Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 23:21:48 // Winter2022/Polymind Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (93) 465 Value Destroyed (5176) 5176 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (10364) 10364 TOTAL SCORE: 23575 Bonus ------- Polymind Skill 8220 High Alert Combat Kills 92 Follower Combat Kills 1341 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -1029 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 25/25 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Network Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Weapon Shielding Layered Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- AD-0RF's Magmablaster > --- INVENTORY -------- (None) [Rating: 111] Favorites ----------- Power Light Particle Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Experimental Energy Well Device Coolant Network Storage Experimental Energy Well Processor Experimental Targeting Computer Protection Layered Heavy Armor Plating Weapon AD-0RF's Magmablaster Energy Gun Quantum Rifle Ballistic Gun Autogun Special Weapon AD-0RF's Magmablaster Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Slots Evolved . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 53 | . 5 . . 9 7 7 6 1 . . . . . . . 1 3 14 Power 11 | . 1 . . 2 1 1 2 . . . . . . . . 1 . 3 Propulsion 19 | . 2 . . 4 2 2 3 1 . . . . . . . . . 5 Utility 14 | . 1 . . 2 2 3 . . . . . . . . . . 3 3 Weapon 9 | . 1 . . 1 2 1 1 . . . . . . . . . . 3 Highest Loss Streak 6 | . 5 . . 4 5 5 5 1 . . . . . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 91 83 100 84 90 82 66 43 65 100 83 75 75 75 75 70 58 73 Engine 3 | . 9 20 18 14 7 12 . . . . . . . . . . . . Core 3 | . 7 . . . 5 . 20 . 11 20 6 . . . . . . . Reactor 2 | . . . . . . . . . . . 4 6 6 6 6 2 . 7 Treads 1 | . . . . 17 . . . . . . . . . . . . . 9 Leg 10 | . 17 . 22 8 26 21 . . 22 40 13 . . . . . . 5 Wheel 7 | . 19 41 15 . . . . . . . 8 12 12 12 12 12 12 1 Flight 1 | . . . . . . . 24 18 . . . . . . . . . . Device 11 | . 19 . . . 13 8 . . . . 12 18 18 18 18 18 17 17 Storage 6 | . 9 20 7 . . . . . . . 8 12 12 12 12 12 12 1 Processor 7 | . . . 11 8 7 12 . . 11 20 10 6 6 6 6 6 6 7 Protection 7 | . . . 11 17 10 12 . . . . 8 12 12 12 12 12 2 4 Energy Gun 1 | . 8 . . . . . . . . . . . . . . . . 9 Ballistic Gun 2 | . . . . . 8 . 21 25 10 . . . . . . . . 4 Special Weapon 2 | . . . . . . . . . . . 4 6 6 6 6 6 6 . Slashing Weapon 4 | . . . 11 8 7 12 . . 11 20 6 . . . . . . . Naked Turns 157 | . 9 18 . 1 21 38 35 . 28 . 1 . . . . . . 6 Heaviest Build 55 | 9 9 4 10 22 22 16 8 3 18 18 55 55 55 55 55 55 41 47 Greatest Support 56 | 32 32 20 26 40 30 30 8 4 40 40 56 56 56 56 56 56 56 56 Greatest Overweight (x) 4 | . 1 . . . . 4 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 Average Capacity . | 1 2 . 1 . . . . . . 1 . 1 1 1 1 1 1 . Most Carried . | . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . Final Capacity 4 | 4 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Final Carried . | . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 47% | Fireman 26% | Duelist 7% | Swarmer 3% | Sentry 3% | Grunt Dominant Class ---------------- Recycler | -10/Materials Worker | -9/Materials Duelist | -9/Mines Duelist | -8/Materials Duelist | -7/Factory Duelist | -6/Factory Swarmer | -6/Lower Caves Swarmer | -6/Lower Caves Duelist | -6/Zion Duelist | -5/Proximity Caves Fireman | -5/Factory Fireman | -4/Factory Fireman | -4/Upper Caves Fireman | -4/Upper Caves Fireman | -4/Warlord Fireman | -3/Proximity Caves Fireman | -3/Research Sentry | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Matter Collected 376 | . . . . 10 28 . 162 61 . . . . . . . . . 115 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4717 | . 126 . 91 388 373 276 242 120 . 140 263 84 67 539 37 201 1148 622 Parts 144 | . 3 . 5 15 19 13 5 5 . 5 20 3 1 3 . 