Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:52:33 Player: Ragonath Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (3202) 3202 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2356) 2356 TOTAL SCORE: 9793 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 169 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Treads Cryofiber Web Improved Armor Integrity Analyzer Nanoactuators Improved Phase Shifter Relay Coupler [Grunt] (38) Field Laser Heavy Disruptor Cannon Heavy Gauss Cannon Grenade Launcher Micro-nuke Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Target Analyzer Kinecellerator Graphene Brace Improved Force Field Hacking Suite Relay Coupler [Specialist] > --- WEAPON ----------- Enhanced Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Heavy Treads Cryofiber Web Improved Armor Integrity Analyzer Nanoactuators Improved Phase Shifter Relay Coupler [Grunt] Field Laser Heavy Disruptor Cannon Hypervelocity Coil Gun Heavy Gauss Cannon Grenade Launcher Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Targeting Computer Device Improved Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Specialist] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Slots Evolved 8 | . . . 4 . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . 2 . . 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 67 | 6 5 2 10 11 6 9 14 2 2 Power 8 | 1 1 . 1 1 1 1 2 . . Engine 4 | 1 . . . . 1 1 1 . . Core 3 | . 1 . 1 1 . . . . . Reactor 1 | . . . . . . . 1 . . Propulsion 18 | 2 . 2 4 3 . 3 4 . . Treads 18 | 2 . 2 4 3 . 3 4 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 1 . 2 1 2 3 2 2 . Device 6 | . . . 1 1 . 1 1 2 . Storage 2 | 1 . . . . . 1 . . . Processor 3 | . 1 . 1 . . . 1 . . Hackware 2 | . . . . . 2 . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 . 3 6 3 2 6 . 2 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 2 . 2 2 2 1 . . 1 Ballistic Cannon 5 | . . . . 1 . 1 3 . . Launcher 2 | . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . . 3 1 . 3 . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 19 | . . 1 1 . . . 6 . 11 Power 2 | . . . . . . . 1 . 1 Propulsion 5 | . . 1 . . . . 2 . 2 Utility 8 | . . . . . . . 2 . 6 Weapon 4 | . . . 1 . . . 1 . 2 Highest Loss Streak 9 | . . 1 1 . . . 2 . 9 To Critical Strikes 2 | . . . . . . . 2 . . Average Slot Usage (%) 86 | . 98 100 84 82 79 80 88 85 64 Engine 2 | . 2 . . . 2 7 4 6 1 Core 6 | . 11 14 9 9 6 . . . . Treads 21 | . 28 28 26 20 18 14 20 13 9 Device 6 | . . . 3 9 8 7 8 18 13 Storage 9 | . 14 14 9 9 9 7 7 6 6 Processor 12 | . 12 14 18 18 15 7 7 13 11 Hackware 6 | . . . . . 3 15 15 13 10 Protection 1 | . . . . . . 4 4 . . Ballistic Gun 11 | . 22 14 15 8 15 9 4 . 1 Ballistic Cannon 3 | . . . . . . 5 9 6 4 Launcher 2 | . 5 14 1 . . . . . . Special Melee Weapon 1 | . . . . 6 1 . . 6 1 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 13 16 16 17 26 26 107 122 117 117 Greatest Support 145 | 40 40 40 80 140 140 140 145 103 103 Greatest Overweight (x) 33 | . . . . . . 1 1 1 33 Average Overweight (x) . | . . . . . . . . 1 6 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 Average Capacity 13 | 7 8 8 8 8 8 16 25 25 25 Most Carried 18 | 1 6 7 8 8 8 8 18 15 14 Average Carried 7 | . 4 6 6 7 7 7 11 14 14 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 Final Carried 16 | . 6 6 7 8 8 8 16 14 14 Class Distribution -------------------- 76% | Mutant 17% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Matter Collected 2783 | 236 232 155 523 . 511 287 839 . . Remotely . | . . . . . . . . . . Salvage Created 3147 | . 564 184 523 . 654 378 628 . 216 Parts 174 | . 38 13 27 . 40 23 28 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Combat Hostiles Destroyed 71 | . 13 6 10 . 10 8 22 . 2 Guns 37 | . 10 1 10 . 10 4 2 . . Cannons 26 | . . . . . . 4 20 . 2 AOE 8 | . 3 5 . . . . . . . Classes Destroyed 12 | . 3 2 1 . 3 1 1 . 1 Builder 3 | . 1 . . . 2 . . . . Recycler 1 | . . . . . 1 . . . . Watcher 4 | . 3 . . . 1 . . . . Swarmer 10 | . . . . . 3 . 7 . . Grunt 39 | . 13 . 7 . 5 4 10 . . Sentry 6 | . . . 3 . . 