . 1 2 1 Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 25 | . . 1 . 3 . 2 3 . 2 . . 4 5 5 Treads 5 | . . . . 1 . 1 . . 1 . . . 2 . Leg 10 | . . . . 1 . . . . 1 . . 2 2 4 Wheel 6 | . . 1 . 1 . 1 2 . . . . 1 . . Hover 3 | . . . . . . . . . . . . 1 1 1 Flight 1 | . . . . . . . 1 . . . . . . . Utility 33 | 1 2 1 . 1 2 1 4 2 1 . 2 6 10 . Device 19 | . 1 . . . 1 1 3 2 . . 1 4 6 . Storage 8 | 1 1 . . . 1 . 1 . 1 . 1 1 1 . Processor 4 | . . 1 . 1 . . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . . . 2 2 . 1 7 2 4 . 2 8 5 2 Energy Gun 6 | . . . 2 . . . . . . . . 2 1 1 Energy Cannon 4 | . . . . 1 . . 1 . . . . 2 . . Ballistic Gun 3 | . . . . 1 . . . . . . . . 1 1 Ballistic Cannon 6 | . . . . . . 1 . 1 1 . . 1 2 . Launcher 7 | . . . . . . . 3 . 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 1 1 . 1 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 . Parts Lost 73 | . . . 2 5 1 6 2 . 2 . . 13 21 21 Power 10 | . . . . 1 . . . . . . . 2 4 3 Propulsion 20 | . . . . 2 . 3 1 . 1 . . 2 4 7 Utility 23 | . . . . . 1 2 1 . . . . 4 8 7 Weapon 20 | . . . 2 2 . 1 . . 1 . . 5 5 4 Highest Loss Streak 21 | . . . 1 4 1 6 1 . 1 . . 12 10 21 Average Slot Usage (%) 85 | . 100 100 97 95 96 69 75 83 90 93 94 83 78 66 Engine 5 | . 14 11 11 5 7 4 5 6 6 6 5 4 1 . Core 4 | . . . . 3 7 4 6 6 6 6 5 4 3 3 Treads 4 | . . . . 9 7 5 7 6 5 6 5 1 2 1 Leg 9 | . 28 22 22 22 15 9 . . 4 6 5 9 5 11 Wheel 5 | . . 11 11 3 7 4 11 6 6 6 5 3 2 . Device 16 | . 6 11 11 9 6 5 13 23 26 26 29 19 19 18 Storage 9 | . 21 11 11 9 12 9 4 6 6 6 11 12 9 10 Processor 7 | . . 11 11 14 15 12 7 6 6 6 5 5 7 8 Energy Gun 4 | . 14 11 17 11 . . . . . . . 5 1 3 Energy Cannon 3 | . . . . 3 7 4 6 6 6 6 5 1 . . Ballistic Gun 1 | . 14 11 2 3 7 4 . . . . . . . 1 Ballistic Cannon 3 | . . . . . . 1 3 6 6 6 5 3 7 1 Slashing Weapon 2 | . . . . . . . 2 4 3 . 3 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 16 28 25 26 32 41 41 38 40 52 52 57 63 78 58 Greatest Support 98 | 20 20 10 10 35 10 20 38 28 28 28 28 60 98 75 Greatest Overweight (x) 4 | . 1 2 2 3 4 4 3 1 2 1 2 2 2 1 Average Overweight (x) 1 | . . 2 2 1 3 2 . 1 1 1 1 1 1 . Largest Inventory Capacity 12 | 8 12 10 10 10 12 12 6 6 10 10 12 12 12 8 Average Capacity 8 | 7 8 10 10 10 11 9 5 6 8 10 11 12 8 8 Most Carried 12 | 7 10 9 10 10 12 12 6 6 10 10 10 12 12 8 Average Carried 8 | 6 8 8 9 9 10 8 4 5 8 10 9 10 8 4 Final Capacity 12 | 8 10 10 10 10 12 4 6 6 10 10 12 12 8 8 Final Carried 12 | 7 10 8 10 10 12 4 6 6 10 10 10 12 8 1 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 18% | Scavenger-Assassin 8% | Scavenger-Skirmisher 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Matter Collected 2080 | 214 31 . 42 87 27 . 190 . 390 15 36 114 888 46 Remotely 30 | . . . . . . . . . . . . . 30 . Salvage Created 2214 | 84 122 . 355 335 68 . 435 . 126 . 36 114 484 55 Parts 113 | 7 9 . 21 11 3 . 21 . 11 . 1 6 22 1 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Combat Hostiles Destroyed 48 | . 2 . 9 6 1 . 11 . 9 . 1 2 6 1 Guns 12 | . 1 . 7 1 1 . . . . . . . 1 1 Cannons 12 | . . . . 2 . . 3 . 1 . . 2 4 . AOE 21 | . 1 . 2 1 . . 8 . 8 . 1 . . . Classes Destroyed 12 | 2 2 . 2 2 . . . . 1 . . 1 2 . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Recycler 4 | 1 . . 1 . . . 1 . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 4 | . 1 . . . . . . . . . . 1 2 . Swarmer 13 | . . . 5 . . . . . 8 . . . . . Grunt 17 | . 2 . 3 3 . . 