Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 12:06:33 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (13) 2600 Robots Destroyed (388) 1940 Value Destroyed (12794) 12794 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (6679) 6679 TOTAL SCORE: 25273 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4606 Follower Combat Kills 511 Entered Garrisons 600 Friendly Fire -38 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Hovering (58) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System Combat Airjet > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Heavy EM Shotgun > --- INVENTORY (15) --- Light Nuclear Core Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Recoil Stabilizer Reaction Control System Improved Propulsion Shielding Reactive Plating Authchip [R/Combat] Authchip [R/Combat] Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Phase Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Gravmag System Disposable Heat Sink High-capacity Matter Pod High-capacity Matter Pod Armor Integrity Analyzer Recoil Stabilizer Reactive Plating Authchip [R/Combat] Authchip [R/Combat] Heavy Assault Cannon Shock Bomb Launcher Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 1 | . . . 1 . . . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 136 | 7 8 1 20 2 1 1 23 16 10 9 30 5 3 Power 16 | 1 2 . 3 1 . . 3 . . 1 4 1 . Engine 14 | 1 2 . 3 1 . . 2 . . 1 4 . . Core 2 | . . . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 48 | 2 1 . 7 . . . 6 9 6 4 12 1 . Treads 43 | 2 1 . 7 . . . 6 6 5 4 12 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 3 1 . . 1 . Flight . | . . . . . . . . . . . . . . Utility 34 | 2 3 1 5 . 1 1 9 2 1 . 6 1 2 Device 9 | 1 . . 2 . . 1 3 . 1 . 1 . . Storage 10 | 1 3 1 . . 1 . 1 . . . 2 . 1 Processor 5 | . . . 2 . . . 1 1 . . . 1 . Hackware 6 | . . . 1 . . . 3 . . . 1 . 1 Protection 4 | . . . . . . . 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 2 . 5 1 . . 5 5 3 4 8 2 1 Energy Gun 5 | 1 . . . . . . . . . . 1 2 1 Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 11 | 1 . . . . . . . . . 4 6 . . Ballistic Cannon 13 | . . . 4 . . . 5 2 2 . . . . Launcher 8 | . 2 . 1 1 . . . 2 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . . Parts Lost 28 | . . . 3 . . . 5 3 2 1 10 4 . Power 3 | . . . 1 . . . 1 . . . . 1 . Propulsion 5 | . . . . . . . . 1 . . 3 1 . Utility 6 | . . . 2 . . . 1 1 1 . 1 . . Weapon 14 | . . . . . . . 3 1 1 1 6 2 . Highest Loss Streak 6 | . . . 1 . . . 3 1 1 1 6 4 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 14 | . 13 15 14 15 15 15 13 14 13 14 14 11 14 Power . | . . 1 . . . 1 . . 1 . . . 1 Propulsion 2 | . 1 2 2 2 2 2 1 2 2 3 4 2 4 Utility 6 | . 6 7 5 6 6 6 8 7 6 7 7 7 8 Weapon 4 | . 4 5 7 7 6 6 3 4 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 8 . 7 . . . 4 1 1 1 8 . 13 Power 4 | . . . . . . . 1 . . 1 1 . 1 Propulsion 9 | . 1 . . . . . . . . . 4 . 4 Utility 22 | . 3 . 4 . . . 3 1 1 . 3 . 7 Weapon 8 | . 4 . 3 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 98 100 72 100 99 97 95 89 98 73 70 Engine 9 | . 14 14 10 11 11 11 8 9 9 9 9 5 . Treads 24 | . 28 28 22 22 22 22 26 24 20 27 26 10 . Hover 1 | . . . . . . . . 2 6 . . 15 27 Device 9 | . 14 14 9 11 11 11 10 8 8 9 . 5 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 Processor 7 | . . . 10 11 11 11 1 7 9 9 9 11 11 Hackware 1 | . . . . . . . 5 1 . . 6 . 6 Energy Gun 2 | . 12 13 . . . . . . . . 3 2 7 Ballistic Gun 5 | . 14 14 . . . . . . . 6 28 9 . Ballistic Cannon 22 | . . . 31 32 6 32 35 31 30 20 . . . Peak Build Rating 39 | 9 12 13 19 20 21 21 28 39 39 33 36 33 36 Average Rating 23 | 7 11 12 17 18 15 20 26 29 33 31 30 27 30 On Entrance 21 | . 