Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.28 @ 09:12:51 Player: maykstuff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (5493) 5493 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 11562 Bonus ------- High Alert Combat Kills 686 Follower Combat Kills 77 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 150/150 System Corruption 9% Temperature Cool (9) Movement Rolling (110) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Bore Cannon Advanced EMP Blaster Heavy Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Wheel Medium Storage Unit Hardlight Generator Flak Gun Flak Gun Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VSS Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced ECM Suite Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Advanced Beam Cannon Minigun Enhanced Autogun > --- INVENTORY -------- Improved Carbon-fiber Leg Advanced ECM Suite Improved Weapon Shielding Authchip [R/Combat] Authchip [Weapon] Thermic Laser Minigun Minigun Enhanced Autogun Gauss Rifle Advanced EMP Blaster Rocket Launcher Rocket Launcher Datajack Remote Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 110 | 7 10 6 2 3 25 7 1 43 5 1 Power 12 | 1 2 . 1 1 1 2 . 4 . . Engine 10 | 1 2 . 1 1 1 . . 4 . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 5 3 . . 3 2 . 12 1 . Treads . | . . . . . . . . . . . Leg 3 | . . . . . 2 1 . . . . Wheel 25 | 2 5 3 . . 1 1 . 12 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 1 1 1 . 10 2 1 10 1 . Device 11 | . . . . . 2 1 1 6 1 . Storage 8 | 2 . . 1 . 3 . . 2 . . Processor 6 | . 1 1 . . 1 1 . 2 . . Hackware 2 | . . . . . 2 . . . . . Protection 2 | . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 2 . 2 11 1 . 17 3 1 Energy Gun 6 | 2 . 2 . . 1 . . 1 . . Energy Cannon 4 | . 1 . . 1 2 . . . . . Ballistic Gun 16 | . . . . 1 7 1 . 6 1 . Ballistic Cannon 3 | . . . . . . . . 2 1 . Launcher 12 | . 1 . . . 1 . . 8 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Parts Lost 31 | . . 5 . 1 1 . 4 17 2 1 Power 3 | . . 1 . . . . 1 1 . . Propulsion 10 | . . 1 . 1 . . 1 5 1 1 Utility 8 | . . . . . 1 . 1 6 . . Weapon 10 | . . 3 . . . . 1 5 1 . Highest Loss Streak 4 | . . 4 . 1 1 . 4 4 1 1 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 91 68 83 98 91 57 86 99 92 Engine 8 | . 14 12 11 14 9 5 . 5 7 7 Leg 4 | . . . . . 17 8 2 . . . Wheel 16 | . 28 27 28 25 8 6 7 16 22 15 Device 10 | . . . . . 9 14 10 13 23 23 Storage 7 | . 14 4 . 14 9 7 2 5 7 7 Processor 15 | . 13 23 27 14 9 14 15 21 15 15 Hackware 1 | . . . . . 5 7 5 . . . Energy Gun 1 | . . 15 . . . . . 2 . . Energy Cannon 3 | . 13 5 . 12 3 7 2 . . . Ballistic Gun 9 | . . . . 1 23 15 6 6 7 1 Ballistic Cannon 2 | . . . . . . . . 7 7 7 Launcher 3 | . 13 1 . . . . . 3 7 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 16 19 16 8 13 39 42 40 47 41 44 Greatest Support 44 | 26 26 24 24 24 36 28 28 44 32 30 Greatest Overweight (x) 11 | . . 1 . 1 3 3 1 11 2 2 Average Overweight (x) . | . . . . . 1 1 . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 10 10 10 Average Capacity 9 | 7 8 6 5 8 11 15 9 9 10 10 Most Carried 15 | 3 8 8 4 6 12 15 15 10 10 10 Average Carried 7 | 1 7 5 3 4 9 14 9 6 9 10 Final Capacity 15 | 8 8 5 8 8 15 15 5 10 10 10 Final Carried 15 | 3 8 4 3 5 12 15 5 10 10 10 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Gunner 23% | Hacker-Skirmisher 9% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 3980 | 239 231 54 . 51 1313 213 . 1613 179 87 Remotely . | . . . . . . . . . . . Salvage Created 5593 | 63 498 175 . 120 2156 310 . 1948 215 108 Parts 311 | 2 47 2 . 11 117 24 . 88 14 6 Haulers Intercepted 12 | . 2 . . . 6 1 . 3 . . Recyclers Shooed 3 | . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 11 3 Prevented 5 | . . . . . . . . . 3 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 126 | . 11 7 . 6 34 7 . 48 8 5 Guns 57 | . . 5 . . 30 5 . 13 3 1 Cannons 41 | . 4 . . 6 4 2 . 24 1 . AOE 26 | . 7 1 . . . . . 10 4 4 Classes Destroyed 17 | 1 6 2 . . 5 1 . 