Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 19:14:01 Player: Charango24 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1445) 1445 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 6933 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 810 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Salvage Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Salvage Targeting Computer Advanced Melee Analysis Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Power Sword > --- INVENTORY -------- Light Fission Core Titanium Leg Titanium Leg Biomechanical Wings Advanced Heat Sink Improved Targeting Computer Advanced Melee Analysis Suite Cloaking Device Improved Light Armor Plating Long-range Missile Launcher [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . Utility 5 | . . 2 . . . 3 . . Weapon . | . . . . . . . . . Parts Attached 79 | 5 3 23 . 4 6 6 . 32 Power 6 | 1 . 1 . . 2 . . 2 Engine 5 | 1 . 1 . . 1 . . 2 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 26 | 1 1 7 . . 2 . . 15 Treads 3 | 1 1 1 . . . . . . Leg 14 | . . 6 . . 2 . . 6 Wheel 5 | . . . . . . . . 5 Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Utility 26 | 1 2 7 . 2 2 4 . 8 Device 6 | . . 1 . 1 . 3 . 1 Storage 4 | 1 1 1 . . . . . 1 Processor 8 | . 1 3 . . 1 1 . 2 Hackware 1 | . . . . . . . . 1 Protection 7 | . . 2 . 1 1 . . 3 Artifact . | . . . . . . . . . Weapon 21 | 2 . 8 . 2 . 2 . 7 Energy Gun 3 | . . 1 . . . . . 2 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 11 | 2 . 5 . . . 2 . 2 Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . 3 Parts Lost 32 | . . 7 . . 6 1 4 14 Power 6 | . . 1 . . 2 . 1 2 Propulsion 12 | . . 3 . . 2 . . 7 Utility 6 | . . 1 . . 2 . 2 1 Weapon 8 | . . 2 . . . 1 1 4 Highest Loss Streak 7 | . . 6 . . 2 1 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 88 92 100 100 91 79 67 83 Engine 9 | . 14 9 11 11 2 6 4 7 Treads 7 | . 27 3 . . . . . . Leg 13 | . . 17 22 22 21 13 13 17 Device 2 | . . 1 . . . 19 14 . Storage 8 | . 14 11 11 11 4 . . 4 Processor 19 | . 9 21 22 22 27 20 20 24 Protection 6 | . . 7 11 11 10 6 4 8 Ballistic Gun 13 | . 22 14 11 11 11 9 10 2 Ballistic Cannon 4 | . . 2 11 11 11 3 . . Peak Build Rating 58 | 5 7 17 15 27 25 55 55 58 Average Rating 21 | 3 6 12 15 15 18 50 44 44 On Entrance 17 | . 5 6 15 15 16 25 55 18 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 48 50 19 19 21 46 46 42 Greatest Support 80 | 20 40 40 23 23 33 33 33 80 Greatest Overweight (x) 9 | . 1 2 . . . 1 1 9 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 8 8 8 5 5 10 Average Capacity 10 | 7 19 10 8 8 6 5 5 8 Most Carried 10 | 5 3 8 8 8 8 5 4 10 Average Carried 4 | 1 1 6 8 7 5 3 4 5 Final Capacity 20 | 8 20 8 8 8 5 5 5 5 Final Carried 8 | 1 3 8 8 8 4 4 4 1 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 1642 | 186 374 306 . 40 166 150 . 420 Remotely 115 | . . 115 . . . . . . Salvage Created 2179 | . 430 688 . . 118 131 . 812 Parts 127 | . 28 50 . . 8 . . 41 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 6 | . 2 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . . . Prevented 5 | . . . . . 5 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 43 | . 10 17 . . 5 3 . 8 Melee 2 | . . . . . . . . 2 Guns 31 | . 10 12 . . 1 3 . 5 Cannons 9 | . . 5 . . 4 . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . 4 2 . . 1 . . 5 Worker 2 | . . . . . . . . 2 Builder 1 | . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . Recycler 6 | . 2 1 . . . . . 3 Drone 1 | . . . . . 1 . . . Watcher 3 | . 2 1 . . . . . . Swarmer 19 | . 5 8 . . 3 . . 3 Grunt 15 | . 5 5 . . 1 2 . 2 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . 4 . . . 1 . . Specialist 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 4 7 . . 3 2 . 3 Combat Bots Only 5 | . 3 5 . . 3 2 . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 426 | . 58 112 . . 58 33 6 159 Missed 146 | . 21 33 . . 19 11 3 59 Damage Taken 4396 | . 