Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.05 @ 21:27:29 Player: Krytoss Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (394) 1970 Value Destroyed (22420) 22420 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (12784) 12784 TOTAL SCORE: 48174 Bonus ------- High Alert Combat Kills 1640 Follower Combat Kills 2274 Entered Garrisons 1400 Used RIF Installer 4000 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -330 Cogmind --------- Core Integrity 1367/1600 Matter 247/300 Energy 579/600 System Corruption 5% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Improved Core Shielding Layered Light Armor Plating Relay Coupler [NC] (53) Relay Coupler [Grunt] (37) Relay Coupler [Sentry] (45) Relay Coupler [Sentry] (6) Relay Coupler [Behemoth] (2) > --- WEAPON (5) ------- Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Heavy Hardcell Cannon > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced System Shield Relay Coupler [Specialist] (38) Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Linear Accelerator Linear Accelerator Heavy Hardcell Cannon Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Field Lobotomy Kit (2) Improved Plasma Cutter Heavy Pick Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Centrium Medium Armor Plating Advanced System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced System Shield Relay Coupler [Specialist] Enhanced Nova Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Linear Accelerator Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack Field Lobotomy Kit Improved Plasma Cutter Force Lance [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Centrium Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Slots Evolved 19 | . 1 . . . 4 . . 2 . . 4 . . . 2 . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . . . 3 . . 1 . . 3 . . . 1 . . . . . . . 2 1 . . Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 335 | . 17 2 . 6 34 2 20 20 27 1 2 12 4 21 15 27 . 10 5 8 31 12 16 4 12 27 Power 35 | . 2 1 . 1 3 . 1 1 . . . 1 1 2 1 5 . 1 . . 6 . 6 . 1 2 Engine 8 | . 2 1 . 1 3 . . . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . 2 1 4 . 1 . . 6 . 6 . 1 2 Propulsion 62 | . 7 . . 2 8 . 5 3 12 1 . 3 . 2 1 3 . 1 3 . 3 2 2 . . 4 Treads 59 | . 4 . . 2 8 . 5 3 12 1 . 3 . 2 1 3 . 1 3 . 3 2 2 . . 4 Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | . 4 . . . 10 2 4 9 6 . 1 5 1 8 3 9 . 4 . 3 11 10 6 3 6 8 Device 58 | . 1 . . . 4 2 2 3 2 . 1 2 1 3 3 7 . 2 . 1 6 7 1 3 3 4 Storage 9 | . 3 . . . 1 . . . 2 . . 2 . . . . . . . . 1 . . . . . Processor 7 | . . . . . 2 . . 2 1 . . . . . . . . . . . . . 1 . 1 . Hackware 21 | . . . . . . . . 1 . . . 1 . 3 . 2 . 2 . 2 1 2 4 . 2 1 Protection 18 | . . . . . 3 . 2 3 1 . . . . 2 . . . . . . 3 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 4 1 . 3 13 . 10 7 9 . 1 3 2 9 10 10 . 4 2 5 11 . 2 1 5 13 Energy Gun 25 | . . . . . 1 . 5 4 6 . . . 1 1 2 1 . 1 . 1 . . . . 1 1 Energy Cannon 24 | . . . . . 1 . 2 . . . . . . 2 2 4 . . . 1 3 . 1 1 3 4 Ballistic Gun 32 | . 3 . . 2 10 . . . . . . 1 . 2 2 3 . 3 . 1 1 . . . 1 3 Ballistic Cannon 10 | . 1 . . . 1 . 1 1 . . 1 . 1 . . . . . . . 2 . . . . 2 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 19 | . . . . 1 . . . 1 . . . . . 2 3 1 . . 1 2 5 . 1 . . 2 Impact Weapon 6 | . . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 2 . 2 1 . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . 1 2 . . . . . 1 . . . 1 . 2 . 1 . . 2 Parts Lost 29 | . . . . 4 1 . . . . . . . . 1 . 8 . . . . 3 2 4 . 5 1 Power 4 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Utility 13 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 2 3 . 2 1 Weapon 9 | . . . . 2 . . . . . . . . . . . 3 . . . . 1 . 1 . 2 . Highest Loss Streak 7 | . . . . 4 1 . . . . . . . . 1 . 7 . . . . 1 1 2 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 97 98 99 99 99 99 100 85 87 83 82 83 84 85 84 81 81 84 85 85 85 86 87 Engine 3 | . 12 12 12 11 7 8 6 . . . . 2 4 . 4 . . . . . . . . . . . Core 1 | . . . . . . . 1 7 7 7 5 2 . . . 1 5 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 4 5 8 5 6 9 9 9 9 8 7 6 7 Treads 17 | . 17 25 25 24 24 25 25 27 28 28 22 18 11 11 10 9 10 10 13 13 13 13 12 11 11 10 Device 15 | . 8 12 12 12 15 16 16 13 15 21 18 18 16 16 18 19 15 14 13 13 13 17 20 20 18 15 Storage 6 | . 12 12 12 12 8 8 8 7 7 7 5 6 11 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 4 | . . . . . 8 8 8 8 7 7 5 5 5 5 5 5 5 5 4 4 4 1 3 3 4 5 Hackware 8 | . . . . . . . . . 7 7 5 9 11 11 10 14 20 20 18 18 16 15 15 15 17 19 Protection 3 | . 3 . . . 7 8 8 11 5 . . . . 4 5 1 . . . . 4 5 4 3 3 3 Energy Gun 5 | . 3 . . . . . 8 15 19 14 11 11 11 11 9 7 . . . 3 1 . . . 1 1 Energy Cannon 3 | . . . . . 1 8 11 . . . . . . . 1 6 10 9 4 4 6 9 8 11 9 6 Ballistic Gun 8 | . 25 25 25 31 17 15 1 . . . . 1 5 4 7 4 5 5 9 4 2 . . . 1 2 Ballistic Cannon 2 | . 8 2 . . 4 . 1 1 . . 5 4 2 . . . . . . . 2 4 4 3 3 3 Launcher 1 | . . 9 12 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . 2 . 1 5 5 4 3 4 4 4 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 20 94 95 95 96 94 63 69 73 102 63 68 111 115 147 159 161 161 162 154 156 172 171 173 187 187 183 Greatest Support 230 | 20 52 52 52 52 75 66 69 89 94 82 82 150 150 150 150 155 155 155 230 230 230 225 230 230 230 230 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 . 1 . . . . . 