9 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 10 | . . . . 2 1 . 2 . . . 1 . 4 . Hunter 3 | . . . . 1 . . . . . . . 2 . . Programmer 1 | . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 2 . 3 2 1 . 4 . 4 . 1 1 4 1 Combat Bots Only 4 | . 2 . 3 2 1 . 4 . 4 . 1 1 3 1 Max Kills in Single Turn 3 | 1 1 . 2 1 1 . 3 . 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 1 . . 3 . 2 . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Damage Taken 8522 | . 157 . 241 418 199 211 447 . 244 . 49 1305 3052 2199 Core 1501 | . 27 . 67 70 18 97 32 . 14 . . 156 612 408 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 89 . 83 87 . . 79 . . 98 100 . . . Volleys Fired 191 | 5 12 . 19 21 3 . 26 1 11 . 3 24 52 14 Largest 3 | 2 2 . 2 2 2 . 2 2 3 . 3 3 2 2 Hottest 177 | 60 60 . 80 103 91 . 128 141 177 . 173 173 122 114 Shots Fired 347 | 10 24 . 31 41 6 . 42 2 22 . 9 48 91 21 Gun 154 | 10 24 . 31 28 3 . . . . . . 8 32 18 Cannon 171 | . . . . 13 3 . 30 2 16 . 6 39 59 3 Launcher 22 | . . . . . . . 12 . 6 . 3 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 153 | 5 12 . . 8 3 . 4 1 7 . 3 23 74 13 Thermal 65 | . . . . . . . 26 1 9 . 3 16 2 8 Explosive 22 | . . . . . . . 12 . 6 . 3 1 . . Electromagnetic 107 | 5 12 . 31 33 3 . . . . . . 8 15 . Robot Hit Streak 13 | 4 4 . 5 13 5 . 6 . 2 . 2 7 7 9 Robot Miss Streak 4 | 1 3 . 4 3 2 . 3 3 2 . 2 2 4 2 Penetration Max 1 | . . . . 1 . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 210 | 7 13 . 20 28 5 . 15 1 8 . 5 31 62 15 Core Hits 106 | 3 6 . 12 8 3 . 25 . 12 . 3 11 18 5 Critical Hits 8 | . . . . 1 . . . 1 . . . 1 4 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 . . . 1 . . . 1 2 . Melee Attacks 57 | . . . . . . . 9 9 1 . 9 28 1 . Impact . | . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 9 9 1 . 9 28 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7677 | 109 259 . 350 689 107 . 1410 87 762 . 161 769 2496 478 Guns 1845 | 66 189 . 237 268 63 . . . . . . 73 540 409 Cannons 3434 | . . . . 283 44 . 380 . 158 . 93 562 1845 69 Explosions 2102 | 43 70 . 113 138 . . 1030 . 604 . 68 36 . . Melee 296 | . . . . . . . . 87 . . . 98 111 . Ramming . | . . . . . . . . . . . . . . . Kinetic 3157 | 25 39 . . 101 63 . 49 . 34 . 43 291 2158 354 Thermal 1568 | 43 70 . 113 138 . . 587 . 124 . 50 271 48 124 Explosive 1482 | . . . . . . . 774 . 604 . 68 36 . . Electromagnetic 1174 | 41 150 . 237 450 44 . . . . . . 73 179 . Impact . | . . . . . . . . . . . . . . . Slashing 296 | . . . . . . . . 87 . . . 98 111 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . . . . Message Errors 3 | . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 114 | . . . . 8 . . 30 . 24 . . 15 37 . Projectiles 67 | . . . . 8 . . . . 7 . . 15 37 . Explosions 47 | . . . . . . . 30 . 17 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 460 | 20 118 . 102 72 96 . 460 66 238 . 279 222 371 . Average Temperature 93 | 15 47 . 37 21 55 . 140 39 82 . 148 114 112 . Received Heat Transfer 1284 | . 72 . 90 162 60 . 204 . . . 18 18 345 315 Effects 7 | . . . . . . . 5 . . . 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . . . . 1 . Combat Hostiles 3 | . . . . 2 . . . . . . . . 1 . Parts Fried 3 | . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . Heat Transferred 2342 | 50 100 . 150 150 . . 850 . 200 . 100 409 74 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 1 . 2 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Peak Influence 389 | 10 78 47 173 212 115 40 389 68 . . 