Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 11:52:30

Player: OccultOnion

Result: Destroyed by Cetus Guard with Improved KE Penetrator

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (14)       2800
Robots Destroyed (60)      300
Value Destroyed (2524)     2524
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (335)                335
              TOTAL SCORE: 8999

 Bonus
-------
Follower Combat Kills      335

 Cogmind 
---------
Core Integrity             0/1150
Matter                     300/300
Energy                     578/900
System Corruption          0%
Temperature                Cool (2)
Movement                   Hovering (70)
Location                   -4/Cetus

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
           Gyrokinetic Inverter
>          --- UTILITY (10) -----
    Medium Storage Unit
  Advanced Energy Well
           Visual Processing Unit
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (8) ----
           Ripper

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
               Neutrino Core
>              --- PROPULSION -------
      Improved Heavy Treads
               Myomer Leg
               Myomer Leg
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Heat Sink
        Medium Storage Unit
      Advanced Energy Well
               Visual Processing Unit
               Terrain Scanner
      Improved Target Analyzer
      Advanced Thermal Shield
               Point Defense Array
  High-powered Tractor Beam
>              --- WEAPON -----------
               Wave Gun
               Hardcell Cannon
               Ripper
>              --- INVENTORY --------
               Fission Core
               Flexi-carbon Leg
               Flexi-carbon Leg
               Flexi-carbon Leg
               Myomer Leg
               Gyrokinetic Inverter
               Particle Gun
               KE Penetrator
[Rating: 101]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Huge Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Gyrokinetic Inverter
  Flight Unit              Cesium-ion Thruster
Utility                    Visual Processing Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Hacking Suite
  Protection               Improved Weapon Shielding
Weapon                     Plasma Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Mass Driver
  Launcher                 Improved Grenade Launcher
  Slashing Weapon          Scythe