2 . . Worker 8 | . 1 . . 1 2 . . 4 . . Builder 5 | . 1 . . . 1 . . 3 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 12 | . 2 . . . 6 1 . 3 . . Recycler 2 | 1 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 9 | . 3 . . . 5 . . 1 . . Swarmer 36 | . 3 . . 6 4 3 . 9 7 4 Grunt 48 | . 8 2 . . 15 . . 23 . . Brawler 1 | . . . . . 1 . . . . . Duelist 7 | . . . . . 1 . . 6 . . Protector 1 | . . . . . . . . 1 . . Sentry 20 | . . . . . 10 . . 8 1 1 Demolisher 2 | . . 2 . . . . . . . . Hunter 4 | . . . . . 3 1 . . . . Programmer 4 | . . . . . . 3 . 1 . . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 9 | 1 9 4 . 3 6 3 . 6 4 3 Combat Bots Only 6 | . 6 4 . 3 5 3 . 5 4 3 Max Kills in Single Turn 3 | 1 3 1 . 1 2 1 . 3 2 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 2 1 . . . . . 2 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 614 | . 25 47 . 38 123 58 8 245 41 29 Missed 195 | . 8 11 . 10 38 19 . 85 14 10 Damage Taken 5112 | . 190 649 . 172 987 451 307 1791 197 368 Core 1091 | . 47 154 . 32 146 100 123 348 34 107 Absorbed by Shields 19 | . . . . . . . . 19 . . Ignored by Resistances 1487 | . 57 182 . 56 288 126 81 533 63 101 Regen/Repaired (Parts) 69 | . . . . . 69 . . . . . Core Remaining (%) 59 | 100 . . . 6 73 . . . . . Volleys Fired 306 | 2 37 24 . 15 100 16 . 91 8 13 Largest 3 | 2 2 2 . 2 3 3 . 3 3 3 Hottest 132 | 90 90 110 . 76 118 118 . 131 121 132 Shots Fired 762 | 4 47 40 . 16 298 48 . 257 22 30 Gun 484 | 4 . 30 . 1 276 32 . 123 10 8 Cannon 222 | . 37 10 . 15 22 16 . 102 7 13 Launcher 56 | . 10 . . . . . . 32 5 9 Special . | . . . . . . . . . . . Kinetic 546 | . . . . 1 276 32 . 199 17 21 Thermal 100 | 4 37 26 . . 17 16 . . . . Explosive 35 | . 10 . . . . . . 21 . 4 Electromagnetic 81 | . . 14 . 15 5 . . 37 5 5 Robot Hit Streak 39 | 3 8 13 . 14 25 31 . 39 5 8 Robot Miss Streak 6 | 1 4 1 . 1 2 3 . 4 5 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 551 | 3 32 35 . 15 210 27 . 197 12 20 Core Hits 375 | 2 26 14 . 7 93 13 . 188 17 15 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . 1 2 Critical Strikes 18 | . 1 . . . 1 . . 12 1 3 Meltdown 1 | . 1 . . . . . . . . . Destroy 5 | . . . . . 1 . . . 1 3 Blast 12 | . . . . . . . . 12 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13662 | 34 966 535 . 452 3607 548 . 6363 490 667 Guns 6314 | 34 . 326 . 7 3141 319 . 2231 155 101 Cannons 3804 | . 457 174 . 282 466 229 . 1915 125 156 Explosions 3539 | . 509 30 . 163 . . . 2217 210 410 Melee . | . . . . . . . . . . . Ramming 5 | . . 5 . . . . . . . . Kinetic 7757 | . . . . 7 3141 319 . 3753 280 257 Thermal 1679 | 34 457 391 . 163 347 229 . 58 . . Explosive 2340 | . 509 . . . . . . 1562 . 269 Electromagnetic 1881 | . . 139 . 282 119 . . 990 210 141 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 2 2 9 9 9 Average Corruption 4 | . . . . . 1 1 2 4 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . . . . . 10 4 2 39 28 20 Message Errors 22 | . . . . . 4 . 1 6 6 5 Matter Fused 22 | . . . . . 1 2 1 8 4 6 Heat Flow Errors 15 | . . . . . 2 . . 4 7 2 Energy Discharges 13 | . . . . . 1 . . 6 5 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 1 1 . 3 3 4 Data Loss (major) 7 | . . . . . 1 1 . 3 1 1 Misfires 6 | . . . . . . . . 4 2 . Alerts 3 | . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 125 | . 6 . . 20 . . . 86 5 8 Projectiles 16 | . 6 . . . . . . 2 . 8 Explosions 109 | . . . . 20 . . . 84 5 . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . . . 14 1 1 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . . 12 1 1 Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 301 | . 44 2 . . . . . 205 . 50 Shots 10 | . 2 . . . . . . 7 . 1 Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | 60 228 366 . 84 285 202 . 330 237 224 Average Temperature 74 | 33 65 167 . 30 57 78 . 65 103 102 Received Heat Transfer 1449 | . 84 138 . . 531 . . 573 24 99 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . 2 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 4 | . . 