Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 16:09:32 Player: Zaros426 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (714) 714 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 1385 Bonus ------- Follower Combat Kills 21 Friendly Fire -105 Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 246/250 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher Ripper > --- INVENTORY (15) --- Compact Wheel Improved Heat Sink Large Matter Pod (150) Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Subdweller Machine Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light EM Pulse Cannon Ripper > --- INVENTORY -------- Ion Engine Compact Wheel Heat Sink Large Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 40 | 7 8 20 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 23 | 2 1 19 1 Device 21 | 1 . 19 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 5 1 3 Energy Gun . | . . . . Energy Cannon 4 | . 3 . 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 14 | . 14 14 14 Treads 27 | . 23 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Cannon 14 | . 8 15 5 Ballistic Gun 1 | . 18 . . Slashing Weapon 11 | . . 12 9 Peak Build Rating 21 | 9 13 21 15 Average Rating 14 | 5 10 15 12 On Entrance 9 | . 9 13 15 Naked Turns . | . . . . Heaviest Build 34 | 14 34 34 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 10 | . 2 10 10 Average Overweight (x) 2 | . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 10 15 15 Most Carried 15 | 1 15 15 15 Average Carried 14 | . 8 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1099 | 251 376 295 177 Remotely . | . . . . Salvage Created 742 | 35 529 39 139 Parts 53 | 3 42 5 3 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 15 . 5 Guns 10 | . 10 . . Cannons 4 | . 3 . 1 AOE 6 | . 2 . 4 Classes Destroyed 7 | 1 4 1 1 Builder 2 | . . 2 . Tunneler 2 | 2 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 9 | . 9 . . Subdweller 5 | . . . 5 Best Kill Streak 4 | 1 4 2 4 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 84 2 10 Missed 27 | . 22 1 4 Damage Taken 959 | . 725 8 226 Core 263 | . 190 . 73 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 77 | 9 60 . 8 Largest 2 | 2 2 . 2 Hottest 112 | 40 112 . 112 Shots Fired 149 | 18 119 3 9 Gun 114 | 18 96 . . Cannon 29 | . 23 3 3 Launcher 6 | . . . 6 Special . | . . . . Kinetic 114 | 18 96 . . Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic 29 | . 23 3 3 Robot Hit Streak 12 | 4 6 4 12 Robot Miss Streak 4 | 2 4 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | 11 72 8 8 Core Hits 41 | 4 27 1 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks 77 | . 3 68 6 Impact . | . . . . Slashing 77 | . 3 68 6 Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2342 | 115 1312 400 515 Guns 689 | 115 574 . . Cannons 546 | . 442 68 36 Explosions 775 | . 296 . 479 Melee 332 | . . 332 . Ramming . | . . . . Kinetic 689 | 115 574 . . Thermal 83 | . 83 . . Explosive 692 | . 213 . 479 Electromagnetic 546 | . 442 68 36 Impact . | . . . . Slashing 332 | . . 332 . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 81 | . 10 66 5 Message Errors 21 | . 4 17 . Matter Fused 22 | . 1 20 1 Heat Flow Errors 6 | . 1 5 . Energy Discharges 13 | . 1 10 2 Data Loss (minor) 11 | . 2 8 1 Data Loss (major) 3 | . . 2 1 Misfires 4 | . 1 3 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 147 | . 33 114 . Projectiles . | . . . . Explosions 33 | . 33 . . Melee 114 | . . 114 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 234 258 . Average Temperature 63 | . 48 93 . Received Heat Transfer 354 | . 324 . 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 343 | 10 343 128 . Initial 90 | . 6 90 . Average 23 | 3 123 13 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 77 100 . Level 1 2 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 22 3 7 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 13 | . 13 . . Failed 15 | . 15 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 28 | . 28 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 46 | . . 46 43 Highest-Rated Ally 31 | . . 31 28 Total Orders . | . . . . Ally Attacks 12 | . . 10 2 Total Damage 149 | . . 127 22 Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 13860 | 131 1250 11785 694 Spaces Moved 3827 | 58 721 2649 399 Core 896 | 2 . 892 2 Treads 2636 | 56 426 1757 397 Legs . | . . . . Wheels 295 | . 