1 1 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 20 20 20 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 10 18 25 25 25 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 23 25 25 25 23 20 20 20 22 20 20 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | 7 16 24 24 21 19 19 19 19 19 19 18 20 24 24 24 24 25 24 22 24 23 23 24 23 22 24 Final Capacity 25 | 10 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 23 25 25 23 20 20 20 20 20 20 18 25 25 25 25 25 25 25 22 25 25 24 24 23 21 25 Scrap Engine Consumption 122 | . . . . . . . . . . . . 20 15 30 15 13 . 22 . 4 3 . . . . . Constructs Created 6 | . . . . . . . . . . . . . . . 2 1 . . 1 . 2 . . . . . Constructs Modified 13 | . . . . . . . . . . . . . . . 11 2 . . . . . . . . . . Class Distribution -------------------- 24% | Hacker-Skirmisher 20% | Bothacker-Skirmisher 13% | Bothacker-Gunner 12% | Hacker-Gunner 10% | Botlord-Gunner 7% | Hacker-Mutant 4% | Botlord-Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Bothacker-Skirmisher | -4/Factory Bothacker-Skirmisher | -4/DSF Bothacker-Skirmisher | -3/Research Bothacker-Skirmisher | -3/Garrison Bothacker-Gunner | -3/Research Botlord-Skirmisher | -3/Garrison Botlord-Gunner | -2/Research Bothacker-Gunner | -1/Access Botlord-Gunner | -1/Garrison Botlord-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Matter Collected 8944 | 200 285 207 . 62 827 190 431 229 298 60 15 422 171 576 349 622 . 186 57 429 788 372 372 281 610 905 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21684 | . 473 30 . 23 829 309 1298 680 1470 71 . 1572 859 1484 1041 1647 . 384 88 1128 2233 1162 1534 403 1174 1792 Parts 929 | . 29 5 . 2 54 18 62 37 40 . . 32 33 56 56 68 . 19 1 57 104 47 75 12 40 82 Haulers Intercepted 23 | . 2 . . . 4 . 4 . 5 . . . . . . . . . . . 2 . . 1 . 5 Recyclers Shooed 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 329 | . 7 2 . 2 13 10 19 15 20 1 . 20 11 24 17 26 . 7 1 18 27 23 24 4 17 21 Guns 152 | . 6 2 . . 10 3 6 13 18 1 . 11 8 22 13 15 . . . 11 5 . . . 4 4 Cannons 156 | . . . . . 1 7 13 1 . . . 6 3 1 3 8 . 7 1 7 20 21 23 4 13 17 AOE 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 21 | . 5 . . 2 5 . 1 2 . . . . . 1 . 1 . 1 . . . 1 1 . . 1 Worker 9 | . . . . . 2 . 2 . 2 . . . . . 2 . . . . . 1 . . . . . Builder 7 | . . . . . 1 . 2 . 1 . . . . . 1 . . . . . 1 . 1 . . . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . . . 4 . 4 . 5 . . . . . . . . . . . 2 . . 1 . 5 Recycler 9 | . 1 . . . . . 1 . 2 . . . 2 . 1 . . . . . 1 . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Watcher 11 | . 3 . . . 4 . 2 . 1 . . . 1 . . . . . . . . . . . . . Swarmer 83 | . 2 2 . . 3 6 2 4 6 . . 3 3 4 4 7 . 3 . 7 2 10 4 . 3 8 Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Grunt 103 | . 5 . . . 5 2 7 4 4 . . 15 3 11 . 9 . . . 5 6 9 8 3 4 3 Brawler 10 | . . . . . 1 . 1 . . . . . . 3 . . . . . 1 2 . 1 . 1 . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 45 | . . . . . 4 2 7 3 5 1 . 1 3 4 2 4 . . 1 1 2 1 2 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . . . 2 . 2 . . 1 . . 2 . . . . . 2 2 . . 3 2 Programmer 56 | . . . . . . . . 3 3 . . . 2 . 9 2 . 2 . 3 13 . 8 1 2 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 8 | . . . . . . . . . . . . . . 2 . 3 . . . 1 . 1 . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 . 3 3 3 3 4 5 1 . 5 6 11 12 4 . 2 1 5 4 14 4 4 6 4 Combat Bots Only 13 | . 3 2 . 2 3 3 3 4 3 1 . 5 3 11 9 4 . 2 1 5 3 13 4 4 6 4 Max Kills in Single Turn 3 | . 1 1 . 2 2 1 1 1 3 1 . 1 2 2 2 2 . 1 1 2 2 1 1 1 1 2 Gunslinging 2 | . . . . . 1 . . . 2 . . . 1 1 . 1 . . . 1 . . . . . . Exploded 2 | . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Hostile Shots Fired 2200 | . 17 7 . 67 31 85 61 164 243 45 . 111 55 114 107 269 . 64 2 80 143 126 78 8 192 131 Missed 627 | . 4 3 . 12 10 24 28 58 102 24 . 23 18 26 38 53 . 16 . 18 35 40 20 3 36 36 Damage Taken 18627 | . 160 18 . 780 201 558 275 576 887 94 . 1066 412 1042 813 2847 . 517 33 893 1932 1097 1152 72 1944 1258 Core 1381 | . 14 5 . 101 30 49 75 47 117 . . 63 19 124 . 179 . 28 . 14 162 62 59 . 135 98 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Reduced by Siege Mode 1108 | . . . . . . . . . . . . 44 19 28 32 289 . . . 83 219 25 92 . 277 . Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Ignored by Resistances 10935 | . 97 12 . 467 122 349 173 401 587 68 . 618 245 609 490 1686 . 318 20 523 989 664 552 41 1151 753 Regen/Repaired (Parts) 2153 | . . . . . 301 . 157 . . . . . . 100 1051 242 . 202 . . 100 . . . . . Core Remaining (%) 80 | 100 . . . 52 . . 72 . . 76 . . . 79 . . . 82 . . . 81 95 . . 85 Volleys Fired 1007 | . 21 3 . 3 40 26 61 37 61 7 . 46 24 66 43 89 . 13 6 56 118 54 90 7 56 80 Largest 5 | . 3 2 . 3 3 3 3 3 3 2 . 4 4 4 4 4 . 3 3 4 3 3 3 4 5 5 Hottest 440 | . 80 46 . 79 118 118 204 165 165 120 . 183 183 386 250 273 . 273 190 255 306 306 306 426 440 412 Shots Fired 2652 | . 55 6 . 5 113 63 173 96 181 15 . 146 83 196 134 255 . 38 10 147 217 117 217 22 156 207 Gun 1413 | . 53 6 . 2 82 37 60 93 181 15 . 108 69 169 114 195 . 12 4 96 59 . . . 16 42 Cannon 1170 | . 2 . . . 31 26 113 2 . . . 38 14 22 13 58 . 25 3 47 151 111 215 22 121 156 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special 68 | . . . . 2 . . . 1 . . . . . 5 7 2 . 1 3 4 7 6 2 . 19 9 Kinetic 796 | . 44 6 . 2 106 37 24 2 . . . 54 38 62 56 69 . 12 4 52 48 20 49 1 31 79 Thermal 1772 | . . . . . 7 26 149 93 177 15 . 92 45 129 71 184 . 