Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:17:35 Player: ThrinagaBattleheart Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1813) 1813 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4288 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Improved Heat Sink Compact Matter Pod (150) Core Analyzer Relay Coupler [NC] (29) Relay Coupler [Cutter] (28) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Compact Matter Pod Core Analyzer Medium Laser Heavy Assault Rifle Shotgun Shotgun Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 52 | 6 11 3 7 16 9 Power 5 | 1 1 . 1 2 . Engine 5 | 1 1 . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 6 1 5 7 4 Treads 3 | . . . . 3 . Leg 22 | 2 6 1 5 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 1 5 1 Device 1 | . . . . 1 . Storage 5 | 1 2 . 1 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 12 | 2 2 2 . 2 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 2 2 . 2 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 2 1 1 8 13 Power 4 | . . . 1 1 2 Propulsion 10 | . 2 . . 4 4 Utility 4 | . . . . 2 2 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 12 | . 2 1 1 5 12 To Critical Strikes 1 | . . 1 . . . Average Backups 7 | 1 7 7 6 7 9 Power . | . 1 1 1 . . Propulsion . | . . 2 1 . . Utility 1 | . . 1 1 2 3 Weapon 3 | . 4 3 3 3 4 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . . . 7 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 96 98 86 91 Engine 10 | . 14 14 10 8 6 Treads 2 | . . . . 8 1 Leg 31 | . 26 28 43 24 31 Device 2 | . . . . 3 8 Storage 17 | . 24 28 22 9 9 Processor 5 | . . . . 8 15 Protection 1 | . . . . 7 . Ballistic Gun 21 | . 28 24 22 16 17 Peak Build Rating 31 | 6 10 10 23 25 31 Average Rating 16 | 4 8 9 17 20 26 On Entrance 11 | . 6 10 9 23 23 Naked Turns . | . . . . . . Heaviest Build 32 | 13 19 19 21 32 30 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 5 | . 5 . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 10 | 2 8 8 8 10 10 Average Carried 7 | 1 7 7 6 7 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 2 8 8 8 9 7 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1512 | 194 378 105 191 310 334 Remotely . | . . . . . . Salvage Created 1723 | . 370 105 257 504 487 Parts 114 | . 27 7 23 30 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 51 | . 11 5 11 13 11 Guns 51 | . 11 5 11 13 11 Classes Destroyed 9 | . 5 . 1 2 1 Worker 2 | . 1 . . 1 . Builder 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 19 | . 3 3 7 4 2 Grunt 22 | . 8 2 2 4 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 4 | . . . 2 2 . Hunter 4 | . . . . 2 2 Best Kill Streak 8 | . 6 3 4 8 5 Combat Bots Only 7 | . 4 3 4 7 5 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 505 | . 91 29 41 139 205 Missed 153 | . 27 7 15 40 64 Hits 352 | . 64 22 26 99 141 Melee 1 | . . . . . 1 Projectile 351 | . 64 22 26 99 140 Critical Strikes 19 | . 3 1 . 7 8 Damage Taken 4326 | . 684 236 267 1352 1787 Core 782 | . 151 30 47 144 410 Absorbed by Shields 72 | . . . . 8 64 Core Remaining (%) 71 | 100 . 27 88 . . Volleys Fired 142 | . 40 13 15 26 48 Largest 2 | . 2 2 2 2 2 Hottest 56 | . 46 46 46 46 56 Shots Fired 267 | . 80 20 30 44 93 Gun 265 | . 80 20 30 44 91 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 265 | . 80 20 30 44 91 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 3 5 13 13 Robot Miss Streak 5 | . 5 3 4 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 13 | . 5 1 2 2 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 189 | . 54 15 21 31 68 Core Hits 106 | . 27 8 16 29 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 3 | . . . 1 1 1 Destroy 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3038 | . 796 177 295 573 1197 Guns 2971 | . 796 175 295 560 1145 Cannons . | . . . . . . Explosions 52 | . . . . . 52 Melee . | . . . . . . Ramming 15 | . . 2 . 13 . Kinetic 2971 | . 796 175 295 560 1145 Thermal . | . . . . . . Explosive 52 | . . . . . 52 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 123 | . 22 6 . 123 47 Average Temperature 32 | . 8 2 . 58 18 Received Heat Transfer 1707 | . 252 87 72 621 675 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 61 Level 1 7 | . . . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 274 | . 127 80 160 150 274 Initial 84 | . . 45 27 32 84 Average 88 | . 56 31 89 91 160 Influence Increases 1338 | . 297 120 270 360 291 Destroy 0b10 Robot/C 1020 | . 220 100 220 260 220 Destroy 0b10 Robot/NC 20 | . 15 . . 5 . Destroy Leader 212 | . 62 20 50 70 10 Successful Hack 10 | . . . . 10 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 11 | . . . . . 11 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1093 | . 180 167 262 308 176 Entered New Map 207 | . . 72 43 46 46 Time Decay 619 | . 