3 25 19 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 5 . . 6 . . 5 6 . 3 . . Prevented 11 | . . . . . . . . . . 11 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 80 | . 3 . 2 7 8 3 2 1 . 1 4 4 3 6 1 3 25 7 Melee 21 | . . . 2 7 6 3 . . . 1 2 . . . . . . . Guns 13 | . 3 . . . 2 . 2 1 . . . . . . . . . 5 Cannons 9 | . . . . . . . . . . . . 1 1 . . . 7 . Classes Destroyed 16 | . 3 . 1 4 1 . . 1 . . 2 1 . . . 1 2 . Worker 2 | . . . 1 . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . . . . . . . Watcher 4 | . . . . 1 . . . . . . 1 . . . . . 2 . Swarmer 9 | . 2 . . . . . 2 . . . 1 . 1 . . . 3 . Grunt 24 | . 1 . 2 3 5 . . . . 1 . . . 4 . . 5 3 Duelist 2 | . . . . 1 . . . . . . . . . 1 . . . . Sentry 16 | . . . . 3 2 2 . . . . 1 1 . 1 . . 2 4 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 10 | . . . . . 1 1 . . . . 2 2 2 . . . 2 . Programmer 12 | . . . . . . . . . . . . 1 . . 1 2 8 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 2 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 2 . 1 2 3 1 2 1 . 1 2 2 2 4 1 2 4 5 Combat Bots Only 5 | . 1 . 1 1 3 1 2 1 . 1 2 2 2 4 1 2 3 5 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 AD-0RF (-2/Research) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Damage Taken 10589 | . 647 . 158 1274 1139 722 540 187 . 113 382 299 237 320 153 113 866 3439 Core 3453 | . 241 . 62 399 328 311 207 78 . 33 71 7 19 37 7 5 182 1466 Absorbed by Shields 46 | . . . . . . . . . . . . . . . . . . 46 Redirected to Shielding 246 | . . . 6 26 4 49 . . . . . 72 14 27 8 22 18 . Core Remaining (%) 62 | 100 3 . 84 27 53 . . . . 26 92 . . . . 93 86 . Volleys Fired 220 | . 21 . . . 24 . 29 15 . . 8 8 5 12 3 6 50 39 Largest 2 | . 1 . . . 2 . 1 1 . . 1 1 1 1 1 1 1 2 Hottest 220 | . 65 . . . 48 . 23 23 . . 220 220 220 220 220 220 220 220 Shots Fired 257 | . 21 . . . 29 . 29 15 . . 8 8 5 12 3 6 50 71 Gun 163 | . 21 . . . 29 . 29 15 . . . . . . . . . 69 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 94 | . . . . . . . . . . . 8 8 5 12 3 6 50 2 Kinetic 101 | . . . . . 29 . 29 15 . . . . . . . . . 28 Thermal 156 | . 21 . . . . . . . . . 8 8 5 12 3 6 50 43 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 3 . . . 8 . 9 8 . . 10 12 9 16 8 14 28 29 Robot Miss Streak 4 | . 2 . . . 4 . 2 2 . . 3 1 1 2 1 2 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 293 | . 10 . 9 29 35 13 20 12 . 7 15 8 5 12 3 6 49 60 Core Hits 182 | . 6 . 3 8 16 5 8 8 . 5 11 8 7 16 1 2 49 29 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . Critical Strikes 9 | . . . 1 3 2 1 . 1 . 1 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . Sever 6 | . . . 1 1 2 1 . . . 1 . . . . . . . . Melee Attacks 94 | . . . 13 35 14 16 . . . 8 8 . . . . . . . Impact 14 | . . . . 14 . . . . . . . . . . . . . . Slashing 80 | . . . 13 21 14 16 . . . 8 8 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 4 2 1 . . . 1 2 . . . . . . . Combat Hostiles 6 | . . . . 2 2 1 . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10169 | . 216 . 324 1085 863 524 335 186 . 552 709 376 208 551 110 269 2134 1727 Guns 2722 | . 186 . . . 406 . 332 186 . . . . . . . . . 1612 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3336 | . . . 324 1058 457 524 . . . 552 421 . . . . . . . Ramming 73 | . 30 . . 27 . . 3 . . . . 1 . . . . . 12 Kinetic 1621 | . . . . . 406 . 332 186 . . . . . . . . . 697 Thermal 5139 | . 186 . . . . . . . . . 288 375 208 551 110 269 2134 1018 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 344 | . . . . 344 . . . . . . . . . . . . . . Slashing 2992 | . . . 324 714 457 524 . . . 552 421 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . 1 . . 1 2 2 . . . . . . 1 . 10 Average Corruption 1 | . 2 . . 1 . . 1 1 2 . . . . . . 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . 2 . . . 1 1 . . . . . . . . 2 Message Errors 2 | . . . . 1 . . . . 1 . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 340 | . . . 5 166 . 5 . . . 81 71 5 . . . 1 6 . Projectiles 12 | . . . . . . . . . . . . 5 . . . 1 6 . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 328 | . . . 5 166 . 5 . . . 81 71 . . . . . . . Knockbacks 4 | . . . . 4 . . . . . . . . . . . . . . Impact 4 | . . . . 4 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . 8 . . 9 . . 1 . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 18 | . 6 . . 6 . . 2 . . . . 1 . . . . . 3 Targets Rammed 32 | . 18 . . 7 . . 2 . . . . 1 . . . . . 4 Kicked 14 | . 12 . . 1 . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 134 | . 32 . . 55 15 3 35 4 . 36 4 13 . 22 . . . 134 Average Temperature 18 | . 10 . . 26 6 2 15 2 . 14 3 7 . 11 . . . 27 Received Heat Transfer 1673 | . 249 . 66 252 234 42 24 . . 65 36 33 9 54 87 9 117 396 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 3 . . . . . . 1 . . . . . . . Impact Corruptions 4 | . . . . 4 . . . . . . . . . . . . . . Robots Melted 40 | . . . . . . . . . . . 3 3 2 7 1 3 19 2 Combat Hostiles 38 | . . . . . . . . . . . 2 3 2 7 1 3 18 2 Parts Melted 112 | . . . . . . . . . . . 6 8 11 18 1 2 60 6 Heat Transferred 25141 | . 444 . . . . . . . . . 1760 2080 1280 3360 446 1440 12480 1851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Peak Influence 534 | . 93 130 110 289 201 100 . . . . 382 484 . . . . 534 371 Initial 252 | . . 26 50 42 25 58 . . . . 94 133 . . . . 47 252 Average 194 | . 32 35 79 171 93 61 . . . . 271 220 . . . . 278 279 Maximum Alert Level 2 | . . . . 1 1 . . . . . 1 2 . . . . 2 1 Low Security (%) 54 | 100 100 100 100 60 94 100 . . . . 22 61 . . . . 26 15 Level 1 41 | . . . . 40 5 . . . . . 77 30 . . . . 61 84 Level 2 4 | . . . . . . . . . . . . 8 . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . 1 7 2 . . . . 5 2 . . . . 9 8 Investigation 14 | . . . . . 2 1 . . . . 2 . . . . . 3 6 Extermination 5 | . . . . . . . . . . . . 2 . . . . 2 1 Reinforcement 8 | . . . . 1 1 1 . . . . . . . . . . 4 1 Assault 1 | . . . . . 1 . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Distress Signals 8 | . 1 . . 2 . . . . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 10 1 5 20 13 9 9 1 1 8 11 9 9 9 22 6 40 30 Peak Tracking Total 13 | . 5 3 2 4 4 4 4 1 . 3 5 4 4 4 13 3 6 10 Tactical Retreats 13 | . 1 . . 1 . . . . . 1 . . 1 1 4 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Traps Triggered 9 | . 2 . . . 1 1 . . . . 1 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . 3 . . . . 1 2 2 . . 12 1 1 4 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Machines Disabled 4 | . . . . . . . . . . . . 3 . . . . 1 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Machines Accessed 7 | . . . . . 2 1 . . 1 . . 1 . . 1 . 1 . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 19 | . . . . . 6 1 . . 5 . . 4 . . 1 . 2 . Successful 13 | . . . . . 3 1 . . 5 . . 2 . . 1 . 1 . Failed 6 | . . . . . 3 . . . . . . 2 . . . . 1 . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . . 3 1 . . . . 3 10 . . . . 5 3 Terminals 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . 3 . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . . . . . . 2 . Terminal Hacks 7 | . . . . . . 1 . . 5 . . . . . 1 . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . Build 2 | . . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 2 . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 . . . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . 4 . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 321 | . . . . . 134 . . . . . . 187 . . . . . . Total Robot Build Rating 23 | . . . . . 16 . . . . . . 7 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 . 1 2 1 . 2 . . . . . . . . . . 3 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat 9 | . 1 . 1 2 1 . 2 . . . . . . . . . . 2 Robot Hacks Applied 16 | . 1 . 1 4 2 . 2 . . . . . . . . . . 