9 12 12 18 20 21 21 27 39 32 32 26 30 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 15 52 32 41 40 37 37 51 55 55 52 102 39 29 Greatest Support 62 | 40 40 40 40 40 40 40 60 60 62 62 62 42 32 Greatest Overweight (x) 3 | . 1 . 1 . . . . 1 1 . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 15 15 15 15 15 15 15 15 25 15 15 Average Capacity 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 20 15 15 Average Carried 14 | . 13 14 14 15 14 15 14 14 14 14 15 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 14 15 12 15 15 Class Distribution -------------------- 53% | Gunner 18% | Scavenger-Gunner 14% | Mutant 9% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scientist-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Matter Collected 10769 | 465 693 41 1691 225 . 274 2239 1056 1116 1128 1629 212 . Remotely . | . . . . . . . . . . . . . . Salvage Created 11153 | 240 602 53 1982 153 . 296 1778 616 1664 587 2723 459 . Parts 676 | 20 61 5 115 16 . 19 100 51 75 60 127 27 . Haulers Intercepted 18 | . 2 . 5 . . . 6 . 1 . 4 . . Recyclers Shooed 8 | 1 . . 3 . . . 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Combat Hostiles Destroyed 274 | . 23 4 40 9 . 10 39 27 35 32 46 9 . Guns 32 | . 3 . 1 . . . . . . 3 23 2 . Cannons 148 | . . . 36 1 . 6 36 18 23 14 7 7 . AOE 93 | . 20 4 3 8 . 4 3 9 11 15 16 . . Classes Destroyed 18 | 3 5 . 4 1 . 1 2 1 1 . . . . Worker 19 | 2 2 . 3 . . 1 1 . 4 . 6 . . Builder 11 | . 3 1 2 . . 1 2 . 2 . . . . Tunneler 9 | 5 . . . . . 2 2 . . . . . . Hauler 18 | . 2 . 5 . . . 6 . 1 . 4 . . Recycler 33 | 1 . . 9 1 . . 9 . 7 . 6 . . Mechanic 5 | . . . 2 . . . . . . . 3 . . Operator 5 | . . . 2 . . . 3 . . . . . . Watcher 13 | . 3 . 3 . . . 4 1 . 1 1 . . Swarmer 78 | . 12 3 4 7 . 4 9 8 6 18 7 . . Grunt 114 | . 11 1 25 1 . 4 20 8 18 6 15 5 . Brawler 8 | . . . . . . 1 . . 1 . 6 . . Duelist 11 | . . . 2 1 . 1 1 . 1 1 3 1 . Protector 3 | . . . . . . . . . 1 . 2 . . Sentry 43 | . . . 9 . . . 7 4 6 4 13 . . Demolisher 1 | . . . . . . . 1 . . . . . . Hunter 7 | . . . . . . . 1 3 2 1 . . . Programmer 9 | . . . . . . . . 4 . 2 . 3 . Zionite 1 | . . . . 1 . . . . . . . . . Best Kill Streak 13 | 5 6 5 5 4 . 6 6 6 10 6 13 9 . Combat Bots Only 10 | . 6 4 4 4 . 4 4 6 9 6 10 9 . Max Kills in Single Turn 5 | 1 5 2 2 3 . 4 3 3 3 3 5 2 . Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 5 | . 5 2 2 3 . 2 2 3 3 3 5 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Hostile Shots Fired 737 | . 47 3 62 6 . 12 118 86 92 61 200 45 5 Missed 212 | . 12 1 16 3 . 7 36 20 28 26 51 11 1 Hits 525 | . 35 2 46 3 . 5 82 66 64 35 149 34 4 Melee 10 | . . . . . . . 3 . . 1 6 . . Projectile 515 | . 35 2 46 3 . 5 79 66 64 34 143 34 4 AOE 2 | . . . . . . . 2 . . . . . . Critical Strikes 25 | . . . 2 . . . 4 2 4 3 9 1 . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 8395 | . 456 61 737 27 . 89 1325 975 1013 504 2696 448 64 Core 750 | . 49 26 102 7 . . 67 49 82 6 231 100 31 Absorbed by Shields 71 | . . . . . . . . . . . . 71 . Redirected to Shielding 30 | . . . . . . . . . . . 30 . . Ignored by Resistances 49 | . . . . . . . . 49 . . . . . Regen/Repaired (Parts) 765 | . 91 . 202 . . . 267 . . . 205 . . Core Remaining (%) 80 | 100 . 70 . . . 72 . . . . . . . Volleys Fired 602 | 15 35 6 107 12 . 17 111 62 76 56 74 27 4 Largest 4 | 2 2 2 3 3 . 3 4 4 4 3 4 3 1 Hottest 203 | 60 60 60 99 99 . 99 140 196 196 124 203 141 85 Shots Fired 1531 | 29 63 9 311 26 . 45 345 146 160 99 255 39 4 Gun 353 | 29 50 6 12 . . . . . . 15 225 15 1 Cannon 1092 | . . . 296 22 . 42 339 137 142 72 15 24 3 Launcher 86 | . 13 3 3 4 . 3 6 9 18 12 15 . . Special . | . . . . . . . . . . . . . . Kinetic 1337 | 15 28 3 302 22 . 42 339 127 140 87 218 14 . Thermal 61 | . . . . . . . . 10 2 . 22 24 3 Explosive 66 | . 13 3 3 4 . 3 6 7 2 12 13 . . Electromagnetic 67 | 14 22 3 6 . . . . 