Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 11:11:33 Player: Some Pennies Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (206) 1030 Value Destroyed (8627) 8627 Prototype IDs (151) 3020 Alien Tech Used (10) 2000 Bonus (8849) 8849 TOTAL SCORE: 33626 Bonus ------- High Alert Combat Kills 1763 Follower Combat Kills 182 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -196 Cogmind --------- Core Integrity 0/1850 Matter 164/300 Energy 100/100 System Corruption 56% Temperature Cool (11) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (600) Improved Matter Compressor (300) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Meta Core > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Signal Interpreter Surveybot 17 Chip Advanced Phase Shifter Heavy Armor Plating Graphene Brace Advanced Force Field Improved Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Improved Q-thruster Improved Q-thruster Experimental Energy Well Improved Matter Compressor Experimental Terrain Scanner Experimental Shock Absorption System Subatomic Replicator Enhanced Nova Cannon Core Cannon Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Hypervelocity Multirail Advanced Micro-nuke Launcher Sigix Broadsword [Rating: 233] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Myomer Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Heavy Flail Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Advanced EMP Blaster Special Weapon Multitool Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 11 | . . . 2 . . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | 7 11 14 29 36 1 19 15 1 2 . 2 13 1 1 1 . 26 1 1 7 . 12 6 7 18 7 26 44 Power 27 | 1 1 2 2 7 . 2 . . . . . . . . . . . . . . . . . 1 . . 3 8 Engine 13 | 1 1 1 2 5 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Core 5 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Propulsion 61 | 2 2 2 12 6 . 5 . . . . . 1 . . . . 3 . . 2 . 8 1 . 2 . 8 7 Treads 32 | 2 2 2 11 5 . . . . . . . . . . . . . . . . . . . . . . 6 4 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 1 1 . 5 . . . . . 1 . . . . 3 . . 1 . 8 1 . 2 . 2 3 Utility 116 | 2 5 3 8 7 1 7 13 1 1 . 1 6 1 . 1 . 18 1 . 3 . 2 1 4 5 3 7 15 Device 52 | 1 4 3 3 3 . 3 3 1 . . . 2 . . 1 . 5 . . . . 1 1 1 2 3 4 11 Storage 10 | 1 1 . 1 . . . 1 . . . . . . . . . 2 1 . . . . . . . . 1 2 Processor 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 Hackware 20 | . . . 2 . 1 . 6 . 1 . . . . . . . 6 . . 1 . . . 1 2 . . . Protection 29 | . . . 2 4 . 3 3 . . . 1 3 1 . . . 5 . . 2 . 1 . 1 . . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 104 | 2 3 7 7 16 . 5 2 . 1 . 1 6 . 1 . . 5 . 1 2 . 2 4 2 11 4 8 14 Energy Gun 12 | . . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 35 | . 2 6 2 . . 2 . . . . 1 1 . 1 . . 4 . 1 1 . 1 3 1 4 . 3 2 Ballistic Gun 17 | 2 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . 2 1 3 Special Weapon 14 | . . . . . . 1 2 . 1 . . 3 . . . . 1 . . 1 . 1 1 1 1 . 1 . Impact Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 5 9 . . . . . . . . . . 1 . . . . . . . . . 4 3 . . Parts Lost 39 | . 2 2 . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 3 27 Power 7 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion 9 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Utility 18 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 3 12 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 13 | . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 3 13 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 99 100 92 88 88 88 88 88 92 90 90 90 90 85 85 81 81 80 87 91 91 92 90 80 74 Engine 5 | . 14 13 8 7 9 5 . . . . . . . . . . . . . . . . . . . . . 1 Core 2 | . . . . 1 . 2 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 8 8 8 5 2 Treads 19 | . 27 27 35 35 36 25 . . . . . . . . . . . . . . . . . . . . 6 9 Flight 8 | . . . . . . 8 27 27 27 27 27 24 25 25 25 25 19 18 18 18 15 24 26 24 22 20 7 . Device 11 | . 14 14 13 12 18 11 3 5 1 . . 6 5 5 5 5 8 9 9 9 9 11 13 12 11 11 10 10 Storage 7 | . 14 14 9 9 9 8 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 Processor 4 | . . . . . . 2 5 5 5 5 5 9 10 10 10 10 9 9 9 9 9 8 8 11 12 12 11 9 Hackware 12 | . . . 9 7 8 8 27 27 29 33 33 26 25 25 25 25 26 27 27 27 27 26 26 24 24 25 21 16 Protection 3 | . . . 4 7 . 4 7 5 5 5 5 7 10 10 10 10 4 4 4 4 4 3 4 3 4 4 2 1 Energy Gun 2 | . . . 8 8 9 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 21 27 9 3 . 1 . . . . . . . . . . 2 3 . . . . . . . . 2 4 Ballistic Gun 2 | . 6 . . 6 9 2 . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 1 . . . Peak Build Rating 233 | 7 13 19 39 43 44 64 78 74 80 76 81 100 95 100 96 96 137 137 138 140 132 165 166 183 224 211 230 233 Average Rating 77 | 5 11 12 31 40 43 49 73 74 75 76 75 94 95 95 95 96 115 135 130 131 129 152 157 173 202 210 213 193 On Entrance 99 | . 7 11 19 39 43 44 61 74 74 76 76 76 94 95 95 96 96 137 130 130 132 128 157 160 176 211 211 229 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 201 | 14 34 42 62 64 63 63 24 24 25 22 22 25 23 23 23 23 36 35 32 34 32 34 34 42 53 47 190 201 Greatest Support 270 | 40 40 43 89 82 82 82 25 25 25 25 25 25 25 25 25 25 37 37 37 37 37 48 48 46 49 48 270 270 Greatest Overweight (x) 2 | . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 20 15 15 15 15 15 15 15 15 17 27 27 Average Capacity 17 | 7 14 15 19 20 20 20 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 23 26 Most Carried 27 | 5 15 15 20 20 20 20 14 10 10 10 10 10 10 10 10 10 11 14 14 15 15 15 15 15 15 15 26 27 Average Carried 16 | 2 13 14 18 19 20 18 10 10 9 9 9 9 10 9 9 10 9 10 13 14 15 14 14 13 14 14 20 22 Final Capacity 27 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 17 27 7 Final Carried 26 | 5 15 15 20 20 20 15 10 10 10 10 9 10 10 10 10 10 10 14 14 15 15 15 15 14 15 15 26 3 Class Distribution -------------------- 57% | Mutant 14% | Wizard-Sprinter 6% | Hacker-Sprinter 6% | Wizard-Scout 6% | Wizard-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5858 | 306 404 190 312 576 27 204 170 20 15 . 10 427 53 . 30 . 540 10 . 40 35 110 51 119 358 279 901 671 Remotely 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Salvage Created 10732 | 101 949 256 913 2415 106 . 377 117 . . 42 564 . . 218 7 216 . . . . 136 . 162 64 69 1970 2050 Parts 443 | 8 52 20 53 119 7 . 1 . . . 1 4 . . 1 . 5 . . . . . . 6 8 3 74 81 Haulers Intercepted 16 | . 2 . 4 5 . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 . Recyclers Shooed 8 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . 3 . . . . . . 8 . 9 . . . . . . 1 3 . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 119 | . 11 7 10 39 2 . . . . . 1 . . . . 1 1 . . . . . . . . . 21 26 Melee 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Guns 46 | . 7 . 2 18 2 . . . . . . . . . . . . . . . . . . . . . 12 5 Cannons 41 | . 3 3 7 7 . . . . . . . . . . . . . . . . . . . . . . 8 13 AOE 18 | . . 2 . 11 . . . . . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 21 | 2 5 2 2 5 . . . . . . . . . . . 1 . . . . . . . . . . 4 . Worker 13 | . 2 . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . 3 3 Builder 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 2 . Tunneler 4 | 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 5 . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 . Recycler 22 | 1 3 . 1 3 . . 2 . . . . 3 . . . . 2 . . . . . . . . . 3 4 Mechanic 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 9 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Watcher 14 | . 3 . . 2 . . 2 . . . . . . . . . . . . . . 3 . . 1 1 . 2 Swarmer 8 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 41 | . 11 . 3 20 . . . . . . 1 . . . . . . . . . . . . . . . 3 3 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 5 10 2 . . . . . . . . . . . . . . . . . . . . . 1 3 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 4 2 5 11 1 . 2 . . . 1 2 . . . 1 2 . . . . 2 . 1 1 1 18 6 Combat Bots Only 9 | . 2 2 2 9 1 . . . . . 1 . . . . 1 1 . . . . . . . . . 8 5 Max Kills in Single Turn 6 | 1 1 1 1 6 1 . 1 . . . 1 1 . . . 1 1 . . . . 1 . 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1188 | . 55 32 42 160 . . 17 . 17 . 11 18 11 14 . . 43 8 23 1 18 22 16 2 17 40 205 416 Missed 419 | . 13 7 19 43 . . 9 . 9 . 4 7 3 8 . . 25 4 13 1 11 15 12 2 6 17 80 111 Damage Taken 20047 | . 553 630 407 1408 . . 110 . 86 . 126 165 83 95 . . 296 56 153 . 127 190 91 . 253 591 3063 11564 Core 2484 | . 75 141 108 101 . . . . 21 . . 70 54 . . . 136 . 25 . 33 . . . . 115 235 1370 Absorbed by Shields 1367 | . . . . . . . . . . . . . . . . . 45 . . . . . . . . . 132 1190 Reduced by Siege Mode 1893 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 1554 Redirected to Shielding 510 | . . . . . . . . . . . . 15 22 66 . . 22 14 30 . 50 43 21 . 24 19 184 . Ignored by Resistances 471 | . . . 2 54 . . . . . . . . . . . . . . . . . . . . . . . 415 Regen/Repaired (Parts) 2021 | . . . . 470 . . . . . . . 41 . . . . . . . 34 . 119 . 59 203 643 369 83 Core Remaining (%) 78 | 100 . 13 . . . 62 . . . . 97 . . . . 87 . . . . 83 . 100 . . 88 . . Volleys Fired 479 | 9 109 28 38 93 3 . . . . . 1 2 . 3 . . 14 5 2 1 . 1 7 4 6 . 46 107 Largest 2 | 2 2 2 2 2 2 . . . . . 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 . 2 2 Hottest 300 | 40 136 160 160 123 76 . . . . . 90 90 . 90 . . 120 120 120 120 . 120 120 120 120 . 240 300 Shots Fired 872 | 18 218 46 73 179 4 . . . . . 1 2 . 3 . . 14 5 2 1 . 1 7 4 6 . 92 196 Gun 399 | 18 146 . 35 112 4 . . . . . . . . . . . . . . . . . . . . . 34 50 Cannon 444 | . 72 40 38 58 . . . . . . 1 2 . 3 . . 13 5 2 1 . 1 7 4 6 . 54 137 Launcher 24 | . . 6 . 9 . . . . . . . . . . . . . . . . . . . . . . . 9 Special 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Kinetic 283 | 18 146 . . 32 3 . . . . . . . . . . . . . . . . . . . . . 34 50 Thermal 563 | . 72 40 73 140 1 . . . . . 1 2 . 3 . . 14 5 2 1 . 1 7 4 6 . 54 137 Explosive 19 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 9 Electromagnetic 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 9 11 13 15 20 3 . . . . . . . . . . . 2 . . . . . . . 3 . 18 19 Robot Miss Streak 6 | 3 6 2 4 3 1 . . . . . . . . . . . . . . . . . . . . . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 606 | 12 138 29 48 117 2 . 7 2 . . 5 8 . . 4 1 5 . . . . 4 . 3 3 5 71 142 Core Hits 287 | 4 42 10 23 77 2 . 1 . . . . . . . . . 3 . . . . . . 1 2 1 58 63 Critical Kills 19 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 14 2 Critical Parts Destroyed 28 | . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . 18 5 Critical Strikes 54 | . 2 2 1 4 . . . . . . 1 . . . . . . . . . . 2 . 1 . . 32 9 Burn 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Destroy 38 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 30 7 Smash 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Melee Attacks 162 | . . . . . . . 12 3 2 1 13 16 1 . 4 2 19 1 2 . 3 15 3 14 12 19 17 3 Impact 113 | . . . . . . . 12 3 2 1 13 16 1 . 