Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 22:46:50 Player: TheGreatBorealis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (92) 460 Value Destroyed (4600) 4600 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 13126 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1450 Matter 178/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced ECM Suite Field Recycling Unit (0) Stasis Projector Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Medium Storage Unit Medium Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Core Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Nova Cannon > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Medium Treads Advanced Medium Treads Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Battery Advanced Target Analyzer Advanced ECM Suite System Guard Gamma Rifle Gamma Rifle Advanced Datajack [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Railgun Launcher Heavy Missile Launcher Special Weapon Stasis Projector Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . Utility 9 | . . . . . 1 . . . . . 2 . . . 2 2 2 Weapon 4 | . . . . . 1 2 . . . . . 1 . . . . . Parts Attached 211 | . 1 . 4 1 15 5 1 5 1 13 14 6 13 6 11 93 22 Power 30 | . . . 1 . 3 . 1 1 1 3 1 2 1 . 1 12 3 Engine 6 | . . . . . 1 . . 1 1 1 1 . . . 1 . . Core 20 | . . . 1 . 2 . 1 . . 2 . 2 1 . . 8 3 Reactor 4 | . . . . . . . . . . . . . . . . 4 . Propulsion 59 | . . . 2 . 3 . . 1 . 7 3 1 5 5 3 23 6 Treads 20 | . . . . . 1 . . 1 . 2 . 1 2 . 3 9 1 Leg 20 | . . . 2 . 1 . . . . 4 3 . 2 2 . 4 2 Wheel 3 | . . . . . 1 . . . . 1 . . 1 . . . . Hover 13 | . . . . . . . . . . . . . . . . 10 3 Flight 3 | . . . . . . . . . . . . . . 3 . . . Utility 49 | . 1 . 1 . 3 . . . . . 6 . 5 1 5 22 5 Device 24 | . . . . . 1 . . . . . 4 . 2 . 2 14 1 Storage 9 | . . . 1 . 1 . . . . . . . . . 2 4 1 Processor 7 | . . . . . . . . . . . . . 1 . 1 3 2 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 Protection 7 | . 1 . . . 1 . . . . . 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | . . . . 1 6 5 . 3 . 3 4 3 2 . 2 36 8 Energy Gun 42 | . . . . 1 4 2 . . . 1 2 2 1 . 1 27 1 Energy Cannon 6 | . . . . . . 1 . . . . . 1 1 . 1 2 . Ballistic Gun 12 | . . . . . 1 . . . . . 1 . . . . 5 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . 2 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . . 2 1 Parts Lost 127 | . . . . 1 4 2 . . . 15 4 . 15 9 1 55 21 Power 15 | . . . . . 1 . . . . 4 . . 2 1 . 4 3 Propulsion 31 | . . . . . . . . . . 3 2 . 2 4 . 15 5 Utility 27 | . . . . . . . . . . 1 1 . 4 3 . 12 6 Weapon 54 | . . . . 1 3 2 . . . 7 1 . 7 1 1 24 7 Highest Loss Streak 15 | . . . . 1 2 1 . . . 9 2 . 8 9 1 15 14 Average Slot Usage (%) 77 | . 96 100 100 99 89 69 76 81 84 69 64 88 68 39 49 80 62 Engine 2 | . 14 14 12 . 1 . . . 12 10 . 4 . . 3 . . Core 6 | . . . 1 14 16 15 15 14 1 . 6 5 8 1 . 4 6 Treads 4 | . . . . . 2 7 7 7 7 5 . 4 5 2 8 6 . Leg 6 | . 28 28 28 28 9 . . . . 5 20 17 4 2 . 1 3 Wheel 2 | . . . . . 7 7 7 7 7 4 . . 4 1 . . . Hover 1 | . . . . . . . . . . . . . . . . 3 3 Device 7 | . . . . . 8 7 7 7 7 5 11 11 7 1 4 9 8 Storage 11 | . 14 14 14 14 16 15 15 15 15 13 6 5 5 3 8 13 3 Processor 6 | . . . . . . . . . . . . . 3 5 8 14 13 Hackware 1 | . . . . . . . . . . . 5 5 5 5 5 1 2 Protection 2 | . 11 14 14 14 1 . . . . . 