2 16 . 2 1 1 Robot Hit Streak 38 | 4 7 7 18 6 . 7 32 13 12 12 38 11 1 Robot Miss Streak 7 | 3 2 1 4 1 . 2 6 5 7 6 2 2 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 5 | . . . . . . . . . . . 5 . . Max Gunslinging Chain 2 | . . . . . . . . . . . 2 . . Shots Hit Robots 921 | 15 35 6 190 15 . 21 216 77 107 47 163 28 1 Core Hits 601 | 8 41 9 73 12 . 18 103 67 102 46 109 12 1 Critical Kills 3 | . . . . . . . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . Critical Strikes 38 | . 1 . 8 . . 1 6 3 10 2 7 . . Destroy 7 | . . . . . . . . . . . 7 . . Blast 30 | . . . 8 . . 1 6 3 10 2 . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30876 | 206 1902 533 4680 769 . 867 5195 2606 4479 2409 6292 910 28 Guns 4381 | 206 407 63 108 . . . . . . 121 3240 208 28 Cannons 17184 | . . . 4350 286 . 490 4668 1960 2920 1304 504 702 . Explosions 9304 | . 1495 470 222 483 . 377 527 646 1559 984 2541 . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . 7 . . Kinetic 19969 | 89 202 35 4406 286 . 490 4668 1896 2887 1425 3377 208 . Thermal 1534 | . 169 . . . . . . 64 232 . 367 702 . Explosive 7748 | . 1326 470 222 483 . 377 527 592 339 984 2428 . . Electromagnetic 1618 | 117 205 28 52 . . . . 54 1021 . 113 . 28 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . . . 1 1 Average Corruption 1 | . . . 1 1 1 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . . 12 5 2 3 . . . . . 1 . Message Errors 4 | . . . 2 1 . 1 . . . . . . . Matter Fused 4 | . . . 2 1 . 1 . . . . . . . Heat Flow Errors 4 | . . . 2 1 . . . . . . . 1 . Energy Discharges 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 4 | . . . 2 1 . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 812 | . 9 . 81 6 . 93 80 47 219 129 115 33 . Projectiles 484 | . . . 81 6 . . 64 32 170 98 . 33 . Explosions 328 | . 9 . . . . 93 16 15 49 31 115 . . Melee . | . . . . . . . . . . . . . . Knockbacks 140 | . . . 25 5 . 1 42 28 33 6 . . . Impact . | . . . . . . . . . . . . . . Kinetic 132 | . . . 24 5 . 1 41 28 27 6 . . . Secondary 8 | . . . 1 . . . 1 . 6 . . . . Self-Inflicted Damage 662 | . 104 33 . . . 15 77 72 17 59 285 . . Shots 18 | . 3 1 . . . 1 3 2 1 2 5 . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 318 | . 21 24 248 248 . 234 303 271 229 155 318 206 49 Average Temperature 72 | . 6 7 47 60 . 78 90 80 70 50 95 145 21 Received Heat Transfer 3246 | . 150 18 288 6 . 36 585 234 522 135 1089 147 36 Effects 12 | . . . . . . 2 3 . 5 . 2 . . Energy Bleed 2 | . . . . . . . 1 . . . 1 . . Interference 10 | . . . . . . 2 2 . 5 . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 8 | . 1 . . . . . . . 6 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 1 . Heat Transferred 2093 | . 300 . . . . . . 74 387 . 592 740 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Maximum Alert Level 5 | . 1 1 3 2 . . 2 5 5 5 5 4 3 Low Security (%) 24 | 100 79 96 25 . . 100 31 . . . . . . Level 1 20 | . 20 3 29 59 . . 50 8 . . . . . Level 2 13 | . . . 32 40 . . 17 13 . . . . 30 Level 3 6 | . . . 12 . . . . 25 7 . . . 69 Level 4 18 | . . . . . . . . 24 65 26 64 100 . Level 5 15 | . . . . . . . . 27 18 73 29 . . High Security 1 | . . . . . . . . . 7 . 5 . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2824 | 15 364 209 859 491 . 176 521 2108 1823 2824 2187 1549 754 Initial 1389 | . . 130 33 333 . . 14 336 1027 1184 1376 1389 754 Average 808 | 3 112 124 401 360 . 64 258 1228 1510 1994 1540 1462 703 Influence Increases 11329 | 40 814 169 1649 302 . 276 1407 1842 1296 1650 1625 200 59 Destroy 0b10 Robot/C 5900 | . 460 100 920 200 . 200 780 780 760 640 880 180 . Destroy 0b10 Robot/NC 610 | 40 50 5 140 5 . 20 130 5 100 5 110 . . Destroy Leader 1168 | . 90 20 240 30 . 30 220 30 208 60 220 20 . Allied During Kill 229 | . . 