Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:24:55 Player: sportsracer48 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1045) 1045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6100 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Weight Redist. System Advanced Weight Redist. System Improved Reaction Control System Layered Light Armor Plating Recalibrator Heavy Phase Cannon Gauss Rifle Coil Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Reaction Control System > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Weight Redist. System Reaction Control System Reaction Control System Layered Light Armor Plating Recalibrator Improved Spread Laser Heavy Phase Cannon Coil Gun [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 2 . . . . . Utility 8 | . . . 1 . . 1 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 82 | 6 7 3 25 13 2 7 9 7 3 Power 15 | 1 1 1 1 . 2 1 4 2 2 Engine 9 | 1 1 . . . 1 . 2 2 2 Core 6 | . . 1 1 . 1 1 2 . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 3 5 . 3 2 1 1 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . . 3 5 . 3 2 1 1 Utility 22 | 1 2 . 6 6 . 2 2 3 . Device 9 | . . . 1 3 . 2 . 3 . Storage 5 | 1 1 . 1 2 . . . . . Processor 4 | . . . 1 1 . . 2 . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 4 2 15 2 . 1 1 1 . Energy Gun 4 | . . . 3 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 12 | 2 2 1 5 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . 2 1 7 . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 . Parts Lost 21 | . . . 5 . . . 2 2 12 Power 3 | . . . . . . . . 1 2 Propulsion 9 | . . . 2 . . . 1 1 5 Utility 7 | . . . 2 . . . . . 5 Weapon 2 | . . . 1 . . . 1 . . Highest Loss Streak 9 | . . . 3 . . . 2 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 85 95 100 92 98 88 53 Engine 2 | . 14 . . . . . 1 5 4 Core 9 | . . 13 11 9 9 7 10 4 . Treads 16 | . 28 28 19 . . . . . . Flight 11 | . . . 2 44 45 38 32 25 13 Device 5 | . . . . 5 9 15 13 21 18 Storage 9 | . 14 14 10 1 9 7 6 5 5 Processor 5 | . . . . 12 9 7 20 16 9 Protection 10 | . 7 14 19 7 . . . . . Energy Gun 1 | . . . 3 5 9 5 . . . Ballistic Gun 14 | . 21 27 13 . . . 5 . . Launcher 3 | . 7 . 3 9 9 7 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 31 30 33 21 21 33 33 32 35 Greatest Support 40 | 40 40 40 40 28 25 33 35 37 33 Greatest Overweight (x) 10 | . . . 10 . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 14 6 10 10 10 10 10 Most Carried 15 | . 15 15 15 10 10 10 10 10 10 Average Carried 11 | . 7 13 13 5 9 9 9 9 9 Final Capacity 15 | 8 15 15 5 10 10 10 10 10 10 Final Carried 15 | . 15 14 5 10 10 10 10 10 10 Class Distribution -------------------- 67% | Mutant 28% | Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Matter Collected 1209 | 241 121 154 292 318 . 17 18 19 29 Remotely . | . . . . . . . . . . Salvage Created 882 | . 157 82 398 69 30 62 84 . . Parts 61 | . 14 2 25 9 5 5 1 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 34 | . 5 2 13 5 3 4 2 . . Guns 8 | . 1 . 5 1 1 . . . . AOE 26 | . 4 2 8 4 2 4 2 . . Classes Destroyed 8 | . 5 . 2 1 . . . . . Worker 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 18 | . 3 . 4 4 3 4 . . . Grunt 13 | . 2 2 7 . . . 2 . . Sentry 2 | . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 5 | . 5 2 4 4 3 4 1 . . Combat Bots Only 4 | . 3 2 4 4 3 4 1 . . Max Kills in Single Turn 4 | . 3 2 3 4 3 3 1 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 2 3 4 2 3 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 300 | . 26 1 36 9 12 3 46 9 158 Missed 106 | . 4 1 8 5 4 2 18 7 57 Damage Taken 2982 | . 322 40 419 66 99 18 308 54 1656 Core 1378 | . 47 . 58 23 8 . 85 4 1153 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 96 | . 29 6 58 3 . . . . . Regen/Repaired (Parts) 63 | . . . . . . . 63 . . Core Remaining (%) 92 | 100 . 81 85 . 94 100 90 99 . Volleys Fired 52 | . 15 2 20 3 2 2 6 2 . Largest 2 | . 2 2 2 2 2 2 2 1 . Hottest 76 | . 50 50 76 75 75 75 60 20 . Shots Fired 100 | . 28 6 40 5 3 4 12 2 . Gun 65 | . 20 4 29 2 2 2 6 . . Cannon . | . . . . . . . . . . Launcher 33 | . 