1 . . . 3 . . . . Heat Transferred 3223 | 87 962 925 . 200 629 370 . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 2 . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 934 | 5 312 136 . 175 609 190 . 934 . . Initial 105 | . 2 30 . . . 105 . . . . Average 249 | 2 78 89 . 35 281 102 . 462 . . Maximum Alert Level 3 | . 1 . . . 2 . . 3 . . Low Security (%) 54 | 100 79 100 . 100 31 100 100 22 . . Level 1 16 | . 20 . . . 37 . . 12 . . Level 2 22 | . . . . . 31 . . 43 . . Level 3 6 | . . . . . . . . 21 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 9 2 . 16 . . Investigation 9 | . 1 . . . 4 1 . 3 . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 4 | . . . . . 2 . . 2 . . Assault 2 | . . . . . . . . 2 . . Garrison 11 | . . . . . 3 . . 8 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 17 10 . 9 49 7 6 66 7 8 Peak Tracking Total 6 | . 3 4 . 4 5 3 6 5 4 5 Tactical Retreats 11 | . . 1 . 2 2 . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 9 | . . 1 . . . 1 . 7 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Reconfigurated 3 | . . . . . 2 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 25 | . 4 . . . 2 . . 19 . . Max in Single Turn 5 | . 1 . . . 1 . . 5 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 38 | . 8 1 1 . 15 5 . 6 2 . Terminals 22 | . 7 . . . 10 2 . 3 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 6 | . 1 . . . 2 2 . 1 . . Scanalyzers 4 | . . . . . 2 . . 2 . . Garrison Access . | . . . . . . . . . . . Total Hacks 138 | . 36 1 1 . 66 13 . 17 4 . Successful 102 | . 26 1 1 . 50 9 . 11 4 . Failed 36 | . 10 . . . 16 4 . 6 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 13 . 1 . 23 4 . 3 . . Terminals 97 | . 35 . . . 49 6 . 7 . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 12 | . 1 . . . 4 3 . 4 . . Scanalyzers 17 | . . . . . 11 . . 6 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 52 | . 18 1 1 . 25 2 . 1 4 . Record 5 | . . . . . 2 . . . 3 . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 5 | . 1 . . . 3 1 . . . . Open Door 2 | . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 2 | . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . 2 . . . . . Emergency Access Points 3 | . 2 . . . 1 . . . . . Alert Level 9 | . 5 . . . 4 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 5 | . 2 . . . 3 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . Zone Layout 6 | . 2 . . . 4 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 10 | . 1 . . . 3 3 . 3 . . Process 1 | . . . . . 1 . . . . . Report Inventory 6 | . 1 . . . 2 2 . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . 1 . 1 . . Scanalyzer 17 | . . . . . 11 . . 6 . . Insert Component 9 | . . . . . 6 . . 3 . . Analyze 8 | . . . . . 5 . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 7 . . . 9 2 . 1 . . Terminals 19 | . 7 . . . 9 2 . 1 . . Botnet 19 | . 7 . . . 9 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 13 5 . 3 . . Full Trace Events 11 | . 2 . . . 7 1 . 1 . . Feedback Events 2 | . . . . . 2 . . . . . Corruption 1 | . . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . . 3 . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 32 | . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 3 | . . . . . 3 . . . . . Retrieved Matter 123 | . . . . . . . . 123 . . Retrieved Components 12 | . . . . . . 2 . 10 . . Parts Scanalyzed 7 | . . . . . 4 . . 3 . . Part Schematics Acquired 7 | . . . . . 4 . . 3 . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . . 30 . . . . . Total Damage 334 | . . . . . 334 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 9046 | 56 663 395 436 877 2140 816 116 2164 773 610 Spaces Moved 6841 | 40 611 350 479 821 1295 389 108 1462 762 524 Core 57 | 1 . . . . . . . 56 . . Treads . | . . . . . . . . . . . Legs 905 | . . . . . 