19 51 4 . . . 93 62 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 294 | . 27 . 78 . . . 29 28 42 14 49 . 27 Select Force Hacks 270 | . 30 . 120 . . . 60 . . . 60 . . Disable Machine 420 | . 45 . 45 30 . . 45 60 45 30 105 . 15 Anti-Garrison Action 1450 | . . . . . . . . 700 . 750 . . . Destroy Structure 753 | . 112 25 45 33 . 26 68 86 64 151 141 . 2 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 210 | . . . . . . . 75 60 . . 60 . 15 Influence Decreases 10716 | 40 478 420 880 943 213 238 927 252 1581 649 2312 788 995 Entered New Map 5909 | . . 206 52 521 213 . 24 182 1081 639 1448 748 795 Time Decay 3926 | 40 478 214 735 422 . 238 695 . 440 . 614 . 50 Lost Part 280 | . . . 30 . . . 50 30 20 10 100 40 . Lost Ally 153 | . . . 63 . . . 10 40 40 . . . . Purge Threat 448 | . . . . . . . 148 . . . 150 . 150 Squads Dispatched 57 | . 4 . 10 . . . 11 . 12 . 19 . 1 Investigation 20 | . 4 . 6 . . . 5 . 2 . 2 . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 12 | . . . 2 . . . 3 . 4 . 3 . . Assault 13 | . . . 2 . . . . . 2 . 9 . . Garrison 12 | . . . . . . . 3 . 4 . 5 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Distress Signals 17 | . 3 . 5 . . . 4 . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 364 | . 30 5 56 7 . 10 50 37 48 31 69 11 10 Peak Tracking Total 11 | . 6 5 4 4 . 4 4 6 9 4 11 5 4 Tactical Retreats 12 | . . . . . . . 5 3 . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Traps Triggered 9 | . . . 1 . . . 1 2 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Machines Disabled 40 | . 3 . 3 2 . . 3 9 3 9 7 . 1 Max in Single Turn 2 | . 2 . 1 2 . . 1 1 1 2 2 . 1 Garrison Relay 10 | . . . . . . . . 5 . 5 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Machines Accessed 82 | . 10 . 16 . 1 . 18 3 11 4 14 . 5 Terminals 52 | . 8 . 10 . . . 11 3 5 4 8 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 . 1 . 2 . . Recycling Units 9 | . 1 . 2 . . . 2 . 2 . 1 . 1 Scanalyzers 9 | . . . 2 . . . 2 . 2 . 2 . 1 Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 310 | . 27 . 70 . 3 . 74 7 44 10 53 . 22 Successful 198 | . 14 . 49 . 3 . 47 5 29 1 35 . 15 Failed 109 | . 13 . 21 . . . 26 2 14 9 17 . 7 Catastrophic 10 | . 2 . 1 . . . 3 . 2 2 . . . Database Lockouts 3 | . . . . . . . 1 . 1 . 1 . . Manual 164 | . 21 . 38 . . . 44 2 20 1 25 . 13 Terminals 167 | . 23 . 39 . . . 39 7 14 10 24 . 11 Fabricators . | . . . . . . . . . . . . . . Repair Stations 39 | . 3 . 12 . . . 8 . 4 . 12 . . Recycling Units 31 | . 1 . 4 . . . 11 . 4 . 5 . 6 Scanalyzers 59 | . . . 15 . . . 14 . 16 . 9 . 5 Garrison Access 11 | . . . . . . . 2 . 6 . 3 . . Terminal Hacks 41 | . 5 . 9 . 3 . 8 3 2 1 6 . 4 Record 3 | . . . . . 3 . . . . . . . . Robot Schematic 2 | . . . 2 . . . . . . . . . . Robot Analysis 12 | . 3 . 4 . . . 2 . 1 . 2 . . Prototype ID Bank 7 | . 2 . 1 . . . 3 . . . 1 . . Open Door 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 1 . . . 1 . 1 Locate Traps 2 | . . . . . . . 1 . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 2 Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 26 | . 2 . 8 . . . 6 . 1 . 9 . . Scan Component 14 | . 1 . 4 . . . 3 . 1 . 5 . . Repair 12 | . 1 . 4 . . . 3 . . . 4 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 Retrieve Components 2 | . . . . . . . . . . . 1 . 1 Scanalyzer 43 | . . . 12 . . . 9 . 15 . 5 . 2 Insert Component 15 | . . . 3 . . . 5 . 5 . 2 . . Analyze 16 | . . . 5 . . . 4 . 5 . 2 . . Retrieve Study 12 | . . . 4 . . . . . 5 . 1 . 2 Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 83 | . 7 . 20 . . . 23 2 10 . 13 . 8 Terminals 54 | . 6 . 13 . . . 14 2 7 . 7 . 5 Track 4 | . . . . . . . 1 1 . . 1 . 1 Assimilate 4 | . 1 . 1 . . . 2 . . . . . . Botnet 24 | . 4 . 5 . . . 