Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 19:48:37 Player: SX_7 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2359) 2359 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 9706 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 447 Aligned with FarCom 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 30/100 System Corruption 3% Temperature Cool (70) Movement Core (600) Ox11 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Medium Storage Unit Machine Analyzer Improved Terrain Scan Processor Launcher Guidance Computer Makeshift ECM Suite Improved Field Recycling Unit > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (10) --- Improved Thermal Generator Medium Storage Unit Improved Trap Scanner Improved Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Improved Terrain Scan Processor Advanced Targeting Computer Kinecellerator Improved Hardlight Generator Improved Field Recycling Unit > --- WEAPON ----------- Magnetic Acceleration Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Carbon-fiber Leg Armored Leg Medium Storage Unit Triangulator Improved Terrain Scanner Flak Gun Flak Gun Flak Gun [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . . . . 4 . 2 2 2 . . 2 . Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 6 | . . . . . 2 . 1 1 1 . . 1 . Weapon 2 | . . . . . . . . 1 . . . 1 . Parts Attached 137 | 6 16 5 3 1 22 6 14 21 3 . 7 24 9 Power 22 | 1 3 1 . . 4 . 2 . 1 . . 9 1 Engine 10 | 1 3 1 . . 4 . . . 1 . . . . Core 10 | . . . . . . . 2 . . . . 8 . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 28 | 2 2 1 . . 5 1 5 6 . . 1 3 2 Treads . | . . . . . . . . . . . . . . Leg 28 | 2 2 1 . . 5 1 5 6 . . 1 3 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 4 2 3 . 6 3 6 14 2 . 6 3 2 Device 43 | . 2 2 3 . 4 3 6 12 1 . 6 3 1 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 7 | . 2 . . . 1 . . 2 1 . . . 1 Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 7 1 . 1 7 2 1 1 . . . 9 4 Energy Gun 9 | 2 5 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 17 | . 2 1 . . 7 1 1 1 . . . 4 . Ballistic Cannon 5 | . . . . . . . . . . . . 4 1 Launcher 4 | . . . . 1 . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . . . . . . Parts Lost 42 | . 5 . . . 1 2 2 . . . . 18 14 Power 13 | . 1 . . . 1 . . . . . . 8 3 Propulsion 8 | . . . . . . 1 2 . . . . 1 4 Utility 6 | . . . . . . 1 . . . . . 3 2 Weapon 15 | . 4 . . . . . . . . . . 6 5 Highest Loss Streak 11 | . 2 . . . 1 2 2 . . . . 11 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 99 99 96 98 100 100 100 84 76 Engine 9 | . 13 14 14 14 17 18 10 . 5 5 5 1 . Core 3 | . . . . . . . 4 13 11 11 11 9 2 Leg 25 | . 28 28 28 28 26 26 26 25 23 23 23 20 20 Device 15 | . 4 14 13 14 17 17 23 20 18 17 17 17 20 Storage 9 | . 14 14 14 14 9 9 7 6 5 5 5 5 5 Processor 9 | . 9 . . . 9 9 7 12 16 17 17 11 14 Energy Gun 3 | . 27 . . . . . . . . . . . 2 Ballistic Gun 14 | . . 28 28 27 17 12 14 18 17 17 17 6 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 12 13 11 11 14 33 32 39 46 54 53 63 91 83 Greatest Support 68 | 20 20 20 20 20 39 36 67 62 62 62 62 68 66 Greatest Overweight (x) 27 | . . . . . . 1 1 . . . 1 1 27 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 8 8 10 10 10 10 10 10 10 10 Most Carried 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 9 Average Carried 7 | 1 7 7 7 8 7 9 9 9 9 10 9 6 2 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 10 9 10 10 10 10 10 3 6 Class Distribution -------------------- 43% | Skirmisher 32% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Matter Collected 2290 | 212 158 73 . 