160 85 192 182 . Lost Part 240 | . 20 10 . 80 130 Purge Threat 27 | . . . 27 . . Squads Dispatched 7 | . 3 . 2 2 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 16 5 15 18 18 Peak Tracking Total 8 | . 6 2 7 8 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 4 | . . . 2 2 . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . . 7 4 . Successful 5 | . . . 2 3 . Failed 6 | . . . 5 1 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . 7 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . . 2 1 . Record 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1884 | 62 376 215 465 382 384 Spaces Moved 1095 | 47 190 147 331 205 175 Core 11 | 8 1 . . . 2 Treads 57 | . . . . 57 . Legs 1027 | 39 189 147 331 148 173 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 108 122 120 120 135 120 Slowest Speed 300 | 120 300 120 120 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 40 36 32 18 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1372 | 56 263 165 370 263 255 Wait 11 | . . . 7 2 2 Move 1090 | 46 189 146 330 204 175 Hop . | . . . . . . Pick Up 36 | 4 12 1 4 9 6 Fast Attach 12 | 4 2 . 1 4 1 Attach 17 | 2 1 1 2 6 5 Detach . | . . . . . . Swap 28 | . 8 2 5 6 7 Drop 29 | . 11 1 6 5 6 Fire 142 | . 40 13 15 26 48 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . . . . 1 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Core integrity fell below 50% 346 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 439 | -10/Materials | Entered Mines 527 | -10/Mines | Discovered new exit (range 7) 551 | -10/Mines | Learned Materials emergency access door positions 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Discovered new exit (range 11) 1119 | -9/Materials | Entered another Materials area 1119 | -8/Materials | Evolved 2 slots: Utility x2 1129 | -8/Materials | Discovered new exit (range 14) 1275 | -8/Materials | Destroyed 7 combat bots 1375 | -8/Materials | Lost 5 parts (3n2u) 1500 | -8/Materials | Identified exit to Garrison 1501 | -8/Materials | Entered Garrison 1511 | -8/Garrison | Triggered checkpoint 1645 | -8/Garrison | Build established: Scavenger-Mutant 1689 | -8/Garrison | Triggered checkpoint 1738 | -8/Garrison | Garrison Relay disabled 1795 | -8/Garrison | Triggered checkpoint 1845 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Core integrity fell below 50% 1878 | -8/Garrison | Core integrity fell below 20% 1885 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Garrison Door activated. 01856_ Carbon-fiber Leg destroyed. 01857_ Slug penetrates Wall. 01857_ Slug penetrates G-47 Trooper. 01859_ S-10 Pest destroyed. 01860_ Slug penetrates G-47 Trooper. 01861_ Gauss Rifle destroyed. 01864_ Aluminum Leg destroyed. 01865_ S-10 Pest destroyed. 01865_ Switching to secondary target: G-47 Trooper. 01868_ S-10 Pest destroyed. 01868_ Switching to secondary target: G-47 Trooper. 01869_ Critical hit (Burn: +37). 01870_ Imp. Targeting Computer destroyed. 01871_ Critical hit (Burn: +37). 01872_ Shotgun destroyed. 01877_ Grenade Launcher destroyed. 01883_ Acquired Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# ##??####????????????? | | ??????????????????????????? #? ??? ?????????? | | ??????????????????????????# ## "## ?????????? | | ?????????????????????????? ????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?? ????????? | | ??????????????????????????# #? #?? #???????? | | ????????????????????????### ## % # #???????? | | ????????????????????????#@= =%^h* ??????? | | ????????????????????????#**%%!=== Y ??????? | | ????????????????????????# !=%^^* ??????? | | ????????????????????????# = !^^ ??????? | | ????????????????????????### ## ## #???????? | | ??????????????????????????# *%## ## ###?????? | | ??????????????????????????# s%% ????? | | ??????????????????????????# ==[ ????? | | ??????????????????????????# ????? | | ??????????????????????????# ## ""######???????? | | ??????????????????????????# #? ??????????????? | | ??????????????????????????# #??###?????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????#####???????????????# #??????????????????? | | ??????# * #???????????????# #??????????????????? | | #######[=[################# #??????????????????? | | #??????????????????? | | ^ #??????????????????? | | ^^ #??????????????????? | | ######## ######## ###########??????????????????? | | ???##### #??????# #????????????????????????????? | | #### ####???# #????????????????????????????? | | # #???# #????????????????????????????? | | # """" """" #???# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSpikedBoregun Manual? 0 Play Time 00:38:14 Cumulative 6.7 hours Start 2025.05.06 @ 23:38:42 End 2025.05.07 @ 00:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0669c2aa-08f4-4d34-9726-8646edcebbcc