357 920 . . 602 257 140 2120 Core 1143 | . 61 172 . . 50 63 . 797 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 75 . . . 44 . . . Volleys Fired 185 | . 48 63 . . 18 12 . 44 Largest 2 | . 2 2 . . 2 2 . 2 Hottest 91 | . 40 88 . . 58 65 . 91 Shots Fired 307 | . 93 107 . . 36 24 . 47 Gun 233 | . 93 85 . . 18 13 . 24 Cannon 73 | . . 22 . . 18 11 . 22 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 240 | . 93 65 . . 36 24 . 22 Thermal 66 | . . 42 . . . . . 24 Explosive 1 | . . . . . . . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 11 9 . . 8 12 . 6 Robot Miss Streak 6 | . 6 6 . . 6 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 195 | . 54 70 . . 17 17 . 37 Core Hits 97 | . 26 30 . . 10 7 . 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 3 | . . 1 . . . . . 2 Burn 1 | . . 1 . . . . . . Destroy 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . 17 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . . 17 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3594 | . 569 920 . . 286 302 . 1517 Guns 1916 | . 569 614 . . 147 180 . 406 Cannons 832 | . . 306 . . 139 122 . 265 Explosions 290 | . . . . . . . . 290 Melee 530 | . . . . . . . . 530 Ramming 26 | . . . . . . . . 26 Kinetic 1954 | . 569 409 . . 286 302 . 388 Thermal 794 | . . 511 . . . . . 283 Explosive 290 | . . . . . . . . 290 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 530 | . . . . . . . . 530 Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 17 22 Average Corruption 16 | . . . . . . . 12 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . . . . . . . 9 44 Message Errors 9 | . . . . . . . 2 7 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 10 | . . . . . . . 4 6 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 10 | . . . . . . . 1 9 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . 1 . . . . . 72 Projectiles 1 | . . 1 . . . . . . Explosions . | . . . . . . . . . Melee 72 | . . . . . . . . 72 Knockbacks 9 | . . . . . 4 4 . 1 Impact 1 | . . . . . . . . 1 Kinetic 7 | . . . . . 3 4 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 69 | . . . . . . . . 69 Shots 1 | . . . . . . . . 1 Rammed 7 | . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . 6 373 . . 63 42 259 242 Average Temperature 65 | . 6 89 . . 20 16 117 59 Received Heat Transfer 813 | . 114 324 . . 45 120 . 210 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1628 | . . 1110 . . . . . 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Peak Influence 497 | . 117 357 68 . . 438 50 497 Initial 391 | . . 5 68 . . 391 35 . Average 130 | . 49 148 68 . . 282 29 175 Maximum Alert Level 2 | . . 1 . . . 2 . 2 Low Security (%) 77 | 100 100 75 100 . . 35 100 61 Level 1 20 | . . 24 . . . 55 . 30 Level 2 2 | . . . . . . 9 . 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 . . . 1 . 4 Investigation 3 | . 1 1 . . . 1 . . Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . 1 . . . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 3 | . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 15 24 . . 18 4 6 37 Peak Tracking Total 8 | . 3 5 . . 4 2 6 8 Tactical Retreats 5 | . . 2 . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 6 | . 1 1 . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 17 | . 6 6 . . . 2 . 3 Terminals 13 | . 6 6 . . . . . 1 Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 39 | . 15 14 . . . 5 . 5 Successful 21 | . 9 6 . . . 3 . 3 Failed 18 | . 6 8 . . . 2 . 2 Catastrophic 3 | . . 3 . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . . . . 1 . 12 . 11 Terminals 30 | . 15 14 . . . . . 1 Fabricators 6 | . . . . . . 3 . 3 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 16 | . 9 6 . . . . . 1 Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 4 | . 2 2 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Load Schematic 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 6 . . . 2 . 2 Full Trace Events 3 | . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 40 | . . . . . . 40 . . Total Robot Build Rating 4 | . . . . . . 4 . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 13 | . . . . 4 . 4 . 5 Largest Group 4 | . . . . 4 4 4 1 4 Highest-Rated Group 374 | . . . . 155 155 72 6 374 Highest-Rated Ally 180 | . . . . 40 40 38 6 180 Zionite Dispatches 4 | . . . . . . 1 . 3 Light 1 | . . . . . . . . 1 Recon 1 | . . . . . . 1 . . Hero 1 | . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 112 | . . . . . 32 4 . 76 Total Damage 2855 | . . . . . 978 103 . 1774 Kills 29 | . . . . . 12 1 . 16 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 . 1 Branch Access 1 | . . . . . . 1 . . Trap Installations 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 6459 | 71 1578 1152 51 1086 723 617 175 1006 Spaces Moved 3737 | 44 614 664 43 885 531 267 109 580 Core 47 | 22 . 10 . . . . . 15 Treads 700 | 22 614 64 . . . . . . Legs 2909 | . . 590 43 885 531 267 109 484 Wheels 75 | . . . . . . . . 75 Hover . | . . . . . . . . . Flight 6 | . . . . . . . . 6 Fastest Speed 50 | 50 160 100 120 120 120 190 120 50 Average Speed 148 | 105 232 132 120 120 120 190 161 130 Slowest Speed 755 | 160 240 320 120 120 120 190 190 755 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 70 49 9 91 63 6 82 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . . . . . . 18 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 18 | . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 4388 | 69 685 857 42 913 583 357 108 774 Wait 206 | 15 12 55 . 10 15 63 . 36 Move 3730 | 43 613 663 42 884 530 267 108 580 Hop . | . . . . . . . . . Pick Up 98 | 6 6 31 . 6 9 6 . 34 Fast Attach . | . . . . . . . . . Attach 76 | 5 3 21 . 4 6 6 . 31 Detach 19 | . 1 7 . 3 . 2 . 6 Swap 3 | . . 2 . . . . . 1 Drop 47 | . 2 15 . 6 5 1 . 18 Fire 185 | . 48 63 . . 18 12 . 44 Melee 17 | . . . . . . . . 17 Ram 7 | . . . . . . . . 7 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Discovered exit to Materials (range 10) 1650 | -10/Materials | Entered another Materials area 1650 | -9/Materials | Evolved 2 slots: Utility x2 1937 | -9/Materials | Lost 6 parts (1p2n1u2w) 2223 | -9/Materials | Build established: Scavenger-Mutant 2457 | -9/Materials | Discovered new exit (range 8) 2465 | -9/Materials | Identified exit to Materials 2646 | -9/Materials | Identified exit to Mines 2802 | -9/Materials | Entered Mines 2831 | -9/Mines | Learned Materials interactive machine intel 2844 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2852 | -9/Mines | Identified exit to Zion 2853 | -9/Mines | Entered Zion 2884 | -7/Zion | Discovered new exit (range 20) 3026 | -7/Zion | Learned Factory emergency access door positions 3243 | -7/Zion | Met Imprinter 3266 | -7/Zion | Imprinted 3268 | -7/Zion | Declared Zion's savior 3465 | -7/Zion | Found Prototype Special Weapon 3467 | -7/Zion | Identified RU-N14's Throwing Claymores 3612 | -7/Zion | Found Prototype Device 3614 | -7/Zion | Identified Phasing AFG 3931 | -7/Zion | Identified exit to Proximity Caves 3939 | -7/Zion | Entered Proximity Caves 3939 | -6/Proximity Caves | Accompanied by 4 allies 4107 | -6/Proximity Caves | Spotter reported a threat 4143 | -6/Proximity Caves | Spotter reported a threat 4280 | -6/Proximity Caves | Core integrity fell below 50% 4410 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4440 | -6/Proximity Caves | Discovered new exit (range 8) 4450 | -6/Proximity Caves | Identified exit to Factory 4489 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4662 | -6/Proximity Caves | Entered Factory 4662 | -6/Factory | Accompanied by 2 allies 4662 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4707 | -6/Factory | Zion Recon squad teleported in 4787 | -6/Factory | Retrieved Zion intel report: Branch Access 4787 | -6/Factory | Identified exit to Lower Caves 4787 | -6/Factory | Identified exit to Extension 5012 | -6/Factory | Search