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Slots Evolved              12   | .   .   2   .   2   2   .   .   2   .   .   2   2   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   1   .   1   1   .   .   1   .   .   2   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Parts Attached             104  | 1   2   2   2   7   3   4   16  4   7   .   4   20  24  8   
  Power                    11   | .   .   .   .   1   1   .   2   .   .   .   .   2   4   1   
    Engine                 3    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
    Core                   6    | .   .   .   .   1   .   .   1   .   .   .   .   1   2   1   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Propulsion               25   | .   .   1   .   3   .   2   3   .   2   .   .   4   5   5   
    Treads                 5    | .   .   .   .   1   .   1   .   .   1   .   .   .   2   .   
    Leg                    10   | .   .   .   .   1   .   .   .   .   1   .   .   2   2   4   
    Wheel                  6    | .   .   1   .   1   .   1   2   .   .   .   .   1   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
    Flight                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  33   | 1   2   1   .   1   2   1   4   2   1   .   2   6   10  .   
    Device                 19   | .   1   .   .   .   1   1   3   2   .   .   1   4   6   .   
    Storage                8    | 1   1   .   .   .   1   .   1   .   1   .   1   1   1   .   
    Processor              4    | .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Protection             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   35   | .   .   .   2   2   .   1   7   2   4   .   2   8   5   2   
    Energy Gun             6    | .   .   .   2   .   .   .   .   .   .   .   .   2   1   1   
    Energy Cannon          4    | .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   
    Ballistic Gun          3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   
    Ballistic Cannon       6    | .   .   .   .   .   .   1   .   1   1   .   .   1   2   .   
    Launcher               7    | .   .   .   .   .   .   .   3   .   2   .   1   1   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        9    | .   .   .   .   .   .   .   3   1   1   .   1   2   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Parts Lost                 73   | .   .   .   2   5   1   6   2   .   2   .   .   13  21  21  
  Power                    10   | .   .   .   .   1   .   .   .   .   .   .   .   2   4   3   
  Propulsion               20   | .   .   .   .   2   .   3   1   .   1   .   .   2   4   7   
  Utility                  23   | .   .   .   .   .   1   2   1   .   .   .   .   4   8   7   
  Weapon                   20   | .   .   .   2   2   .   1   .   .   1   .   .   5   5   4   
  Highest Loss Streak      21   | .   .   .   1   4   1   6   1   .   1   .   .   12  10  21  
Average Slot Usage (%)     85   | .   100 100 97  95  96  69  75  83  90  93  94  83  78  66  
  Engine                   5    | .   14  11  11  5   7   4   5   6   6   6   5   4   1   .   
  Core                     4    | .   .   .   .   3   7   4   6   6   6   6   5   4   3   3   
  Treads                   4    | .   .   .   .   9   7   5   7   6   5   6   5   1   2   1   
  Leg                      9    | .   28  22  22  22  15  9   .   .   4   6   5   9   5   11  
  Wheel                    5    | .   .   11  11  3   7   4   11  6   6   6   5   3   2   .   
  Device                   16   | .   6   11  11  9   6   5   13  23  26  26  29  19  19  18  
  Storage                  9    | .   21  11  11  9   12  9   4   6   6   6   11  12  9   10  
  Processor                7    | .   .   11  11  14  15  12  7   6   6   6   5   5   7   8   
  Energy Gun               4    | .   14  11  17  11  .   .   .   .   .   .   .   5   1   3   
  Energy Cannon            3    | .   .   .   .   3   7   4   6   6   6   6   5   1   .   .   
  Ballistic Gun            1    | .   14  11  2   3   7   4   .   .   .   .   .   .   .   1   
  Ballistic Cannon         3    | .   .   .   .   .   .   1   3   6   6   6   5   3   7   1   
  Slashing Weapon          2    | .   .   .   .   .   .   .   2   4   3   .   3   3   4   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             78   | 16  28  25  26  32  41  41  38  40  52  52  57  63  78  58  
  Greatest Support         98   | 20  20  10  10  35  10  20  38  28  28  28  28  60  98  75  
  Greatest Overweight (x)  4    | .   1   2   2   3   4   4   3   1   2   1   2   2   2   1   
  Average Overweight (x)   1    | .   .   2   2   1   3   2   .   1   1   1   1   1   1   .   
Largest Inventory Capacity 12   | 8   12  10  10  10  12  12  6   6   10  10  12  12  12  8   
  Average Capacity         8    | 7   8   10  10  10  11  9   5   6   8   10  11  12  8   8   
  Most Carried             12   | 7   10  9   10  10  12  12  6   6   10  10  10  12  12  8   
  Average Carried          8    | 6   8   8   9   9   10  8   4   5   8   10  9   10  8   4   
  Final Capacity           12   | 8   10  10  10  10  12  4   6   6   10  10  12  12  8   8   
  Final Carried            12   | 7   10  8   10  10  12  4   6   6   10  10  10  12  8   1   

 Class Distribution 
--------------------
 32% | Mutant
 32% | Scavenger-Mutant
 18% | Scavenger-Assassin
  8% | Scavenger-Skirmisher
  7% | Commander-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -8/Materials
               Mutant | -7/Factory
               Mutant | -7/Waste
     Scavenger-Mutant | -7/Factory
   Scavenger-Assassin | -6/Factory
   Scavenger-Assassin | -6/Lower Caves
 Scavenger-Skirmisher | -6/Lower Caves
   Scavenger-Assassin | -5/Factory
     Scavenger-Mutant | -4/Factory
     Scavenger-Mutant | -4/Extension
     Scavenger-Mutant | -4/Cetus