4 2 19 1 2 . 3 15 3 14 2 . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 19 17 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 4 . . . 2 6 . . . 1 4 . . . . 1 . 2 . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24399 | 140 1955 906 1037 3902 52 . 579 194 . . 339 822 . . 507 66 448 . . . . 345 . 289 223 436 3806 8353 Guns 4591 | 140 1017 . 524 1583 44 . . . . . . . . . . . . . . . . . . . . . 344 939 Cannons 10188 | . 938 652 499 831 . . . . . . . . . . . . . . . . . . . . 41 . 1938 5289 Explosions 4744 | . . 254 . 1477 . . . . . . . . . . . . . . . . . . . . . . 1256 1757 Melee 4710 | . . . . . . . 579 194 . . 339 822 . . 507 66 442 . . . . 345 . 289 182 436 141 368 Ramming 69 | . . . 14 11 8 . . . . . . . . . . . . . . . . . . . . . 36 . Kinetic 3276 | 140 1017 . . 812 24 . . . . . . . . . . . . . . . . . . . . . 344 939 Thermal 12212 | . 938 652 1023 2305 20 . . . . . . . . . . . 6 . . . . . . . 41 . 1938 5289 Explosive 3267 | . . 254 . . . . . . . . . . . . . . . . . . . . . . . . 1256 1757 Electromagnetic 774 | . . . . 774 . . . . . . . . . . . . . . . . . . . . . . . . Impact 3583 | . . . . . . . 579 194 . . 339 822 . . 507 66 442 . . . . 345 . 289 . . . . Slashing 1218 | . . . . . . . . . . . . . . . . . . . . . . . . . 182 436 232 368 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . 2 3 3 . 1 . . . . . . . . . . . . . 2 . . . . 1 10 56 Average Corruption 8 | . . . 2 2 3 . 1 . . . . . . . . . . . . . 1 . . . . 1 5 22 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . 11 26 17 . 2 . . . . . . . . . . . . . 1 . . . . 2 20 79 Message Errors 36 | . . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . 7 20 Matter Fused 35 | . . . 2 4 3 . 1 . . . . . . . . . . . . . . . . . . 1 5 19 Heat Flow Errors 20 | . . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . 3 9 Energy Discharges 11 | . . . 3 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . 5 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 9 Data Loss (major) 12 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 7 Misfires 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 3 Alerts 6 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2845 | . 16 . . 59 . . 254 167 . . 120 476 . . 218 36 90 . . . . 250 . 172 . 194 232 561 Projectiles 480 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 78 386 Explosions 234 | . . . . 59 . . . . . . . . . . . . . . . . . . . . . . 138 37 Melee 2131 | . . . . . . . 254 167 . . 120 476 . . 218 36 90 . . . . 250 . 172 . 194 16 138 Knockbacks 8 | . . . . . . . 1 1 . . 2 3 . . . . . . . . . 1 . . . . . . Impact 8 | . . . . . . . 1 1 . . 2 3 . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . 91 Shots 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 7 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 7 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 90 60 234 276 160 . 5 . 7 . 40 60 . 90 . . 190 141 108 54 . 12 48 . . . 143 516 Average Temperature 66 | . 23 25 41 73 67 . 5 . 4 . 15 30 . 40 . . 68 59 59 35 . 9 17 . . . 82 183 Received Heat Transfer 1592 | . 312 . 108 522 . . . . 12 . 45 . . 18 . . 45 . . . . 9 . . 36 45 72 368 Effects 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 Total Turns 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 265 Longest Duration 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 68 Robots Corrupted 17 | . . . . 2 . . 4 1 . . . 5 . . 1 . . . . . . 3 . . . . 1 . Combat Hostiles 4 | . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Fried 47 | . . . . 1 . . 10 . . . 1 12 . . 1 2 5 . . . . 8 . 5 . . 2 . Impact Corruptions 50 | . . . . . . . 10 6 . . 2 14 . . 5 1 2 . . . . 6 . 3 . . 1 . Robots Melted 10 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 9 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 41 | . 3 5 1 8 . . . . . . . . . . . . . . . . . . . . . . 8 16 Heat Transferred 13648 | . 1702 999 1839 4334 37 . . . . . . . . . . . 25 . . . . . . . 37 . 1443 3232 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1007 | 15 225 . 220 874 403 . 220 . . . . 85 . . . . 286 . . . . 482 339 134 412 478 760 1007 Initial 390 | . 9 . . 54 316 . . . . . . 12 . . . . 152 . . . . 340 215 33 44 127 207 390 Average 278 | 7 41 . 108 543 278 . 101 . . . . 28 . . . . 86 . . . . 392 248 52 212 276 416 680 Maximum Alert Level 3 | . 1 . 1 3 2 . 1 . . . . . . . . . 1 . . . . 2 1 . 2 2 3 3 Low Security (%) 51 | 100 96 . 90 18 7 . 96 . . . . 100 . . . . 86 . . . . . 19 100 43 36 1 . Level 1 20 | . 3 . 9 8 85 . 3 . . . . . . . . . 13 . . . . 59 80 . 50 40 55 6 Level 2 15 | . . . . 33 6 . . . . . . . . . . . . . . . . 40 . . 5 22 32 48 Level 3 12 | . . . . 39 . . . . . . . . . . . . . . . . . . . . . . 11 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 7 5 . . 2 . . . . 4 . . . . 8 . . . . 3 1 2 2 1 10 5 Investigation 14 | . . . . 2 . . 1 . . . . 2 . . . . 6 . . . . 1 . . . 1 1 . Extermination 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 Reinforcement 22 | . 1 . 6 . . . 1 . . . . 2 . . . . 1 . . . . 2 1 2 2 . 4 . Assault 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 21 | . 3 . 3 4 . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 28 7 22 52 . . 13 . 4 . 13 22 6 10 . 1 26 6 14 1 7 21 9 6 14 22 44 39 Peak Tracking Total 16 | . 4 2 3 11 . . 6 . 3 . 5 11 5 9 . 1 9 5 11 1 6 16 5 3 6 12 16 6 Tactical Retreats 43 | . 1 . . 2 . . 3 . 1 . 3 4 1 2 . . 8 . 2 . 2 1 . . 4 5 3 1 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . . . 1 4 . . . . . . . . . . . . 