Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.02 @ 04:53:42 Player: Judas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1393) 1393 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3997 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 489/700 Matter 300/300 Energy 52/100 System Corruption 0% Temperature Critical (849) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Small Storage Unit Huge Storage Unit Terrain Scan Processor Reaction Control System Reflective Plating High-powered Shotgun High-powered Shotgun Assault Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Small Storage Unit Huge Storage Unit Terrain Scan Processor Reaction Control System Reflective Plating High-powered Shotgun High-powered Shotgun Assault Cannon Assault Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 34 | 2 7 12 8 5 Power 3 | . 1 1 1 . Engine 2 | . 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | . 4 5 1 1 Treads 7 | . . 5 1 1 Leg 4 | . 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 5 1 Device 2 | 1 . . . 1 Storage 2 | . . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 12 | 1 2 5 1 3 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 4 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . 1 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 98 98 99 Engine 9 | . 14 10 5 . Core 1 | . . . 3 6 Treads 23 | . . 31 27 29 Leg 6 | . 28 1 . . Device 9 | . 14 11 3 7 Storage 10 | . 14 11 9 7 Processor 1 | . . . 5 7 Protection 5 | . . . 16 15 Energy Gun 5 | . 20 . . 9 Ballistic Gun 24 | . 7 32 27 13 Naked Turns . | . . . . . Heaviest Build 96 | 13 13 93 96 61 Greatest Support 80 | 20 20 60 60 80 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 Average Capacity 19 | 8 8 23 20 20 Most Carried 17 | 7 8 11 17 16 Average Carried 10 | 6 7 10 13 15 Final Capacity 25 | 8 8 25 20 20 Final Carried 17 | 7 8 11 17 15 Class Distribution -------------------- 33% | Scavenger-Gunner 31% | Scavenger-Tank 18% | Mutant 12% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1088 | 220 49 433 284 102 Remotely . | . . . . . Salvage Created 1573 | 95 320 574 338 246 Parts 99 | 3 19 46 19 12 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 9 19 8 4 Guns 37 | . 9 17 8 3 AOE 2 | . . 2 . . Classes Destroyed 10 | 2 3 3 1 1 Worker 1 | . . 1 . . Builder 2 | . 1 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Swarmer 9 | . 3 6 . . Grunt 24 | . 6 8 6 4 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 5 | . . 4 1 . Best Kill Streak 7 | 2 5 7 5 2 Combat Bots Only 6 | . 5 6 5 2 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1845 | . 372 678 267 528 Core 396 | . 106 79 . 211 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 57 80 100 . Volleys Fired 88 | 5 28 26 14 15 Largest 3 | 2 2 3 3 3 Hottest 183 | 90 90 80 75 183 Shots Fired 224 | 10 56 76 42 40 Gun 222 | 10 56 74 42 40 Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 150 | . 19 74 42 15 Thermal 58 | 5 28 . . 25 Explosive 2 | . . 2 . . Electromagnetic 14 | 5 9 . . . Robot Hit Streak 19 | 4 9 6 7 19 Robot Miss Streak 5 | 1 2 5 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 159 | 7 40 50 30 32 Core Hits 83 | 3 16 32 21 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 3 1 . . Burn 3 | . 3 . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2832 | 90 458 1059 579 646 Guns 2702 | 90 458 929 579 646 Cannons . | . . . . . Explosions 119 | . . 119 . . Melee . | . . . . . Ramming 11 | . . 11 . . Kinetic 1945 | . 131 929 579 306 Thermal 651 | 49 262 . . 340 Explosive 119 | . . 119 . . Electromagnetic 106 | 41 65 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . 15 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 840 | 90 380 42 210 840 Average Temperature 129 | 41 165 14 96 305 Received Heat Transfer 783 | . 195 237 135 216 Effects 14 | . 1 . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . 1 . . . Interference 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . 1 . . . Heat Transferred 1776 | 148 999 . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 520 | 10 248 520 374 267 Initial 170 | . 6 104 156 170 Average 272 | 6 103 377 258 208 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 30 | 100 73 16 13 29 Level 1 47 | . 26 36 86 70 Level 2 21 | . . 47 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 24 8 5 Peak Tracking Total 7 | . 7 7 5 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1729 | 47 335 804 376 167 Spaces Moved 755 | 24 191 290 182 68 Core . | . . . . . Treads 510 | . . 260 182 68 Legs 245 | 24 191 30 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 174 | 120 120 226 161 160 Slowest Speed 240 | 120 120 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 37 38 22 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 18 . . Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 982 | 31 248 375 233 95 Wait 78 | . 10 40 24 4 Move 751 | 23 190 289 181 68 Hop . | . . . . . Pick Up 12 | 1 4 3 4 . Fast Attach 12 | 1 1 5 2 3 Attach 6 | . . 2 2 2 Detach 1 | . . . 1 . Swap 16 | 1 6 5 4 . Drop 17 | . 9 4 1 3 Fire 88 | 5 28 26 14 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 48 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1136 | -9/Materials | Build established: Scavenger-Gunner 1151 | -9/Materials | Discovered new exit (range 15) 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Utility x2 1486 | -8/Materials | Build established: Scavenger-Tank 1489 | -8/Materials | Discovered new exit (range 14) 1563 | -8/Materials | Entered Factory 1563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -7/Factory | Self-destructed Last Messages --------------- 01719_ K-01 Serf collects debris. 01720_ Lgt. Treads destroyed. 01720_ K-01 Serf collects debris. 01723_ Power failure, Lgt. Nuclear Core shutdown. 01723_ K-01 Serf collects debris. 01724_ Sensor Array broken. 01724_ Overheating: Short circuit. 01724_ K-01 Serf collects debris. 01726_ Lgt. Treads broken. 01726_ Overheating: Short circuit. 01726_ Lgt. Nuclear Core destroyed. 01726_ K-01 Serf collects debris. 01728_ Overheating: System interference. 01728_ Adv. Beam Rifle temporarily disabled. 01729_ Adv. Beam Rifle broken. 01729_ Overheating: Short circuit. 01729_ K-01 Serf collects debris. 01730_ Overheating: Lgt. Treads damaged (-32). 01730_ Overheating: Adv. Targeting Computer damaged (-14). 01730_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?##############?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# ""[!"" #?????????????????????????? | | ?# "" ["" #?????????????????????????? | | ?# """ """ #?????????????????????????? | | ?# """ """ #??????????? ?????????????? | | ?# """!""" #????????? ?????????????? | | ?# [ #???????? ???????????????? | | ?#####+#+#############+######???????????? | | ?????# ???????????? | | ?????# ??????????? | | ?????# = ??????????? | | ?????# =% ??????????? | | ?????# =[ % ??????????? | | ?????# = ###+##############???????????? | | ?????# !# !=%@ #??????????? | | ?????# # g #??????????? | | ?????# # #??????????? | | ?????# # k #??????????? | | ?????# # #??????????? | | ?????# # k #??????????? | | ?????# # #??????????? | | ?????# ###################??????????? | | ?????# ??????????????????? | | ?????# ^ ##????????????????????? | | ?????# ^ #?????????????????????? | | ?????# ^ #?????????????????????? | | ?????# #?????????????????????? | | ?????# ###+##+#?????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #??#######???????????????????? | | ?????# #? #???????????????????? | | ?????# #? #???????????????????? | | ?????# # #???????????????????? | | ?????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostLightTrap Manual? 0 Play Time 00:20:37 Cumulative 105.0 hours Start 2023.07.02 @ 04:34:35 End 2023.07.02 @ 04:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 183 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7de9a498-a4b7-4108-9c63-087374a31e03