295 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 247 | 156 138 291 161 Slowest Speed 550 | 160 160 550 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 99 101 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 4 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 5 | . . 3 2 Spaces Dug 66 | . 2 63 1 Terrain Destroyed 137 | . 54 63 20 Melee 66 | . 2 63 1 Projectile . | . . . . AOE 71 | . 52 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 7973 | 79 856 6611 427 Wait 3920 | 5 40 3870 5 Move 3824 | 57 720 2648 399 Hop . | . . . . Pick Up 22 | 1 17 2 2 Fast Attach 12 | 7 4 1 . Attach . | . . . . Detach . | . . . . Swap 28 | . 4 19 5 Drop 13 | . 8 3 2 Fire 77 | 9 60 . 8 Melee 77 | . 3 68 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 11) 485 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Discovered new exit (range 6) 959 | -10/Materials | Identified exit to Subcaves 983 | -10/Materials | Discovered new exit (range 10) 1005 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Learned location of 2 exits from Subcaves 1088 | -10/Materials | Learned location of 1 exit from Recycling 1138 | -10/Materials | Learned location of Mines (-10) 1279 | -10/Materials | Learned Storage trap positions 1382 | -10/Materials | Entered Mines 1610 | -10/Mines | Learned Materials emergency access door positions 1714 | -10/Mines | Learned 8 Materials zone layouts 1805 | -10/Mines | Discovered new exit (range 13) 1907 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1911 | -10/Mines | Found Prototype Device 1911 | -10/Mines | Identified Exp. Sensor Array 1955 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2460 | -10/Mines | Discovered exit to Subcaves (range 6) 3020 | -10/Mines | Discovered new exit (range 9) 13167 | -10/Mines | Entered Subcaves 13167 | -10/Subcaves | Accompanied by 2 allies 13168 | -10/Subcaves | Identified exit to Materials 13172 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 13468 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 13479 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 13483 | -10/Subcaves | Learned location of Zion (-6) 13532 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 13546 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 13674 | -10/Subcaves | Core integrity fell below 20% 13861 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 13548_ System corrupted: Energy discharge (-85). 13663_ PU-YPX(z) destroyed. 13670_ 6Z-NAH(R) destroyed. 13670_ IV-UT8(R) destroyed. 13672_ 33-S9K(R) destroyed. 13674_ The unstable cave ceiling collapses. 13677_ TS-IEU(R) destroyed. 13684_ Acquired 10 matter. 13692_ The unstable cave ceiling collapses. 13716_ System corrupted: Matter fused (-5). 13800_ System corrupted: Substantial component data lost. 13847_ Subatomizers dissect the Mak. Power Source. 13850_ The unstable cave ceiling collapses. 13857_ Triggered Piercing Trap. 13857_ Spikes shoot up from the floor. 13857_ Critical hit (Impale). 13858_ The unstable cave ceiling collapses. 13859_ Subatomizers dissect the Mak. Power Source. 13861_ Triggered Shrapnel Trap. 13861_ An expanding cloud of shrapnel blasts out in all directions. 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"#### ###????### ###????????????????????? | | ???""### ## ####??### @####???????????????????? | | ???##"# "###"#####?### ###???????????????????? | | ???### "#"# " ###### ^##???????????????????? | | ??#### """ " ######" # ##???????????????????? | | ##### " "" ####"" ^################?????? | | #### #"""#""""""" """# #################????? | | ## ###### " """# "### ## #### ###????? | | ## ##### "" ""### # #### ### ##????# | | ### ""####?###""" # ### ## ##????# | | ####### " ##?## "" &[ # ## ###??## | | ?###### ###### & | ## ####### | | ####### ##### & != ## ##### | | ###### #### " ## * ## ### ###" | | # ### " # ## ### "" | | "" "" """ ## ### ### " | | " """ ### ## ### #### | | ### ## "##" ####### ### ##### | | #### ## "#### ###### #### ##### | | ?### ## "#######??## ####### ### | | ?### """#####?### ## ######## ## | | ?## " ##???### ### ###??### | | ?## ####### ### ####### | | ?## #### #### #### | | ?### ##### ##### ##### #### ### | | ?########### ###### ###?########### ### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalNuclearMapper Manual? 0 Play Time 00:32:23 Cumulative 63.7 hours Start 2024.09.07 @ 15:34:53 End 2024.09.07 @ 16:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ffc4039-89ee-4fe2-961f-92d4eaa6899b