2 . . . . . 1 . . . 1 1 Indirectly 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 1 . . 1 . 1 4 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 31 | . . 2 4 7 . . . . . . . . . . . . . . . 1 . . 3 . 6 2 1 5 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 1 Garrison Access 12 | . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 144 | . 7 1 7 7 9 3 15 1 1 . . 13 . . 4 . 12 . . 9 . 8 10 5 10 8 8 6 Terminals 87 | . 6 . 5 5 6 . 11 . . . . 6 . . . . 6 . . . . 6 7 4 7 7 6 5 Fabricators 8 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 1 . . . 1 . Repair Stations 8 | . . . . 2 . . . . . . . 1 . . . . . . . . . 1 1 1 1 . . 1 Recycling Units 7 | . 1 . 1 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 12 | . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . 1 . 1 . Total Hacks 487 | . 24 1 21 14 30 8 68 1 2 . . 42 . . 17 . 49 . . 13 . 34 32 17 38 38 17 21 Successful 354 | . 12 1 14 8 21 8 50 1 2 . . 38 . . 17 . 39 . . 13 . 22 22 12 29 23 11 11 Failed 132 | . 12 . 7 6 9 . 17 . . . . 4 . . . . 10 . . . . 12 10 5 9 15 6 10 Catastrophic 13 | . 1 . 2 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . 3 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 252 | . 22 . 17 6 16 . 44 . . . . 26 . . . . 20 . . 1 . 26 19 8 22 9 11 5 Terminals 347 | . 21 . 16 9 21 . 57 . . . . 25 . . . . 29 . . . . 28 27 14 31 37 15 17 Fabricators 31 | . . . . . . . . . . . . 6 . . . . 17 . . . . 4 3 . . . 1 . Repair Stations 21 | . . . . 5 . . . . . . . 4 . . . . . . . . . 2 1 3 2 . . 4 Recycling Units 23 | . 3 . 3 . 4 . 9 . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Garrison Access 14 | . . . 2 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . 2 . 1 . Terminal Hacks 169 | . 5 1 2 2 12 8 21 1 2 . . 8 . . 17 . 11 . . 13 . 6 9 7 13 18 5 8 Record 32 | . . . . . 5 7 . . 2 . . . . . 5 . . . . 11 . . 1 . . . 1 . Part Schematic 17 | . 1 . . . . . 4 . . . . 4 . . 4 . 1 . . . . . 1 1 . 1 . . Robot Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 4 . . . . . 2 . . . . . . . 4 . . . . . . . . . 1 5 . . Prototype ID Bank 11 | . . . . . 1 . 1 . . . . 2 . . 4 . 1 . . . . . . . . 2 . . Open Door 11 | . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . 2 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Branch Access Points 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 8 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Unreport Threat 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 1 . . 1 . Locate Traps 9 | . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . 1 1 . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Hauler Manifests 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Registered Components 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . . 4 . . . . 12 . . . . 3 . . . . 1 . Network Status 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . . . . . . 2 . . . . 6 . . . . 1 . . . . . . Build 8 | . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . 1 . Repair Station Hacks 16 | . . . . 4 . . . . . . . 4 . . . . . . . . . 2 1 2 2 . . 1 Scan Component 9 | . . . . 2 . . . . . . . 2 . . . . . . . . . 1 1 1 1 . . 1 Repair 7 | . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . Recycling Unit Hacks 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Garrison Access Hacks 12 | . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . 1 . 1 . Seal Access 12 | . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . . 1 . 1 . 1 . Unauthorized Hacks 129 | . 7 . 10 2 8 . 26 . . . . 18 . . . . 13 . . . . 11 11 3 10 4 4 2 Terminals 106 | . 5 . 8 2 6 . 20 . . . . 13 . . . . 9 . . . . 10 10 3 10 4 4 2 Track 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Assimilate 11 | . . . . . . . 1 . . . . 3 . . . . . . . . . 2 2 1 1 1 . . Botnet 29 | . . . 1 1 1 . 8 . . . . 2 . . . . 4 . . . . 2 2 1 3 1 2 1 Disrupt 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Operators 11 | . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . 1 Skim 50 | . 5 . 5 1 5 . 6 . . . . 5 . . . . 4 . . . . 5 5 1 5 1 2 . Fabricators 8 | . . . . . . . . . . . . 2 . . . . 4 . . . . 1 1 . . . . . Prioritize 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . . Recompile 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 2 . 2 . 6 . . . . 3 . . . . . . . . . . . . . . . . Reject 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Mask 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 85 | . 7 . 7 4 5 . 7 . . . . 7 . . . . 6 . . . . 8 8 5 7 6 3 5 Full Trace Events 10 | . . . . 2 . . 1 . . . . 1 . . . . 3 . . . . 1 . . . 1 1 . Feedback Events 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 6 | . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . 4 . . 15 . 4 . . 4 . 1 . . . . . 5 1 . 1 . . Parts Built 8 | . . . . . . . . . . . . 1 . . . . 6 . . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Time 336 | . . . . . . . . . . . . 38 . . . . 206 . . . . 46 . . . . 46 . Total Part Build Rating 55 | . . . . . . . . . . . . 5 . . . . 43 . . . . 7 . . . . . . Parts Repaired 7 | . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . Time 212 | . . . . 57 . . . . . . . 49 . . . . . . . . . 26 . 26 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 15 | . . . . 2 . . 1 . . 6 . 2 . . . . . . . . . 1 1 1 1 . . . Largest Group 6 | . . . . 2 . . 1 . . 6 6 2 . . . . . . . . . 1 1 1 1 . . . Highest-Rated Group 150 | . . . . 62 . . 10 . . 150 150 52 . . . . . . . . . 26 45 45 45 . . . Highest-Rated Ally 45 | . . . . 