6 map_route 1 | . . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . . 1 find_shortcuts 9 | . 1 . 1 2 1 . 2 . . . . . . . . . . 2 find_garrison 5 | . . . . 2 1 . . . . . . . . . . . . 2 Relay Couplers Released 10 | . . . . . 6 . . . . . . . . . . . 4 . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . Programmers 7 | . . . . . 3 . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Total Allies 25 | . . . . . 5 . . . 4 . 1 6 . . . . 8 1 Largest Group 9 | . . . . . 3 3 . . 4 4 5 9 3 1 . . 4 1 Highest-Rated Group 475 | . . . . . 54 36 . . 156 156 291 475 181 39 . . 206 83 Highest-Rated Ally 135 | . . . . . 54 12 . . 39 39 135 103 103 39 . . 103 83 Zionite Dispatches 5 | . . . . . . . . . . . 1 2 . . . . 2 . Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 . Fire 2 | . . . . . . . . . . . . 1 . . . . 1 . Hero 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 179 | . . . . . 16 9 . . . 34 17 22 11 5 . . 65 . Total Damage 6851 | . . . . . 218 95 . . . 1323 601 1476 264 64 . . 2810 . Kills 40 | . . . . . 2 . . . . 9 6 8 3 2 . . 10 . Allies Corrupted 5 | . . . . . . . . . . . . 3 . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Robot Analysis Total 12 | 1 1 1 1 2 1 . 1 . 1 . . . . . . . . 3 Derelict Logs Recovered 5 | . . . 1 . . . . . 3 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Turns Passed 9133 | 11 349 66 388 480 610 490 302 121 737 463 604 547 301 620 570 186 1624 664 Spaces Moved 7028 | 18 271 96 335 301 410 285 274 237 894 339 446 347 287 538 542 168 795 445 Core 1141 | 14 20 35 1 84 26 72 62 48 593 . 1 . . . . . . 185 Treads 144 | . . . . 97 . . . . . . . . . . . . . 47 Legs 1843 | . 77 . 185 120 384 213 . . 301 339 145 . . . . . . 79 Wheels 3453 | 4 174 61 149 . . . . . . . 300 347 287 538 542 168 795 88 Hover 46 | . . . . . . . . . . . . . . . . . . 46 Flight 401 | . . . . . . . 212 189 . . . . . . . . . . Fastest Speed 32 | 50 50 50 50 50 50 50 32 35 50 120 50 100 100 100 100 100 100 50 Average Speed 94 | 61 102 69 102 113 99 104 88 38 73 120 106 100 100 100 100 100 100 84 Slowest Speed 250 | 100 120 80 120 160 120 250 115 50 120 120 120 100 100 100 100 100 100 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 64 20 75 36 15 12 35 36 86 45 12 9 54 68 68 44 28 17 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . 2 . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . . . . 2 2 2 . . . 2 . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . 1 . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Total 8998 | 17 319 95 362 381 565 456 309 255 973 383 547 531 291 596 564 174 1524 656 Wait 1602 | . 10 . 15 39 118 156 4 4 80 33 86 176 . 47 20 1 654 159 Move 7011 | 17 270 95 334 301 409 284 273 236 893 338 445 346 286 537 541 167 794 445 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . Fire 220 | . 21 . . . 24 . 29 15 . . 8 8 5 12 3 6 50 39 Melee 94 | . . . 13 35 14 16 . . . 8 8 . . . . . . . Ram 13 | . 6 . . 1 . . 2 . . . . 1 . . . . . 3 Kick 13 | . 12 . . . . . . . . . . . . . . . . 1 Crush 5 | . . . . 5 . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . 1 9 Rewire 30 | . . . . . . . 1 . . 4 . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 5) 238 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Core integrity fell below 50% 351 | -10/Materials | Core integrity fell below 20% 357 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Entered another Materials area 383 | -9/Materials | Lost 5 parts (1p2n1u1w) 422 | -9/Materials | Discovered new exit (range 7) 427 | -9/Materials | Entered Mines 542 | -9/Mines | Discovered new exit (range 5) 674 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -9/Mines | Entered Materials 816 | -8/Materials | Identified exit to Storage 921 | -8/Materials | Discovered new exit (range 11) 1284 | -8/Materials | Core integrity fell below 50% 1284 | -8/Materials | Discovered