Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 16:01:15 Player: ThemBee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2827) 2827 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1096) 1096 TOTAL SCORE: 6918 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 252 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -278 Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 265/265 System Corruption 6% Temperature Cool (52) Movement Rolling (115) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer System Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Relay Coupler [NC] (27) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) Relay Coupler [Duelist] (21) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (25) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (22) Relay Coupler [Heavy] (16) Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Armored Wheel Improved Heat Sink System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] Enhanced Autogun Enhanced Autogun Missile Launcher Datajack Plasma Cutter Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 113 | 7 4 2 18 12 30 23 17 Power 11 | 1 1 . 2 2 2 1 2 Engine 8 | 1 1 . 2 1 1 1 1 Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 1 2 . 3 2 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 2 . 1 2 . 3 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 3 . 5 6 8 10 3 Device 10 | 1 . . 3 1 2 2 1 Storage 4 | 1 1 . 1 1 . . . Processor 1 | . . . . . 1 . . Hackware 8 | . . . . 1 1 5 1 Protection 14 | . 2 . 1 3 4 3 1 Artifact . | . . . . . . . . Weapon 53 | 2 . 1 9 4 17 10 10 Energy Gun 8 | . . 1 5 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 . . 1 1 6 6 6 Ballistic Cannon 3 | . . . . . 3 . . Launcher 2 | . . . . . 1 . 1 Special Weapon 5 | . . . . . 4 . 1 Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 6 | . . . 1 1 2 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . . 1 4 . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 40 | . 2 1 4 4 12 5 12 Power 4 | . . . . 1 2 . 1 Propulsion 7 | . 1 . 1 . 2 1 2 Utility 21 | . 1 . 2 2 8 3 5 Weapon 8 | . . 1 1 1 . 1 4 Highest Loss Streak 6 | . 1 1 1 4 3 2 6 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 95 | . 95 100 98 97 93 95 88 Engine 8 | . 14 14 11 3 5 8 5 Core 1 | . . . . 4 3 . 3 Wheel 19 | . 25 28 21 18 16 16 15 Device 11 | . 5 . 22 17 16 10 . Storage 10 | . 14 14 11 9 9 9 9 Processor 2 | . . . . . 3 9 9 Hackware 6 | . . . . 8 11 12 16 Protection 11 | . 7 14 10 17 10 10 12 Energy Gun 4 | . . 9 12 11 . . . Ballistic Gun 13 | . 28 18 6 6 9 16 14 Ballistic Cannon 1 | . . . . . 4 . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 55 56 62 69 68 57 60 Greatest Support 32 | 26 26 22 24 24 24 24 32 Greatest Overweight (x) 17 | . 5 2 5 2 5 4 17 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 20 | 7 16 17 20 20 20 20 20 Average Carried 17 | 5 11 15 18 17 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 15 17 20 19 20 19 19 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 19% | Bothacker-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Matter Collected 2791 | 262 202 27 220 182 927 685 286 Remotely . | . . . . . . . . Salvage Created 3589 | 41 406 48 603 357 814 754 566 Parts 208 | 5 24 7 37 12 49 35 39 Haulers Intercepted 3 | . . . 2 1 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 94 | . 9 2 10 6 35 16 16 Melee 1 | . . . 1 . . . . Guns 82 | . 9 2 9 6 27 16 13 Cannons 1 | . . . . . 1 . . AOE 10 | . . . . . 7 . 3 Classes Destroyed 13 | 1 3 1 4 . 2 . 2 Worker 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . 2 1 . . . Watcher 2 | . 1 . 1 . . . . Swarmer 23 | . . 1 . . 14 2 6 Grunt 39 | . 9 1 4 5 4 8 8 Brawler 3 | . . . 1 . . 2 . Duelist 2 | . . . 1 . . 1 . Protector 1 | . . . . . . . 1 Sentry 12 | . . . 4 1 4 3 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Assembled 13 | . . . . . 13 . . Thug 1 | . . . . . 1 . . Best Kill Streak 13 | 2 3 1 2 2 13 3 4 Combat Bots Only 13 | . 2 1 2 2 13 3 4 Max Kills in Single Turn 4 | 1 2 1 1 1 4 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . 3 . 2 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Hostile Shots Fired 498 | . 49 4 104 60 149 50 82 Missed 138 | . 8 . 37 14 43 15 21 Damage Taken 5041 | . 489 31 824 720 1378 542 1057 Core 862 | . 136 . 165 64 179 109 209 Absorbed by Shields 26 | . . . . . . . 26 Core Remaining (%) 67 | 100 . 45 58 . . . . Volleys Fired 328 | 5 36 4 46 41 87 46 63 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 121 | 40 40 85 121 106 88 50 50 Shots Fired 622 | 10 72 8 87 82 163 94 106 Gun 597 | 10 72 8 87 82 140 94 104 Cannon 18 | . . . . . 18 . . Launcher 7 | . . . . . 5 . 2 Special . | . . . . . . . . Kinetic 511 | 10 72 5 38 30 158 94 104 Thermal 104 | . . 3 49 52 . . . Explosive 7 | . . . . . 5 . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 5 10 4 12 19 10 12 11 Robot Miss Streak 4 | 2 3 2 4 2 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 20 | . 1 1 2 2 7 4 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 Shots Hit Robots 459 | 6 51 3 67 65 106 80 81 Core Hits 191 | 3 25 3 25 18 58 28 31 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . Critical Strikes 8 | 1 2 . 3 2 . . . Burn 4 | . . . 2 2 . . . Destroy 3 | 1 2 . . . . . . Sever 1 | . . . 1 . . . . Melee Attacks 36 | . . . 10 1 9 14 2 Impact 2 | . . . 2 . . . . Slashing 16 | . . . 8 1 5 . 2 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 4 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7476 | 77 599 28 920 961 2253 1249 1389 Guns 6494 | 77 599 28 778 961 1590 1249 1212 Cannons 144 | . . . . . 144 . . Explosions 696 | . . . . . 519 . 177 Melee 142 | . . . 142 . . . . Ramming . | . . . . . . . . Kinetic 5460 | 77 599 28 206 355 1734 1249 1212 Thermal 1178 | . . . 572 606 . . . Explosive 696 | . . . . . 519 . 177 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 142 | . . . 142 . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 3 4 6 Average Corruption 4 | . . . . . 3 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . 3 10 14 Message Errors 6 | . . . . . 1 . 5 Matter Fused 6 | . . . . . . 4 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 4 | . . . . . 1 2 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . 30 . . Projectiles . | . . . . . . . . Explosions 30 | . . . . . 30 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . . . . 45 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 474 | . 34 116 474 108 17 266 118 Average Temperature 52 | . 13 54 120 27 5 59 30 Received Heat Transfer 1686 | . 285 . 345 396 180 198 282 Effects 3 | . . . 3 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 2 3 . 1 . Heat Transferred 3256 | . . . 1517 1739 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Peak Influence 731 | 10 218 154 192 129 731 631 478 Initial 347 | . 6 37 . 13 . 347 132 Average 188 | 2 57 64 94 37 341 374 307 Maximum Alert Level 3 | . 1 . . . 3 2 2 Low Security (%) 72 | 100 99 100 100 100 50 26 31 Level 1 7 | . . . . . 3 24 31 Level 2 16 | . . . . . 28 48 36 Level 3 3 | . . . . . 16 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . 1 1 . 5 . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . 1 . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Distress Signals 6 | . . . 2 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 17 5 22 9 48 30 20 Peak Tracking Total 7 | . 3 3 7 4 7 4 5 Tactical Retreats 5 | . . . 1 . 3 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Traps Triggered 7 | . . . . . 3 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Relay 4 | . . . . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . . 3 . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Accessed 18 | . 1 . 1 7 2 4 3 Terminals 14 | . 1 . . 5 2 3 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 47 | . 2 . 2 22 4 10 7 Successful 26 | . 2 . 1 14 2 5 2 Failed 21 | . . . 1 8 2 5 5 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . 1 . . 7 . 6 . Terminals 39 | . 2 . . 17 4 9 7 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 16 | . 2 . . 7 2 3 2 Prototype ID Bank 3 | . 1 . . 1 . 1 . Open Door 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . 1 . . 1 Unreport Threat 2 | . . . . 1 . 1 . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 3 | . . . . 2 . 1 . Garrison Registry 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . 2 . 1 . Terminals 3 | . . . . 2 . 1 . Botnet 3 | . . . . 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 5 1 3 2 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 4 | . . . . . . 4 . Non-combat 1 | . . . . . . 1 . Combat 3 | . . . . . . 3 . Robot Hacks Applied 6 | . . . . . . 6 . purge_threat 2 | . . . . . . 2 . spike_heat 1 | . . . . . . 1 . overwrite_iff 1 | . . . . . . 1 . formatsys_low 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 19 | . . . . . 12 . 7 Machine Destruction 16 | . . . . . 12 . 4 Programmers 3 | . . . . . . . 3 Attached 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total Allies 12 | . . 4 . . 5 3 . Largest Group 3 | . . 1 3 . 3 1 . Highest-Rated Group 70 | . . 31 40 . 70 29 . Highest-Rated Ally 39 | . . 31 16 . 39 29 . Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 117 | . . 11 29 . 60 17 . Total Damage 1378 | . . 171 282 . 663 262 . Kills 28 | . . 3 3 . 20 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Turns Passed 4774 | 85 476 652 823 596 1006 549 587 Spaces Moved 2624 | 63 282 524 397 350 478 282 248 Core 12 | 4 . . . . . . 8 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2612 | 59 282 524 397 350 478 282 240 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 115 120 105 120 115 Average Speed 120 | 85 108 115 118 120 124 121 145 Slowest Speed 900 | 90 155 115 165 120 165 150 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 38 98 33 33 63 24 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . 4 1 9 . . Terrain Destroyed 44 | . . . 4 1 35 . 4 Melee 5 | . . . 4 1 . . . Projectile . | . . . . . . . . AOE 39 | . . . . . 35 . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total 3697 | 81 388 566 653 454 746 418 391 Wait 421 | . 49 33 169 19 87 45 19 Move 2618 | 62 281 523 396 350 477 281 248 Hop . | . . . . . . . . Pick Up 77 | 7 13 4 8 17 14 5 9 Fast Attach 20 | 6 . . . 1 4 4 5 Attach 34 | 1 1 2 5 7 8 7 3 Detach . | . . . . . . . . Swap 59 | . 3 . 13 4 18 12 9 Drop 40 | . 5 . 6 14 8 2 5 Fire 328 | 5 36 4 46 41 87 46 63 Melee 36 | . . . 10 1 9 14 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 48 | . . . . . 24 . 24 Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous 14 | . . . . . 10 . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Entered Mines 619 | -10/Mines | Discovered new exit (range 7) 623 | -10/Mines | Received a Mining Laser from a helpful Derelict 850 | -10/Mines | Learned 2 Materials zone layouts 963 | -10/Mines | Discovered new exit (range 6) 993 | -10/Mines | Found a hidden stash of uninstalled traps 1211 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Accompanied by 3 allies 1214 | -9/Materials | Evolved 2 slots: Utility x2 1697 | -9/Materials | Discovered new exit (range 4) 1852 | -9/Materials | Discovered new exit (range 8) 2037 | -9/Materials | Entered another Materials area 2037 | -8/Materials | Evolved 2 slots: Utility x2 2318 | -8/Materials | Lost 4 parts (1p2u1w) 2581 | -8/Materials | Build established: Scavenger-Mutant 2633 | -8/Materials | Identified exit to Garrison 2633 | -8/Materials | Entered Garrison 2643 | -8/Garrison | Triggered checkpoint 2700 | -8/Garrison | Lost 3 parts (1n2u) 2707 | -8/Garrison | Discovered new exit (range 3) 2822 | -8/Garrison | Triggered checkpoint 2860 | -8/Garrison | Discovered new exit (range 76) 2860 | -8/Garrison | Discovered new exit (range 63) 2860 | -8/Garrison | Discovered new exit (range 59) 2860 | -8/Garrison | Discovered new exit (range 22) 2877 | -8/Garrison | Garrison Relay disabled 2939 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Installed Relay Interface Framework 3049 | -8/Garrison | Garrison Relay disabled 3229 | -8/Garrison | Destroyed 13 combat bots 3327 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Build established: Bothacker-Mutant 3430 | -8/Garrison | Assembled breached