5 5 2 2 . . . Energy Gun 11 | . 14 14 14 13 22 7 15 15 15 8 5 6 3 . 4 13 . Energy Cannon 2 | . . . . . . 2 7 7 7 3 . 4 4 . 3 . . Ballistic Gun 3 | . 14 14 14 14 2 3 . . . . . 5 . . . 2 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 15 15 43 43 87 93 90 99 96 102 68 84 84 50 42 95 63 Greatest Support 150 | 20 20 20 60 60 70 28 28 28 28 80 75 60 60 33 150 150 145 Greatest Overweight (x) 18 | . . . . . 3 3 3 3 3 5 1 1 2 1 1 18 3 Average Overweight (x) 1 | . . . . . 2 2 3 3 3 1 . 1 1 . . . 1 Largest Inventory Capacity 20 | . 6 6 12 12 20 20 20 20 20 20 12 12 12 12 12 16 8 Average Capacity 13 | . 6 6 6 12 18 20 20 20 20 18 12 12 12 9 10 12 7 Most Carried 20 | . 6 6 8 11 20 20 20 20 20 20 11 12 12 11 12 16 7 Average Carried 12 | . 6 5 6 9 17 19 20 19 19 16 8 11 9 7 10 11 4 Final Capacity 20 | 6 6 6 12 12 20 20 20 20 20 12 12 12 12 4 12 8 4 Final Carried 20 | 6 6 6 8 11 20 20 20 20 20 12 10 11 11 4 12 8 4 Class Distribution -------------------- 28% | Mutant 14% | Scavenger-Executioner 13% | Scavenger-Mutant 10% | Hauler-Mutant 10% | Hauler-Gunner 7% | Hauler-Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Matter Collected 2751 | 200 13 2 . 59 153 45 30 99 . 200 195 85 85 5 127 1209 244 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4905 | . 18 17 . 193 610 95 54 19 . 319 213 119 629 . 127 2230 262 Parts 286 | . 4 2 . 7 19 5 2 4 . 9 7 4 14 . 6 184 19 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . 1 . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 4 3 . 7 . . 11 . . . . Prevented 2 | . . . . . . . . . . 1 . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 79 | . . 2 . 4 12 4 2 2 . 11 3 1 9 . 2 24 3 Melee 7 | . . . . . . . . . . 2 . . 1 . . 2 2 Guns 41 | . . . . 2 12 1 2 . . 1 2 . 1 . 2 17 1 Cannons 6 | . . . . . . 1 . . . . . 1 4 . . . . AOE 17 | . . 2 . 2 . 2 . 2 . 8 . . . . . 1 . Classes Destroyed 13 | . 1 1 . 2 1 1 . . . 1 . . 1 . 2 3 . Worker 2 | . . . . . . . . . . . . . . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . . 2 . Watcher 6 | . 1 . . . . . . . . . . 1 . . . 4 . Swarmer 20 | . . 2 . . . 3 2 2 . 6 . . 5 . . . . Grunt 20 | . . . . 2 12 . . . . 1 . . 4 . . 1 . Brawler 3 | . . . . . . . . . . 3 . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . Sentry 7 | . . . . . . 1 . . . 1 3 1 . . . 1 . Hunter 5 | . . . . . . . . . . . . . . . . 4 1 Programmer 22 | . . . . . . . . . . . . . . . 2 18 2 Zionite 1 | . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . Best Kill Streak 8 | . 1 2 . 3 3 3 2 1 . 8 2 1 3 . 1 4 2 Combat Bots Only 8 | . . 2 . 3 3 3 2 1 . 8 2 1 3 . 1 3 2 Max Kills in Single Turn 3 | . 1 2 . 2 1 2 1 1 . 3 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 2 . 1 . 3 . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Damage Taken 20745 | . . . . 117 697 262 39 120 . 2389 652 157 1647 1428 537 8580 4120 Core 3932 | . . . . 20 148 38 25 . . 432 107 . 165 496 61 987 1453 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . 25 . Core Remaining (%) 66 | 100 . . . 92 73 . . . . 29 87 . . 33 94 24 . Volleys Fired 290 | . 3 2 . 9 35 7 2 4 . 11 21 3 19 . 38 130 6 Largest 6 | . 2 2 . 2 3 3 3 1 . 4 2 4 5 . 1 6 5 Hottest 507 | . 60 60 . 60 207 149 204 39 . 243 88 264 345 . 88 507 200 Shots Fired 750 | . 6 4 . 18 90 11 6 4 . 29 22 12 37 . 38 445 28 Gun 673 | . 