102 93 249 24 Initial 95 | . 6 32 18 27 95 40 . 56 . . . 49 33 3 Average 56 | 6 50 35 55 83 108 24 67 59 . . 21 38 54 3 Maximum Alert Level 1 | . . . . 1 . . 1 . . . . . 1 . Low Security (%) 95 | 100 100 100 100 98 100 100 89 100 . . 100 100 89 100 Level 1 4 | . . . . 1 . . 10 . . . . . 10 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . 2 2 . 5 1 . . . 1 . . Investigation 5 | . . . . 2 1 . 2 . . . . . . . Extermination 2 | . . . . . 1 . 1 . . . . . . . Reinforcement 5 | . . 1 . . . . 2 1 . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Distress Signals 3 | . . 1 . . . . . . . . . . 1 1 Communications Jammed 24 | . . . . . . . . . . . . . 24 . Distress Signals 24 | . . . . . . . . . . . . . 24 . Times Spotted 87 | . 8 2 11 9 1 6 15 1 9 . 1 4 15 5 Peak Tracking Total 6 | . 2 2 4 3 1 6 4 1 4 . 1 2 4 5 Tactical Retreats 2 | . . . . . . 1 . . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Traps Triggered 4 | . . . . . 1 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Machines Disabled 11 | . . . . 1 . . 9 . . . 1 . . . Max in Single Turn 4 | . . . . 1 . . 4 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Machines Accessed 34 | . 2 . 1 5 1 . 4 2 2 . 1 6 10 . Terminals 27 | . . . 1 4 . . 4 2 . . 1 5 10 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 70 | . 4 . 2 12 2 . 12 3 2 . 1 15 17 . Successful 40 | . 1 . 1 3 . . 6 2 2 . . 13 12 . Failed 30 | . 3 . 1 9 2 . 6 1 . . 1 2 5 . Catastrophic 7 | . . . . 2 1 . 1 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . . . . 8 . . 9 2 . . 1 6 . . Terminals 58 | . . . 2 9 . . 12 3 . . 1 14 17 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Terminal Hacks 30 | . . . 1 1 . . 4 1 2 . . 9 12 . Record 3 | . . . . . . . . . . . . 1 2 . Robot Analysis 1 | . . . . . . . . . . . . . 1 . Open Door 7 | . . . . . . . . . 2 . . 1 4 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . 2 . . . . 2 . . Locate Traps 3 | . . . . . . . 1 1 . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Zone Layout 7 | . . . . 1 . . 1 . . . . 2 3 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . . . . . . . 2 1 . . . 3 . . Terminals 6 | . . . . . . . 2 1 . . . 3 . . Botnet 6 | . . . . . . . 2 1 . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 1 5 1 . 4 2 . . 1 4 3 . Full Trace Events 4 | . . . . 2 1 . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . 1 11 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Total Allies 18 | . . . 2 . . . . . . . . 1 15 . Largest Group 11 | . . . 2 . . . . . . . . 1 11 . Highest-Rated Group 433 | . . . 46 . . . . . . . . 49 433 . Highest-Rated Ally 49 | . . . 31 . . . . . . . . 49 49 . Total Orders 6 | . . . . . . . 6 . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . RETURN 3 | . . . . . . . 3 . . . . . . . Ally Attacks 77 | . . . 3 . . . . . . . . . 74 . Total Damage 2416 | . . . 63 . . . . . . . . . 2353 . Kills 10 | . . . 1 . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Turns Passed 5875 | 60 260 18 639 372 337 176 844 229 963 54 165 637 1028 93 Spaces Moved 4064 | 34 158 17 549 226 194 150 662 164 826 50 110 361 517 46 Core 54 | . . . . . . 54 . . . . . . . . Treads 140 | . . . . 17 . 15 77 . 1 . . . 27 3 Legs 606 | 34 158 . . 106 . . . . 1 . . 84 202 21 Wheels 3238 | . . 17 549 103 194 81 585 164 824 50 110 277 284 . Hover 26 | . . . . . . . . . . . . . 