31 . . 10 . . 31 31 26 . . . . . . . . . 26 45 45 45 . . . Total Orders 5 | . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 9 . . . . . . 37 . . . . . . . . . . . . . . . . . Total Damage 802 | . . . . 125 . . . . . . 677 . . . . . . . . . . . . . . . . . Kills 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 16 | . 4 . . . . . 2 . . . . . . . 4 . . . . . . . . . 1 5 . . Derelict Logs Recovered 15 | . . 1 . . . 1 . 2 2 2 1 . 1 2 . 1 . 2 . . . . . . . . . . Drone Launches 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 18466 | 128 2516 1385 1301 1715 869 3160 331 125 293 377 448 468 117 65 54 86 584 202 96 306 85 245 178 246 434 258 813 1581 Spaces Moved 20432 | 56 1149 373 656 721 522 1892 1087 497 1083 935 999 1120 355 250 162 350 1290 309 302 929 247 651 560 605 1091 695 889 657 Core 7 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 5703 | 54 1149 373 656 721 522 1410 . . . . . . . . . . . . . . . . . . . . 190 628 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14722 | . . . . . . 482 1087 497 1083 935 999 1120 355 250 162 350 1290 309 302 929 247 651 560 605 1091 695 699 24 Fastest Speed 20 | 50 160 160 160 163 163 163 23 23 23 23 23 23 23 23 23 23 23 28 28 28 28 20 20 20 20 25 25 40 Average Speed 66 | 156 160 160 163 169 163 163 23 23 23 23 23 23 23 23 23 23 25 28 28 28 30 21 20 20 22 25 52 168 Slowest Speed 250 | 160 240 160 170 250 163 170 23 23 23 23 23 23 23 23 23 23 30 28 28 108 32 96 20 20 84 25 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 3 . 1 . . 7 1 1 . . 3 . 1 3 . 1 1 3 3 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 5 99 27 51 89 80 95 40 74 85 86 92 27 59 46 60 57 30 60 57 93 46 18 68 23 78 48 25 24 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 10 | . 1 . 1 . 2 . . . . 2 . . . . 3 . . 1 . . . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . . . . . . 1 1 . . . 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 30 | . . 9 . . . 5 . 3 2 1 1 . 1 3 . 1 . 2 . . 2 . . . . . . . Spaces Dug 115 | . . . . . . . 3 1 1 . 3 10 1 3 . . 19 6 3 . 1 7 4 13 9 11 15 5 Terrain Destroyed 357 | . . 22 3 52 . . 3 1 1 . 3 10 1 3 . . 24 6 4 . 1 7 7 14 9 11 48 127 Melee 81 | . . . . . . . 3 1 1 . 2 8 1 . . . 12 1 2 . 1 6 2 10 5 11 14 1 Projectile 88 | . . . 3 4 . . . . . . 1 2 . 3 . . 12 5 2 . . 1 5 4 4 . 11 31 AOE 182 | . . 22 . 48 . . . . . . . . . . . . . . . . . . . . . . 17 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 24214 | 78 1620 1114 819 1046 536 1971 1143 501 1122 1095 1196 1293 386 253 172 351 1498 418 307 971 251 733 614 700 1250 738 1112 926 Wait 2425 | . 310 685 34 150 10 32 19 1 34 158 181 130 31 . . . 113 97 1 24 2 38 22 69 93 4 99 88 Move 20343 | 55 1148 372 655 720 521 1891 1080 496 1080 934 998 1105 352 247 161 349 1283 308 299 924 246 648 557 598 1084 690 885 657 Hop 29 | . . . . . . . 3 . 1 . . 7 1 1 . . 3 . 1 1 . 1 1 3 3 2 1 . Pick Up 161 | 6 25 7 27 11 . 7 4 . . 1 . 9 . . 2 . 10 4 . 4 . 7 3 1 10 3 14 6 Fast Attach 112 | 7 2 1 8 21 . 8 1 . 2 . . 3 . . 2 . 5 . . 4 . 6 1 2 8 10 12 9 Attach 100 | . 3 2 4 3 . 7 7 . . . 2 5 . 1 . . 9 . 1 2 . 6 4 4 7 . 6 27 Detach 47 | . . . . 1 . 1 2 . 1 . 1 2 . 1 . . 3 . 1 2 . 2 4 2 7 1 7 9 Swap 102 | . 6 11 17 12 1 4 7 1 . . . 5 1 . . . 12 1 . 1 . . 1 1 3 . 9 9 Drop 213 | 1 17 8 34 31 . 18 5 . 1 1 . 6 . . 3 . 15 2 . 8 . 8 4 1 16 9 15 10 Fire 479 | 9 109 28 38 93 3 . . . . . 1 2 . 3 . . 14 5 2 1 . 1 7 4 6 . 46 107 Melee 162 | . . . . . . . 12 3 2 1 13 16 1 . 4 2 19 1 2 . 3 15 3 14 12 19 17 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 16 | . . . . . . . . . . . . . . . . . 10 . . . . . 6 . . . . . Rewire 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . 2 . . 2 . 1 . . 3 . . . . 2 . . . . 1 1 1 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 16) 1453 | -10/Materials | Discovered new exit (range 5) 2155 | -10/Materials | Discovered new exit (range 15) 2256 | -10/Materials | Learned 4 Recycling zone layouts 2319 | -10/Materials | Learned 2 Mines zone layouts 2374 | -10/Materials | Learned location of 1 exit from Storage 2414 | -10/Materials | Discovered new exit (range 5) 2421 | -10/Materials | Learned location of Storage (-8) 2485 | -10/Materials | Learned 4 Recycling zone layouts 2619 | -10/Materials | Learned location of 2 exits from Mines 2645 | -10/Materials | Entered Subcaves 2646 | -10/Subcaves | Identified exit to Materials 2646 | -10/Subcaves | Identified exit to Recycling 3338 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3357 | -10/Subcaves | Core integrity fell below 50% 3783 | -10/Subcaves | Core integrity fell below 20% 3928 | -10/Subcaves | Visited 4L-MR0's lab 3947 | -10/Subcaves | Found Meta Core 3961 | -10/Subcaves | Learned Materials stockpile data 4030 | -10/Subcaves | Entered Materials 4030 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4416 | -8/Materials | Build established: Scavenger-Mutant 4543 | -8/Materials | Discovered new exit (range 13) 4678 | -8/Materials | Discovered new exit (range 12) 4735 | -8/Materials | Identified exit to Storage 4811 | -8/Materials | Garrison activated, responded to threat 4818 | -8/Materials | Learned location of Extension (-5) 4890 | -8/Materials | Learned 2 Lower Caves zone layouts 4958 | -8/Materials | Build established: Mutant 5007 | -8/Materials | Identified exit to Factory 5050 | -8/Materials | Learned 4 Recycling zone layouts 5105 | -8/Materials | Learned location of 1 exit from Extension 5239 | -8/Materials | Met 7R-MNS 5331 | -8/Materials | Entered Storage 5791 | -8/Storage | Destroyed 9 combat bots 6103 | -8/Storage | Repaired Arm. Treads 6171 | -8/Storage | Repaired Arm. Treads 6345 | -8/Storage | Met a pair of Derelict thieves 6386 | -8/Storage | Destroyed 9 combat bots 6531 | -8/Storage | First assault squad dispatched 7040 | -8/Storage | Used back door to open Recycling access 7040 | -8/Storage | Discovered exit to Recycling (range 5) 7046 | -8/Storage | Entered Recycling 7046 | -8/Recycling | Accompanied by 3 allies 7047 | -8/Recycling | Identified exit to Factory 7047 | -8/Recycling | Identified exit to Scraptown 7757 | -8/Recycling | Learned Factory interactive machine intel 7791 | -8/Recycling | Learned location of 3 exits from Factory 7830 | -8/Recycling | Learned 2 Lower Caves zone layouts 7836 | -8/Recycling | Learned 4 Recycling zone layouts 7850 | -8/Recycling | Learned Storage stockpile data 7862 | -8/Recycling | Scanned before Scraplab entrance 7898 | -8/Recycling | Entered Scraplab 7915 | -8/Recycling | Entered Scraptown 7915 | -8/Scraptown | Accompanied by 3 allies 7915 | -8/Scraptown | System corruption cleaned by C-Scrubber 8031 | -8/Scraptown | Discovered exit to Factory (range 90) 8174 | -8/Scraptown | Visited Observation Area 8252 | -8/Scraptown | Visited Comm Corps 8303 | -8/Scraptown | Visited Symbiants 8363 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8448 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8453 | -8/Scraptown | Learned Research non-interactive machine intel 8881 | -8/Scraptown | Visited Assassins FH 8930 | -8/Scraptown | Visited UFD Registry 8930 | -8/Scraptown | Registered with UFD as "Nukebay" 8977 | -8/Scraptown | Visited Science Guys 9041 | -8/Scraptown | Visited Scrapoid Research Area 9085 | -8/Scraptown | Visited Curators Association 9137 | -8/Scraptown | Visited Derelict Rescue Squad 9149 | -8/Scraptown | Found DRS Beacon 9256 | -8/Scraptown | Visited Infowarlord's Domain 9272 | -8/Scraptown | Found Exp. Terrain Scanner 9307 | -8/Scraptown | Visited Scrapoid Pod Storage 9339 | -8/Scraptown | Visited A0-MCA Data Center 9365 | -8/Scraptown | Visited Chapter 10 9422 | -8/Scraptown | Visited Scrap Suit Storage 9433 | -8/Scraptown | Found Scrap Suit 9484 | -8/Scraptown | Visited Cartography Club 9520 | -8/Scraptown | Found Surveybot 17 Chip 9738 | -8/Scraptown | Given a B+ rating by A0-MCA 9741 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 9744 | -8/Scraptown | Found A0-MCA's Component Scanner 10231 | -8/Scraptown | Discovered exit to Factory (range 5) 10475 | -8/Scraptown | Visited SPCMW 11075 | -8/Scraptown | Entered Factory 11075 | -6/Factory | Evolved 4 slots: Utility x4 11076 | -6/Factory | Identified exit to Lower Caves 11077 | -6/Factory | Identified exit to Factory 11078 | -6/Factory | Loaded intel: 52 interactive machine locations 11148 | -6/Factory | Discovered exit to Factory (range 6) 11262 | -6/Factory | Noticed a derelict Sapper rigging charges 11299 | -6/Factory | Spotted B-75 Beast 11346 | -6/Factory | Central database locked down 11389 | -6/Factory | Build established: Hacker-Sprinter 11406 | -6/Factory | Entered Lower Caves 11407 | -6/Lower Caves | Identified exit to Lower Caves 11417 | -6/Lower Caves | Learned location of 2 exits from Factory 11418 | -6/Lower Caves | Encountered a Warlord checkpoint 11484 | -6/Lower Caves | Learned location of 2 exits from Factory 11525 | -6/Lower Caves | Spotted B-75 Beast 11531 | -6/Lower Caves | Entered another Lower Caves area 11620 | -6/Lower Caves | Activated DRS Beacon 11631 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11639 | -6/Lower Caves | Discovered new exit (range 12) 11784 | -6/Lower Caves | Learned 4 Factory zone layouts 11824 | -6/Lower Caves | Entered Zion 11828 | -6/Zion | Given the Hacking Drone Bay 11842 | -6/Zion | Gained Derelict followers 11845 | -6/Zion | Discovered new exit (range 10) 11911 | -6/Zion | Found RU-N14's Throwing Claymores 11930 | -6/Zion | Learned location of Armory (-4) 11943 | -6/Zion | Turned away by Imprinter 11982 | -6/Zion | Learned Factory garrison access intel 12025 | -6/Zion | Build established: Wizard-Sprinter 12025 | -6/Zion | Learned Factory stockpile data 12201 | -6/Zion | Entered Proximity Caves 12201 | -5/Proximity Caves | Accompanied by 6 allies 12609 | -5/Proximity Caves | Learned 8 Factory zone layouts 12630 | -5/Proximity Caves | Spotted B-75 Beast 12646 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12649 | -5/Proximity Caves | Entered Factory 12649 | -5/Factory | Evolved 2 slots: Utility x2 12650 | -5/Factory | Identified exit to Factory 12650 | -5/Factory | Identified exit to Extension 12650 | -5/Factory | Identified exit to Upper Caves 12653 | -5/Factory | Loaded intel: 4 garrison access locations 12741 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12800 | -5/Factory | Discovered exit to Factory (range 16) 12877 | -5/Factory | Discovered exit to Factory (range 27) 12940 | -5/Factory | Repaired Imp. VTOL Module 12969 | -5/Factory | Repaired Imp. Propulsion Shielding 13046 | -5/Factory | Learned 4 Research zone layouts 13107 | -5/Factory | Learned location of 1 exit from Proximity Caves 13117 | -5/Factory | Entered Upper Caves 13122 | -5/Upper Caves | Spotted B-75 Beast 13207 | -5/Upper Caves | Identified exit to Upper Caves 13234 | -5/Upper Caves | Entered another Upper Caves area 13236 | -5/Upper Caves | Discovered exit to Factory (range 9) 13239 | -5/Upper Caves | Learned