6 4 . 18 90 5 4 . . 17 22 9 16 . 38 416 28 Cannon 63 | . . . . . . 5 2 . . 3 . 3 21 . . 29 . Launcher 14 | . . . . . . 1 . 4 . 9 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 206 | . 3 2 . 9 19 1 . . . . 15 3 1 . . 125 28 Thermal 244 | . . . . 1 71 9 4 . . 11 . 6 21 . 38 83 . Explosive 14 | . . . . . . 1 . 4 . 9 . . . . . . . Electromagnetic 286 | . 3 2 . 8 . . 2 . . 9 7 3 15 . . 237 . Robot Hit Streak 18 | . 1 1 . 8 8 7 10 11 . 4 8 18 6 . 11 14 5 Robot Miss Streak 5 | . 3 3 . 5 4 1 . 3 . 4 2 2 3 . 2 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . 1 2 . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . 1 1 Shots Hit Robots 512 | . 1 1 . 12 56 7 3 1 . 21 21 13 34 9 29 275 29 Core Hits 243 | . 1 2 . 6 25 5 2 2 . 34 15 9 16 1 6 100 19 Critical Hits 23 | . . . . . . . . . . . . . 1 . . 6 16 Critical Kills 8 | . . . . . . . . . . . . . 1 . . 4 3 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . 2 10 Melee Attacks 54 | . . . . . . . . . . 9 . 4 16 12 . 2 11 Impact 32 | . . . . . . . . . . . . 4 16 12 . . . Slashing 20 | . . . . . . . . . . 9 . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 3 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12160 | . 44 84 . 194 980 400 55 152 . 1466 431 368 1069 269 867 5097 684 Guns 7990 | . 44 12 . 110 980 59 55 . . 185 431 274 317 . 867 4482 174 Cannons 867 | . . . . . . 128 . . . 53 . 46 251 . . 389 . Explosions 1640 | . . 72 . 84 . 213 . 152 . 958 . . . . . 161 . Melee 1472 | . . . . . . . . . . 200 . 48 501 269 . . 454 Ramming 191 | . . . . . . . . . . 70 . . . . . 65 56 Kinetic 2434 | . . . . 39 82 . . . . . 296 114 . . . 1729 174 Thermal 4474 | . . 72 . 95 898 400 19 . . 110 . 160 390 . 867 1463 . Explosive 1110 | . . . . . . . . 152 . 958 . . . . . . . Electromagnetic 2479 | . 44 12 . 60 . . 36 . . 128 135 46 178 . . 1840 . Impact 818 | . . . . . . . . . . . . 48 501 269 . . . Slashing 654 | . . . . . . . . . . 200 . . . . . . 454 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . . . 7 . 1 1 1 5 63 19 Average Corruption 18 | . . . . . . . . . . 6 . 1 1 1 4 29 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 425 | . . . . . . . . . . 5 . 1 3 2 6 383 25 Message Errors 43 | . . . . . . . . . . . . . . . 1 37 5 Matter Fused 30 | . . . . . . . . . . 3 . . . . . 24 3 Heat Flow Errors 26 | . . . . . . . . . . . . . . . 1 23 2 Energy Discharges 31 | . . . . . . . . . . 2 . . 1 1 1 20 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . . . . . . . . . . . . 1 . 3 32 4 Data Loss (major) 7 | . . . . . . . . . . . . . . . . 7 . Misfires 2 | . . . . . . . . . . . . . . . . 2 . Alerts 4 | . . . . . . . . . . . . . . . . 4 . Misdirections 64 | . . . . . . . . . . . . . . . . 64 . Targeting Errors 145 | . . . . . . . . . . . . 1 1 1 . 137 5 Weapon Failures 32 | . . . . . . . . . . . . . . . . 32 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 372 | . . . . . . 20 . 7 . 57 . 26 207 . . 48 7 Projectiles 28 | . . . . . . . . . . . . . . . . 28 . Explosions 85 | . . . . . . 20 . 7 . 38 . . . . . 20 . Melee 259 | . . . . . . . . . . 19 . 26 207 . . . 7 Knockbacks 4 | . . . . . . . . . . . . 1 2 1 . . . Impact 4 | . . . . . . . . . . . . 1 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . 20 . 58 . 68 . 82 . . . . . 106 11 Shots 9 | . . . . 