 Resources                      | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-----------                Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Matter Collected           2080 | 214 31  .   42  87  27  .   190 .   390 15  36  114 888 46  
  Remotely                 30   | .   .   .   .   .   .   .   .   .   .   .   .   .   30  .   
Salvage Created            2214 | 84  122 .   355 335 68  .   435 .   126 .   36  114 484 55  
  Parts                    113  | 7   9   .   21  11  3   .   21  .   11  .   1   6   22  1   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      8    | .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Combat Hostiles Destroyed  48   | .   2   .   9   6   1   .   11  .   9   .   1   2   6   1   
  Guns                     12   | .   1   .   7   1   1   .   .   .   .   .   .   .   1   1   
  Cannons                  12   | .   .   .   .   2   .   .   3   .   1   .   .   2   4   .   
  AOE                      21   | .   1   .   2   1   .   .   8   .   8   .   1   .   .   .   
Classes Destroyed          12   | 2   2   .   2   2   .   .   .   .   1   .   .   1   2   .   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Tunneler                 2    | 1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 4    | 1   .   .   1   .   .   .   1   .   .   .   .   .   1   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  4    | .   1   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Swarmer                  13   | .   .   .   5   .   .   .   .   .   8   .   .   .   .   .   
  Grunt                    17   | .   2   .   3   3   .   .   9   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   10   | .   .   .   .   2   1   .   2   .   .   .   1   .   4   .   
  Hunter                   3    | .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   
  Programmer               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           4    | 1   2   .   3   2   1   .   4   .   4   .   1   1   4   1   
  Combat Bots Only         4    | .   2   .   3   2   1   .   4   .   4   .   1   1   3   1   
Max Kills in Single Turn   3    | 1   1   .   2   1   1   .   3   .   2   .   1   1   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   .   1   1   .   .   3   .   2   .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   
--------                   Run  | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Low  Low  Fac  Fac  Ext  Cet  
Damage Taken               8522 | .    157  .    241  418  199  211  447  .    244  .    49   1305 3052 2199 
  Core                     1501 | .    27   .    67   70   18   97   32   .    14   .    .    156  612  408  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         90   | 100  89   .    83   87   .    .    79   .    .    98   100  .    .    .    
Volleys Fired              191  | 5    12   .    19   21   3    .    26   1    11   .    3    24   52   14   
  Largest                  3    | 2    2    .    2    2    2    .    2    2    3    .    3    3    2    2    
  Hottest                  177  | 60   60   .    80   103  91   .    128  141  177  .    173  173  122  114  
Shots Fired                347  | 10   24   .    31   41   6    .    42   2    22   .    9    48   91   21   
  Gun                      154  | 10   24   .    31   28   3    .    .    .    .    .    .    8    32   18   
  Cannon                   171  | .    .    .    .    13   3    .    30   2    16   .    6    39   59   3    
  Launcher                 22   | .    .    .    .    .    .    .    12   .    6    .    3    1    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  153  | 5    12   .    .    8    3    .    4    1    7    .    3    23   74   13   
  Thermal                  65   | .    .    .    .    .    .    .    26   1    9    .    3    16   2    8    
  Explosive                22   | .    .    .    .    .    .    .    12   .    6    .    3    1    .    .    
  Electromagnetic          107  | 5    12   .    31   33   3    .    .    .    .    .    .    8    15   .    
  Robot Hit Streak         13   | 4    4    .    5    13   5    .    6    .    2    .    2    7    7    9    
  Robot Miss Streak        4    | 1    3    .    4    3    2    .    3    3    2    .    2    2    4    2    
  Penetration Max          1    | .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           210  | 7    13   .    20   28   5    .    15   1    8    .    5    31   62   15   
  Core Hits                106  | 3    6    .    12   8    3    .    25   .    12   .    3    11   18   5    
  Critical Hits            8    | .    .    .    .    1    .    .    .    1    .    .    .    1    4    1    
  Critical Kills           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 5    | .    .    .    .    1    .    .    .    1    .    .    .    1    2    .    
Melee Attacks              57   | .    .    .    .    .    .    .    9    9    1    .    9    28   1    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 57   | .    .    .    .    .    .    .    9    9    1    .    9    28   1    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           7677 | 109  259  .    350  689  107  .    1410 87   762  .    161  769  2496 478  
  Guns                     1845 | 66   189  .    237  268  63   .    .    .    .    .    .    73   540  409  
  Cannons                  3434 | .    .    .    .    283  44   .    380  .    158  .    93   562  1845 69   
  Explosions               2102 | 43   70   .    113  138  .    .    1030 .    604  .    68   36   .    .    
  Melee                    296  | .    .    .    .    .    .    .    .    87   .    .    .    98   111  .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3157 | 25   39   .    .    101  63   .    49   .    34   .    43   291  2158 354  
  Thermal                  1568 | 43   70   .    113  138  .    .    587  .    124  .    50   271  48   124  