Factory stockpile data 13252 | -5/Upper Caves | Build established: Hacker-Sprinter 13262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13283 | -5/Upper Caves | Learned 8 Factory zone layouts 13293 | -5/Upper Caves | Discovered new exit (range 28) 13299 | -5/Upper Caves | Entered Zhirov 13299 | -5/Zhirov | Discovered new exit (range 3) 13308 | -5/Zhirov | Learned location of Quarantine (-2) 13308 | -5/Zhirov | Learned location of Command (-1) 13314 | -5/Zhirov | Found Alien Artifact 13314 | -5/Zhirov | Identified Integrated Reactor 13314 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13321 | -5/Zhirov | Found Alien Artifact 13353 | -5/Zhirov | Entered Proximity Caves 13377 | -4/Proximity Caves | Spotted B-86 Titan 13420 | -4/Proximity Caves | Spotter reported a threat 13439 | -4/Proximity Caves | Entered Factory 13439 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13440 | -4/Factory | Identified exit to Armory 13441 | -4/Factory | Identified exit to Research 13441 | -4/Factory | Identified exit to Upper Caves 13536 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13551 | -4/Factory | Discovered exit to Research (range 14) 13578 | -4/Factory | Discovered exit to Research (range 19) 13611 | -4/Factory | Fabricated Enh. Nova Cannon? 13739 | -4/Factory | Build established: Wizard-Sprinter 13815 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 13864 | -4/Factory | Fabricated Assault Drone Bay? 13939 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 14002 | -4/Factory | Spotted B-86 Titan 14023 | -4/Factory | Entered Upper Caves 14171 | -4/Upper Caves | Spotted B-86 Titan 14182 | -4/Upper Caves | Found DCF Scrap (12 items) 14205 | -4/Upper Caves | Learned location of 1 exit from Research 14207 | -4/Upper Caves | Discovered new exit (range 30) 14225 | -4/Upper Caves | Entered another Upper Caves area 14226 | -4/Upper Caves | Discovered exit to Research (range 12) 14306 | -4/Upper Caves | Discovered new exit (range 29) 14321 | -4/Upper Caves | Entered Warlord 14329 | -4/Warlord | Discovered new exit (range 23) 14464 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14493 | -4/Warlord | Warlord's base attacked by MAIN.C 14511 | -4/Warlord | Rebuked by Warlord 14552 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14604 | -4/Warlord | Opened side exit 14627 | -4/Warlord | Entered Proximity Caves 14629 | -3/Proximity Caves | Spotter reported a threat 14630 | -3/Proximity Caves | Spotter reported a threat 14677 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14686 | -3/Proximity Caves | Found DCF Scrap (12 items) 14700 | -3/Proximity Caves | Discovered exit to Research (range 17) 14712 | -3/Proximity Caves | Entered Research 14712 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14713 | -3/Research | Identified exit to Testing 14714 | -3/Research | Identified exit to Research 14715 | -3/Research | Loaded intel: 52 non-interactive machine locations 14849 | -3/Research | Fabricated Exp. Hacking Suite (x1) 14861 | -3/Research | Spotted B-86 Titan 14903 | -3/Research | Repaired Exp. Utility Shielding 14941 | -3/Research | Found Exp. Signal Interpreter 14957 | -3/Research | Entered Testing 15059 | -3/Testing | Found Hyp. Multirail 15104 | -3/Testing | Unstable Terrabomb Derivative detonated 15114 | -3/Testing | Loaded intel: 27 trap records 15114 | -3/Testing | Spotted PP-8NIZGPG1AG 15125 | -3/Testing | Found 2N-1CE's Frost Array 15135 | -3/Testing | Entered Research 15135 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15161 | -2/Research | Discovered new exit (range 25) 15197 | -2/Research | Repaired Exp. Utility Shielding 15239 | -2/Research | Identified exit to Quarantine 15337 | -2/Research | Spotted B-90 Cyclops 15381 | -2/Research | Entered Quarantine 15402 | -2/Quarantine | Found Alien Impact Weapon 15402 | -2/Quarantine | Identified Core Stripper 15433 | -2/Quarantine | Discovered new exit (range 20) 15459 | -2/Quarantine | Identified exit to Access 15466 | -2/Quarantine | Build established: Wizard-Scout 15490 | -2/Quarantine | Found Alien Slashing Weapon 15490 | -2/Quarantine | Identified Sigix Broadsword 15506 | -2/Quarantine | Found Alien Energy Cannon 15506 | -2/Quarantine | Identified Core Cannon 15538 | -2/Quarantine | Found Alien Artifact 15547 | -2/Quarantine | Found Alien Artifact 15569 | -2/Quarantine | Identified Phase Redirector 15569 | -2/Quarantine | Identified Subatomic Replicator 15569 | -2/Quarantine | Identified Transdimensional Reconstructor 15579 | -2/Quarantine | Found Alien Artifact 15579 | -2/Quarantine | Identified Phase Armor 15660 | -2/Quarantine | Learned location of 3 exits from Research 15666 | -2/Quarantine | Repaired Electron Diverter 15670 | -2/Quarantine | Found Exp. Shock Absorption System 15699 | -2/Quarantine | Learned Research trap positions 15730 | -2/Quarantine | Learned Access emergency access door positions 15751 | -2/Quarantine | Learned Research trap positions 15754 | -2/Quarantine | Spotted Fortress 15760 | -2/Quarantine | Learned 8 Access zone layouts 15761 | -2/Quarantine | Learned Research terminal intel 15769 | -2/Quarantine | Discovered new exit (range 16) 15772 | -2/Quarantine | Learned location of 1 exit from Research 15773 | -2/Quarantine | Identified exit to Section 7 15795 | -2/Quarantine | Learned 4 Research zone layouts 15815 | -2/Quarantine | Entered Section 7 15818 | -2/Section 7 | Found Point Singularity Launcher 15840 | -2/Section 7 | Found Alien