25 3 91 162 91 166 21 106 119 Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . 11 . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Hit Streak 68 | . 28 2 . 6 25 29 43 18 53 67 . 68 43 54 22 55 . 12 19 24 60 63 58 14 42 21 Robot Miss Streak 4 | . 1 1 . . 4 1 2 2 1 . . 1 2 1 2 3 . 1 . 1 1 2 1 1 1 1 Penetration Max 2 | . . . . . 1 . . . . . . . . 1 1 1 . . . 1 1 . . . . 2 Secondary Targets 19 | . . 1 . . 1 . . 1 2 . . . 2 5 3 3 . . . 1 . . . . . . Max Gunslinging Chain 2 | . . 1 . . 1 . . 1 2 . . . 1 1 1 1 . . . 1 . . . . . . Shots Hit Robots 1887 | . 41 3 . 5 85 33 131 78 156 14 . 135 71 158 105 181 . 24 7 93 126 69 127 14 115 116 Core Hits 696 | . 22 2 . 2 59 15 47 30 51 2 . 47 30 48 36 52 . 11 2 31 51 34 41 7 34 42 Critical Kills 20 | . . . . . 3 . . . . . . . . 3 2 3 . . . . 3 1 1 . 1 3 Critical Parts Destroyed 10 | . . . . . 1 . . . . . . 1 . 1 . . . . . 1 1 . . . . 5 Critical Strikes 78 | . . . . . 6 . 3 6 6 . . 10 2 8 4 4 . . . 1 7 2 4 . 5 10 Burn 26 | . . . . . . . 2 6 6 . . 5 1 3 2 . . . . . . . . . . 1 Meltdown 12 | . . . . . 2 . . . . . . . . 1 1 3 . . . . 3 1 1 . . . Destroy 20 | . . . . . 2 . . . . . . 1 . 3 1 1 . . . 1 2 . . . 1 8 Blast 18 | . . . . . 2 . 1 . . . . 3 . 1 . . . . . . 2 1 3 . 4 1 Impale 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks 50 | . . . . . . . 5 2 8 . 1 23 6 4 1 . . . . . . . . . . . Impact 23 | . . . . . . . 5 2 8 . 1 7 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . 16 6 4 1 . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55937 | . 549 44 . 126 1650 676 2644 1529 3157 320 . 4190 1726 3535 3304 5428 . 928 136 2982 5008 3591 5590 653 4065 4106 Guns 24960 | . 513 44 . 33 1240 360 891 1473 3109 320 . 2325 1479 3062 2810 3520 . 106 48 1719 1187 . . . 270 451 Cannons 29000 | . 15 . . . 410 316 1727 56 . . . 768 192 473 494 1908 . 822 88 1263 3753 3058 5554 653 3795 3655 Explosions 738 | . 21 . . 90 . . 26 . . . . . . . . . . . . . 68 533 . . . . Melee 1200 | . . . . . . . . . 48 . . 1097 55 . . . . . . . . . . . . . Ramming 39 | . . . . 3 . . . . . . . . . . . . . . . . . . 36 . . . Kinetic 14038 | . 387 44 . 33 1507 360 412 56 . . . 1048 645 1093 1243 1329 . 106 48 903 1002 291 1334 . 764 1433 Thermal 39713 | . 21 . . . 143 316 2206 1473 3020 320 . 2045 1026 2442 2061 4099 . 822 88 2079 3938 2767 4220 653 3301 2673 Explosive 691 | . . . . 90 . . . . . . . . . . . . . . . . 68 533 . . . . Electromagnetic 256 | . 141 . . . . . 26 . 89 . . . . . . . . . . . . . . . . . Impact 48 | . . . . . . . . . 48 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1152 | . . . . . . . . . . . . 1097 55 . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 4 5 1 2 2 . . 1 1 2 3 3 3 . 1 9 9 12 . . 5 Average Corruption 3 | . . . . . 2 2 4 1 1 2 . . 1 1 1 2 3 3 . 1 4 9 3 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . . . . 23 7 47 5 12 19 . . 4 19 8 31 . 9 . 9 71 55 13 . . 35 Message Errors 83 | . . . . . 4 1 15 . 3 2 . . 2 2 . 10 . 1 . . 11 16 2 . . 14 Matter Fused 84 | . . . . . 3 3 12 3 3 8 . . 1 4 2 7 . 2 . 4 18 9 2 . . 3 Heat Flow Errors 42 | . . . . . 5 . 4 1 1 1 . . . 3 1 2 . 1 . 3 11 5 2 . . 2 Energy Discharges 43 | . . . . . 3 1 3 . 1 4 . . . 4 . 3 . 2 . . 7 7 3 . . 5 Parts Rejected 9 | . . . . . . 1 3 . . . . . . 1 . 2 . . . . . 1 . . . 1 Parts Fused 9 | . . . . . 1 . . . . . . . . . . 1 . 1 . . 3 2 . . . 1 Data Loss (minor) 41 | . . . . . 3 . 2 . 4 2 . . . 1 2 1 . . . 2 11 8 1 . . 4 Data Loss (major) 21 | . . . . . . 1 5 1 . 1 . . . 1 1 2 . 1 . . 4 2 . . . 2 Misfires 22 | . . . . . 2 . 1 . . 1 . . . 3 2 2 . 1 . . 5 2 1 . . 2 Alerts 6 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . . 1 Weapon Failures 7 | . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 2 1 . . . Overload Shots 44 | . . . . . . . . . . 4 . 28 10 2 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1036 | . . . . . 9 . 5 . 28 . . 6 . . 31 15 . 13 . 28 98 181 344 20 54 204 Projectiles 992 | . . . . . 9 . 5 . . . . 6 . . 31 15 . 13 . 28 98 181 328 20 54 204 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . 28 . . . . . . . . . . . . . 16 . . . Knockbacks 48 | . . . . . 3 . 2 . . . . 10 . 1 . . . . . . 1 2 11 . 4 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . 3 . 2 . . . . 10 . 1 . . . . . . 1 2 9 . 4 12 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Self-Inflicted Damage 80 | . 15 . . 16 . . . . . . . . . . . . . . . . . 49 . . . . Shots 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 644 | . 175 . . 35 179 67 236 245 75 80 . 101 . 644 151 265 . 569 . 224 325 297 223 274 538 380 Average Temperature 97 | . 56 . . 28 49 20 49 81 49 46 . 86 . 166 51 65 . 184 . 73 92 82 97 133 188 122 Received Heat Transfer 4452 | . 81 . . 140 108 75 117 246 390 48 . 669 144 441 9 867 . 204 9 129 288 172 153 27 81 54 Effects 21 | . . . . . . . . . . . . . . 4 . 3 . 6 . . 1 1 . . 6 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . . . . . 2 . 3 . 1 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . 1 3 4 2 7 . 1 . 5 4 3 7 . 1 . Total Turns 720 | . . . . . . . . . . . . 43 53 63 48 208 . 5 . 50 91 22 80 . 57 . Longest Duration 67 | . . . . . . . . . . . . 43 21 24 30 67 . 5 . 17 51 16 25 . 57 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 Robots Melted 19 | . . . . . 2 . . 1 3 . . 3 . 1 1 3 . . . . 3 1 1 . . . Combat Hostiles 17 | . . . . . 2 . . 1 2 . . 3 . 1 1 3 . . . . 2 1 1 . . . Parts Melted 122 | . . . . . 