Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 20:59:18 Player: ClassActJerk Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1995) 1995 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 6055 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 290/290 System Corruption 12% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Launcher Guidance Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Seismic Detector Salvage Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Riot Gun Slug Cannon Slug Cannon > --- INVENTORY -------- (None) [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Slug Cannon Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 66 | 6 1 8 15 21 . . 9 6 Power 7 | 1 . 2 2 1 . . 1 . Engine 7 | 1 . 2 2 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 1 8 4 . . 2 2 Treads 17 | 2 . 1 6 4 . . 2 2 Leg . | . . . . . . . . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 . 3 11 . . 3 3 Device 6 | . . . . 4 . . 2 . Storage 3 | 1 . . 1 1 . . . . Processor 4 | . . . . 1 . . 1 2 Hackware . | . . . . . . . . . Protection 9 | . 1 . 2 5 . . . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . 5 2 5 . . 3 1 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 2 | . . 1 1 . . . . . Ballistic Gun 7 | 2 . 3 1 1 . . . . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 6 | . . 1 . 4 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 37 | . . 4 5 18 . . . 10 Power 3 | . . 1 1 1 . . . . Propulsion 8 | . . 1 1 3 . . . 3 Utility 13 | . . . 1 8 . . . 4 Weapon 13 | . . 2 2 6 . . . 3 Highest Loss Streak 7 | . . 2 2 7 . . . 4 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | 2 2 3 6 7 5 5 3 . Power . | . 1 . . 1 1 1 . . Propulsion 1 | . . . 1 2 2 2 1 . Utility 1 | . . 1 3 . 2 2 1 . Weapon 1 | . 1 1 2 2 . . . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . 3 . . . . Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 90 64 82 94 . . 38 62 Engine 7 | . 14 10 7 6 . . 6 7 Treads 15 | . 28 12 14 28 . . 4 18 Device 4 | . . . . 5 . . 4 12 Storage 5 | . 14 11 14 9 . . . . Protection 7 | . 5 11 11 17 . . . . Energy Gun 2 | . . . . . . . 6 5 Energy Cannon 2 | . . . 5 4 . . . . Ballistic Gun 7 | . 28 18 18 8 . . . . Ballistic Cannon 6 | . . . . . . . 14 12 Launcher 2 | . . 1 . 8 . . . . Peak Build Rating 42 | 6 7 8 20 40 1 1 33 42 Average Rating 22 | 3 6 6 13 33 1 1 21 33 On Entrance 8 | . 6 7 6 20 1 1 1 33 Avg Prop Armor Cover (%) 10 | . . . 9 . . . . 11 Naked Turns 370 | . . . . 25 93 186 66 . Heaviest Build 58 | 13 14 16 35 58 . . 34 34 Greatest Support 104 | 40 40 60 80 104 3 3 56 104 Greatest Overweight (x) 10 | 1 . 5 6 . . . 10 . Average Overweight (x) 1 | . . 1 . . . . 3 . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 Average Capacity 7 | 6 8 8 9 9 5 5 5 5 Most Carried 10 | 5 3 6 10 10 5 5 5 2 Average Carried 4 | 2 2 3 6 7 5 5 3 . Final Capacity 10 | 8 8 8 10 5 5 5 5 5 Final Carried 10 | 2 3 5 10 5 5 5 . . Class Distribution -------------------- 37% | Gunner 26% | Scavenger-Tank 22% | Mutant 8% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1800 | 224 122 257 224 465 30 . 130 348 Remotely . | . . . . . . . . . Salvage Created 2192 | . 213 486 359 1019 . . . 115 Parts 126 | . 16 29 30 46 . . . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 1 6 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 51 | . 7 12 6 17 . . . 9 Guns 32 | . 7 10 4 8 . . . 3 Cannons 8 | . . . 2 1 . . . 5 AOE 10 | . . 1 . 8 . . . 1 Classes Destroyed 14 | . 2 2 2 5 . . . 3 Worker 4 | . . . . 4 . . . . Builder 3 | . . . 1 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . 1 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 7 | . 3 4 . . . . . . Grunt 18 | . 4 4 1 9 . . . . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . 1 . 1 . . . . Protector 1 | . . . . . . . . 1 Sentry 10 | . . 3 5 2 . . . . Demolisher 1 | . . . . . . . . 