4 1 2 . 5 . 3 Disrupt 1 | . . . . . . . . . . . . . 1 Operators 5 | . 1 . 1 . . . 1 . 1 . 1 . . Skim 16 | . . . 6 . . . 6 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . Patch 2 | . . . 1 . . . 1 . . . . . . Recycling Units 18 | . 1 . 3 . . . 6 . 2 . 3 . 3 Reject 4 | . . . . . . . 2 . . . 1 . 1 Recyclers 5 | . . . 1 . . . 1 . 1 . 1 . 1 Mask 5 | . . . . . . . 2 . 1 . 1 . 1 Tunnel 4 | . 1 . 2 . . . 1 . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . 2 . . Extract 5 | . . . 2 . . . 1 . . . 2 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Intercept 3 | . . . . . . . 1 . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 75 | . 9 . 14 . . . 18 3 10 4 13 . 4 Full Trace Events 11 | . 6 . . . . . 1 1 . 3 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 8 . . . 5 . 5 . 24 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 . . . . . 5 . 1 . 2 Parts Repaired 12 | . 1 . 4 . . . 3 . . . 4 . . Time 524 | . 26 . 226 . . . 96 . . . 176 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 9 . 2 Parts Scanalyzed 13 | . . . 3 . . . 3 . 5 . 2 . . Part Schematics Acquired 13 | . . . 3 . . . 3 . 5 . 2 . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . . . 21 . 20 . . . Machine Destruction 38 | . . . . . . . . 18 . 20 . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Total Allies 13 | . 1 3 1 1 . . 1 6 . . . . . Largest Group 4 | . 1 4 4 2 2 1 2 3 3 . . . . Highest-Rated Group 103 | . 10 50 50 41 41 10 20 103 100 . . . . Highest-Rated Ally 39 | . 10 16 16 31 31 10 10 39 39 . . . . Initial Warlord ECA Mod 19 | . . . . . . . . . 9 9 19 19 19 Total Orders 2 | . 2 . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . Ally Attacks 139 | . . 10 48 4 . . . 43 34 . . . . Total Damage 1926 | . . 78 410 63 . . . 716 659 . . . . Kills 32 | . . 1 8 1 . . . 12 10 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Active Infowar (turns) 3445 | 110 2021 451 801 . . . . . . . 62 . . Terrain 3383 | 110 2021 451 801 . . . . . . . . . . Traps 62 | . . . . . . . . . . . 62 . . Robot Analysis Total 12 | . 3 . 4 . . . 2 . 1 . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Turns Passed 20118 | 182 2021 451 3698 1038 521 605 3345 2378 1189 2126 2144 316 104 Spaces Moved 10860 | 80 1028 269 1963 618 321 343 1739 1323 608 1217 1024 189 138 Core 1 | 1 . . . . . . . . . . . . . Treads 10309 | 79 1028 269 1963 618 321 343 1739 1161 468 1217 1012 91 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 550 | . . . . . . . . 162 140 . 12 98 138 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 121 112 158 58 58 58 Average Speed 158 | 158 180 160 160 160 160 160 160 156 148 158 160 104 58 Slowest Speed 260 | 160 240 160 240 160 160 160 163 163 158 158 224 260 58 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 99 44 97 98 60 88 86 90 45 84 86 34 18 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 10 | . 1 1 2 2 1 . 3 . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . Spaces Dug 38 | . 4 . 1 6 . . . 3 2 10 11 . 1 Terrain Destroyed 709 | . 115 42 35 43 . 30 66 39 54 152 131 . 2 Melee . | . . . . . . . . . . . . . . Projectile 67 | . . . 13 3 . . 11 7 18 7 6 . 2 AOE 642 | . 115 42 22 40 . 30 55 32 36 145 125 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Total 12552 | 103 1131 281 2286 641 330 363 2048 1518 744 1315 1363 270 159 Wait 476 | . 13 . 142 3 . . 121 27 15 6 142 4 3 Move 10847 | 79 1027 268 1962 617 320 342 1738 1322 607 1216 1023 188 138 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 2 22 2 18 . 1 . 20 10 7 2 20 8 2 Fast Attach 40 | 7 . . 8 . 3 . 4 1 2 1 8 4 2 Attach 38 | . 1 . 4 . . . 8 5 4 . 10 4 2 Detach 19 | . . . 3 . . . 3 2 2 . 5 2 2 Swap 198 | . 20 3 17 9 1 4 26 22 21 26 43 4 2 Drop 138 | . 13 2 25 . 5 . 