4 2 11 15 22 2 . 5 4 5 4 8 . . 4 1 17 6 8 1 3 . Heat Transferred 46458 | . . . . . 259 555 4218 3219 6216 533 . 3757 1795 3335 2331 3250 . 666 74 1977 3219 2107 3478 518 2620 2331 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Peak Influence 1241 | . 121 60 . 71 124 386 322 318 240 51 5 700 529 1241 494 987 387 460 241 1106 534 1142 562 264 604 517 Initial 483 | . . 10 . . 19 61 130 51 5 11 . 2 273 200 483 9 384 208 194 140 466 1 482 154 165 274 Average 250 | . 22 29 . 8 44 259 128 79 99 14 2 283 334 784 191 526 384 377 222 679 139 525 360 206 419 263 Maximum Alert Level 4 | . . . . . . 1 1 1 1 . . 3 2 4 2 3 1 2 1 4 2 4 2 1 2 2 Low Security (%) 56 | 100 100 100 . 100 100 33 79 86 96 100 100 42 . . 59 16 . . 35 2 71 25 12 50 11 33 Level 1 21 | . . . . . . 66 20 13 3 . . 36 74 22 19 13 100 58 64 26 17 13 57 49 42 48 Level 2 12 | . . . . . . . . . . . . 17 25 9 20 34 . 41 . 11 10 29 30 . 45 18 Level 3 7 | . . . . . . . . . . . . 2 . 39 . 35 . . . 45 . 22 . . . . Level 4 2 | . . . . . . . . . . . . . . 29 . . . . . 14 . 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 44 | . . . . . . . 3 5 6 . . . 5 . 4 . . 1 . . 6 . 5 . . 9 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 22 | . . . . . . . . 3 2 . . . 1 . 4 . . . . . 5 . 2 . . 5 Reinforcement 15 | . . . . . . . 3 2 2 . . . 1 . . . . 1 . . . . 2 . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Distress Signals 25 | . 1 . . . 1 . 4 . 4 1 . . 2 2 1 . . . . . 1 3 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 542 | . 14 7 . 28 24 16 39 18 29 1 . 21 15 34 19 34 . 11 1 28 46 32 41 5 21 58 Peak Tracking Total 17 | . 4 2 . 17 4 9 4 3 3 1 . 5 4 7 5 7 . 3 1 4 6 6 8 4 6 5 Tactical Retreats 28 | . . . . 3 . . 6 . 2 . . 2 1 1 . 3 . . . . 1 6 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Traps Triggered 35 | . 2 . . 1 4 . 6 1 . . . . . 2 . 1 . 3 . 2 3 1 3 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Machines Disabled 45 | . . . . . . 1 3 . 1 . . 2 . 5 . 4 . 1 . 6 3 10 3 . 3 3 Max in Single Turn 2 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 . . . 1 1 2 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Relay 19 | . . . . . . 3 . . . . . 2 . 4 . 2 . . . 4 . 3 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Machines Accessed 101 | . 7 . 5 1 9 3 13 8 7 10 2 . 3 2 8 1 1 . 1 1 8 4 5 1 1 . Terminals 67 | . 7 . . . 5 3 9 6 6 6 . . 2 2 4 1 1 . . 1 5 4 4 . 1 . Fabricators 3 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Repair Stations 8 | . . . . . 2 . 1 . 1 . . . . . 3 . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 1 . . Total Hacks 296 | . 30 . 50 1 36 4 41 13 17 24 6 . 6 3 22 1 1 . 1 4 18 6 9 1 2 . Successful 215 | . 22 . 50 1 32 2 34 7 9 15 4 . 3 1 14 . 1 . 1 2 10 2 3 1 1 . Failed 81 | . 8 . . . 4 2 7 6 8 9 2 . 3 2 8 1 . . . 2 8 4 6 . 1 . Catastrophic 12 | . . . . . . . 1 1 1 1 . . 1 . 1 . . . . 1 2 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 20 . 1 . 13 2 14 7 2 14 4 . 3 . 4 1 . . . 2 5 3 6 . . . Terminals 172 | . 30 . . . 19 4 26 10 14 13 . . 5 3 13 1 1 . . 4 13 6 8 . 2 . Fabricators 7 | . . . . . . . . 1 . . 4 . . . . . . . . . 2 . . . . . Repair Stations 25 | . . . . . 10 . 2 . 3 . . . . . 8 . . . . . 2 . . . . . Recycling Units 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 6 . 12 2 . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . . . 2 . 1 . 1 . . . 1 . 1 . 1 1 . . Terminal Hacks 132 | . 20 . 50 1 11 2 14 3 6 6 . . 2 1 6 . 1 . . 1 4 2 1 . 1 . Record 56 | . . . 49 . . . 1 . 1 . . . . . 2 . . . . . 2 . 1 . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prototype ID Bank 24 | . 10 . . . 4 . 4 . 3 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . Open DSF 6 | . . . . . . . . 2 . . . . 1 . 2 . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 20 | . . . . . 10 . 2 . 2 . . . . . 5 . . . . . 1 . . . . . Scan Component 11 | . . . . . 5 . 1 . 1 . . . . . 3 . . . . . 1 . . . . . Repair 9 | . . . . . 5 . 1 . 1 . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 6 . 12 2 . . . . . . . . . . . . . . . . . . Insert Component 11 | . . . . . 3 . 7 1 . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 3 . 5 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . . . 2 . 1 . 1 . . . 1 . 1 . 1 1 . . Unlock Access 7 | . . . . . 1 . . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . . . 4 . 5 2 1 4 2 . . . 2 . . . . 1 2 . 1 . . . Terminals 20 | . 2 . . . 4 . 5 1 1 1 . . . . 2 . . . . 1 2 . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Botnet 13 | . 1 . . . 3 . 3 . 1 1 . . . . 2 . . . . 1 1 . . . . . Operators 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . . . 9 2 11 7 7 9 2 . 1 2 6 1 . . 1 1 7 4 4 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 5 1 . . . . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 9 | . . . . . 5 . 1 . 1 . . . . . 2 . . . . . . . . . . . Time 289 | . . . . . 172 . 38 . 30 . . . . . 49 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 8 | . . . . . . 1 . . . . . 1 . 1 . 2 . . . 1 . 1 . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Robots Hacked 49 | . . . . . . . . 1 . . . . . 4 6 2 . 1 2 3 5 5 5 1 1 13 Non-combat 15 | . . . . . . . . 1 . . . . . . 6 . . . 1 . 2 . 1 . . 4 Combat 34 | . . . . . . . . . . . . . . 4 . 2 . 1 1 3 3 5 4 1 1 9 Autoassimilated 12 | . . . . . . . . . . . . . . . . . . . . 1 1 2 3 1 . 4 Robot Hacks Applied 39 | . . . . . . . . 1 . . . . . 