1 . 2 . 2 . 2 . . . . . 2 . Rammed 38 | . . . . . . . . . . 4 . . . . . 18 16 Targets Rammed 46 | . . . . . . . . . . 7 . . . . . 20 19 Kicked 6 | . . . . . . . . . . 3 . . . . . . 3 Crushed 2 | . . . . . . . . . . . . . . . . 2 . Highest Temperature 470 | . 61 35 . 182 470 132 170 . . 388 11 203 354 . 180 435 143 Average Temperature 111 | . 30 18 . 85 151 48 92 . . 145 7 92 133 . 70 111 73 Received Heat Transfer 1413 | . . . . 18 369 30 . . . 213 216 27 312 . . 48 180 Effects 12 | . . . . . 1 . . . . 2 . . 1 . . 8 . Shutdowns 4 | . . . . . 1 . . . . 1 . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . 2 . . 5 . Combat Hostiles 7 | . . . . . . . . . . . 1 . 2 . . 4 . Parts Fried 19 | . . . . . . . . . . . 1 1 1 . . 16 . Impact Corruptions 11 | . . . . . . . . . . . . 1 10 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 1 4 1 . . . 1 . . . . 3 5 . Heat Transferred 6186 | . . 50 . 75 1739 611 37 . . 211 . 311 647 . 1073 1432 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Peak Influence 184 | . 22 48 . 96 115 159 . . . . 93 68 . . 40 184 58 Initial 78 | . . 8 . . . 16 . . . . 78 34 . . . 21 58 Average 41 | . 9 26 . 35 35 50 . . . . 73 32 . . 10 52 23 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . . . . 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 2 . . . . 1 1 1 . . 2 9 1 Investigation 1 | . . . . . . . . . . . 1 . . . . . . Extermination 11 | . . . . . . . . . . . . . . . 2 8 1 Reinforcement 4 | . . . . . 2 . . . . . . 1 . . . 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Distress Signals 9 | . . . . . 5 . . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 145 | . 1 5 . 4 20 2 2 2 . 35 3 3 9 2 2 43 12 Peak Tracking Total 8 | . 1 3 . 3 3 1 2 1 . 8 2 1 5 2 2 4 7 Tactical Retreats 15 | . . . . . 2 . . . . 8 . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Traps Triggered 3 | . . . . . 1 . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Disabled 7 | . . . . . . 4 . . . . . 1 . . . 2 . Max in Single Turn 4 | . . . . . . 4 . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Accessed 7 | . . . . . 1 1 . . 1 . 1 2 . . . 1 . Terminals 3 | . . . . . . . . . . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 17 | . . . . . 3 2 . . 4 . 2 4 . . . 2 . Successful 10 | . . . . . 3 1 . . 4 . 1 1 . . . . . Failed 7 | . . . . . . 1 . . . . 1 3 . . . 2 . Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . . . . 2 2 . . . . . Terminals 6 | . . . . . . . . . . . 2 2 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . . . 4 . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . 1 . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 1 . . . . . 2 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . no_distress 2 | . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total Allies 5 | . . . . 5 . . . . . . . . . . . . . Largest Group 5 | . . . . 5 4 . . . . . . . . . . . . Highest-Rated Group 86 | . . . . 86 70 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 10 13 . . . . . . . . . . . . Total Damage 291 | . . . . 149 142 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 2 1 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Turns Passed 12220 | . 143 144 294 575 1239 553 437 400 665 520 488 644 677 163 787 3781 710 Spaces Moved 7180 | 1 105 110 275 389 622 358 330 292 508 400 238 375 359 182 565 1746 325 Core 16 | . . . . . . . . . . . . . . . . 