  Explosive                1482 | .    .    .    .    .    .    .    774  .    604  .    68   36   .    .    
  Electromagnetic          1174 | 41   150  .    237  450  44   .    .    .    .    .    .    73   179  .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 296  | .    .    .    .    .    .    .    .    87   .    .    .    98   111  .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Average Corruption       1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
    Message Errors         3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            114  | .    .    .    .    8    .    .    30   .    24   .    .    15   37   .    
  Projectiles              67   | .    .    .    .    8    .    .    .    .    7    .    .    15   37   .    
  Explosions               47   | .    .    .    .    .    .    .    30   .    17   .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      32   | .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        460  | 20   118  .    102  72   96   .    460  66   238  .    279  222  371  .    
  Average Temperature      93   | 15   47   .    37   21   55   .    140  39   82   .    148  114  112  .    
  Received Heat Transfer   1284 | .    72   .    90   162  60   .    204  .    .    .    18   18   345  315  
  Effects                  7    | .    .    .    .    .    .    .    5    .    .    .    1    .    1    .    
    Shutdowns              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Energy Bleed           1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Matter Decay           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Damage (minor)         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Damage (major)         3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3    | .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          3    | .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    
  Parts Fried              3    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2    | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Heat Transferred         2342 | 50   100  .    150  150  .    .    850  .    200  .    100  409  74   259  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6    | 1    1    .    2    2    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Peak Influence             389  | 10  78  47  173 212 115 40  389 68  .   .   102 93  249 24  
  Initial                  95   | .   6   32  18  27  95  40  .   56  .   .   .   49  33  3   
  Average                  56   | 6   50  35  55  83  108 24  67  59  .   .   21  38  54  3   
Maximum Alert Level        1    | .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   
  Low Security (%)         95   | 100 100 100 100 98  100 100 89  100 .   .   100 100 89  100 
  Level 1                  4    | .   .   .   .   1   .   .   10  .   .   .   .   .   10  .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          12   | .   .   1   .   2   2   .   5   1   .   .   .   1   .   .   
  Investigation            5    | .   .   .   .   2   1   .   2   .   .   .   .   .   .   .   
  Extermination            2    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Reinforcement            5    | .   .   1   .   .   .   .   2   1   .   .   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
---------                  Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Distress Signals           3    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   
Communications Jammed      24   | .   .   .   .   .   .   .   .   .   .   .   .   .   24  .   
  Distress Signals         24   | .   .   .   .   .   .   .   .   .   .   .   .   .   24  .   
Times Spotted              87   | .   8   2   11  9   1   6   15  1   9   .   1   4   15  5   
  Peak Tracking Total      6    | .   2   2   4   3   1   6   4   1   4   .   1   2   4   5   
  Tactical Retreats        2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Traps Triggered            4    | .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
----------                 Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Machines Disabled          11   | .   .   .   .   1   .   .   9   .   .   .   1   .   .   .   
  Max in Single Turn       4    | .   .   .   .   1   .   .   4   .   .   .   1   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
---------                  Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Machines Accessed          34   | .   2   .   1   5   1   .   4   2   2   .   1   6   10  .   
  Terminals                27   | .   .   .   1   4   .   .   4   2   .   .   1   5   10  .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Total Hacks                70   | .   4   .   2   12  2   .   12  3   2   .   1   15  17  .   
  Successful               40   | .   1   .   1   3   .   .   6   2   2   .   .   13  12  .   
  Failed                   30   | .   3   .   1   9   2   .   6   1   .   .   1   2   5   .   
    Catastrophic           7    | .   .   .   .   2   1   .   1   1   .   .   .   1   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   26   | .   .   .   .   8   .   .   9   2   .   .   1   6   .   .   
  Terminals                58   | .   .   .   2   9   .   .   12  3   .   .   1   14  17  .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Terminal Hacks             30   | .   .   .   1   1   .   .   4   1   2   .   .   9   12  .   
  Record                   3    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Open Door                7    | .   .   .   .   .   .   .   .   .   2   .   .   1   4   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Investigation Status     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              7    | .   .   .   .   1   .   .   1   .   .   .   .   2   3   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         6    | .   .   .   .   .   .   .   2   1   .   .   .   3   .   .   