Artifact 15853 | -2/Section 7 | Identified Core Reset Matrix 15878 | -2/Section 7 | Found Gui. Micro-nuke Launcher 15957 | -2/Section 7 | Spotted Alpha 7 15976 | -2/Section 7 | Spotted Executioner 15976 | -2/Section 7 | Spotted Executioner 15987 | -2/Section 7 | Spotted B-99 Colossus 16000 | -2/Section 7 | Found Alien Artifact 16000 | -2/Section 7 | Identified Integrity Redistributor 16000 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-73) 16013 | -2/Section 7 | Found Alien Artifact 16013 | -2/Section 7 | Identified LRC Storage 16013 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16015 | -2/Section 7 | Found Alien Artifact 16015 | -2/Section 7 | Identified LRC Armor 16015 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 16043 | -2/Section 7 | Spotted S7 Guard 16065 | -2/Section 7 | Search patrols dispatched 16073 | -2/Section 7 | Entered Access 16073 | -1/Access | Evolved 2 slots: Power x2 16116 | -1/Access | Discovered new exit (range 30) 16262 | -1/Access | Warped through subspace 16392 | -1/Access | Found Adv. Micro-nuke Launcher 16492 | -1/Access | Garrison activated, responded to threat 16550 | -1/Access | Lost 3 parts (3u) 16555 | -1/Access | Destroyed 8 combat bots 16773 | -1/Access | Build established: Wizard-Mutant 16794 | -1/Access | System corruption reached 10% 16884 | -1/Access | Identified exit to Command 16886 | -1/Access | Entered Command 17636 | -1/Command | First assault squad dispatched 17812 | -1/Command | Build established: Hacker-Mutant 17902 | -1/Command | Used Subatomic Replicator to replicate Adv. Force Field 17918 | -1/Command | Spotted M Guard 17918 | -1/Command | Spotted Combat Programmer 17918 | -1/Command | Spotted Combat Programmer 17919 | -1/Command | Spotted M Guard 17950 | -1/Command | System corruption reached 30% 17951 | -1/Command | Destroyed Combat Programmer 17979 | -1/Command | Destroyed Combat Programmer 18005 | -1/Command | Core integrity fell below 50% 18009 | -1/Command | Lost 13 parts (3p3n4u3w) 18022 | -1/Command | Destroyed M Guard 18043 | -1/Command | Destroyed M Guard 18043 | -1/Command | All MAIN.C guards destroyed 18068 | -1/Command | Lost 5 parts (2p2n1w) 18387 | -1/Command | Met MAIN.C 18392 | -1/Command | 0b10 Conduit disabled 18413 | -1/Command | Core integrity fell below 20% 18454 | -1/Command | Released all parts (14) 18466 | -1/Command | Lost 6 parts (6u) 18467 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- emitted. 18454_ Released Imp. Ion Engine. 18454_ Released Lgt. Quantum Reactor. 18454_ Released Adv. Heavy Siege Treads. 18454_ Released Graphene Brace. 18454_ Released Huge Storage Unit. 18454_ Released Surveybot 17 Chip. 18454_ Released Exp. Hacking Suite. 18454_ Released Adv. System Shield. 18454_ Released Lgt. Antimatter Reactor. 18454_ Released Imp. Ion Engine. 18454_ Released Imp. Q-thruster. 18454_ Released Adv. Force Field. 18454_ Released Sigix Broadsword. 18456_ Acquired Imp. Q-thruster. 18461_ 0b10 Conduit collapses. 18463_ System corrupted: Slammed into ceiling. 18464_ 0b10 Conduit collapses. 18467_ System corrupted: Matter fused (-7). 18467_ 0b10 Conduit collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##################????????????? | | ????????????????"""""" """" #????????????? | | ??????????????#"" "" #????????????? | | ??????????????#""""" "" ############## | | ??????????????#""""""""""" //!*! | | ??????????????#" " """ [/]=* | | ??????????????#"" """" p ]*p*!= | | ?????????????##"" " p [############## | | ?????????????#; MMM #????????????? | | ??????????????# MMM #????????????? | | ??????????????# @MMM ""#????????????? | | ??????????????#" """""""#????????????? | | ??????????????#" """""""""#????????????? | | ??????????????# """""""""""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ??????????????" " " " """" "??????????????? | | ??????????????" """ " " """"??????????????? | | ??????????????" " " " ?????????????????? | | ??????????????# """""""""" "????????????????? | | ??????????????# " """ " """""????????????????? | | ??????????????# """ " "????????????????????? | | ??????????????###############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 87 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 1 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 10 Resistance: EX 75 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 15 Evasion (%) 66 Recoil Reduction 6 Offensive Hacking 58 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Power Amplifier | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Zion | Archive Neutrino Core | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Exp. Utility Shielding | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -4/Factory | Hacked Exp. Force Field | -3/Testing | Hacked Adv. Remote Shield | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Graviton Reactor | -2/Research | Hacked Imp. Quantum Reactor | -2/Section 7 | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked A-02 Transporter | -8/Recycling | Hacked X-62 Marksman | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Core Cannon Phase Armor Integrity Redistributor LRC Storage LRC Armor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed CoordinationCompanionLink Manual? 0 Play Time 04:28:31 Cumulative 364.5 hours Start 2024.10.02 @ 19:46:58 End 2024.10.03 @ 11:11:33 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 253 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba17666-64c8-4df4-86a1-2b7cadec4f56