1 15 Treads 1817 | . . . . . 70 . . . . 81 . . 161 3 330 1145 27 Legs 2177 | 1 105 110 275 389 130 . . . . 257 238 375 6 5 . 4 282 Wheels 2187 | . . . . . 422 358 330 292 508 62 . . 192 23 . . . Hover 597 | . . . . . . . . . . . . . . . . 596 1 Flight 386 | . . . . . . . . . . . . . . 151 235 . . Fastest Speed 34 | 120 120 120 90 90 100 120 130 130 130 45 100 143 110 34 40 48 50 Average Speed 123 | 120 120 120 102 90 131 124 130 130 130 108 102 143 154 54 114 127 159 Slowest Speed 950 | 120 120 120 120 90 205 130 130 130 130 270 143 143 210 190 165 950 200 Overloaded Moves 257 | . . . . . . . . . . 257 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 33 | 2 23 46 61 69 25 11 56 52 57 63 4 9 47 28 5 33 8 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 . . . Scrap Searched 6 | . . . . 2 . . . 1 . 1 . . 2 . . . . Spaces Dug 21 | . . . . . . . . . . 9 . 1 . . . 11 . Terrain Destroyed 220 | . . 3 . 8 . 24 . 54 . 93 . 1 1 . . 36 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Projectile 23 | . . . . . . . . . . . . . 1 . . 22 . AOE 196 | . . 3 . 8 . 24 . 54 . 93 . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total 9869 | . 116 119 288 599 973 456 335 310 513 453 456 469 422 228 665 2995 472 Wait 1907 | . 8 4 1 191 286 82 . . 1 4 181 71 9 26 42 922 79 Move 7160 | . 104 109 274 388 621 357 329 291 507 399 237 374 358 181 562 1744 325 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 87 | . . 2 4 7 10 1 1 3 1 2 3 5 5 . 6 33 4 Fast Attach 101 | . 1 . 2 . 3 4 . 2 1 2 7 6 4 . 9 48 12 Attach 76 | . . . . 1 7 1 . 2 . 9 6 . 6 6 2 26 10 Detach 30 | . . . . . 4 2 . 2 1 2 . . 1 1 3 8 6 Swap 35 | . . . 2 . 5 . 1 1 . 2 1 . 3 . . 20 . Drop 76 | . . 2 5 3 2 2 2 5 2 2 . 6 1 2 2 40 . Fire 290 | . 3 2 . 9 35 7 2 4 . 11 21 3 19 . 38 130 6 Melee 54 | . . . . . . . . . . 9 . 4 16 12 . 2 11 Ram 5 | . . . . . . . . . . . . . . . . 1 4 Kick 14 | . . . . . . . . . . 7 . . . . . . 7 Crush 28 | . . . . . . . . . . . . . . . . 20 8 Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . Rewire 4 | . . . . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met 8R-AWN 126 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered Mines 146 | -10/Mines | Followed 8R-AWN into the Mines 158 | -10/Mines | Met a Derelict bent on vengeance 283 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Exiles 314 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Welcomed by 8R-AWN 341 | -10/Exiles | Met EX-HEX 374 | -10/Exiles | Met EX-BIN 389 | -10/Exiles | Aligned with FarCom system 390 | -10/Exiles | Given EX-Vault access code 418 | -10/Exiles | Opened EX-Vault 425 | -10/Exiles | Found Prototype Leg 425 | -10/Exiles | Identified Potential Leg 428 | -10/Exiles | Found Potential Leg 478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 511 | -10/Exiles | Met EX-DEC 575 | -10/Exiles | Discovered new exit (range 10) 582 | -10/Exiles | Left Exiles lab with Potential Leg 582 | -10/Exiles | Entered Mines 939 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 943 | -9/Mines | Learned location of Zion (-7) 1150 | -9/Mines | Discovered new exit (range 3) 1157 | -9/Mines | Entered Materials 1157 | -8/Materials | Accompanied by 4 allies 1157 