  Terminals                6    | .   .   .   .   .   .   .   2   1   .   .   .   3   .   .   
    Botnet                 6    | .   .   .   .   .   .   .   2   1   .   .   .   3   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         23   | .   2   .   1   5   1   .   4   2   .   .   1   4   3   .   
  Full Trace Events        4    | .   .   .   .   2   1   .   1   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
------------               Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   .   .   .   .   .   1   11  .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   
--------                   Run  | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Low  Low  Fac  Fac  Ext  Cet  
Total Allies               18   | .    .    .    2    .    .    .    .    .    .    .    .    1    15   .    
  Largest Group            11   | .    .    .    2    .    .    .    .    .    .    .    .    1    11   .    
  Highest-Rated Group      433  | .    .    .    46   .    .    .    .    .    .    .    .    49   433  .    
  Highest-Rated Ally       49   | .    .    .    31   .    .    .    .    .    .    .    .    49   49   .    
Total Orders               6    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    
  EXPLORE                  3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Ally Attacks               77   | .    .    .    3    .    .    .    .    .    .    .    .    .    74   .    
  Total Damage             2416 | .    .    .    63   .    .    .    .    .    .    .    .    .    2353 .    
  Kills                    10   | .    .    .    1    .    .    .    .    .    .    .    .    .    9    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Derelict Logs Recovered    3    | .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Drone Recoveries         3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   
-------------              Run  | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Low  Low  Fac  Fac  Ext  Cet  
Turns Passed               5875 | 60   260  18   639  372  337  176  844  229  963  54   165  637  1028 93   
Spaces Moved               4064 | 34   158  17   549  226  194  150  662  164  826  50   110  361  517  46   
  Core                     54   | .    .    .    .    .    .    54   .    .    .    .    .    .    .    .    
  Treads                   140  | .    .    .    .    17   .    15   77   .    1    .    .    .    27   3    
  Legs                     606  | 34   158  .    .    106  .    .    .    .    1    .    .    84   202  21   
  Wheels                   3238 | .    .    17   549  103  194  81   585  164  824  50   110  277  284  .    
  Hover                    26   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    22   
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 120  120  100  100  100  110  50   90   110  110  110  110  110  110  70   
  Average Speed            112  | 120  132  100  100  119  115  104  101  110  110  110  112  116  133  108  
  Slowest Speed            180  | 120  150  100  100  180  120  160  180  110  180  110  120  180  180  160  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       30   | 4    26   4    96   21   5    76   25   5    88   6    3    8    58   36   
  Regions Visited          14
    Branch Regions         5
  Pre-discovered Areas     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Unknown Exits Taken      11   | 1    1    1    1    1    .    .    1    1    1    1    1    1    .    .    
Scrap Searched             6    | .    .    .    3    .    .    .    .    .    2    1    .    .    .    .    
Spaces Dug                 63   | .    .    .    .    .    .    .    21   8    1    .    9    24   .    .    
Terrain Destroyed          265  | 2    3    .    7    12   .    .    89   8    66   .    31   38   7    2    
  Melee                    50   | .    .    .    .    .    .    .    9    8    1    .    9    23   .    .    
  Projectile               30   | .    .    .    .    1    .    .    1    .    7    .    2    10   7    2    
  AOE                      185  | 2    3    .    7    11   .    .    79   .    58   .    20   5    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  
---------                  Run  | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Cet 
Total                      4966 | 44  187 18  608 291 304 170 782 198 861 49  131 489 766 68  
  Wait                     272  | 1   9   .   35  21  95  14  38  12  2   .   .   24  21  .   
  Move                     4051 | 33  157 16  548 225 194 149 661 163 825 49  109 360 516 46  
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  125  | 3   5   .   4   12  7   3   21  6   11  .   4   19  30  .   
  Fast Attach              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attach                   82   | 1   .   2   2   7   3   4   10  3   3   .   2   17  21  7   
  Detach                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Swap                     22   | .   2   .   .   .   .   .   6   1   4   .   2   3   3   1   
  Drop                     42   | 1   2   .   .   5   2   .   11  3   4   .   2   3   9   .   
  Fire                     191  | 5   12  .   19  21  3   .   26  1   11  .   3   24  52  14  
  Melee                    57   | .   .   .   .   .   .   .   9   9   1   .   9   28  1   .   
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            16   | .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   
  Rewire                   106  | .   .   .   .   .   .   .   .   .   .   .   .   9   97  .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / [*Sto])
-7/Factory
-7/Waste
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory
-4/Factory
-4/Extension (discovered 3 exits: [*Res x2] / *Cet)
-4/Cetus