17 14 10 8 37 3 4 Fire 602 | 15 35 6 107 12 . 17 111 62 76 56 74 27 4 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis 26 | . . . . . . . . . . . . 26 . Rewire 53 | . . . . . . . . 53 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Discovered new exit (range 5) 1095 | -10/Materials | Discovered new exit (range 9) 1153 | -10/Materials | Discovered new exit (range 14) 1452 | -10/Materials | Discovered new exit (range 7) 1497 | -10/Materials | Discovered new exit (range 9) 1776 | -10/Materials | Repaired Lgt. Treads 2204 | -10/Materials | Entered Mines 2204 | -10/Mines | Accompanied by 1 ally 2204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2249 | -10/Mines | Learned location of Storage (-7) 2276 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2282 | -10/Mines | Found Prototype Device 2503 | -10/Mines | Build established: Commander-Mutant 2536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2548 | -10/Mines | Discovered new exit (range 5) 2599 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2655 | -10/Mines | Entered Materials 2655 | -9/Materials | Accompanied by 4 allies 2655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2964 | -9/Materials | Repaired Targeting Computer 3094 | -9/Materials | Build established: Gunner 3109 | -9/Materials | Discovered new exit (range 10) 3223 | -9/Materials | Discovered new exit (range 16) 3734 | -9/Materials | Discovered new exit (range 15) 3941 | -9/Materials | Identified Exp. Sensor Array 4656 | -9/Materials | Discovered new exit (range 11) 4709 | -9/Materials | Discovered new exit (range 16) 4805 | -9/Materials | Learned location of 1 exit from Storage 4858 | -9/Materials | Learned 2 Storage zone layouts 4900 | -9/Materials | Identified exit to Materials 4900 | -9/Materials | Identified exit to Mines 4933 | -9/Materials | Learned location of 1 exit from Recycling 4954 | -9/Materials | Learned 2 Storage zone layouts 4964 | -9/Materials | Learned Storage trap positions 4986 | -9/Materials | Learned Recycling recycling unit intel 5018 | -9/Materials | Learned 2 Materials zone layouts 5062 | -9/Materials | Learned 2 Materials zone layouts 5409 | -9/Materials | Repaired Imp. Light Cannon+? 5449 | -9/Materials | Repaired Imp. Light Cannon+? 5455 | -9/Materials | First assault squad dispatched 5593 | -9/Materials | Repaired Broken Exp. Sensor Array? 6353 | -9/Materials | Entered Mines 6353 | -9/Mines | Accompanied by 1 ally 6357 | -9/Mines | Discovered new exit (range 9) 6431 | -9/Mines | Discovered exit to Materials (range 13) 6475 | -9/Mines | Escorted by a lone wolf Derelict 6772 | -9/Mines | Learned location of Zion (-7) 6828 | -9/Mines | Discovered exit to Materials (range 13) 6854 | -9/Mines | Learned Materials terminal intel 7102 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7391 | -9/Mines | Entered Exiles 7391 | -9/Exiles | Accompanied by 2 allies 7428 | -9/Exiles | Met 8R-AWN 7486 | -9/Exiles | Met EX-HEX 7547 | -9/Exiles | Met EX-DEC 7748 | -9/Exiles | Build established: Mutant 7793 | -9/Exiles | Met EX-BIN 7892 | -9/Exiles | Discovered new exit (range 14) 7912 | -9/Exiles | Entered Mines 7912 | -8/Mines | Accompanied by 1 ally 7948 | -8/Mines | Discovered exit to Materials (range 16) 8176 | -8/Mines | Build established: Gunner 8247 | -8/Mines | Discovered exit to Materials (range 11) 8517 | -8/Mines | Entered Materials 8517 | -8/Materials | Accompanied by 1 ally 8517 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8518 | -8/Materials | Identified exit to Factory 8519 | -8/Materials | Loaded intel: 12 terminal locations 8979 | -8/Materials | Identified exit to Garrison 9103 | -8/Materials | Repaired Lgt. Treads+ 9178 | -8/Materials | Central database locked down 9206 | -8/Materials | Garrison activated, responded to threat 9248 | -8/Materials | Lost 3 parts (1p2w) 9544 | -8/Materials | Discovered exit to Factory (range 16) 10114 | -8/Materials | Learned Factory stockpile data 10225 | -8/Materials | Learned location of 1 exit from Recycling 10225 | -8/Materials | Discovered exit to Factory (range 3) 10268 | -8/Materials | Learned Factory emergency access door positions 10300 | -8/Materials | Learned Factory emergency access door positions 10398 | -8/Materials | Learned location of Lower Caves (-6) 11162 | -8/Materials | Repaired Disposable Heat Sink 11201 | -8/Materials | Repaired Recoil Stabilizer 11693 | -8/Materials | Build established: Scavenger-Gunner 11862 | -8/Materials | Entered Garrison 12085 | -8/Garrison | Triggered checkpoint 12098 | -8/Garrison | Triggered checkpoint 12260 | -8/Garrison | Discovered new exit (range 13) 12364 | -8/Garrison | Triggered checkpoint 12425 | -8/Garrison | Garrison Relay disabled 12702 | -8/Garrison | Build established: Gunner 12708 | -8/Garrison | Triggered checkpoint 12901 | -8/Garrison | Discovered new exit (range 10) 12931 | -8/Garrison | Triggered checkpoint 12995 | -8/Garrison | Garrison Relay disabled 13202 | -8/Garrison | Triggered checkpoint 13521 | -8/Garrison | Garrison Relay disabled 13570 | -8/Garrison | Triggered checkpoint 13608 | -8/Garrison | Garrison Relay disabled 13661 | -8/Garrison | Discovered new exit (range 12) 13948 | -8/Garrison | Triggered checkpoint 14240 | -8/Garrison | Entered Materials 14240 | -8/Materials | Accompanied by 3 allies 14355 | -8/Materials | Garrison activated, responded to threat 14397 | -8/Materials | Destroyed 7 combat bots 14434 | -8/Materials | Central database locked down 14475 | -8/Materials | Garrison activated, responded to threat 14520 | -8/Materials | Identified exit to Garrison 15040 | -8/Materials | First assault squad dispatched 15153 | -8/Materials | Destroyed 9 combat bots 15265 | -8/Materials | Build established: Scientist-Gunner 15337 | -8/Materials | High security lockdown imminent 15417 | -8/Materials | High security lockdown engaged 15429 | -8/Materials | Entered Garrison 15515 | -8/Garrison | Triggered checkpoint 15628 | -8/Garrison | Garrison Relay disabled 16135 | -8/Garrison | Triggered checkpoint 16196 | -8/Garrison | Garrison Relay disabled 16230 | -8/Garrison | Discovered new exit (range 11) 16385 | -8/Garrison | Discovered new exit (range 10) 16419 | -8/Garrison | Triggered checkpoint 16445 | -8/Garrison | Triggered checkpoint 16460 | -8/Garrison | Garrison Relay disabled 16609 | -8/Garrison | Triggered checkpoint 16657 | -8/Garrison | Triggered checkpoint 16682 | -8/Garrison | Garrison Relay disabled 16727 | -8/Garrison | Triggered checkpoint 16816 | -8/Garrison | Discovered new exit (range 12) 16949 | -8/Garrison | Phase Generator disabled 17265 | -8/Garrison | Build established: Scavenger-Gunner 17500 | -8/Garrison | Triggered checkpoint 17528 | -8/Garrison | Garrison Relay disabled 17555 | -8/Garrison | Entered Materials 17852 | -8/Materials | Met 7R-MNS 18266 | -8/Materials | Discovered exit to Factory (range 8) 18355 | -8/Materials | First assault squad dispatched 18395 | -8/Materials | Core integrity fell below 50% 18427 | -8/Materials | Destroyed 7 combat bots 19120 | -8/Materials | Central database locked down 19211 | -8/Materials | Discovered exit to Factory (range 7) 19263 | -8/Materials | Repaired Gauss Rifle 19357 | -8/Materials | Identified exit to Garrison 19509 | -8/Materials | Repaired Gauss Rifle 19554 | -8/Materials | Repaired Gauss Rifle 19579 | -8/Materials | Garrison activated, responded to threat 19582 | -8/Materials | High security lockdown imminent 19600 | -8/Materials | Repaired Gravmag System? 