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1162 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1629 | -8/Materials | Build established: Hauler-Skirmisher 2267 | -8/Materials | Discovered new exit (range 16) 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Weapon x2 2478 | -7/Factory | Build established: Hauler-Mutant 2811 | -7/Factory | Discovered new exit (range 15) 2949 | -7/Factory | Entered Lower Caves 2962 | -7/Lower Caves | Identified exit to Lower Caves 3124 | -7/Lower Caves | Learned 8 Factory zone layouts 3261 | -7/Lower Caves | Build established: Hauler-Gunner 3371 | -7/Lower Caves | Encountered a Warlord checkpoint 3386 | -7/Lower Caves | Entered another Lower Caves area 3704 | -7/Lower Caves | Learned location of 1 exit from Factory 3774 | -7/Lower Caves | Discovered new exit (range 9) 3786 | -7/Lower Caves | Entered Zion 3887 | -7/Zion | Learned 8 Factory zone layouts 4110 | -7/Zion | Rebuked by Imprinter 4380 | -7/Zion | Learned location of Warlord (-4) 4431 | -7/Zion | Discovered new exit (range 15) 4451 | -7/Zion | Entered Proximity Caves 4477 | -6/Proximity Caves | Spotted B-75 Beast 4725 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4757 | -6/Proximity Caves | Destroyed 8 combat bots 4797 | -6/Proximity Caves | Build established: Hauler-Mutant 4801 | -6/Proximity Caves | Crushed by falling debris 4832 | -6/Proximity Caves | Lost 9 parts (3p6w) 4837 | -6/Proximity Caves | Learned Factory trap positions 4876 | -6/Proximity Caves | Core integrity fell below 50% 4885 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4936 | -6/Proximity Caves | Identified exit to Factory 4971 | -6/Proximity Caves | Entered Factory 4971 | -6/Factory | Evolved 2 slots: Utility x2 4972 | -6/Factory | Identified exit to Factory 4973 | -6/Factory | Identified exit to Lower Caves 4974 | -6/Factory | Loaded intel: 96 trap records 5182 | -6/Factory | Build established: Mutant 5459 | -6/Factory | Entered another Factory area 5459 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5889 | -5/Factory | Build established: Scavenger-Skirmisher 6056 | -5/Factory | Discovered new exit (range 13) 6103 | -5/Factory | Entered Upper Caves 6212 | -5/Upper Caves | Lost 8 parts (1n3u4w) 6554 | -5/Upper Caves | Lost 6 parts (2p1u3w) 6760 | -5/Upper Caves | Discovered new exit (range 16) 6780 | -5/Upper Caves | Entered another Upper Caves area 6809 | -5/Upper Caves | Build established: Mutant 6864 | -5/Upper Caves | Core integrity fell below 50% 6888 | -5/Upper Caves | Lost 9 parts (1p4n3u1w) 6934 | -5/Upper Caves | Discovered new exit (range 14) 6943 | -5/Upper Caves | Entered Factory 6943 | -4/Factory | Evolved 2 slots: Utility x2 7127 | -4/Factory | Discovered new exit (range 5) 7218 | -4/Factory | Identified exit to Research 7730 | -4/Factory | Entered Research 7730 | -3/Research | Evolved 2 slots: Utility x2 8463 | -3/Research | Build established: Scavenger-Gunner 8467 | -3/Research | System corruption reached 10% 8860 | -3/Research | Build established: Scavenger-Executioner 9158 | -3/Research | Lost 3 parts (3w) 9180 | -3/Research | Found Prototype Processor 9180 | -3/Research | Identified Exp. Melee Analysis Suite 9394 | -3/Research | Build established: Scavenger-Gunner 9852 | -3/Research | Crushed by falling debris 