39 250 44 273 81 . 220 87 417 436 Remotely . | . . . . . . . . . . . . . . Salvage Created 1893 | . 401 42 . . 156 44 275 69 . . 87 485 334 Parts 127 | . 28 7 . . 14 1 20 3 . . 6 29 19 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . 2 . . . . . . Parts Field Recycled 38 | . . . . . 10 . 7 6 4 . . 11 . Retrieved Matter 728 | . . . . . 142 . 47 175 18 . . 346 . Parts Self-Destructed 16 | . . . . . . . . . . . . . 16 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 54 | . 8 3 . . 7 1 3 2 . . 3 19 8 Guns 34 | . 7 3 . . 7 1 3 2 . . 3 1 7 Cannons 12 | . . . . . . . . . . . . 11 1 AOE 7 | . . . . . . . . . . . . 7 . Classes Destroyed 11 | . 4 . . . 1 . 3 . . . . 3 . Worker 3 | . . . . . . . 1 . . . 1 1 . Builder 3 | . . . . . . . . . . . . 3 . Tunneler 2 | . . . . . . . . . . . . 2 . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . Watcher 6 | . 3 . . . 1 . 1 . . . . 1 . Swarmer 28 | . 3 3 . . 6 . . . . . 3 9 4 Grunt 8 | . 5 . . . . . 1 . . . . . 2 Sentry 7 | . . . . . 1 1 1 1 . . . 1 2 Hunter 2 | . . . . . . . . . . . . 2 . Programmer 9 | . . . . . . . 1 1 . . . 7 . Best Kill Streak 8 | . 3 2 . . 4 1 2 1 . . 3 8 3 Combat Bots Only 5 | . 3 2 . . 4 1 1 1 . . 2 5 3 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 . . 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Hostile Shots Fired 536 | . 42 14 . . 58 27 40 29 . . 20 162 144 Missed 156 | . 7 5 . . 19 9 19 7 . . 12 42 36 Damage Taken 6367 | . 519 66 . 33 333 408 149 55 . 40 100 2951 1713 Core 1373 | . 103 9 . . 28 71 1 10 . . . 750 401 Absorbed by Shields 715 | . . . . . 48 72 65 120 . . 30 254 126 Core Remaining (%) 89 | 100 . . . 55 . 82 99 98 . . 100 . . Volleys Fired 177 | . 29 4 . 3 27 4 19 6 3 9 6 37 30 Largest 4 | . 2 2 . 1 2 2 2 3 3 3 3 4 3 Hottest 248 | . 80 40 . 33 53 56 53 81 81 81 81 248 177 Shots Fired 376 | . 58 8 . 3 54 5 38 18 9 27 18 86 52 Gun 294 | . 58 8 . . 53 3 38 18 9 27 18 16 46 Cannon 57 | . . . . . . . . . . . . 54 3 Launcher 25 | . . . . 3 1 2 . . . . . 16 3 Special . | . . . . . . . . . . . . . . Kinetic 269 | . . 8 . . 53 3 38 18 9 27 18 70 25 Thermal 24 | . . . . . . . . . . . . . 24 Explosive 25 | . . . . 3 1 2 . . . . . 16 3 Electromagnetic 58 | . 58 . . . . . . . . . . . . Robot Hit Streak 14 | . 9 4 . . 6 10 14 9 3 8 6 7 8 Robot Miss Streak 11 | . 4 1 . . 3 1 10 4 8 6 5 6 11 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 Shots Hit Robots 219 | . 33 5 . . 37 2 26 14 6 22 11 42 21 Core Hits 172 | . 15 4 . . 14 4 24 12 3 17 8 46 25 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . Critical Strikes 6 | . . . . . 2 . . . . . . 2 2 Burn 1 | . . . . . . . . . . . . . 1 Destroy 3 | . . . . . 2 . . . . . . . 1 Blast 2 | . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6025 | . 590 48 . 2 382 56 513 318 67 573 184 2676 616 Guns 3135 | . 451 42 . . 343 56 506 318 67 573 184 128 467 Cannons 929 | . . . . . . . . . . . . 862 67 Explosions 1931 | . 139 . . . 36 . . . . . . 1674 82 Melee . | . . . . . . . . . . . . . . Ramming 30 | . . 6 . 2 3 . 7 . . . . 12 . Kinetic 3366 | . . 42 . . 343 56 506 318 67 573 184 990 287 Thermal 386 | . 139 . . . . . . . . . . . 247 Explosive 1792 | . . . . . 36 . . . . . . 1674 82 Electromagnetic 451 | . 451 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 8 1 1 . . . 3 3 Average Corruption 2 | . . . . . 1 3 1 1 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . . . . 8 10 2 1 . . . 2 19 Message Errors 5 | . . . . . . 2 . . . . . 1 2 Matter Fused 12 | . . . . . 3 2 . . . . . . 7 Heat Flow Errors 7 | . . . . . 1 1 1 1 . . . . 3 Energy Discharges 6 | . . . . . . 2 1 . . . . 1 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . 1 1 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 1 . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 211 | . 60 . . . . . . . . . . 151 . Projectiles 58 | . . . . . . . . . . . . 58 . Explosions 153 | . 60 . . . . . . . . . . 93 . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 227 | . 109 . . 35 . . . . . . . 83 . Shots 6 | . 2 . . 1 . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 8 | . . 2 . 2 1 . 1 . . . . 2 . Kicked 8 | . . 2 . 2 1 . 1 . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 825 | . 226 . . . 179 110 125 267 135 108 145 825 292 Average Temperature 121 | . 66 . . . 48 50 18 90 90 47 64 284 132 Received Heat Transfer 601 | . 189 . . . 53 88 23 16 . . 9 15 208 Effects 43 | . . . . . . . . . . . . 42 1 Shutdowns 17 | . . . . . . . . . . . . 17 . Energy Bleed 4 | . . . . . . . . . . . . 3 1 Interference 3 | . . . . . . . . . . . . 3 . Matter Decay 4 | . . . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (major) 7 | . . . . . . . . . . . . 7 . Damage (core) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 594 | . 150 . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Peak Influence 596 | . 169 102 . 23 131 103 70 53 14 72 254 596 . Initial 123 | . . 2 . . 8 9 . . 14 4 37 123 . Average 71 | . 53 57 . . 67 52 34 11 14 30 86 317 . Maximum Alert Level 2 | . . . . . . . . . . . 1 2 . Low Security (%) 91 | 100 100 100 . 100 100 100 100 100 100 100 88 21 . Level 1 5 | . . . . . . . . . . . 11 44 . Level 2 3 | . . . . . . . . . . . . 33 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 1 2 . . 2 7 . Investigation 2 | . 1 . . . . . . . . . 1 . . Extermination 6 | . . . . . . . 1 2 . . . 3 . Reinforcement 3 | . . . . . . . . . . . 1 2 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Distress Signals 5 | . . . . . . 1 . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 13 7 . . 13 6 4 3 1 6 10 26 21 Peak Tracking Total 7 | . 4 3 . . 4 6 1 1 1 2 4 6 7 Tactical Retreats 14 | . 3 1 . . . 1 . . . . 3 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Traps Triggered 9 | . 1 . . . 1 1 . 1 1 . 2 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Machines Disabled 8 | . 1 . . . . 2 . . . . . 5 . Max in Single Turn 2 | . 1 . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Machines Accessed 31 | . 9 1 5 . 5 1 4 3 1 . 1 1 . Terminals 18 | . 7 . . . 4 1 2 2 . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 1 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 121 | . 25 1 50 . 16 3 10 7 3 . 2 4 . Successful 88 | . 13 1 50 . 13 2 3 2 1 . 2 1 . Failed 33 | . 12 . . . 3 1 7 5 2 . . 3 . Catastrophic 8 | . 4 . . . . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 14 . 1 . 4 1 1 5 2 . . . . Terminals 52 | . 20 . . . 14 3 4 5 . . 2 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 16 | . 5 . . . 2 . 4 2 3 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 78 | . 9 1 50 . 11 2 1 1 . . 2 1 . Record 54 | . . . 49 . 3 . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 2 1 1 . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . Zone Layout 6 | . 2 . . . 3 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 1 . . 1 1 . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . 1 1 . . . . Reject 5 | . 2 . . . 1 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 9 . . . 4 1 4 3 1 . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . 12 . . . 6 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Total Allies 23 | . . . . . . . . . . 20 3 . . Largest Group 19 | . . . . . . . . . . 19 11 3 . Highest-Rated Group 684 | . . . . . . . . . . 684 450 93 . Highest-Rated Ally 50 | . . . . . . . . . . 50 46 31 . Total Orders 6 | . . . . . 3 . . 2 . . 1 . . EXPLORE 5 | . . . . . 2 . . 2 . . 1 . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks 180 | . . . . . . . . . . 103 35 42 . Total Damage 5634 | . . . . . . . . . . 4267 946 421 . Kills 21 | . . . . . . . . . . 13 6 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 7 | . . . . . 3 . . 2 . . 2 . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Turns Passed 10496 | 257 1330 667 1221 421 1075 459 888 798 354 280 726 806 1214 Spaces Moved 7307 | 61 943 505 1011 338 759 274 582 636 301 193 486 443 775 Core 16 | 15 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs 7291 | 46 943 505 1011 338 759 274 582 636 301 193 486 443 774 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 110 112 112 112 112 112 Average Speed 123 | 102 120 120 120 120 120 120 133 113 112 112 118 145 143 Slowest Speed 1400 | 120 120 120 120 120 120 190 190 120 112 112 187 190 1400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 9 96 66 93 57 38 33 16 13 8 84 16 13 74 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . 3 . 2 . . . . . . . . 5 Spaces Dug 57 | . . . . 37 . 20 . . . . . . . Terrain Destroyed 213 | . 12 . . 37 8 20 . . . . . 110 26 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . . 24 1 AOE 188 | . 12 . . 37 8 20 . . . . . 86 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Total 8454 | 257 1091 560 1019 349 884 395 661 695 312 238 626 537 830 Wait 674 | 177 63 37 . 6 43 111 29 22 3 37 122 20 4 Move 7295 | 60 942 504 1010 337 758 273 581 635 301 192 485 442 775 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 13 24 2 1 . 17 1 8 3 2 . 3 7 12 Fast Attach 16 | . . 2 3 . . . 3 4 . . 1 3 . Attach 60 | 6 11 . . . 9 2 2 3 2 . 2 14 9 Detach 1 | . . . . . . . . 1 . . . . . Swap 61 | . 5 3 . 1 13 4 9 14 1 . 4 7 . Drop 68 | 1 17 6 4 . 16 . 9 7 . . 3 5 . Fire 177 | . 29 4 . 3 27 4 19 6 3 9 6 37 30 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 8 | . . 2 . 2 1 . 1 . . . . 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 189 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 3) 698 | -10/Materials | Identified exit to Materials 1206 | -10/Materials | Discovered exit to Materials (range 15) 1326 | -10/Materials | Identified exit to Mines 1408 | -10/Materials | Discovered exit to Materials (range 3) 1588 | -10/Materials | Entered Mines 1765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1777 | -10/Mines | Learned Materials stockpile data 1795 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1799 | -10/Mines | Found Prototype Device 1834 | -10/Mines | Learned location of Storage (-8) 1868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1955 | -10/Mines | Found the Drone Emporium 1964 | -10/Mines | Found Prototype Device 1964 | -10/Mines | Identified Sensor Drone Bay 2102 | -10/Mines | Build established: Scavenger-Mutant 2249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2250 | -10/Mines | Discovered new exit (range 5) 2255 | -10/Mines | Entered Exiles 2283 | -10/Exiles | Met 8R-AWN 2311 | -10/Exiles | Met