19635 | -8/Materials | Destroyed 10 combat bots 19662 | -8/Materials | High security lockdown engaged 19699 | -8/Materials | Entered Garrison 19719 | -8/Garrison | Triggered checkpoint 19727 | -8/Garrison | Lost 6 parts (2n4w) 19841 | -8/Garrison | Triggered checkpoint 19858 | -8/Garrison | Core integrity fell below 20% 19923 | -8/Garrison | Destroyed 9 combat bots 19926 | -8/Garrison | Lost 4 parts (1p1n2w) 19996 | -8/Garrison | Discovered new exit (range 8) 20001 | -8/Garrison | Triggered checkpoint 20015 | -8/Garrison | Entered Materials 20119 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Establishing remote squad link... Recalled investigation squad TQXOTOKX6N. 20087_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 20099_ Dropped Phase Cannon. 20111_ Connecting with Scanalyzer... >>Study(Gravmag System) Identified Gravmag System... Downloading performance data... Effective improvements: +1 support >>Study(Lgt. Nuclear Core) Identified Lgt. Nuclear Core... Downloading performance data... Effective improvements: +1 supply 20114_ Acquired Reaction Control System. 20119_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | #########]][[]]#?????????????????????????????????? | | #]][[]]#?????????????????????????????????? | | # ]##????????????????????????????????? | | # ###"##???????????????????????????????? | | = #?##"#####???????????????????????????? | | ### #?#= #???????????????????????????? | | ## T #?# """ ###########?????????????????? | | ## #?# """ # #?????????????????? | | ## #?# """ # """" #?????????????????? | | ## ### # ""S"" #?????????????????? | | #T ! # """ # "" "" #?????????????????? | | ## | + """ # #?????????????????? | | ## # """ # #?????????????????? | | ##########+#### / #?????????????????? | | #??# #?# """ # #?????????????????? | | #### #?# """ #####;#######???????????????? | | ? #?#= """ ## @ g ????????? | | #### #?# ## g ????????? | | ???# ########### g ????????? | | ???# # ????# ##############?????????? | | ???# # """ ????# #??????????????????????? | | ???# # """ ????# t#??????????????????????? | | ???# # """ ????t #??????????????????????? | | ???########## ??? # #??????????????????????? | | ????????????# ??? # #??????????????????????? | | ????????????# ?? ?# ???????????????????????? | | ???????????????????? ?# ???????????????????????? | | ???????????????????#??# o ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 53 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Recoil Stabilizer | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Wheel | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Hvy. Assault Cannon | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Welding Torch | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Scanalyzed Thermal Generator | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Assault Rifle | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Lgt. Ion Engine | -8/Materials | Extracted Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Targeting Computer | 20% | -9/Materials Imp. Light Cannon | 49% | -9/Materials Imp. Light Cannon | 49% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Lgt. Treads | 5% | -8/Materials Disposable Heat Sink | 28% | -8/Materials Recoil Stabilizer | 28% | -8/Materials Gauss Rifle | 36% | -8/Materials Gauss Rifle | 72% | -8/Materials Gauss Rifle | 55% | -8/Materials Gravmag System | 64% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gravmag System | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Challenges ------------ None Game ------ Seed ScrapoidTargetBeamcaster Manual? 0 Play Time 02:33:42 Cumulative 651.0 hours Start 2026.01.18 @ 11:29:37 End 2026.01.22 @ 12:06:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 77381bc0-74d3-47d0-9cc3-df72417645c7