10213 | -3/Research | System corruption reached 30% 10309 | -3/Research | Lost 15 parts (1p3n3u8w) 10362 | -3/Research | Lost 3 parts (2u1w) 10521 | -3/Research | Build established: Scavenger-Mutant 10608 | -3/Research | Lost 6 parts (2n2u2w) 10712 | -3/Research | Lost 4 parts (1p2n1w) 10886 | -3/Research | Build established: Scavenger-Executioner 11030 | -3/Research | Core integrity fell below 50% 11159 | -3/Research | Lost 12 parts (5n1u6w) 11425 | -3/Research | Build established: Scavenger-Mutant 11483 | -3/Research | Discovered new exit (range 15) 11507 | -3/Research | Identified exit to Research 11511 | -3/Research | Entered another Research area 11511 | -2/Research | Evolved 2 slots: Utility x2 11614 | -2/Research | Lost 12 parts (2p4n6u) 12123 | -2/Research | System corruption reached 10% 12177 | -2/Research | Core integrity fell below 50% 12211 | -2/Research | Core integrity fell below 20% 12221 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12188_ Acquired Imp. Antigrav System. 12189_ System corrupted: Power Sword targeting data glitched. 12193_ System corrupted: Energy discharge (-3). 12197_ P-80 Master destroyed. 12200_ G-73 Enforcer suffers critical hit. 12200_ Destroyed Hvy. Laser. 12208_ Imp. Antigrav System destroyed. 12209_ Acquired Mic. Fission Core. 12210_ System corrupted: Power Sword targeting data glitched. 12212_ System corrupted: Energy discharge (-13). 12212_ Power Sword destroyed. 12213_ Slammed into G-73 Enforcer. 12214_ Acquired 67 matter. 12214_ Slammed into G-73 Enforcer. 12214_ Destabilizing: System corrupted (+2). 12215_ Slammed into G-73 Enforcer. 12215_ Destabilizing: Core damaged (-58). 12215_ Adv. Coolant Injector destroyed. 12216_ Slammed into P-80 Master. 12217_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????? ??? #?????????????????????? | | ??????????????# ???? #?????????????????????? | | ??????????????# ??? #?????????????????????? | | ??????????????# """"" ! #?????????????????????? | | ??????????????# """"" #?????????????????????? | | ??????????????# """"" #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# +?????????????????????? | | ??????????????# // #?????????????????????? | | ??????????????# // #??????###########????? | | ?????????""???# / @######## #????? | | ???? """ # # #????? | | ??????? + #! #????? | | ??????????????# [ gg*#g| #????? | | ??????????????# ### pg/ !#????? | | ??????????????#### #?######## !u#= [ #????? | | ?????????????????# #????????# *#[ #????? | | ?????????????????# #????????# # #????? | | ?????????????????# #????????################????? | | ?????????######### #????????????????????????????? | | ??+ #????????????????????????????? | | ?????????######### #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????#/#????????????????????????????? | | ?????????????????#!#????????????????????????????? | | ????????#/########+###??????????????????????????? | | ????????# * #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Corruption Prevention 12 Armor Coverage 600 Evasion (%) 62 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldInsulatedJammer Manual? 0 Play Time 01:50:21 Cumulative 94.4 hours Start 2021.02.28 @ 18:56:01 End 2021.02.28 @ 22:46:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 311fb4b5-6c4e-4ebf-8307-8beb7359c60f