4 6 2 . 1 3 2 5 3 2 . 1 9 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 generate_echo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 13 | . . . . . . . . . . . . . . 4 . 2 . . . 1 2 3 1 . . . formatsys_low 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . formatsys_high 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 Relay Couplers Released 82 | . . . . . . 12 . . 7 . . 10 . 14 . 7 . . . 15 . 12 . . 5 . Machine Destruction 75 | . . . . . . 12 . . . . . 10 . 14 . 7 . . . 15 . 12 . . 5 . Programmers 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Attached 19 | . . . . . . . . 1 . . . . . 3 . 2 . 2 . 2 1 2 3 . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Total Allies 61 | . . 4 . 2 . 2 . 1 . . . . . 4 2 2 . 1 . 6 4 7 4 1 11 10 Largest Group 8 | . . 3 2 2 2 2 . 1 . . . . . 1 2 1 . 1 . 4 2 3 1 1 8 5 Highest-Rated Group 444 | . . 63 32 68 68 40 . 23 . . . . . 85 33 49 . 137 . 346 94 131 58 58 444 433 Highest-Rated Ally 219 | . . 31 16 34 34 20 . 23 . . . . . 85 23 49 . 137 . 119 64 58 58 58 69 219 Total Orders 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Ally Attacks 252 | . . 11 . 12 5 . . . . . . . . 18 . 3 . 9 . 35 8 28 9 2 39 73 Total Damage 10769 | . . 112 . 449 297 . . . . . . . . 344 . 127 . 414 . 1447 241 1047 289 90 2064 3848 Kills 70 | . . 4 . 7 3 . . . . . . . . 4 . 2 . 3 . 11 1 4 2 . 5 24 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Robot Analysis Total 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Turns Passed 36049 | 32 1596 1568 1946 1588 2385 632 1946 1639 1690 971 125 1241 602 2036 2104 1852 27 543 174 1500 3667 1508 1527 287 803 2060 Spaces Moved 16527 | 27 730 638 808 650 1123 279 917 872 725 576 73 490 253 901 951 775 12 188 87 731 1649 718 608 163 393 1190 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16304 | . 534 638 808 650 1123 279 917 872 725 576 73 490 253 901 951 775 12 188 87 731 1649 718 608 163 393 1190 Legs 223 | 27 196 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 163 160 162 163 163 163 160 160 152 152 152 245 170 173 173 170 176 161 161 161 150 Average Speed 178 | 120 194 240 240 240 164 163 164 164 165 163 163 162 160 153 191 175 245 248 173 173 175 177 171 161 161 150 Slowest Speed 270 | 120 240 240 240 240 240 163 243 165 243 163 163 166 160 160 232 245 245 260 173 173 270 180 176 161 161 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 54 | 3 98 98 93 97 60 38 86 23 67 96 2 46 5 76 23 68 . 91 4 75 61 87 30 7 44 36 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 208 | . . . . . 3 . 6 2 6 . 1 3 3 1 5 2 . . 1 5 101 . 40 . . 29 Terrain Destroyed 471 | . 2 . . 11 16 . 8 2 6 . 1 4 5 4 23 19 . 2 3 14 115 88 72 6 20 50 Melee 22 | . . . . . . . 5 2 6 . 1 3 3 1 1 . . . . . . . . . . . Projectile 319 | . . . . . 16 . 3 . . . . 1 2 2 22 19 . 2 3 14 69 18 72 6 20 50 AOE 129 | . 2 . . 11 . . . . . . . . . . . . . . . . 46 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Gar Acc Total 21302 | 26 872 674 819 673 1599 423 1225 1004 1066 596 77 796 390 1428 1163 1096 11 240 105 857 2256 865 981 177 516 1367 Wait 2791 | . 53 19 . 5 325 100 203 45 211 6 . 196 93 411 122 175 . 6 2 39 415 63 248 . 19 35 Move 16497 | 26 729 637 807 649 1122 278 916 871 724 575 73 488 253 899 951 773 11 187 87 729 1647 716 606 163 391 1189 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | . 30 7 6 5 38 2 7 12 15 3 1 13 4 11 13 12 . 7 . 11 16 7 7 . 6 11 Fast Attach 82 | . 2 . . . 10 . 4 1 3 . . 6 . 3 5 10 . 5 1 . 7 3 4 2 2 14 Attach 62 | . 1 . . 4 5 . 1 2 1 . 2 . . 2 2 8 . 2 3 . 8 4 6 2 6 3 Detach 31 | . . . . . . . . . . . . 1 . . 2 1 . 1 3 . 5 2 3 2 3 8 Swap 191 | . 14 2 . 2 19 2 15 17 23 1 . 6 4 16 8 9 . 3 1 8 16 5 6 . 4 10 Drop 296 | . 22 6 6 4 40 3 13 17 20 4 . 17 6 16 16 17 . 12 2 9 23 10 9 1 6 17 Fire 1007 | . 21 3 . 3 40 26 61 37 61 7 . 46 24 66 43 89 . 13 6 56 118 54 90 7 56 80 Melee 50 | . . . . . . . 5 2 8 . 1 23 6 4 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 2 . 4 . . 1 . 1 . . . Rewire 41 | . . . . . . 12 . . . . . . . . . . . . . 5 . 1 . . 23 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x2 / *Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 33 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Evolved 1 slot: Weapon x1 341 | -10/Materials | Build established: Hacker-Tank 653 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Discovered exit to Materials (range 16) 750 | -10/Materials | Build established: Hacker-Gunner 851 | -10/Materials | Discovered exit to Materials (range 16) 1175 | -10/Materials | Identified exit to Mines 1175 | -10/Materials | Discovered exit to Mines (range 14) 1441 | -10/Materials | Discovered exit to Materials (range 8) 1629 | -10/Materials | Entered Mines 1671 | -10/Mines | Met a Derelict bent on vengeance 1766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1900 | -10/Mines | Discovered exit to Materials (range 5) 2291 | -10/Mines | Discovered exit to Materials (range 10) 2411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2421 | -10/Mines | Found Prototype Device 2641 | -10/Mines | Received a Mining Laser from a helpful Derelict 3179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3182 | -10/Mines | Identified exit to Exiles 3182 | -10/Mines | Discovered exit to Exiles (range 5) 3197 | -10/Mines | Entered Exiles 3197 | -10/Exiles | Accompanied by 2 allies 3262 | -10/Exiles | Met 8R-AWN 3298 | -10/Exiles | Met EX-HEX 3418 | -10/Exiles | Met EX-DEC 3465 | -10/Exiles | Visited The Gauntlet 3934 | -10/Exiles | Learned location of Zion (-6) 4054 | -10/Exiles | Met EX-BIN 4114 | -10/Exiles | Aligned with FarCom system 4116 | -10/Exiles | Given EX-Vault access code 4246 | -10/Exiles | Opened EX-Vault 4268 | -10/Exiles | Found Field Lobotomy Kit 4319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4560 | -10/Exiles | Identified exit to Mines 4560 | -10/Exiles | Discovered exit to Mines (range 14) 4829 | -10/Exiles | Discovered exit to Mines (range 15) 5143 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5143 | -10/Exiles | Entered Mines 5143 | -9/Mines | Accompanied by 2 allies 5334 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5385 | -9/Mines | Assembled infested the area 5390 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5442 | -9/Mines | Lost 3 allies 5462 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 5465 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 5500 | -9/Mines | Lost 4 parts (1p1n2w) 5745 | -9/Mines | Learned location of Storage (-7) 5926 | -9/Mines | Build established: Hacker-Skirmisher 6408 | -9/Mines | Identified exit to Materials 6408 | -9/Mines | Discovered exit to Materials (range 4) 6731 | -9/Mines | Entered Materials 6731 | -8/Materials | Accompanied by 2 allies 6731 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 8080 | -8/Materials | Identified exit to Factory 8080 | -8/Materials | Discovered exit to Factory (range 15) 8375 | -8/Materials | Repaired Imp. Treads 8479 | -8/Materials | Repaired Imp. Treads 8587 | -8/Materials | Discovered exit to Factory (range 13) 8933 | -8/Materials | Repaired Imp. Heat Sink 8972 | -8/Materials | Repaired Lgt. Nuclear Core 9005 | -8/Materials | Repaired Imp. Treads 9062 | -8/Materials | Discovered exit to Factory (range 16) 9115 | -8/Materials | Identified exit to Garrison 9116 | -8/Materials | Entered Garrison 9149 | -8/Garrison | Identified exit to Materials 9149 | -8/Garrison | Discovered exit to Materials (range 56) 9149 | -8/Garrison | Discovered exit to Materials (range 79) 9149 | -8/Garrison | Discovered exit to Materials (range 32) 9160 | -8/Garrison | Triggered checkpoint 9197 | -8/Garrison | Garrison Relay disabled 9424 | -8/Garrison | Triggered checkpoint 9649 | -8/Garrison | Installed Relay Interface Framework 9696 | -8/Garrison | P-60 Hacker assimilated allied J4-2R8(b) 9748 | -8/Garrison | Entered Materials 10303 | -8/Materials | Discovered exit to Factory (range 16) 11252 | -8/Materials | Discovered exit to Factory (range 11) 11364 | -8/Materials | Discovered exit to Factory (range 10) 11568 | -8/Materials | Repaired Arm. Treads 11694 | -8/Materials | Entered Factory 11694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11695 | -7/Factory | Identified exit to Storage 11849 | -7/Factory | Build established: Hacker-Mutant 13020 | -7/Factory | Build established: Hacker-Tank 13158 | -7/Factory | Discovered exit to Storage (range 6) 13333 | -7/Factory | Entered Storage 13411 | -7/Storage | Build established: Hacker-Skirmisher 13552 | -7/Storage | Identified exit to Recycling 13552 | -7/Storage | Discovered exit to Recycling (range 4) 13661 | -7/Storage | Repaired Broken Remote Datajack 14804 | -7/Storage | Identified exit to Factory 14804 | -7/Storage | Discovered exit to Factory (range 12) 14899 | -7/Storage | Garrison activated, responded to threat 15023 | -7/Storage | Entered Recycling 15029 | -7/Recycling | Found Scrap Engine 15152 | -7/Recycling | Identified exit to Factory 15152 | -7/Recycling | Discovered exit to Factory (range 9) 15279 | -7/Recycling | Build established: Hacker-Mutant 15994 | -7/Recycling | Entered Factory 15994 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 16119 | -5/Factory | Identified exit to Garrison 16119 | -5/Factory | Entered Garrison 16292 | -5/Garrison | Build established: Hacker-Skirmisher 16305 | -5/Garrison | Triggered checkpoint 16307 | -5/Garrison | Garrison Relay disabled 16680 | -5/Garrison | Triggered checkpoint 16822 | -5/Garrison | Triggered checkpoint 16903 | -5/Garrison | Identified exit to Factory 16903 | -5/Garrison | Discovered exit to Factory (range 10) 17076 | -5/Garrison | Triggered checkpoint 17155 | -5/Garrison | Garrison Relay disabled 17192 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 17360 | -5/Garrison | Entered Factory 17470 | -5/Factory | Build established: Bothacker-Skirmisher 17738 | -5/Factory | Garrison activated, responded to threat 17962 | -5/Factory | Identified exit to Garrison 17962 | -5/Factory | Entered Garrison 18172 | -5/Garrison | Triggered checkpoint 18318 | -5/Garrison | Spotted B-75 Beast 18367 | -5/Garrison | Destroyed B-75 Beast 18419 | -5/Garrison | Garrison Relay disabled 18526 | -5/Garrison | Spotted B-75 Beast 18538 | -5/Garrison | Triggered checkpoint 18548 | -5/Garrison | Triggered checkpoint 18571 | -5/Garrison | Destroyed B-75 Beast 18639 | -5/Garrison | Destroyed 11 combat bots 18796 | -5/Garrison | Triggered checkpoint 18872 | -5/Garrison | Identified exit to Factory 18872 | -5/Garrison | Discovered exit to Factory (range 10) 18896 | -5/Garrison | Triggered checkpoint 18959 | -5/Garrison | Garrison Relay disabled 19103 | -5/Garrison | Discovered exit to Factory (range 12) 19156 | -5/Garrison | Triggered checkpoint 19181 | -5/Garrison | Garrison Relay