new exit (range 6) 1295 | -8/Materials | Entered Factory 1322 | -7/Factory | Lost 4 parts (1p2n1u) 1415 | -7/Factory | Garrison activated, responded to threat 1587 | -7/Factory | Lost 5 parts (1p2n1u1w) 1834 | -7/Factory | Fabricated S-27 Virus (x4) 1857 | -7/Factory | Discovered new exit (range 15) 1905 | -7/Factory | Entered another Factory area 1905 | -6/Factory | Accompanied by 3 allies 2273 | -6/Factory | Identified exit to Lower Caves 2388 | -6/Factory | Lost 5 parts (1p1n2u1w) 2394 | -6/Factory | Discovered new exit (range 13) 2395 | -6/Factory | Entered Lower Caves 2458 | -6/Lower Caves | Core integrity fell below 50% 2495 | -6/Lower Caves | Lost 5 parts (1p3n1w) 2663 | -6/Lower Caves | Spotted B-75 Beast 2692 | -6/Lower Caves | Discovered new exit (range 11) 2697 | -6/Lower Caves | Entered another Lower Caves area 2764 | -6/Lower Caves | Discovered new exit (range 8) 2774 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2818 | -6/Lower Caves | Entered Zion 2829 | -6/Zion | Learned location of Extension (-5) 2891 | -6/Zion | System corruption cleaned by Quarantine Array 2909 | -6/Zion | Learned location of 1 exit from Lower Caves 2946 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2963 | -6/Zion | Learned 8 Factory zone layouts 3099 | -6/Zion | Learned location of Armory (-4) 3270 | -6/Zion | Imprinted 3272 | -6/Zion | Declared Zion's savior 3484 | -6/Zion | Discovered new exit (range 16) 3555 | -6/Zion | Entered Proximity Caves 3555 | -5/Proximity Caves | Accompanied by 4 allies 3973 | -5/Proximity Caves | Discovered new exit (range 10) 4018 | -5/Proximity Caves | Entered Factory 4018 | -5/Factory | Accompanied by 4 allies 4019 | -5/Factory | Identified exit to Factory 4200 | -5/Factory | Zion hero teleported in (AD-0RF) 4214 | -5/Factory | Took control of AD-0RF (ally) 4295 | -5/Factory | Garrison activated, responded to threat 4556 | -5/Factory | Discovered exit to Factory (range 11) 4622 | -5/Factory | Entered another Factory area 4622 | -4/Factory | Accompanied by 4 allies 4645 | -4/Factory | Zion Heavy squad teleported in 4777 | -4/Factory | Fabricated M-36 Artificer (x1) 4910 | -4/Factory | Zion Fire squad teleported in 4931 | -4/Factory | Discovered new exit (range 11) 5169 | -4/Factory | Entered Upper Caves 5169 | -4/Upper Caves | Accompanied by 3 allies 5459 | -4/Upper Caves | Discovered new exit (range 7) 5468 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5470 | -4/Upper Caves | Entered another Upper Caves area 5470 | -4/Upper Caves | Accompanied by 1 ally 5500 | -4/Upper Caves | Spotted B-86 Titan 5511 | -4/Upper Caves | Allies destroyed B-86 Titan 5532 | -4/Upper Caves | Learned location of Testing (-2) 5921 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6061 | -4/Upper Caves | Discovered new exit (range 16) 6090 | -4/Upper Caves | Entered Warlord 6397 | -4/Warlord | Rebuked by Warlord 6422 | -4/Warlord | Warlord's base attacked by MAIN.C 6592 | -4/Warlord | Opened side exit 6652 | -4/Warlord | Discovered new exit (range 9) 6660 | -4/Warlord | Entered Proximity Caves 6725 | -3/Proximity Caves | Spotted B-86 Titan 6733 | -3/Proximity Caves | Destroyed B-86 Titan 6839 | -3/Proximity Caves | Discovered new exit (range 8) 6846 | -3/Proximity Caves | Entered Research 7053 | -3/Research | Zion Fire squad teleported in 7186 | -3/Research | P-80 Master assimilated allied H9-M9L(i) 7501 | -3/Research | Spotted B-86 Titan 7502 | -3/Research | Destroyed B-86 Titan 7646 | -3/Research | Zion Heavy squad teleported in 7650 | -3/Research | Spotted B-86 Titan 7656 | -3/Research | Destroyed B-86 Titan 8094 | -3/Research | Spotted B-86 Titan 8102 | -3/Research | Terminal network hard line cut 8113 | -3/Research | Allies destroyed B-86 Titan 8461 | -3/Research | Discovered new exit (range 9) 8470 | -3/Research | Entered another Research area 8625 | -2/Research | Destroyed AD-0RF 8908 | -2/Research | Lost 6 parts (1p2n1u2w) 8950 | -2/Research | Spotted B-90 Cyclops 9038 | -2/Research | Core integrity fell below 50% 9066 | -2/Research | Lost 4 parts (1p2n1u) 9075 | -2/Research | Core integrity fell below 20% 9080 | -2/Research | System corruption reached 10% 9134 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09071_ Field strength at 52. 