2 1 . . Specialist 5 | . . . . . 2 . 2 . 1 Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . . 2 1 . . Heavy 1 | . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . Subdweller 6 | . . 6 . . . . . . . Best Kill Streak 4 | . 4 2 2 . 3 2 4 . 1 Combat Bots Only 4 | . 4 2 2 . 3 2 4 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Hostile Shots Fired 483 | . 49 22 55 . 65 82 102 . 108 Missed 113 | . 12 7 8 . 17 22 18 . 29 Damage Taken 6111 | . 463 421 729 . 752 546 1264 . 1936 Core 1546 | . 104 135 137 . 143 33 140 . 854 Absorbed by Shields 56 | . . . . . . . . . 56 Reduced by Siege Mode 68 | . . . . . 5 6 19 . 38 Regen/Repaired (Parts) 224 | . . . 126 . . 98 . . . Core Remaining (%) 57 | 100 . 4 . . 49 . 75 . . Volleys Fired 250 | . 52 29 35 . 35 27 56 . 16 Largest 2 | . 2 2 2 . 2 2 2 . 2 Hottest 118 | . 40 53 86 . 63 85 118 . 92 Shots Fired 459 | . 99 39 67 . 70 54 113 . 17 Gun 325 | . 94 18 67 . 70 39 36 . 1 Cannon 99 | . . . . . . 15 77 . 7 Launcher 35 | . 5 21 . . . . . . 9 Special . | . . . . . . . . . . Kinetic 423 | . 94 18 66 . 70 54 113 . 8 Thermal 1 | . . . 1 . . . . . . Explosive 35 | . 5 21 . . . . . . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 13 5 18 . 11 21 12 . 6 Robot Miss Streak 4 | . 4 1 1 . 3 3 4 . 1 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 6 | . 2 . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 305 | . 61 11 57 12 49 43 66 . 6 Core Hits 156 | . 36 13 23 . 22 17 31 . 14 Critical Kills 7 | . 2 . . . 4 1 . . . Critical Parts Destroyed 13 | . . . . . 8 5 . . . Critical Strikes 35 | . 2 . . . 12 7 13 . 1 Destroy 20 | . 2 . . . 12 6 . . . Blast 15 | . . . . . . 1 13 . 1 Melee Attacks 14 | . . . . 12 1 . 1 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 5 . . 1 . . Combat Hostiles 4 | . . . . 3 . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7632 | . 837 663 868 . 802 919 2173 . 1370 Guns 3301 | . 655 75 868 . 788 536 379 . . Cannons 2397 | . . . . . . 383 1794 . 220 Explosions 1920 | . 182 588 . . . . . . 1150 Melee . | . . . . . . . . . . Ramming 14 | . . . . . 14 . . . . Kinetic 5682 | . 655 75 852 . 788 919 2173 . 220 Thermal 16 | . . . 16 . . . . . . Explosive 1920 | . 182 588 . . . . . . 1150 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 . 8 Average Corruption 2 | . . . . . . 1 3 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . 6 18 . 1 Message Errors 5 | . . . . . . . 5 . . Matter Fused 5 | . . . . . . 1 3 . 1 Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 6 | . . . . . . 2 4 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 2 1 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . . . . . . . 18 . 62 Projectiles 18 | . . . . . . . 18 . . Explosions 62 | . . . . . . . . . 62 Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . . 3 11 . 1 Impact . | . . . . . . . . . . Kinetic 15 | . . . . . . 3 11 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 104 | . . 50 . . . . . . 54 Shots 3 | . . 2 . . . . . . 1 Rammed 2 | . . . . . 2 . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 288 | . 28 . 15 . 33 175 288 . . Average Temperature 43 | . 9 . 8 . 11 36 70 . . Received Heat Transfer 1971 | . 267 75 351 . 288 168 273 . 549 Effects 7 | . . . . . . . 7 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 6 | . . . . . . . 6 . . Siege Activations 7 | . . . . . 2 2 2 . 1 Total Turns 72 | . . . . . 10 25 17 . 20 Longest Duration 20 | . . . . . 9 17 9 . 20 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Peak Influence 857 | . 227 . 237 562 621 313 857 449 422 Initial 449 | . . . . 62 273 216 135 449 317 Average 284 | . 82 . 74 273 441 195 503 449 376 Maximum Alert Level 3 | . 1 . 1 2 2 1 3 2 2 Low Security (%) 43 | 100 86 . 96 46 . 55 7 . . Level 1 24 | . 13 . 3 34 22 44 12 . 62 Level 2 28 | . . . . 19 77 . 62 100 37 Level 3 3 | . . . . . . . 17 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . 4 . 4 7 . . 1 Investigation 10 | . 1 . 2 . 2 5 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 4 | . 2 . . . 1 . . . 1 Assault 1 | . . . . . 1 . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed 2 | . . . . . 