Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 01:36:51 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (819) 819 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2679 Bonus ------- None Cogmind --------- Core Integrity 254/550 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Nuclear Core Light Nuclear Core Small Storage Unit High-capacity Matter Pod (72) Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Light Nuclear Core Small Storage Unit High-capacity Matter Pod Light Armor Plating Assault Cannon Assault Cannon Plasma Cutter [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 8 3 9 6 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 6 | 2 1 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 4 | 1 . . 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 4 | 2 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . . 1 Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . . 1 13 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes 1 | . . . 1 Average Backups 6 | 1 3 7 9 Power 1 | . . . 2 Propulsion . | . . . . Utility 1 | . . 2 3 Weapon 2 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 9 | . . 3 6 Power 4 | . . 1 3 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 85 | . 100 91 71 Engine 10 | . 14 11 8 Treads 31 | . 28 38 27 Device 8 | . 14 5 6 Storage 10 | . 14 11 9 Protection 1 | . . 3 1 Energy Gun 13 | . 28 17 . Energy Cannon 1 | . . 3 . Ballistic Cannon 7 | . . 1 16 Peak Build Rating 24 | 7 7 17 24 Average Rating 12 | 5 7 11 18 On Entrance 7 | . 7 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 105 | 13 88 105 105 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 28 | . 2 1 28 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 11 25 25 Most Carried 12 | 2 6 12 10 Average Carried 6 | 1 3 7 9 Final Capacity 25 | 8 25 25 25 Final Carried 10 | 2 6 10 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 837 | 280 10 136 411 Remotely . | . . . . Salvage Created 1103 | 197 260 290 356 Parts 81 | 18 9 37 17 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 7 7 11 Guns 12 | . 5 7 . Cannons 11 | . . . 11 AOE 2 | . 2 . . Classes Destroyed 9 | 3 3 3 . Worker 3 | 1 . 2 . Builder 4 | . . 2 2 Tunneler 4 | 4 . . . Hauler 3 | . 1 1 1 Recycler 1 | 1 . . . Watcher 4 | . . 2 2 Swarmer 13 | . 3 6 4 Grunt 10 | . 4 . 6 Sentry 2 | . . 1 1 Best Kill Streak 10 | 3 3 10 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 4 | 1 2 4 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 174 | . 18 40 116 Missed 43 | . 3 7 33 Hits 131 | . 15 33 83 Projectile 131 | . 15 33 83 Critical Strikes 6 | . 1 . 5 Damage Taken 2184 | . 195 327 1662 Core 388 | . 36 56 296 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 85 86 . Volleys Fired 119 | 14 19 19 67 Largest 2 | 2 2 2 2 Hottest 105 | 90 90 105 74 Shots Fired 230 | 28 35 38 129 Gun 104 | 28 35 35 6 Cannon 126 | . . 3 123 Launcher . | . . . . Special . | . . . . Kinetic 129 | . . . 129 Thermal 49 | 14 16 19 . Explosive . | . . . . Electromagnetic 52 | 14 19 19 . Robot Hit Streak 11 | 6 6 7 11 Robot Miss Streak 5 | 3 4 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 114 | 16 19 21 58 Core Hits 61 | 6 13 20 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 4 1 3 Burn 4 | . 3 1 . Blast 3 | . . . 3 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2663 | 275 351 482 1555 Guns 765 | 229 269 252 15 Cannons 1575 | . . 35 1540 Explosions 305 | 46 82 177 . Melee . | . . . . Ramming 18 | . . 18 . Kinetic 1555 | . . . 1555 Thermal 689 | 185 205 299 . Explosive . | . . . . Electromagnetic 401 | 90 146 165 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | 16 . 1 33 Projectiles 33 | . . . 33 Explosions 17 | 16 . 1 . Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 10 | . . . 10 Secondary 1 | . . . 1 Self-Inflicted Damage 62 | . 18 44 . Shots 3 | . 1 2 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | 150 216 180 45 Average Temperature 51 | 45 63 65 22 Received Heat Transfer 402 | . 87 18 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 3 . . Heat Transferred 1806 | 457 642 707 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 2 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 85 100 Level 1 4 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 237 | 10 72 237 186 Initial 50 | . . . 