patrols dispatched 5237 | -6/Factory | Fabricated K-01 Serf (x4) 5279 | -6/Factory | Sucked down chute 5279 | -6/Factory | Entered Waste 5294 | -6/Waste | EMP discharged 5315 | -6/Waste | Spotted C-40 Crusher 5341 | -6/Waste | Spotted C-40 Crusher 5388 | -6/Waste | Spotted C-40 Crusher 5391 | -6/Waste | Spotted C-40 Crusher 5393 | -6/Waste | Spotted C-40 Crusher 5394 | -6/Waste | EMP discharged 5394 | -6/Waste | System corruption reached 10% 5397 | -6/Waste | Spotted C-40 Crusher 5401 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5407 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5410 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5427 | -6/Waste | Discovered new exit (range 19) 5441 | -6/Waste | Lost 4 parts (1p2u1w) 5450 | -6/Waste | Identified exit to Factory 5454 | -6/Waste | Entered Factory 5484 | -6/Factory | 4 allies followed down the chute 5485 | -6/Factory | Zion hero teleported in (7V-RTL) 5605 | -6/Factory | Lost 3 parts (2n1w) 5884 | -6/Factory | Zion Light squad teleported in 6077 | -6/Factory | Build established: Mutant 6136 | -6/Factory | Garrison activated, responded to threat 6186 | -6/Factory | Zion Heavy Resupply teleported in 6291 | -6/Factory | Retrieved Zion intel report: Trap Installations 6390 | -6/Factory | Cargo convoy interrupted 6430 | -6/Factory | Lost 4 parts (1p3n) 6446 | -6/Factory | Core integrity fell below 50% 6457 | -6/Factory | Core integrity fell below 20% 6460 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06453_ P-60 Hacker fails to hack 7V-RTL. 06454_ Penetrated by Slug. 06454_ Power Sword destroyed. 06454_ Penetrated by Slug. 06454_ Slammed into P-60 Hacker. 06454_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06455_ Slammed into H-66 Slayer. 06456_ Acquired 9 matter. 06456_ Penetrated by Slug. 06456_ Slammed into H-66 Slayer. 06457_ System corrupted: Matter fused (-6). 06457_ Slug penetrates Wall. 06457_ Slammed into H-66 Slayer. 06457_ H-66 Slayer knocked back. 06458_ Slammed into H-66 Slayer. 06459_ Slug penetrates H-66 Slayer. 06459_ Slammed into H-66 Slayer. 06460_ Slug penetrates Earth. 06460_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ??????????????????????????????????? ^ #????????? | | ???????????????????????????????^??""""" #????????? | | ?????????????????????????????????"""""" #????????? | | ?????????????????????????????????"""""" #????????? | | ????????????????????????????????""""""" #????????? | | ???????????????????????????????? ^ #????????? | | ??????????????????????######### ^ #????????? | | ?????????????????????## # ?? #?????#### | | ????????????????????## == #+#####+####### ^ | | ???????????########### !%p =!!!! A%* % | | ??????? ^ %=%= m[!=%*p!=== ! $! ^ | | ??????????????######## %/!h[%*w=% | | ?????????????????????# =h! #############+## | | ?????????????????????## @%#[=!* #???????? ?###^ | | ??????????????????????# p# #!=!= #???????? ???# | | ??????????????????????## ###[! #???????" ???# | | ???????????????????????# ??# #???????" ???# | | ???????????????????????#???# #??????"" ???# | | ???????????????????????????# #?????? ????# | | ???????????????????????????# #?????! ????#+ | | ???????????????????????????# #????? ?????? | | ???????????????????????????#! #?????####?????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# * !#??????????????? | | ???????????????????????????# [#??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive System Guard | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ K-01 Serf | x4 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Hey, That's Mine! My Command Is Your Wish The One Challenges ------------ None Game ------ Seed TowerWarlordMicrothruster Manual? 0 Play Time 01:01:02 Cumulative 12.8 hours Start 2024.12.22 @ 18:14:15 End 2024.12.22 @ 19:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 6 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00353e1a-201f-49ea-903c-605dd4b75551