4 22 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 100 100 110 50 90 110 110 110 110 110 110 70 Average Speed 112 | 120 132 100 100 119 115 104 101 110 110 110 112 116 133 108 Slowest Speed 180 | 120 150 100 100 180 120 160 180 110 180 110 120 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 26 4 96 21 5 76 25 5 88 6 3 8 58 36 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 3 . . . . . 2 1 . . . . Spaces Dug 63 | . . . . . . . 21 8 1 . 9 24 . . Terrain Destroyed 265 | 2 3 . 7 12 . . 89 8 66 . 31 38 7 2 Melee 50 | . . . . . . . 9 8 1 . 9 23 . . Projectile 30 | . . . . 1 . . 1 . 7 . 2 10 7 2 AOE 185 | 2 3 . 7 11 . . 79 . 58 . 20 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet Total 4966 | 44 187 18 608 291 304 170 782 198 861 49 131 489 766 68 Wait 272 | 1 9 . 35 21 95 14 38 12 2 . . 24 21 . Move 4051 | 33 157 16 548 225 194 149 661 163 825 49 109 360 516 46 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 3 5 . 4 12 7 3 21 6 11 . 4 19 30 . Fast Attach . | . . . . . . . . . . . . . . . Attach 82 | 1 . 2 2 7 3 4 10 3 3 . 2 17 21 7 Detach 2 | . . . . . . . . . . . . 2 . . Swap 22 | . 2 . . . . . 6 1 4 . 2 3 3 1 Drop 42 | 1 2 . . 5 2 . 11 3 4 . 2 3 9 . Fire 191 | 5 12 . 19 21 3 . 26 1 11 . 3 24 52 14 Melee 57 | . . . . . . . 9 9 1 . 9 28 1 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . Rewire 106 | . . . . . . . . . . . . 9 97 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension (discovered 3 exits: [*Res x2] / *Cet) -4/Cetus History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Discovered new exit (range 15) 339 | -9/Materials | Entered Mines 376 | -9/Mines | Discovered new exit (range 9) 396 | -9/Mines | Learned Materials interactive machine intel 487 | -9/Mines | Discovered new exit (range 7) 585 | -9/Mines | Learned location of Zion (-7) 978 | -9/Mines | Entered Materials 978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -8/Materials | Loaded intel: 19 interactive machine locations 1008 | -8/Materials | Discovered new exit (range 15) 1262 | -8/Materials | Lost 4 parts (1p1n2w) 1347 | -8/Materials | Discovered new exit (range 3) 1350 | -8/Materials | Entered Factory 1350 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1687 | -7/Factory | Sucked down chute 1687 | -7/Factory | Entered Waste 1726 | -7/Waste | Spotted C-40 Crusher 1729 | -7/Waste | Spotted C-40 Crusher 1729 | -7/Waste | Spotted C-40 Crusher 1759 | -7/Waste | Spotted C-40 Crusher 1759 | -7/Waste | Spotted C-40 Crusher 1784 | -7/Waste | Spotted C-40 Crusher 1795 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1795 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1798 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1801 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1817 | -7/Waste | Discovered new exit (range 17) 1832 | -7/Waste | Lost 6 parts (3n2u1w) 1863 | -7/Waste | Entered Factory 2338 | -7/Factory | Build established: Scavenger-Mutant 2662 | -7/Factory | Discovered new exit (range 17) 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2930 | -6/Factory | Discovered new exit (range 5) 2936 | -6/Factory | Entered Lower Caves 2975 | -6/Lower Caves | Learned Factory stockpile data 3396 | -6/Lower Caves | Build established: Scavenger-Assassin 3866 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3876 | -6/Lower Caves | Discovered new exit (range 16) 3899 | -6/Lower Caves | Entered another Lower Caves area 3943 | -6/Lower Caves | Discovered new exit (range 9) 3953 | -6/Lower Caves | Entered