716 189 . . . . Wheels 5879 | 39 611 350 479 821 579 200 108 1406 762 524 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 85 90 90 90 105 115 100 90 95 95 Average Speed 111 | 89 89 90 90 92 125 193 106 118 96 108 Slowest Speed 600 | 100 90 105 90 105 135 270 115 600 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 90 55 90 91 90 11 65 34 92 52 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 8 | . . . . 2 . . . . 4 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 266 | . 26 2 . 10 . . . 179 2 47 Melee . | . . . . . . . . . . . Projectile 31 | . . . . . . . . 20 2 9 AOE 235 | . 26 2 . 10 . . . 159 . 38 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 7714 | 52 681 389 483 926 1636 429 108 1692 778 540 Wait 332 | . 7 2 . 84 176 1 . 62 . . Move 6832 | 39 610 349 478 820 1294 389 107 1461 761 524 Hop . | . . . . . . . . . . . Pick Up 62 | 4 7 1 1 3 24 6 . 13 3 . Fast Attach 35 | 6 1 2 . 1 2 5 1 17 . . Attach 25 | 1 . 2 1 1 6 . . 11 3 . Detach 4 | . 1 . . . . 2 . 1 . . Swap 50 | . 9 2 1 1 17 2 . 15 2 1 Drop 45 | . 9 3 . 1 17 8 . 6 1 . Fire 306 | 2 37 24 . 15 100 16 . 91 8 13 Melee . | . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . Rewire 6 | . . 2 2 . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 6) 557 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Entered Mines 754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 803 | -10/Mines | Assembled infested the area 814 | -10/Mines | Learned 4 Materials zone layouts 872 | -10/Mines | Core integrity fell below 50% 935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 936 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Identified exit to Exiles 1078 | -10/Mines | Core integrity fell below 20% 1105 | -10/Mines | Lost 4 parts (1p1n2w) 1115 | -10/Mines | Entered Exiles 1129 | -10/Exiles | Discovered new exit (range 15) 1141 | -10/Exiles | Met 8R-AWN 1157 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-DEC 1236 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Aligned with FarCom system 1249 | -10/Exiles | Given EX-Vault access code 1281 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found Trap Reconfigurator 1308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1376 | -10/Exiles | Visited The Gauntlet 1510 | -10/Exiles | Discovered new exit (range 10) 1550 | -10/Exiles | Identified exit to Mines 1551 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1551 | -10/Exiles | Entered Mines 1558 | -9/Mines | Learned location of Zion (-7) 2154 | -9/Mines | Discovered new exit (range 7) 2159 | -9/Mines | Identified exit to Materials 2240 | -9/Mines | Learned location of Storage (-9) 2341 | -9/Mines | Learned Materials stockpile data 2341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2428 | -9/Mines | Entered Materials 2428 | -8/Materials | Accompanied by 3 allies 2428 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2429 | -8/Materials | Identified exit to Factory 2482 | -8/Materials | Repaired Arm. Wheel 2836 | -8/Materials | Build established: Skirmisher 2993 | -8/Materials | Discovered exit to Factory (range 8) 3409 | -8/Materials | Garrison activated, responded to threat 3416 | -8/Materials | Discovered exit to Factory (range 3) 3573 | -8/Materials | Build established: Hacker-Skirmisher 4355 | -8/Materials | Hacking Suite fried by hacking feedback 4568 | -8/Materials | Entered Factory 4568 | -7/Factory | Evolved 2 slots: Utility x2 4805 | -7/Factory | Fabricated Minigun? 5384 | -7/Factory | Sucked down chute 5384 | -7/Factory | Entered Waste 5404 | -7/Waste | Spotted C-40 Crusher 5407 | -7/Waste | Spotted C-40 Crusher 5407 | -7/Waste | Spotted C-40 Crusher 5428 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5432 | -7/Waste | Spotted C-40 Crusher 5432 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5437 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5437 | -7/Waste | Crushed by Compactor (1 part destroyed) 5464 | -7/Waste | Spotted C-40 Crusher 5464 | -7/Waste | Spotted C-40 Crusher 5468 | -7/Waste | Lost 4 parts (1p1n1u1w) 5472 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5474 | -7/Waste | Discovered new exit (range 16) 5488 | -7/Waste | Identified