8 2 11 3 1 2 6 . . Special 2 | . . . . . . . . 2 . Kinetic 47 | . 20 4 17 . . . 6 . . Thermal 14 | . . . 12 . . . . 2 . Explosive 33 | . 8 2 11 3 1 2 6 . . Electromagnetic 6 | . . . . 2 2 2 . . . Robot Hit Streak 12 | . 4 3 7 2 3 4 11 12 . Robot Miss Streak 7 | . 6 . 7 1 . 2 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 46 | . 10 2 17 3 1 2 10 1 . Core Hits 70 | . 14 5 23 8 5 8 7 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2251 | . 513 107 644 215 101 348 305 18 . Guns 501 | . 106 11 217 16 29 13 109 . . Cannons . | . . . . . . . . . . Explosions 1712 | . 407 76 427 199 72 335 196 . . Melee . | . . . . . . . . . . Ramming 20 | . . 20 . . . . . . . Kinetic 340 | . 106 11 114 . . . 109 . . Thermal 283 | . . . 114 . . 151 . 18 . Explosive 1435 | . 407 76 301 199 72 184 196 . . Electromagnetic 173 | . . . 115 16 29 13 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 1 . . . . . . Average Corruption 1 | . 2 2 1 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . 5 15 7 . . . . . . Message Errors 4 | . . 3 1 . . . . . . Matter Fused 7 | . . 7 . . . . . . . Heat Flow Errors 3 | . 2 . 1 . . . . . . Energy Discharges 3 | . 1 1 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . 2 2 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . Misfires 4 | . 1 2 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . 34 . 16 . . 5 . . . Projectiles . | . . . . . . . . . . Explosions 55 | . 34 . 16 . . 5 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 298 | . 128 40 113 . . . 17 . . Shots 13 | . 5 1 4 . . . 3 . . Rammed 3 | . . 2 . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 236 | . 236 . 210 38 22 16 136 . . Average Temperature 49 | . 122 . 55 11 9 7 43 . . Received Heat Transfer 222 | . 48 . 66 9 36 . 54 9 . Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 546 | . . . 309 . . 200 . 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Peak Influence 286 | . 286 97 211 215 261 218 201 115 146 Initial 118 | . . 33 . 89 76 118 106 95 51 Average 87 | . 136 31 82 159 164 212 114 97 71 Maximum Alert Level 1 | . 1 . 1 1 1 1 1 . . Low Security (%) 92 | 100 85 100 99 71 36 9 99 100 100 Level 1 7 | . 14 . . 28 63 90 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . . 4 3 . Investigation 7 | . 1 . 2 . . . 4 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . . . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Distress Signals 9 | . 2 . 2 . 2 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 10 2 19 12 12 2 10 8 22 Peak Tracking Total 15 | . 4 2 4 4 14 2 8 5 15 Tactical Retreats 8 | . . . . . 1 . 2 2 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Disabled 11 | . 4 . 4 . 1 . 2 . . Max in Single Turn 2 | . 2 . 2 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Accessed 15 | . 1 . 7 3 1 . 3 . . Terminals 12 | . . . 7 3 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 3 . 18 7 3 . 9 . . Successful 25 | . 3 . 9 5 2 . 6 . . Failed 15 | . . . 9 2 1 . 3 . . Catastrophic 4 | . . . 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 30 | . . . 18 7 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . . 9 5 2 . . . . Record 3 | . . . 3 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 3 | . . . 1 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 3 | . . . 2 . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . Scan Component 4 | . . . . . . . 4 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 6 2 1 . 3 . . Full Trace Events 6 | . 1 . 2 . . . 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 54 | . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Turns Passed 4176 | 62 406 1122 1198 190 82 166 558 268 124 Spaces Moved 3670 | 37 202 686 707 412 225 342 625 274 160 Core 21 | 5 . . 1 . . . . . 15 Treads 1462 | 32 202 686 542 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2187 | . . . 164 412 225 342 625 274 145 Fastest Speed 26 | 50 160 160 34 28 31 26 26 27 31 Average Speed 82 | 145 160 160 131 30 31 28 26 29 65 Slowest Speed 550 | 160 160 160 550 31 31 31 29 109 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . 2 5 . 1 . 