50 Average 73 | 1 21 104 102 Influence Increases 914 | 30 186 340 358 Destroy 0b10 Robot/C 500 | . 140 140 220 Destroy 0b10 Robot/NC 95 | 30 5 35 25 Destroy Leader 94 | . 22 26 46 Successful Hack 11 | . . 11 . Disable Machine 30 | . 15 . 15 Destroy Structure 34 | . 4 8 22 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 135 | . . 105 30 Influence Decreases 914 | 30 186 221 477 Entered New Map 69 | . . . 69 Time Decay 777 | 30 186 211 350 Lost Part 68 | . . 10 58 Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 9 21 20 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 3 | . . 3 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 942 | 35 554 353 . Seismic 942 | 35 554 353 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2342 | 232 554 718 838 Spaces Moved 870 | 112 258 254 246 Core 3 | 2 . . 1 Treads 867 | 110 258 254 245 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 215 | 158 185 240 246 Slowest Speed 1450 | 160 320 240 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 46 23 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . . . 15 Terrain Destroyed 48 | 2 4 7 35 Melee . | . . . . Projectile 35 | . . . 35 AOE 13 | 2 4 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1103 | 135 299 321 348 Wait 66 | . 19 22 25 Move 867 | 111 257 253 246 Hop . | . . . . Pick Up 13 | 2 1 9 1 Fast Attach 12 | 7 . 2 3 Attach 5 | . . 1 4 Detach . | . . . . Swap 12 | 1 3 7 1 Drop 7 | . . 6 1 Fire 119 | 14 19 19 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 8) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x2 841 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Identified exit to Storage 1410 | -9/Materials | Discovered new exit (range 8) 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Utility x2 2342 | -8/Materials | Core integrity fell below 50% 2343 | -8/Materials | Self-destructed Last Messages --------------- 02298_ Enh. Autogun destroyed. 02302_ Knocked back. 02303_ U-05 Engineer builds a Wall. 02304_ Penetrated by Slug. 02304_ Knocked back. 02307_ U-05 Engineer builds a Wall. 02308_ Assault Cannon destroyed. 02308_ Knocked back. 02309_ U-05 Engineer builds a Wall. 02310_ U-05 Engineer knocked back. 02316_ Knocked back. 02317_ Acquired 3 matter. 02317_ U-05 Engineer builds a Wall. 02321_ Cld. Ion Engine destroyed. 02326_ Assault Cannon blasted off. 02331_ Adv. Heat Sink destroyed. 02331_ Critical hit (Blast). 02341_ K-01 Serf destroyed. 02341_ Assault Cannon destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ???????????????????????????????? | | ??????????????/ !??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????? ! ???????????###???????????????? | | ????????#????????? #??????????# #???????????????? | | ???????? %###+##################??????????????? | | ??????? % x % % #??????????????? | | ??????? %% H = #??????????????? | | ??????? / %x ]% #??????????????? | | ??????????????##+######%%@######+####????????????? | | ??????????????????????#%% ## #????????????? | | ??????????????????????# %## """ #????????????? | | ??????????????????????#% ## """ #????????????? | | ??????????????????????# %## """ #????????????? | | ??????????????????????# ## #????????????? | | ??????????????????????# % ## """ ]#????????????? | | ??????????????????????#% ## """ #????????????? | | ??????????????????????#!% ## """ #????????????? | | ??????????????????????#^^^## #????????????? | | ??????????????????????#^^^###########????????????? | | ???????????????######## ###????????????????????? | | ???????????????# #% ##?????????????????????? | | ???????????????#!!! ]# #??????????????????????? | | ???????????????#!! # #??????????????????????? | | ???????????????#!! + ##########?????????????? | | ???????????????# # # #?????????????? | | ???????????????# # #] """""#?????????????? | | ???????????????######## # """""??????????????? | | ???????????????# #????# # """""#?????????????? | | ???????????????# #????# # """""#?????????????? | | ???????????????# #????# # """""#?????????????? | | ???????????????# #????# + """""#?????????????? | | ??????????????## #???## # """""#?????????????? | | ????###### ############ # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed LaunchShieldMeganuke Manual? 0 Play Time 00:19:28 Cumulative 29.6 hours Start 2025.11.05 @ 01:16:51 End 2025.11.05 @ 01:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c87e75-7d88-4028-801b-082f4fc7b4fa