EX-HEX 2368 | -10/Exiles | Met EX-DEC 2453 | -10/Exiles | Discovered new exit (range 12) 2534 | -10/Exiles | Met EX-BIN 2763 | -10/Exiles | Visited The Gauntlet 2989 | -10/Exiles | Learned location of Zion (-6) 3154 | -10/Exiles | Aligned with FarCom system 3155 | -10/Exiles | Given EX-Vault access code 3185 | -10/Exiles | Opened EX-Vault 3195 | -10/Exiles | Found Prototype Device 3195 | -10/Exiles | Identified PSU Rigger 3205 | -10/Exiles | Found Prototype Device 3205 | -10/Exiles | Identified Supersonic Drone Bay 3242 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3324 | -10/Exiles | Discovered new exit (range 14) 3476 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3476 | -10/Exiles | Entered Mines 3485 | -9/Mines | Met a Derelict bent on vengeance 3514 | -9/Mines | Discovered new exit (range 6) 3535 | -9/Mines | Found a hidden stash of uninstalled traps 3742 | -9/Mines | Identified exit to Materials 3897 | -9/Mines | Entered Materials 3897 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4015 | -8/Materials | Discovered new exit (range 4) 4330 | -8/Materials | Discovered new exit (range 16) 4486 | -8/Materials | Build established: Mutant 4972 | -8/Materials | Entered Storage 5167 | -8/Storage | Crushed by falling debris 5422 | -8/Storage | Discovered new exit (range 9) 5431 | -8/Storage | Entered Factory 5431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5453 | -7/Factory | Build established: Skirmisher 6042 | -7/Factory | Discovered new exit (range 11) 6319 | -7/Factory | Entered another Factory area 6319 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6427 | -6/Factory | Discovered new exit (range 13) 6685 | -6/Factory | Identified exit to Lower Caves 6685 | -6/Factory | Identified exit to Extension 7117 | -6/Factory | Entered another Factory area 7117 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7471 | -5/Factory | Sucked down chute 7471 | -5/Factory | Entered Waste 7472 | -5/Waste | Met a frightened Derelict 7515 | -5/Waste | Spotted C-40 Crusher 7534 | -5/Waste | Spotted C-40 Crusher 7576 | -5/Waste | Warlord forces began an assault 7579 | -5/Waste | Allies destroyed C-40 Crusher 7579 | -5/Waste | Allies destroyed C-40 Crusher 7583 | -5/Waste | Spotted C-40 Crusher 7586 | -5/Waste | Spotted C-40 Crusher 7592 | -5/Waste | Allies destroyed C-40 Crusher 7595 | -5/Waste | Allies destroyed C-40 Crusher 7612 | -5/Waste | Spotted C-40 Crusher 7625 | -5/Waste | Allies destroyed C-40 Crusher 7650 | -5/Waste | Lost 8 allies 7658 | -5/Waste | Spotted C-40 Crusher 7671 | -5/Waste | Allies destroyed C-40 Crusher 7698 | -5/Waste | Discovered new exit (range 15) 7751 | -5/Waste | Entered Factory 7751 | -5/Factory | Accompanied by 11 allies 7992 | -5/Factory | Discovered new exit (range 51) 8278 | -5/Factory | Lost 8 allies 8448 | -5/Factory | Allied Derelicts emerged from ambush trap array 8477 | -5/Factory | Entered another Factory area 8477 | -4/Factory | Accompanied by 3 allies 8477 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8527 | -4/Factory | Garrison activated, responded to threat 8789 | -4/Factory | Lost 3 parts (1p1u1w) 8831 | -4/Factory | Core integrity fell below 50% 8937 | -4/Factory | Lost 11 parts (4p1n2u4w) 9244 | -4/Factory | Discovered new exit (range 15) 9265 | -4/Factory | First assault squad dispatched 9283 | -4/Factory | Entered Upper Caves 9357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9822 | -4/Upper Caves | Lost 3 parts (1p2n) 9938 | -4/Upper Caves | Spotted B-86 Titan 9954 | -4/Upper Caves | Core integrity fell below 20% 10230 | -4/Upper Caves | Build established: Mutant 10457 | -4/Upper Caves | Attracted the attention of an 0b10 base 10497 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10468_ Lgt. Antimatter Reactor destroyed. 