09072_ Field strength at 46. 09073_ Field strength at 29. 09074_ Penetrated by Slug. 09074_ Field strength at 7. 09074_ Stasis field depleted. 09076_ Door malfunctions. 09077_ System corrupted: Heat flow error (+159). 09102_ Slammed into W-44 Eye. 09102_ Adv. Visual Processing Unit broken. 09102_ Destabilizing: Short circuit. 09106_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 09112_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09113_ System corrupted: Heat flow error (+130). 09113_ W-44 Eye sends out distress signal. 09113_ O-16 Technician uses terminal to summon reinforcements. 09113_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 09113_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????# ??????????? | | ?????????????????# ??????????? | | ????????? ##### ??????????? | | ???????? ######????????????? | | ???????? #?????????????????? | | ???????? + ????????????? | | ????????? # ! ???????????? | | ????????? #? ???????????? | | ?????????? ###??=? ????????????? | | ??????????! #???????????????????? | | ?????????? ########### T## #???????????????????? | | ?????????????????????##### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #??????? ???????????? | | ?????????????????????????# #????? ?????????? | | ?????????????????????????# #???? ??????????? | | ?????????????????????????# #??? #???????????? | | ?????????????????????????# #?? #???????????? | | ????????????????????????## ### #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ########???????????? | | ????????????????????????#w #??????????????????? | | ??????????????????????? #??????????????????? | | ????????????????????? ???????????????? | | ??????????????????? ????????????? | | ????????????????? ?????????? | | ??????????????? #####k ??????????? | | ????????????? ###############????? t ??????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????H???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 30 Energy Capacity 1330 Matter Stores 154 Matter Capacity 200 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 80 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Battle Rifle | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded M-36 Artificer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Robots Controlled 14 | 1 1 1 1 2 1 . 2 . 1 . 1 . . . . . . 3 Combat Hostiles 9 | . 1 . 1 2 1 . 2 . . . . . . . . . . 2 Allies 2 | . . . . . . . . . 1 . 1 . . . . . . . Classes Controlled 10 | 1 1 1 1 2 . . 1 . . . 1 . . . . . . 2 Average Host Suspicion 74 | . 87 35 70 93 90 91 49 3 . 98 94 77 76 95 26 94 97 62 Unsuspicious Activity 693 | 2 15 38 63 . 23 . 90 140 11 30 100 . . . . . . 181 Returns to Shadow 2 | . . . . . . . 1 . . . . . . . . . . 1 Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . Protomatter Created 3074 | . 13 . 14 62 80 . 8 20 . 336 101 287 187 91 712 36 913 214 Used 627 | 5 30 5 29 50 46 . 28 . 22 . 200 . . . . . . 212 Decayed 1809 | . . . . . 4 . . . . 27 . 25 66 91 596 36 913 51 Highest Spend 200 | 5 30 5 29 27 46 . 14 . 22 . 200 . . . . . . 97 Top 5 Hosts by Kills: AD-0RF (-5/Factory: 45) L-41 Fighter (-7/Factory: 9) L-31 Rogue (-9/Mines: 7) G-47 Trooper (-10/Materials: 3) Game ------ Seed DecoyComponentGravjet Manual? 0 Play Time 00:58:03 Cumulative 370.2 hours Start 2022.12.25 @ 22:27:50 End 2022.12.25 @ 23:21:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 655 Rogue 500 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b973cb6e-1b40-4898-91ed-bf430fcbf6e8