 History 
---------
 Turn | Location       | Event
    1 | -11/Scrapyard  | Discovered new exit (range 2)
   61 | -11/Scrapyard  | Entered Materials
  303 | -10/Materials  | Build established: Mutant
  304 | -10/Materials  | Discovered new exit (range 12)
  321 | -10/Materials  | Entered another Materials area
  321 | -9/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  323 | -9/Materials   | Discovered new exit (range 15)
  339 | -9/Materials   | Entered Mines
  376 | -9/Mines       | Discovered new exit (range 9)
  396 | -9/Mines       | Learned Materials interactive machine intel
  487 | -9/Mines       | Discovered new exit (range 7)
  585 | -9/Mines       | Learned location of Zion (-7)
  978 | -9/Mines       | Entered Materials
  978 | -8/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  979 | -8/Materials   | Loaded intel: 19 interactive machine locations
 1008 | -8/Materials   | Discovered new exit (range 15)
 1262 | -8/Materials   | Lost 4 parts (1p1n2w)
 1347 | -8/Materials   | Discovered new exit (range 3)
 1350 | -8/Materials   | Entered Factory
 1350 | -7/Factory     | Evolved 2 slots: Power x1, Utility x1
 1687 | -7/Factory     | Sucked down chute
 1687 | -7/Factory     | Entered Waste
 1726 | -7/Waste       | Spotted C-40 Crusher
 1729 | -7/Waste       | Spotted C-40 Crusher
 1729 | -7/Waste       | Spotted C-40 Crusher
 1759 | -7/Waste       | Spotted C-40 Crusher
 1759 | -7/Waste       | Spotted C-40 Crusher
 1784 | -7/Waste       | Spotted C-40 Crusher
 1795 | -7/Waste       | Crushed by Compactor (1 part destroyed, 1 dropped)
 1795 | -7/Waste       | Crushed by Compactor (1 part destroyed, 2 dropped)
 1798 | -7/Waste       | Crushed by Compactor (1 part destroyed, 2 dropped)
 1801 | -7/Waste       | Crushed by Compactor (1 part destroyed, 2 dropped)
 1817 | -7/Waste       | Discovered new exit (range 17)
 1832 | -7/Waste       | Lost 6 parts (3n2u1w)
 1863 | -7/Waste       | Entered Factory
 2338 | -7/Factory     | Build established: Scavenger-Mutant
 2662 | -7/Factory     | Discovered new exit (range 17)
 2707 | -7/Factory     | Entered another Factory area
 2707 | -6/Factory     | Evolved 2 slots: Utility x1, Weapon x1
 2930 | -6/Factory     | Discovered new exit (range 5)
 2936 | -6/Factory     | Entered Lower Caves
 2975 | -6/Lower Caves | Learned Factory stockpile data
 3396 | -6/Lower Caves | Build established: Scavenger-Assassin
 3866 | -6/Lower Caves | Build established: Scavenger-Skirmisher
 3876 | -6/Lower Caves | Discovered new exit (range 16)
 3899 | -6/Lower Caves | Entered another Lower Caves area
 3943 | -6/Lower Caves | Discovered new exit (range 9)
 3953 | -6/Lower Caves | Entered Factory
 3953 | -5/Factory     | Evolved 2 slots: Utility x2
 4090 | -5/Factory     | Discovered new exit (range 16)
 4118 | -5/Factory     | Entered another Factory area
 4118 | -4/Factory     | Evolved 2 slots: Utility x2
 4251 | -4/Factory     | Build established: Scavenger-Assassin
 4360 | -4/Factory     | Lost 12 parts (2p2n4u4w)
 4572 | -4/Factory     | Build established: Scavenger-Mutant
 4735 | -4/Factory     | Discovered new exit (range 9)
 4755 | -4/Factory     | Entered Extension
 4755 | -4/Extension   | Accompanied by 1 ally
 4842 | -4/Extension   | Lost 6 parts (1p1n2u2w)
 5000 | -4/Extension   | Identified exit to Cetus
 5086 | -4/Extension   | Rescued a captive Derelict
 5247 | -4/Extension   | Rescued a captive Derelict
 5261 | -4/Extension   | Build established: Commander-Mutant
 5265 | -4/Extension   | Spotted B-86 Titan
 5266 | -4/Extension   | Rescued a captive Derelict
 5267 | -4/Extension   | Rescued a captive Derelict
 5287 | -4/Extension   | Spotted B-86 Titan
 5323 | -4/Extension   | Destroyed B-86 Titan
 5356 | -4/Extension   | Core integrity fell below 50%
 5379 | -4/Extension   | Lost 10 parts (2p2n4u2w)
 5421 | -4/Extension   | Destroyed B-86 Titan
 5450 | -4/Extension   | Lost 3 parts (1n1u1w)
 5621 | -4/Extension   | Discovered new exit (range 5)
 5729 | -4/Extension   | Build established: Scavenger-Mutant
 5747 | -4/Extension   | Discovered new exit (range 17)
 5783 | -4/Extension   | Entered Cetus
 5799 | -4/Cetus       | Spotted Cetus Guard
 5799 | -4/Cetus       | Spotted Cetus Guard
 5803 | -4/Cetus       | Spotted Cetus Guard
 5818 | -4/Cetus       | Spotted Cetus Guard
 5822 | -4/Cetus       | Destroyed Cetus Guard
 5852 | -4/Cetus       | Core integrity fell below 20%
 5876 | -4/Cetus       | Destroyed by Cetus Guard with Improved KE Penetrator