1 1 . . . Distress Signals 2 | . . . . . 1 1 . . . Times Spotted 100 | . 20 6 13 . 18 9 24 . 10 Peak Tracking Total 6 | . 3 2 3 . 3 2 4 . 6 Tactical Retreats 4 | . . . 2 . . . 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Traps Triggered 8 | . 1 . 1 1 2 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 50 | . . . . . 14 . 36 . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . Reprogrammed 3 | . . . . . 1 . 2 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Machines Disabled 4 | . . . . . 3 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Machines Accessed 21 | . 3 . 2 1 4 7 3 1 . Terminals 14 | . 3 . . 1 3 3 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 55 | . 12 . 7 2 8 19 6 1 . Successful 26 | . 3 . 3 1 4 11 3 1 . Failed 29 | . 9 . 4 1 4 8 3 . . Catastrophic 5 | . 3 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 11 . . . 4 . . . . Terminals 36 | . 12 . . 2 7 8 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 3 . . 3 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 6 | . . . . . . 6 . . . Garrison Access 6 | . . . 4 . . 2 . . . Terminal Hacks 13 | . 3 . . 1 3 2 3 1 . Record 2 | . . . . . 1 1 . . . Robot Analysis 3 | . 2 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . 3 . . . Scan Component 3 | . . . 1 . . 2 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . Unlock Access 2 | . . . 1 . . 1 . . . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . 3 7 2 . . Full Trace Events 11 | . 2 . 2 . 1 5 1 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 48 | . . . 26 . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Used RIF Installer 2 | . . . . 1 . . 1 . . Zone Cloak 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Attached 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 5 . . . . Highest-Rated Group 122 | . . . . 122 122 . . . . Highest-Rated Ally 39 | . . . . 39 39 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . . 31 . . . . Total Damage 565 | . . . . . 565 . . . . Kills 9 | . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Turns Passed 7533 | 69 1131 765 520 1317 864 1185 1457 53 172 Spaces Moved 3501 | 40 350 404 210 790 392 578 691 22 24 Core 9 | 3 . . . . . . . . 6 Treads 3492 | 37 350 404 210 790 392 578 691 22 18 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 160 Average Speed 169 | 151 160 160 160 160 160 180 174 240 547 Slowest Speed 1700 | 160 160 160 160 162 160 240 240 240 1700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 76 18 17 77 36 12 78 1 47 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . 7 . . . . . . . Terrain Destroyed 232 | . 27 121 . . 3 5 18 . 58 Melee . | . . . . . . . . . . Projectile 26 | . . . . . 1 5 18 . 2 AOE 204 | . 27 121 . . . . . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac DSF Total 4672 | 46 830 487 334 840 557 669 832 23 54 Wait 721 | . 419 52 69 . 102 50 22 . 7 Move 3491 | 39 349 403 209 788 391 577 690 21 24 Hop . | . . . . . . . . . . Pick Up 31 | 1 5 1 7 4 3 1 9 . . Fast Attach 20 | 5 . . 3 4 . 3 5 . . Attach 20 | 1 1 1 3 . 3 3 5 2 1 Detach 7 | . . . . 2 . 2 2 . 1 Swap 27 | . 4 1 4 7 3 3 4 . 1 Drop 24 | . . . 4 12 3 3 2 . . Fire 250 | . 52 29 35 . 35 27 56 . 16 Melee 14 | . . . . 12 1 . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire 11 | . . . . 11 . . . . . Trap 50 | . . . . . 14 . 36 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 7) 1201 | -10/Materials | Entered Subcaves 1231 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1235 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1345 | -10/Subcaves | Core integrity fell below 50% 1640 | -10/Subcaves | Ambushed by Subdweller buried in earth 1644 | -10/Subcaves | Core integrity fell below 20% 1693 | -10/Subcaves | Discovered new exit (range 6) 1931 | -10/Subcaves | Ambushed by Subdweller buried in earth 1966 | -10/Subcaves | Entered Materials 1966 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2006 | -8/Materials | Repaired Lgt. Treads 2317 | -8/Materials | Garrison activated, responded to threat 2470 | -8/Materials | Build established: Scavenger-Mutant 2484 | -8/Materials | Identified exit to Garrison 2486 | -8/Materials | Entered Garrison 2486 | -8/Garrison | Discovered recently destroyed garrison 2952 | -8/Garrison | Discovered new exit (range 15) 2978 | -8/Garrison | Identified exit to Materials 3120 | -8/Garrison | Build established: Commander-Mutant 3175 | -8/Garrison | Installed Relay Interface Framework 3251 | -8/Garrison | Discovered exit to Materials (range 9) 3803 | -8/Garrison | Entered Materials 3803 | -8/Materials | Accompanied by 5 allies 4229 | -8/Materials | Lost 3 allies 4424 | -8/Materials | Build established: Mutant 4449 | -8/Materials | Core integrity fell below 50% 4603 | -8/Materials | First assault squad dispatched 4618 | -8/Materials | Discovered new exit (range 11) 4667 | -8/Materials | Entered Factory 4667 | -7/Factory | Evolved 2 slots: Utility x2 4702 | -7/Factory | Repaired Gauss Rifle 5804 | -7/Factory | Identified exit to Garrison 5852 | -7/Factory | Entered Garrison 5900 | -7/Garrison | Triggered checkpoint 6030 | -7/Garrison | Triggered checkpoint 6064 | -7/Garrison | Triggered checkpoint 6115 | -7/Garrison | Triggered checkpoint 6217 | -7/Garrison | Discovered new exit (range 15) 6279 | -7/Garrison | Discovered new exit (range 19) 6279 | -7/Garrison | Discovered new exit (range 64) 6279 | -7/Garrison | Discovered new exit (range 93) 6290 | -7/Garrison | Triggered checkpoint 6427 | -7/Garrison | Learned Factory security intel 7120 | -7/Garrison | Triggered checkpoint 7283 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7309 | -7/Garrison | Entered Factory 7309 | -6/Factory | Evolved 2 slots: Utility x2 7323 | -6/Factory | Discovered new exit (range 8) 7362 | -6/Factory | Identified exit to DSF 7362 | -6/Factory | Entered DSF 7373 | -6/DSF | Additional patrols routed to DSF 7514 | -6/DSF | Core integrity fell below 50% 7524 | -6/DSF | Core integrity fell below 20% 7534 | -6/DSF | Destroyed by B-48 Gladiator with Mace Last Messages --------------- The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. The unstable cave ceiling collapses. 8 Matter crushed. The unstable cave ceiling collapses. Enh. Gauss Cannon destroyed. Imp. Heavy Treads destroyed. Med. Treads destroyed. The unstable cave ceiling collapses. Kinecellerator destroyed. Relay Coupler [Specialist] destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+3). Target Analyzer destroyed. G-50 Soldier destroyed. Targeting Computer destroyed. System corrupted by crushing effect (+5). Knocked back. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????#??????????? | | ????????????????????????#"??????????? | | ????????????????????????#"#?????????? | | ???????????????????????##"####??????? | | ???????????????##??###?#"""""#??????? | | ?????????? #[[[# ##"%"""#??????? | | ?????????? % ""##"????? | | ?????????? [= """""????? | | ??????????????## #[["=%! ""###????? | | ???????????????????#[[###! ###??????? | | ???????????????????##?### ##???????? | | ????????? ????????????#[[ [#???????? | | ???????? ???????????#[[ [#???????? | | ????????## ??????????### ##???????? | | ????????== ?????????#[[ [#???????? | | ????????== !?##?????#[[ [#???????? | | ???????#== !!# #####[[^ [#???????? | | ???????# ## ##^ ###??????? | | ???????### ## ##?????? | | ???????# % %## #@ % ;##????? | | ????? =% b !!; #????? | | ????? [ * g g !!###????? | | ????? % g !!#??????? | | ???????# % " # #!!! #??????? | | ???????# "%# # !!!#; #??????? | | ???????# " ### ### ### ###??????? | | ???????# !! # ??###?###????????? | | ???????#! ? !! ??????????????????? | | ???????#!?? !!###??????????????????? | | ??????????? #??????????????????????? | | ?????????? ???????????????????????? | | ?????????/ ????????????????????????? | | ?????????/ ?????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Close Call Hehehe No Signal Party Time Serviceable Loadout Challenges ------------ None Game ------ Seed ReflectiveCloakDoublenader Manual? 0 Play Time 01:23:36 Cumulative 7.6 hours Start 2024.04.10 @ 19:29:25 End 2024.04.10 @ 20:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6af00f90-c10f-40cf-9836-edb38dfb9fd8