1 Programmer 4 | . . . . 4 . . . . Assembled 7 | . . . . . . . . 7 Best Kill Streak 7 | . 5 4 3 6 . . . 7 Combat Bots Only 7 | . 5 4 1 4 . . . 7 Max Kills in Single Turn 2 | . 1 1 1 2 . . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 2 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 691 | . 32 108 64 354 12 18 . 103 Missed 221 | . 9 36 14 125 11 8 . 18 Hits 470 | . 23 72 50 229 1 10 . 85 Melee 21 | . . 8 . 6 . . . 7 Projectile 449 | . 23 64 50 223 1 10 . 78 AOE 11 | . . . . 2 . . . 9 Critical Strikes 16 | . . 5 3 5 . 1 . 2 Actively Blocked 2 | . . . . 2 . . . . Part Disruptions 3 | . . . . 1 . . . 2 Damage Taken 7104 | . 246 993 744 3131 5 150 . 1835 Core 1156 | . 10 319 119 258 5 150 . 295 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 181 | . . 33 17 131 . . . . Regen/Repaired (Parts) 59 | . . . 59 . . . . . Core Remaining (%) 73 | 100 96 20 78 . . . . . Volleys Fired 192 | . 19 49 35 65 . . . 24 Largest 3 | . 2 2 3 3 . . . 3 Hottest 140 | . 40 56 140 140 . . . 130 Shots Fired 395 | . 38 77 79 164 . . . 37 Gun 276 | . 38 69 68 92 . . . 9 Cannon 54 | . . . 11 22 . . . 21 Launcher 65 | . . 8 . 50 . . . 7 Special . | . . . . . . . . . Kinetic 288 | . 38 69 68 92 . . . 21 Thermal 33 | . . . 11 22 . . . . Explosive 32 | . . . . 25 . . . 7 Electromagnetic 42 | . . 8 . 25 . . . 9 Robot Hit Streak 16 | . 9 16 13 9 . . . 9 Robot Miss Streak 5 | . 5 2 4 3 . . . 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 269 | . 24 57 58 105 . . . 25 Core Hits 135 | . 13 24 22 53 . . . 23 Critical Kills 6 | . . . . 4 . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 7 | . . . . 4 . . . 3 Destroy 7 | . . . . 4 . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5337 | . 252 831 870 2757 . . . 627 Guns 2102 | . 252 598 489 632 . . . 131 Cannons 916 | . . . 188 371 . . . 357 Explosions 2311 | . . 233 193 1746 . . . 139 Melee . | . . . . . . . . . Ramming 8 | . . . . 8 . . . . Kinetic 2328 | . 252 598 489 632 . . . 357 Thermal 604 | . . . 188 416 . . . . Explosive 1486 | . . . 193 1154 . . . 139 Electromagnetic 911 | . . 233 . 547 . . . 131 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 11 10 10 10 12 Average Corruption 8 | . . . . 7 10 10 10 8 Corruption Purged 5 | . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . . . 48 4 7 1 7 Message Errors 18 | . . . . 15 . 2 . 1 Matter Fused 14 | . . . . 11 1 . . 2 Heat Flow Errors 7 | . . . . 5 1 1 . . Energy Discharges 7 | . . . . 6 . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 10 | . . . . 3 1 4 1 1 Data Loss (major) 2 | . . . . 1 . . . 1 Misfires 1 | . . . . 1 . . . . Alerts 2 | . . . . 2 . . . . Misdirections 2 | . . . . 1 1 . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . . 112 . . . 3 Projectiles 7 | . . . . 4 . . . 3 Explosions 108 | . . . . 108 . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 579 | . . 18 . 561 . . . . Shots 35 | . . 2 . 33 . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 385 | . 18 25 144 385 237 121 . 381 Average Temperature 90 | . 7 9 35 90 135 70 . 188 Received Heat Transfer 1707 | . 96 258 360 621 . 72 . 300 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 901 | . . . 296 605 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 85 | 100 100 100 100 72 . . . . Level 1 14 | . . . . 27 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 310 | . 119 86 54 310 . . . . Initial 50 | . . 50 22 . . . . . Average 68 | . 74 34 16 101 . . . . Influence Increases 1665 | . 199 326 277 757 . 45 . 61 Destroy 0b10 Robot/C 880 | . 140 240 120 340 . . . 40 Destroy 0b10 Robot/NC 60 | . . . 10 45 . . . 5 Destroy Leader 252 | . 30 70 50 92 . . . 10 Allied During Kill 6 | . . . . . . . . 6 Successful Hack 42 | . 14 . 28 . . . . . Disable Machine 195 | . . 15 15 165 . . . . Destroy Structure 125 | . . 1 24 100 . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 90 | . 15 . 15 15 . 45 . . Influence Decreases 1665 | . 80 391 331 551 117 107 27 61 Entered New Map 222 | . . 69 32 . 77 17 27 . Time Decay 1192 | . 80 302 249 382 40 90 . 49 Lost Part 251 | . . 20 50 169 . . . 12 Squads Dispatched 14 | . 1 1 4 8 . . . . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 2 | . . 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 7 | . . . 4 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 18 | . 1 1 5 1 . . . 10 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 8 17 20 25 2 12 . 14 Peak Tracking Total 11 | . 7 5 6 6 1 11 . 9 Tactical Retreats 6 | . 1 . 1 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . 1 . . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 13 | . . 1 1 11 . . . . Max in Single Turn 3 | . . 1 1 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 7 | . 1 . 5 1 . . . . Terminals 6 | . 1 . 4 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 1 . 11 3 . . . . Successful 5 | . 1 . 4 . . . . . Failed 10 | . . . 7 3 . . . . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 9 4 . . . . Terminals 13 | . 1 . 9 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Botnet 1 | . 1 . . . . . . . Detonate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 5 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 13 | . . . 13 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 2 Highest-Rated Group 154 | . . . . . . . 154 76 Highest-Rated Ally 40 | . . . . . . . 40 39 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 92 | . . . . . . . . 92 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 1335 | . . . . . . . 762 573 Seismic 1335 | . . . . . . . 762 573 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 7719 | 54 219 805 855 2209 93 186 2559 739 Spaces Moved 3363 | 45 99 241 322 982 185 294 919 276 Core 1138 | 27 . 111 27 50 185 294 444 . Treads 2087 | 18 99 130 157 932 . . 475 276 Legs . | . . . . . . . . . Wheels 138 | . . . 138 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 150 95 50 50 50 50 160 Average Speed 174 | 95 160 189 152 154 50 50 274 161 Slowest Speed 550 | 160 160 300 350 160 50 50 550 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 31 | 4 26 18 20 20 37 45 81 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 . 1 1 Spaces Dug 9 | . . . . 9 . . . . Terrain Destroyed 145 | . . . 22 121 . . . 2 Melee . | . . . . . . . . . Projectile 4 | . . . 2 . . . . 2 AOE 141 | . . . 20 121 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4897 | 55 126 519 628 1563 184 332 955 535 Wait 1191 | . 6 211 229 459 . 39 26 221 Move 3356 | 44 98 240 322 981 184 293 918 276 Hop . | . . . . . . . . . Pick Up 63 | 5 2 9 20 19 . . 1 7 Fast Attach 8 | 3 . . 2 . . . 3 . Attach 54 | 3 1 5 11 21 . . 6 7 Detach 1 | . . . . 1 . . . . Swap 9 | . . 3 4 2 . . . . Drop 21 | . . 2 5 13 . . 1 . Fire 192 | . 19 49 35 65 . . . 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 779 | -9/Materials | Core integrity fell below 50% 980 | -9/Materials | Discovered new exit (range 15) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1095 | -8/Materials | Identified exit to Storage 1386 | -8/Materials | Found Powered Armor 1388 | -8/Materials | Found Powered Armor 1517 | -8/Materials | Build established: Scavenger-Tank 1672 | -8/Materials | Garrison activated, responded to threat 1894 | -8/Materials | Repaired Lgt. Assault Rifle 1918 | -8/Materials | Discovered new exit (range 10) 1934 | -8/Materials | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Utility x2 2696 | -7/Factory | Garrison activated, responded to threat 2819 | -7/Factory | System corruption reached 10% 3660 | -7/Factory | Build established: Tank 3710 | -7/Factory | Lost 3 parts (1u2w) 4136 | -7/Factory | Discovered new exit (range 15) 4143 | -7/Factory | Entered Lower Caves 4146 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 4228 | -7/Lower Caves | Discovered new exit (range 11) 4235 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -7/Lower Caves | Entered another Lower Caves area 4367 | -7/Lower Caves | Build established: Mutant 4375 | -7/Lower Caves | Ambushed by wild Derelicts 4400 | -7/Lower Caves | Learned location of 1 exit from Factory 4406 | -7/Lower Caves | Core integrity fell below 50% 4420 | -7/Lower Caves | Discovered new exit (range 6) 4422 | -7/Lower Caves | Entered Zion 4441 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4445 | -7/Zion | System corruption cleaned by Quarantine Array 4785 | -7/Zion | Build established: Gunner 5034 | -7/Zion | Learned 8 Factory zone layouts 5089 | -7/Zion | Given the Hacking Drone Bay 5133 | -7/Zion | Found Prototype Device 5497 | -7/Zion | Learned location of Quarantine (-2) 6217 | -7/Zion | Identified Hacking Drone Bay 6508 | -7/Zion | Met Imprinter 6537 | -7/Zion | Imprinted 6540 | -7/Zion | Declared Zion's savior 6969 | -7/Zion | Discovered new exit (range 8) 6981 | -7/Zion | Entered Proximity Caves 6981 | -6/Proximity Caves | Accompanied by 2 allies 7438 | -6/Proximity Caves | Learned location of 1 exit from Factory 7487 | -6/Proximity Caves | Encountered an infested base 7576 | -6/Proximity Caves | Destroyed 7 combat bots 7585 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 7629 | -6/Proximity Caves | Crushed by falling debris 7660 | -6/Proximity Caves | Lost 3 parts (1n2u) 7716 | -6/Proximity Caves | Core integrity fell below 20% 7720 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- data lost. 07649_ The unstable cave ceiling collapses. 07669_ I-36 Angel suffers critical hit (Destroy). 07669_ Destroyed Imp. Deuterium Engine. 07669_ I-36 Angel knocked back. 07669_ I-36 Angel destroyed. 07673_ System corrupted: Component data lost. 07680_ Power Amplifier fries itself beyond repair. 07685_ The unstable cave ceiling collapses. 07688_ System corrupted: Matter fused (-9). 07708_ Penetrated by Slug. 07709_ Arm. Treads destroyed. 07711_ Penetrated by Slug. 07711_ Slug Cannon destroyed. 07715_ Penetrated by Slug. 07715_ Imp. Light Armor Plating destroyed. 07718_ System corrupted: Med. Treads rejected. 07718_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ?????????????????????????# ?????????? | | ?????????????????????????# ????????? | | ?????????????????????????# ????????? | | ?????????????????????????# ???????? | | ?????????????????????????# d ???????? | | ?????????????????????????# ???????? | | ???????????????????????### ???????? | | ???????????????????????# ???????? | | ???????????????????????# @ ???????? | | ???????????????????????# ???????? | | ??????????????????????# ????????? | | #??????????????????????# ????????? | | ##?????????????????????# ?????????? | | #?????????????????????# ?????????? | | #?????????????####????# ?????????? | | ##???????????## ###### ?????????? | | #??????????## # ?????????? | | ?????????### %### ????????? | | ??????????# # %# ????????? | | ??????????## % ????????? | | ? ?????# ????????? | | ?????### ????????? | | ???### " ?????????? | | ? #?## ?????????? | | ??# ### ## # ??????????? | | ??# # # ??????????? | | ?## ## # ## ??????????? | | ?# $### ##### ???????????? | | ?# #### ##??# ???????????? | | ?# #?## ##?# ????????????? | | ?# #?## ### ????????????? | | ??# #?# ## ??????????????? | | ??# #?## ### ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Armor Coverage 1025 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 26% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketArcsightWarhead Manual? 0 Play Time 00:53:38 Cumulative 27.3 hours Start 2025.11.14 @ 17:41:10 End 2025.11.14 @ 20:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d3da8cb-1617-4410-97a2-00a918ba15d8