Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 21:26:27 Player: Unit6544 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1698) 1698 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3699 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 160/160 System Corruption 0% Temperature Warm (140) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Cooling System Energy Filter Improved Light Armor Plating Heavy Assault Rifle Missile Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Cooling System Energy Filter Improved Light Armor Plating Heavy Assault Rifle Assault Cannon Flak Cannon Missile Launcher Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 56 | 7 6 15 28 Power 8 | 2 1 3 2 Engine 6 | 2 1 3 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 2 | . . 2 . Leg 8 | 2 . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 5 5 9 Device 8 | . 2 2 4 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . . 3 5 Artifact . | . . . . Weapon 18 | 2 . 5 11 Energy Gun 11 | 2 . 3 6 Energy Cannon 2 | . . 2 . Ballistic Gun . | . . . . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 9 11 Power 3 | . . 2 1 Propulsion 6 | . . 2 4 Utility 6 | . . 1 5 Weapon 5 | . . 4 1 Highest Loss Streak 5 | . . 2 5 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 78 | . 95 84 68 Engine 6 | . 14 10 . Core 3 | . . . 7 Treads 2 | . . 3 2 Leg 13 | . 28 11 11 Device 9 | . 9 10 7 Storage 10 | . 14 11 9 Protection 13 | . . 15 16 Energy Gun 11 | . 28 13 4 Energy Cannon 3 | . . 8 1 Ballistic Cannon 1 | . . . 2 Slashing Weapon 2 | . . . 4 Peak Build Rating 34 | 6 7 12 34 Average Rating 14 | 4 6 8 23 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 41 | 14 20 29 41 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 12 | 1 . 9 12 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 5 10 10 Average Carried 6 | 1 3 6 6 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 4 6 8 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 923 | 214 116 127 466 Remotely . | . . . . Salvage Created 2237 | . 301 756 1180 Parts 133 | . 20 61 52 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . . 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | . 8 23 23 Melee 7 | . . . 7 Guns 21 | . 7 9 5 Cannons 20 | . . 11 9 AOE 2 | . 1 1 . Classes Destroyed 8 | . 4 2 2 Worker 2 | . . . 2 Builder 2 | . . 1 1 Recycler 4 | . 1 1 2 Operator 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 24 | . 5 16 3 Grunt 22 | . 3 3 16 Sentry 8 | . . 4 4 Best Kill Streak 6 | . 6 5 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 389 | . 32 136 221 Missed 111 | . 11 42 58 Damage Taken 3735 | . 184 932 2619 Core 706 | . 28 127 551 Absorbed by Shields 88 | . . . 88 Core Remaining (%) 85 | 100 88 68 . Volleys Fired 170 | 1 23 65 81 Largest 2 | 2 2 2 2 Hottest 138 | 80 80 118 138 Shots Fired 315 | 2 46 122 145 Gun 196 | 2 46 80 68 Cannon 119 | . . 42 77 Launcher . | . . . . Special . | . . . . Kinetic 60 | . . . 60 Thermal 157 | . . 72 85 Explosive . | . . . . Electromagnetic 98 | 2 46 50 . Robot Hit Streak 10 | . 5 9 10 Robot Miss Streak 8 | . 3 8 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 209 | . 21 69 119 Core Hits 91 | . 13 29 49 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 13 | . . 3 10 Burn 6 | . . 1 5 Meltdown 3 | . . 2 1 Blast 3 | . . . 3 Sever 1 | . . . 1 Melee Attacks 33 | . . . 33 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4825 | . 348 1074 3403 Guns 1620 | . 305 583 732 Cannons 1595 | . . 481 1114 Explosions 41 | . 41 . . Melee 1545 | . . . 1545 Ramming 24 | . 2 10 12 Kinetic 908 | . . . 908 Thermal 1695 | . 41 716 938 Explosive . | . . . . Electromagnetic 653 | . 305 348 . Impact . | . . . . Slashing 1545 | . . . 1545 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 358 | . . 1 357 Projectiles 16 | . . 1 15 Explosions . | . . . . Melee 342 | . . . 342 Knockbacks 19 | . . . 19 Impact . | . . . . Kinetic 19 | . . . 19 Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 6 | . 1 3 2 Kicked 4 | . 1 1 2 Crushed . | . . . . Highest Temperature 544 | 18 216 321 544 Average Temperature 120 | 12 68 61 170 Received Heat Transfer 1262 | . 24 156 1082 Effects 26 | . . . 26 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 7 | . . . 7 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . 1 4 . Impact Corruptions . | . . . . Robots Melted 4 | . . 2 2 Combat Hostiles 3 | . . 1 2 Parts Melted 12 | . . 8 4 Heat Transferred 4070 | . . 1702 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 401 | . 250 315 401 Initial 132 | . . 22 132 Average 129 | . 72 142 139 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 79 | 100 90 76 77 Level 1 20 | . 9 23 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 4 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 12 37 40 Peak Tracking Total 8 | . 8 5 6 Tactical Retreats 10 | . . 5 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 6 3 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 4 . Successful 12 | . 10 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 13 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 2 . Prototype ID Bank 2 | . 2 . . Emergency Access Points 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3637 | 62 468 1497 1610 Spaces Moved 1411 | 40 315 608 448 Core 140 | 10 . 31 99 Treads 226 | . . 136 90 Legs 1045 | 30 315 441 259 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 198 | 109 120 204 252 Slowest Speed 650 | 190 120 500 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 64 49 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 3 . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1872 | 55 359 736 722 Wait 96 | . . 18 78 Move 1408 | 39 314 607 448 Hop . | . . . . Pick Up 70 | 8 9 20 33 Fast Attach . | . . . . Attach 38 | 6 1 11 20 Detach . | . . . . Swap 18 | 1 5 4 8 Drop 33 | . 6 8 19 Fire 170 | 1 23 65 81 Melee 33 | . . . 33 Ram 1 | . . 1 . Kick 4 | . 1 1 2 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Discovered new exit (range 6) 1304 | -9/Materials | Build established: Scavenger-Mutant 1662 | -9/Materials | Discovered new exit (range 13) 1956 | -9/Materials | Discovered new exit (range 16) 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Propulsion x2 2252 | -8/Materials | Core integrity fell below 50% 2333 | -8/Materials | Lost 5 parts (2n3u) 2375 | -8/Materials | Build established: Mutant 3223 | -8/Materials | Garrison activated, responded to threat 3282 | -8/Materials | Build established: Scavenger-Mutant 3414 | -8/Materials | Core integrity fell below 20% 3497 | -8/Materials | Garrison activated, responded to threat 3638 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. R-06 Scavenger knocked back. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 53 matter. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-28). R-06 Scavenger collects Aluminum Leg. Acquired 20 matter. R-06 Scavenger collects Particle Gun. G-47 Trooper Imp. Heat Sink blasted off. G-47 Trooper knocked back. Processing Tank disabled. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 20 matter. Acquired 8 matter. Acquired 7 matter. G-47 Trooper knocked back. G-47 Trooper destroyed. 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