4 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 45 98 48 29 51 8 15 7 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 163 | . 40 15 53 18 9 12 16 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 162 | . 40 15 53 18 9 12 15 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total 4642 | 42 257 706 930 465 233 408 1008 415 178 Wait 689 | . 10 5 164 22 2 42 348 88 8 Move 3633 | 36 201 685 702 401 224 339 624 265 156 Hop 14 | . . . 2 5 . 1 . 4 2 Pick Up 75 | . 20 4 9 12 1 8 11 6 4 Fast Attach 19 | 6 . . 2 5 . 1 3 2 . Attach 24 | . 1 . 8 3 . 2 3 4 3 Detach 2 | . . . . . . . . 1 1 Swap 39 | . 6 3 15 5 2 4 3 1 . Drop 55 | . 4 5 8 9 2 9 10 5 3 Fire 52 | . 15 2 20 3 2 2 6 2 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 37 | . . . . . . . . 37 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 593 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 834 | -10/Mines | Discovered new exit (range 6) 951 | -10/Mines | Learned Materials emergency access door positions 1591 | -10/Mines | Entered Materials 1591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -9/Materials | Lost 3 parts (2n1u) 2781 | -9/Materials | Discovered new exit (range 15) 2789 | -9/Materials | Entered another Materials area 2789 | -8/Materials | Evolved 2 slots: Propulsion x2 2976 | -8/Materials | Discovered new exit (range 11) 2979 | -8/Materials | Entered Storage 3057 | -8/Storage | Discovered new exit (range 10) 3061 | -8/Storage | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3104 | -7/Factory | Build established: Sprinter 3185 | -7/Factory | Discovered new exit (range 6) 3227 | -7/Factory | Entered another Factory area 3227 | -6/Factory | Evolved 2 slots: Utility x2 3321 | -6/Factory | Repaired Lgt. Nuclear Core 3343 | -6/Factory | Repaired VTOL Module 3780 | -6/Factory | Discovered new exit (range 9) 3785 | -6/Factory | Entered another Factory area 3785 | -5/Factory | Evolved 2 slots: Utility x2 4045 | -5/Factory | Discovered new exit (range 14) 4053 | -5/Factory | Entered another Factory area 4053 | -4/Factory | Evolved 2 slots: Utility x2 4119 | -4/Factory | Lost 3 parts (1p1n1u) 4159 | -4/Factory | Core integrity fell below 50% 4171 | -4/Factory | Core integrity fell below 20% 4177 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- W-44 Eye sends out distress signal. K-01 Serf cleans the Subcomponent Replicator. Xenon Bombardment Thruster destroyed. S-27 Virus destroyed. Dropped F-cell Engine. Xenon Bombardment Thruster destroyed. Acquired Lgt. Nuclear Core. Xenon Bombardment Thruster destroyed. Acquired 22 matter. Adv. Weight Redist. System destroyed. Lgt. Angular Momentum Engine destroyed. Nuclear Pulse Thruster destroyed. Slammed into S-27 Virus. Adv. Heat Sink destroyed. ECM Suite destroyed. S-27 Virus destroyed. R-10 Processor collects VTOL Module. S-27 Virus destroyed. Adv. Targeting Computer destroyed. M-28 Smith repairs VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | """ "" ???????????????????????????????????????? | | """ T" ???????????????????????????????????????? | | """ "" ??????? ?????????????????????????????? | | #????? "????????????????????????????? | | """ """ #???? 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[ """??????????????????? | | #???????# # ]! ????????????????? | | #???????# # ]! ???????????????? | | #???????# # ! ???????????????? | | #???????# ##########+##+#????????????????? | | #???????# #??????????????????????????????? | | #???????# #??????????????????????????????? | | #???????# #??????????????????????????????? | | ######### #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | """ """ """ """ #??????????????????????????????? | | """ """ """ """ #??????????????????????????????? | | """ """ """ """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 22 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Party Time Challenges ------------ None Game ------ Seed RelayOmegaSplitter Manual? 0 Play Time 01:46:42 Cumulative 8.4 hours Start 2024.04.02 @ 17:05:48 End 2024.04.02 @ 19:24:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b67e8fe-ffcc-456c-b33b-0f9684838831