exit to Factory 5500 | -7/Waste | Entered Factory 5593 | -7/Factory | Identified exit to DSF 5897 | -7/Factory | Garrison activated, responded to threat 5944 | -7/Factory | Build established: Gunner 6055 | -7/Factory | Lost 3 parts (1n1u1w) 6119 | -7/Factory | Discovered new exit (range 16) 6255 | -7/Factory | Identified exit to Factory 6616 | -7/Factory | Garrison activated, responded to threat 6630 | -7/Factory | Core integrity fell below 50% 6781 | -7/Factory | Lost 4 parts (1n1u2w) 6938 | -7/Factory | Garrison activated, responded to threat 7101 | -7/Factory | Build established: Scavenger-Gunner 7236 | -7/Factory | Garrison activated, responded to threat 7310 | -7/Factory | Discovered exit to Factory (range 14) 7380 | -7/Factory | Discovered new exit (range 15) 7434 | -7/Factory | Lost 3 parts (2n1w) 7500 | -7/Factory | First assault squad dispatched 7572 | -7/Factory | Core integrity fell below 20% 7660 | -7/Factory | Identified exit to Lower Caves 7664 | -7/Factory | Entered Lower Caves 7742 | -7/Lower Caves | Encountered a Warlord checkpoint 7752 | -7/Lower Caves | Learned Factory stockpile data 7812 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7893 | -7/Lower Caves | Learned Research terminal intel 8361 | -7/Lower Caves | Learned location of 1 exit from Factory 8395 | -7/Lower Caves | Discovered new exit (range 9) 8419 | -7/Lower Caves | Identified exit to Lower Caves 8437 | -7/Lower Caves | Entered another Lower Caves area 8491 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8657 | -7/Lower Caves | Spotted B-75 Beast 9047 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- emitted. 08848_ W9-47L(c): "I like it here. It's the perfect spot where no one bothers me, for obvious reasons." 08852_ System corrupted: Matter fused (-7). 08871_ System corrupted: Matter fused (-5). 08894_ System corrupted: Component data lost. 08911_ System corrupted: Matter fused (-5). 08939_ SWGLZ9X#:I1BLDLLE8UR N4# DY 08984_ System corrupted: Component data lost. In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09009_ System corrupted: Energy discharge (-40). 09027_ K/H1 A>E8ZOF6 93UD4C,>:8A:& ALD94UXV% X 09047_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????## ### ## #???????#### # | | ?????# ## #?????####?## # | | ?????# ### ##????## ## # | | ?????## ##### #?????# # | | ??????## ## #### #?????# | | ???????## #### ##????##### | | ????????## ## ####??## #??????### ### | | ?????????# ### ##??????# ####????## #?? | | ?????????# #?########?## ## ##???# ##? | | ????????## #???## ### ###?# ## | | ????????# #??## ## #### # | | ????????# ##?# #### #?## # | | ????????# ##?### ##??# #?## # | | ????????## ##??## #???## #??# ## | | ?????????# ##### ##????## ####?## | | ????????## #??????#####???## | | ???????## #??????????????# | | ???????# ######## #?????????##???## [ | | ???????# #?????# #???????? #???# % | | ???????## ##??? #?????? ????## !# | | ???##???## ##?# ##????? ???????## # | | ???#""?## #?## #### ##### #????????##% # | | ???#" ## #??###?# # #?????????# ! # | | ????# # #??###?# ##?????#### | | ????## # ##?# ### #?????# | | ?????#### ### @ #?????# | | ????????# ## ### ### #### | | ????????# ## # #?????? | | ??????### ######## # ### #?????? | | ?????## ## ## gg %*?? #?????? | | ?????# ### ## #b ??? #?????? | | ?????# #### ####### ## ## ?? #?????? | | ?????## #?####?????? ## #" ? ???#?????? | | ?????## #????????????##### ????? ????????? | | ?????# #????????????????# ?????? ????????? | | ?????# #??????????????? ???????###???????? | | ?????## ## #?????????????###??????????????????? | | ??????##?## ##??????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Wheel | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Maximum Efficiency Challenges ------------ None Game ------ Seed ThunderCoolingSource Manual? 0 Play Time 01:39:34 Cumulative 19.8 hours Start 2024.07.27 @ 12:06:51 End 2024.07.28 @ 09:12:51 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47dcc4d9-a123-4dab-8cc0-42683b104665