10471_ Acquired Particle Reactor. 10472_ Flak Gun destroyed. 10473_ Plasma Rifle fries itself beyond repair. 10475_ Hvy. Armor Plating fries itself beyond repair. 10476_ Arm. Leg destroyed. 10477_ Acquired 92 matter. 10479_ Flexi-carbon Leg fries itself beyond repair. 10479_ Hvy. Shock Bomb Launcher destroyed. 10480_ Med. Treads fries itself beyond repair. 10480_ Adv. Heat Sink fries itself beyond repair. 10482_ Railgun fries itself beyond repair. 10486_ Hvy. Gauss Cannon destroyed. 10486_ Particle Reactor destroyed. 10488_ S-27 Virus destroyed. 10490_ Imp. Hardlight Generator destroyed. 10492_ Critical hit (Burn: +50). 10494_ VTOL Module fries itself beyond repair. 10494_ Arm. Leg destroyed. 10497_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ???????????####### ##### ####### ##? | | #??????#?######### ###### ###?## ## | | ???????### ##### #??#### ##### # | | ????#?## ######## ### | | ?###??# ## # ##### ### | | ???#??## ### #### ### #### | | ???????# ## ##?## ##### | | #?#??### #?##### ######### # | | ????### ##?######### #######?### ### | | #?#?## ####?######?#########??#### #### | | ?????## ## #############?##?####??##### ### | | ????#?## ########?##?###??#?############# | | ??????## ##?#??##########?#?############# | | ?####?# ##################?########### | | ##"""## #### ###?###?###??####?#### ## | | ##""" #?# ######??######?##### ### | | ?#""" ### #######?#######?### ## | | ##""" ### ### ? # | | ?#"""## ### # ?## | | ###### ##### ####+#####? ### | | ?????# #?#### #" " # ### | | #??#?# ###### #" " ? ### ### ## | | ????## ## #" """# ### ### ## | | ???#?# ## gs#" +? ### ### ## | | ?????### ### ## g%="$ # #?# ## | | ?##????# ### ### %/@ # #?# ### ## | | ?#????## #### ###=%#[ # ?## #?# # | | ????#?# ### ##%=#""T" # ### #### | | #????### #"""" """# ?### #### | | ?????#?### ########### ## #### | | ???????#?## ## # ##### | | ?#?????##?# ## ########?### | | ?#??##?### #### #########?#### | | ????#?? ### ######?##??## | | ?????# ###################?#### | | ?????## ##?###?#########??##??### # | | ??????## ######## #####?##?##?#?############## # | | ??#????#####?#???#####?####?####???###??#####?#### | | ??????#?????###?#?#?#???##??##?#?#?#??###?######?? | | ???????????####??###????##?##?#??????#?##?##?#???# | | ????????????#####??##?###?#?###???#??#??######?### | | ???????????????#######??#??#????#??#???#???####?## | | ??????????????#?##??##?#??###?##??#????###??##?#?? | | ????????????????#??????#??##???#?##?#??#??#???##?# | | ???????????????????#???????#???#?##???????????#?#? | | ??????????????????#??####??#??#????????????????#?# | | ??????????????????????????#?????????????????#????# | | ????????????????????????#?#??????????????#??#?#??? | | ????????????????????????????????????????????????#? | | ???????????????????????????????????????????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Kinecelleration 30 Item Schematics ----------------- Med. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed BiometalLaserBlade Manual? 0 Play Time 02:28:51 Cumulative 15.8 hours Start 2024.03.05 @ 08:51:55 End 2024.03.05 @ 19:48:37 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27befcb2-cf40-49cc-ada3-dde5a9391765