garrison interior 3449 | -8/Garrison | Garrison Relay disabled 3471 | -8/Garrison | Rescued a captive Derelict 3472 | -8/Garrison | Rescued a captive Derelict 3604 | -8/Garrison | Lost 3 parts (1p2u) 3622 | -8/Garrison | Destroyed 13 combat bots 3639 | -8/Garrison | Entered Materials 3710 | -8/Materials | Garrison activated, responded to threat 3752 | -8/Materials | Core integrity fell below 50% 4074 | -8/Materials | Identified exit to Garrison 4188 | -8/Materials | Entered Garrison 4390 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Garrison Relay disabled 4531 | -8/Garrison | Discovered new exit (range 12) 4531 | -8/Garrison | Discovered new exit (range 54) 4531 | -8/Garrison | Discovered new exit (range 70) 4637 | -8/Garrison | Core integrity fell below 20% 4678 | -8/Garrison | Lost 6 parts (2n3u1w) 4744 | -8/Garrison | Triggered checkpoint 4761 | -8/Garrison | Triggered checkpoint 4775 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04649_ D-53 Grenadier destroyed. 04653_ The unstable cave ceiling collapses. 04709_ System corrupted: Substantial component data lost. 04722_ The unstable cave ceiling collapses. 04722_ Acquired Com. Wheel. 04723_ Acquired 28 matter. 04726_ Acquired Com. Wheel. 04729_ Acquired Remote Shield. 04733_ System corrupted: Substantial component data lost. 04744_ Beams of light sweep through the air. An alarm sounds. 04754_ System corrupted: FCS attempts to trigger Enh. Autogun. 04754_ System corrupted: Enh. Autogun misfires. 04754_ G-47 Trooper destroyed. 04754_ Remote Shield destroyed. 04767_ G-47 Trooper destroyed. 04773_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | " #?# #############????????# + #???? | | " ### ##""""""""""#????????# ########## ##???? | | ## ##"!!!!!!"""#????????# #????????# #????? | | ## ## ""#?????####+####?????# #????? | | ^## ## !"#?????#!! ^ //#?????# #????# | | ^ !"#???###!! //###???# #????# | | !"#???# + + #???# #????# | | ## ## !"#???###!! !!###???# #????# | | " ### ## ""#?????#!! ^ !!#?????# #????# | | " #?# ##"!!!!!!"""#?????####+####?????# #????# | | " #?# ##""""""""""#????????# #????????# #??### | | ###?# #############??????### ########## #### " | | ????# #??????????????????# + + + " | | ##### ############???????# ####### #### #### " | | + #???????# #?????# #??# #??### | | + #???????# #?????#+#### ###### | | """## #### #### #???????# #?????# | | ## #??# #??# #???##### #?????# #### ###### | | #+### #??# #??# #???# #?????# #??# #????? | | # #?# #??# #??# #???# ### #?????# #??# #????? | | # #?# #??# #??# #####+#?# #?????# #??# #????? | | # #?# #??# #??# ## % =#?# #?????# #??# #????? | | # ### ####+####++## =%###+####### #### #????? | | # + ^ [* #????? | | ##### ^ g #????? | | ????# ^ @g #????? | | ????############ ## ## g ###############????? | | ?????????????###^^^## ## ###????????????????? | | ?????????????# ^^^ " #????????????????? | | ?????????????# " #????????????????? | | ?????????????# = " #????????????????? | | ??????????##?# ! " #???????????#####? | | ??????????# ### ## ## ###???????????#"# #? | | ??????????# # # ## #?????????????#" #? | | ??????????### # ######????????#" #? | | ?###??????# + #????????#" #? | | ##T####???# ### * #### #????????#"# #? | | = =! #???# # ## ## ##??# #????????### #? | | ###!#???# ## ## ## ## #???# #??????????# ## | | #?#*##### ##### ######## #???# #??????????# " | | "##?#!=[*= * + #??????# #???# #??????????# " | | #??#=##### ##### #??????# #???# #????####### " | | #??# #???# #???# #??????# #???# #????# + ## | | #??# #???# #???# #??????# #???# #????# ##### #? | | ####*#####+##### #??????# #####+######+#???# #? | | + == #??????# #???# #? | | ## #??????# ^ = ##### ## | | ?# #######+######+##?????############## =%[%=! | | ?# #?????# #????# #??????????????????# ######## | | ?# #?????# #????# #??????????????????# =#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTerrainEdition Manual? 0 Play Time 01:16:14 Cumulative 63.5 hours Start 2024.05.04 @ 13:35:55 End 2024.05.05 @ 16:01:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c7b04e5-7a40-4cde-ade2-32f1cced82a4