 Last Messages 
---------------
05848_ Adv. Heat Sink destroyed.
05848_ Penetrated by Slug.
05850_ Myomer Leg destroyed.
05850_ Penetrated by Slug.
05850_ Adv. Heat Sink destroyed.
05850_ Penetrated by Slug. <x4>
05856_ Slug penetrates Wall.
05856_ Penetrated by Slug.
05857_ Imp. Target Analyzer destroyed.
05857_ Penetrated by Slug.
05859_ Slug penetrates Cetus Guard.
05859_ Penetrated by Slug. <x2>
05862_ Acquired 46 matter.
05862_ Penetrated by Slug.
05862_ Flexi-carbon Leg destroyed.
05866_ Penetrated by Slug.
05866_ Myomer Leg destroyed.
05867_ Slug penetrates W-44 Eye.
05871_ Slug penetrates Wall.
05874_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           81
Coolant Potential          65
Energy Generation          37
Energy Capacity            1195
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              12
Resistance: TH             30
Weapon Shielding           66
Point Defense Rating       160
Thermal Conversion         60
Evasion (%)                51
Target Analysis            6
Core Analysis              6
Recoil Reduction           3
Offensive Hacking          10

 Item Schematics 
-----------------
 Carbon-fiber Leg | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Watch This!

 Challenges 
------------
None

 Game 
------
Seed              SensorGrenadeKit
  Manual?         0
Play Time         01:07:39
  Cumulative      69.7 hours
  Start           2020.09.18 @ 10:44:43
  End             2020.09.18 @ 11:52:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          156
  Rogue           156
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             32
Gallery%          51
Achievement%      33
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6f1c3583-aad9-4de9-84b3-18b714d4fae0