disabled 19280 | -5/Garrison | Triggered checkpoint 19354 | -5/Garrison | Triggered checkpoint 19486 | -5/Garrison | Discovered exit to Factory (range 5) 19511 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 19998 | -5/Garrison | Entered Factory 19998 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20002 | -4/Factory | Identified Exp. Sensor Array 20799 | -4/Factory | Destroyed 9 combat bots 21042 | -4/Factory | Build established: Bothacker-Gunner 21194 | -4/Factory | Repaired Imp. Heavy Treads 21599 | -4/Factory | Repaired Wave Gun 21798 | -4/Factory | Identified exit to Upper Caves 21798 | -4/Factory | Discovered exit to Upper Caves (range 12) 22102 | -4/Factory | Identified exit to Garrison 22102 | -4/Factory | Entered Garrison 22208 | -4/Garrison | Triggered checkpoint 22343 | -4/Garrison | Garrison Relay disabled 22533 | -4/Garrison | Spotted B-86 Titan 22561 | -4/Garrison | Destroyed B-86 Titan 22633 | -4/Garrison | Triggered checkpoint 22742 | -4/Garrison | Identified exit to Factory 22742 | -4/Garrison | Discovered exit to Factory (range 13) 22809 | -4/Garrison | Spotted B-75 Beast 22835 | -4/Garrison | Destroyed B-75 Beast 22854 | -4/Garrison | Spotted B-86 Titan 23167 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 23184 | -4/Garrison | Discovered exit to Factory (range 12) 23198 | -4/Garrison | Garrison Relay disabled 23315 | -4/Garrison | Spotted B-86 Titan 23380 | -4/Garrison | Destroyed B-86 Titan 23453 | -4/Garrison | Lost 7 parts (2p2n3w) 23552 | -4/Garrison | Build established: Bothacker-Skirmisher 23659 | -4/Garrison | Triggered checkpoint 23778 | -4/Garrison | Discovered exit to Factory (range 15) 23815 | -4/Garrison | Expanded RIF knowledge: Command Fork 23954 | -4/Garrison | Entered Factory 23979 | -4/Factory | Identified exit to DSF 23981 | -4/Factory | Entered DSF 24026 | -4/DSF | Additional patrols routed to DSF 24089 | -4/DSF | Identified exit to Research 24089 | -4/DSF | Discovered exit to Research (range 16) 24340 | -4/DSF | Sterilization system engaged 24360 | -4/DSF | Ambient heat levels rising (+10) 24375 | -4/DSF | Ambient heat levels rising (+10) 24390 | -4/DSF | Ambient heat levels rising (+10) 24405 | -4/DSF | Ambient heat levels rising (+10) 24420 | -4/DSF | Ambient heat levels rising (+10) 24435 | -4/DSF | Ambient heat levels rising (+10) 24450 | -4/DSF | Ambient heat levels rising (+10) 24465 | -4/DSF | Ambient heat levels rising (+10) 24480 | -4/DSF | Ambient heat levels rising (+10) 24495 | -4/DSF | Ambient heat levels rising (+10) 24510 | -4/DSF | Ambient heat levels rising (+10) 24524 | -4/DSF | Entered Research 24524 | -3/Research | Evolved 2 slots: Propulsion x2 24698 | -3/Research | Identified exit to Garrison 24698 | -3/Research | Entered Garrison 24710 | -3/Garrison | Spotted Executioner 24713 | -3/Garrison | Assimilated Executioner with FLK Orb 24786 | -3/Garrison | Rewired Striker 24987 | -3/Garrison | Found Fusion Bomb Launcher 25072 | -3/Garrison | Triggered checkpoint 25131 | -3/Garrison | Garrison Relay disabled 25211 | -3/Garrison | Triggered checkpoint 25212 | -3/Garrison | Triggered checkpoint 25224 | -3/Garrison | Spotted B-86 Titan 25238 | -3/Garrison | Destroyed B-86 Titan 25264 | -3/Garrison | Lost 3 allies 25401 | -3/Garrison | Identified exit to Research 25401 | -3/Garrison | Discovered exit to Research (range 15) 25466 | -3/Garrison | Triggered checkpoint 25502 | -3/Garrison | Garrison Relay disabled 25629 | -3/Garrison | Discovered exit to Research (range 15) 25684 | -3/Garrison | Triggered checkpoint 25718 | -3/Garrison | Garrison Relay disabled 25958 | -3/Garrison | Triggered checkpoint 25985 | -3/Garrison | Garrison Relay disabled 26008 | -3/Garrison | Expanded RIF knowledge: Structural Interface 26144 | -3/Garrison | Discovered exit to Research (range 10) 26198 | -3/Garrison | Entered Research 26319 | -3/Research | Build established: Botlord-Skirmisher 26448 | -3/Research | First assault squad dispatched 26797 | -3/Research | Build established: Bothacker-Skirmisher 27706 | -3/Research | Build established: Bothacker-Tank 27778 | -3/Research | Identified exit to Testing 27778 | -3/Research | Discovered exit to Testing (range 16) 27860 | -3/Research | Found Unknown Protection 28208 | -3/Research | Found Gamma Bomb Array 28558 | -3/Research | Identified exit to Research 28558 | -3/Research | Discovered exit to Research (range 23) 28568 | -3/Research | Crushed by falling debris 28770 | -3/Research | Fabricated Huge Storage Unit (x1) 28879 | -3/Research | Build established: Bothacker-Gunner 29458 | -3/Research | Discovered exit to Research (range 10) 29863 | -3/Research | Identified exit to Garrison 29865 | -3/Research | Entered Garrison 29962 | -3/Garrison | Triggered checkpoint 30001 | -3/Garrison | Garrison Relay disabled 30199 | -3/Garrison | Spotted B-86 Titan 30223 | -3/Garrison | Destroyed B-86 Titan 30248 | -3/Garrison | Triggered checkpoint 30300 | -3/Garrison | Lost 3 allies 30323 | -3/Garrison | Triggered checkpoint 30377 | -3/Garrison | Destroyed 13 combat bots 30534 | -3/Garrison | Discovered exit to Research (range 14) 30613 | -3/Garrison | Build established: Bothacker-Tank 30616 | -3/Garrison | Triggered checkpoint 30652 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 30685 | -3/Garrison | Garrison Relay disabled 30919 | -3/Garrison | H-XX Assembler disabled 30990 | -3/Garrison | Build established: Botlord-Skirmisher 30998 | -3/Garrison | Discovered exit to Research (range 5) 31047 | -3/Garrison | Learned Research security intel 31175 | -3/Garrison | Phase Generator disabled 31215 | -3/Garrison | Discovered exit to Research (range 3) 31238 | -3/Garrison | Triggered checkpoint 31245 | -3/Garrison | Garrison Relay disabled 31373 | -3/Garrison | Entered Research 31373 | -2/Research | Accompanied by 1 ally 31373 | -2/Research | Evolved 2 slots: Utility x2 31985 | -2/Research | Build established: Botlord-Gunner 32813 | -2/Research | Identified exit to Access 32813 | -2/Research | Discovered exit to Access (range 23) 32834 | -2/Research | Crushed by falling debris 32835 | -2/Research | System corruption reached 10% 32900 | -2/Research | Entered Access 32900 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33133 | -1/Access | Build established: Bothacker-Gunner 33187 | -1/Access | Identified exit to Garrison 33187 | -1/Access | Entered Garrison 33239 | -1/Garrison | Identified exit to Access 33239 | -1/Garrison | Discovered exit to Access (range 58) 33239 | -1/Garrison | Discovered exit to Access (range 42) 33239 | -1/Garrison | Discovered exit to Access (range 71) 33292 | -1/Garrison | Triggered checkpoint 33298 | -1/Garrison | Garrison Relay disabled 33371 | -1/Garrison | Lost 3 allies 33542 | -1/Garrison | Triggered checkpoint 33559 | -1/Garrison | Spotted B-99 Colossus 33593 | -1/Garrison | Lost 7 allies 33597 | -1/Garrison | Build established: Botlord-Gunner 33604 | -1/Garrison | Lost 3 parts (2u1w) 33625 | -1/Garrison | Destroyed B-99 Colossus 33702 | -1/Garrison | Triggered checkpoint 33805 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 33990 | -1/Garrison | Entered Access 34725 | -1/Access | Spotted B-99 Colossus 34726 | -1/Access | Assimilated Colossus 10a with formatsys_high 36008 | -1/Access | Spotted B-99 Colossus 36008 | -1/Access | Spotted B-99 Colossus 36043 | -1/Access | Identified exit to Surface 36043 | -1/Access | Discovered exit to Surface (range 5) 36050 | *** | Escaped! Last Messages --------------- 36030_ Adv. Heat Sink destroyed. 36030_ Penetrated by Slug. 36030_ Slug penetrates Reinforced Barrier. 36030_ Penetrated by Slug. 36032_ Slug penetrates Reinforced Barrier. 36032_ Penetrated by Slug. 36034_ Slug penetrates Sealed Heavy Doors. 36034_ Penetrated by Slug. 36034_ Slug penetrates Sealed Heavy Doors. 36034_ Slug penetrates Reinforced Barrier. 36034_ Penetrated by Slug. 36034_ Slug penetrates Sealed Heavy Doors. 36034_ HV Slug penetrates Sealed Barrier. 36036_ Slug penetrates Sealed Heavy Doors. 36037_ Slug penetrates Reinforced Barrier. 36037_ Penetrated by Slug. 36043_ Main Access Shell breached. 36043_ EXIT=FOUND: SURFACE 36043_ HV Slug penetrates Reinforced Barrier. 36050_ FNKQPJPKGWT&S,U>U3<5# Map ----- +----------------------------------------------------+ | %*%= #??????????????? #?????????????????? | | ########### #????????????????##?????????????????? | | ?#????????# #???????????????????????????????????? | | ?# ??????# #???????????????????????????????????? | | ?# ????# #????#######????????????????????????? | | ?? " ??# #???? ???????????????????????? | | ?# """ # #??? ????????????????????????? | | ?# G + #??? ?????????????????????????? | | ?# """ # #?? ?????????????????????????? | | ?? " ??# #?? ???????????????????????????? | | ?# ????# #? """???????????????????????????? | | ?# ??????# #? """"??????????????????????????? | | ?#????????# # """"??????????????????????????? | | ??????????# # """"??????????????????????????? | | ??????????# + """"??????????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# #?############??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"####???###??#########???????? | | ??????????# """T"""" ??? "??"% #???????? | | ??????????# """ """"? ??? "??" BB #???????? | | ??????????# "??" """" "??" BB ######### | | ??????????# "??" "p"??" % | | ??????????# "??" "" " "??" | | ??????????# "??" @" " "??" = | | ??????????# "??" p "??" BB% %% | | ??????????# " """""" "??"% %BB## ### # | | ??????????# " """" %% % # | | ??????????# " % % | | ??????????# #######"##################### | | ??????????# #???????????????????????????# | | ??????????# #################???????????# ! % | | ??????????# ## !] #???????????# %!! | | ??????????# ## !] #????????????# | | ??????????# ## ]] #????????????######### | | ??????????#% ## ! * #??????????????####### | | ??????????# # #??????????????# | | ?????????##% ## #??????????????# ^ | | ?????????#% ###/###################??????# | | ?????????# #[ #??????# | | ?????????# # +??????##### | | ?????????# % ##### # #??????????#^ | | ?????????########## # #????####### | | ?????????# # # #????# # | | ?????????# / # #????# * # | | ?????????# # [###+##########??????# # | | ?????????# " # ###########+## # | | ?????????# """ # # ## # | | ?????????# """ # # ! ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 80 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 182 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaFirePerforator Manual? 0 Play Time 09:51:11 Cumulative 264.7 hours Start 2024.03.30 @ 18:52:10 End 2024.04.05 @ 21:27:29 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 100 Rogue 68 Adventurer 0 Explorer 32 Win Type 0 Total 8 Types 6/1/1/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8352fc10-693b-4b97-bc45-77e15127fae1