Factory 3953 | -5/Factory | Evolved 2 slots: Utility x2 4090 | -5/Factory | Discovered new exit (range 16) 4118 | -5/Factory | Entered another Factory area 4118 | -4/Factory | Evolved 2 slots: Utility x2 4251 | -4/Factory | Build established: Scavenger-Assassin 4360 | -4/Factory | Lost 12 parts (2p2n4u4w) 4572 | -4/Factory | Build established: Scavenger-Mutant 4735 | -4/Factory | Discovered new exit (range 9) 4755 | -4/Factory | Entered Extension 4755 | -4/Extension | Accompanied by 1 ally 4842 | -4/Extension | Lost 6 parts (1p1n2u2w) 5000 | -4/Extension | Identified exit to Cetus 5086 | -4/Extension | Rescued a captive Derelict 5247 | -4/Extension | Rescued a captive Derelict 5261 | -4/Extension | Build established: Commander-Mutant 5265 | -4/Extension | Spotted B-86 Titan 5266 | -4/Extension | Rescued a captive Derelict 5267 | -4/Extension | Rescued a captive Derelict 5287 | -4/Extension | Spotted B-86 Titan 5323 | -4/Extension | Destroyed B-86 Titan 5356 | -4/Extension | Core integrity fell below 50% 5379 | -4/Extension | Lost 10 parts (2p2n4u2w) 5421 | -4/Extension | Destroyed B-86 Titan 5450 | -4/Extension | Lost 3 parts (1n1u1w) 5621 | -4/Extension | Discovered new exit (range 5) 5729 | -4/Extension | Build established: Scavenger-Mutant 5747 | -4/Extension | Discovered new exit (range 17) 5783 | -4/Extension | Entered Cetus 5799 | -4/Cetus | Spotted Cetus Guard 5799 | -4/Cetus | Spotted Cetus Guard 5803 | -4/Cetus | Spotted Cetus Guard 5818 | -4/Cetus | Spotted Cetus Guard 5822 | -4/Cetus | Destroyed Cetus Guard 5852 | -4/Cetus | Core integrity fell below 20% 5876 | -4/Cetus | Destroyed by Cetus Guard with Improved KE Penetrator Last Messages --------------- 05848_ Adv. Heat Sink destroyed. 05848_ Penetrated by Slug. 05850_ Myomer Leg destroyed. 05850_ Penetrated by Slug. 05850_ Adv. Heat Sink destroyed. 05850_ Penetrated by Slug. 05856_ Slug penetrates Wall. 05856_ Penetrated by Slug. 05857_ Imp. Target Analyzer destroyed. 05857_ Penetrated by Slug. 05859_ Slug penetrates Cetus Guard. 05859_ Penetrated by Slug. 05862_ Acquired 46 matter. 05862_ Penetrated by Slug. 05862_ Flexi-carbon Leg destroyed. 05866_ Penetrated by Slug. 05866_ Myomer Leg destroyed. 05867_ Slug penetrates W-44 Eye. 05871_ Slug penetrates Wall. 05874_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????################????????????????????? | | #??????????#""""" """ """"?????????????????????? | | #??????????# " """"""" " ????????????????????? | | #??????????#"""""""""""""""#???????????????????? | | #??????????#""""" """ """""#???????????????????? | | #??????????#""""""" """""""#???????????????????? | | #??????????#""" " " """#???????????????????? | | ##???#####?#" """ """ "#" ""#????????????? | | #"#### ### @ #????????????? | | % Y ; +????????????? | | * w ; +????????????? | | ; +????????????? | | #""##### ;##" #????????????? | | ####???#######" "" """"""""#T #????????????? | | ??#??????????######++###########?"""#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 37 Energy Capacity 1195 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: TH 30 Weapon Shielding 66 Point Defense Rating 160 Thermal Conversion 60 Evasion (%) 51 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SensorGrenadeKit Manual? 0 Play Time 01:07:39 Cumulative 69.7 hours Start 2020.09.18 @ 10:44:43 End 2020.09.18 @ 11:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1c3583-aad9-4de9-84b3-18b714d4fae0