Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 02:14:55 Player: lumberblack Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (1519) 1519 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5914 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 83% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Improved Field Recycling Unit (0) Bomb Drone Bay Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Improved Field Recycling Unit Bomb Drone Bay Improved Datajack Plasma Cutter [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 3 | . . . 1 . . . . 2 Weapon . | . . . . . . . . . Parts Attached 83 | 4 2 7 32 5 2 . 29 2 Power 3 | . . . 1 . . . 2 . Engine 3 | . . . 1 . . . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 8 . . . 14 . Treads 18 | 2 . . 8 . . . 8 . Leg . | . . . . . . . . . Wheel 5 | . . . . . . . 5 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 17 | 1 . 1 3 3 . . 7 2 Device 8 | 1 . 1 1 2 . . 2 1 Storage 1 | . . . . . . . 1 . Processor 4 | . . . 2 1 . . 1 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 39 | 1 2 6 20 2 2 . 6 . Energy Gun 16 | 1 . 4 8 . . . 3 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 9 | . . 1 3 2 2 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 2 1 4 . . . . . Special Weapon 5 | . . . 5 . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 . Parts Lost 4 | . . 1 1 . . . 1 1 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . 1 1 . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 71 66 73 88 71 88 96 92 Engine 4 | . . . . . . . 7 7 Treads 31 | . 28 28 30 33 33 33 38 . Wheel 6 | . . . . . . . 5 38 Device 6 | . 14 9 10 11 11 11 4 1 Storage 4 | . . . . . . . 7 7 Processor 10 | . . . 10 22 22 22 9 7 Hackware 2 | . . . . . . . 4 . Protection 1 | . . . . . . . . 14 Energy Gun 14 | . 28 21 19 . . . 13 15 Ballistic Gun 3 | . . 5 . 22 5 22 3 . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 3 9 3 9 3 3 3 42 50 Greatest Support 103 | 40 3 3 60 3 3 3 103 60 Greatest Overweight (x) 2 | . 2 . 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 15 15 Average Capacity 10 | 5 5 5 5 5 5 5 13 15 Most Carried 15 | 6 4 5 5 5 5 5 15 14 Average Carried 9 | . 3 4 4 4 5 4 12 14 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 Final Carried 15 | 1 4 5 5 5 5 5 15 14 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 3% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1390 | 240 . 137 312 73 21 12 595 . Remotely . | . . . . . . . . . Salvage Created 2577 | 203 . 125 909 24 . . 1316 . Parts 156 | 20 . 12 55 5 . . 64 . Haulers Intercepted 11 | . . . 5 . . . 6 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . . 7 17 . . . 22 . Guns 34 | . . 2 12 . . . 20 . Cannons 2 | . . . . . . . 2 . AOE 10 | . . 5 5 . . . . . Classes Destroyed 11 | 2 . 2 5 . . . 2 . Worker 3 | . . . . . . . 3 . Builder 2 | . . . 2 . . . . . Tunneler 10 | 5 . 2 . 1 . . 2 . Hauler 11 | . . . 5 . . . 6 . Recycler 2 | 1 . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . Watcher 4 | . . . 1 . . . 3 . Swarmer 22 | . . 5 6 . . . 11 . Grunt 13 | . . 2 6 . . . 5 . Sentry 9 | . . . 5 . . . 4 . Hunter 2 | . . . . . . . 2 . Best Kill Streak 5 | 5 . 4 5 1 . . 5 . Combat Bots Only 4 | . . 3 3 . . . 4 . Max Kills in Single Turn 4 | 1 . 2 4 1 . . 2 . Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . 2 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2780 | . . 136 575 . . . 1096 973 Core 967 | . . 27 80 . . . 154 706 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 150 | . . . 124 . . . 26 . Core Remaining (%) 85 | 100 . 89 . . . 80 72 . Volleys Fired 212 | 12 . 11 73 1 . . 115 . Largest 2 | 2 . 2 2 2 . . 2 . Hottest 110 | 80 . 80 100 40 . . 110 . Shots Fired 408 | 24 . 20 134 2 . 1 227 . Gun 368 | 24 . 16 122 2 . 1 203 . Cannon 24 | . . . . . . . 24 . Launcher 6 | . . 4 2 . . . . . Special 10 | . . . 10 . . . . . Kinetic 136 | . . 6 6 2 . 1 121 . Thermal 242 | 24 . 10 126 . . . 82 . Explosive 6 | . . 4 2 . . . . . Electromagnetic 24 | . . . . . . . 24 . Robot Hit Streak 32 | 8 . 12 13 2 . . 32 . Robot Miss Streak 4 | 1 . 4 3 . . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 1 . . . 5 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 275 | 19 . 11 84 1 . . 160 . Core Hits 125 | 7 . 13 42 1 . . 62 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4631 | 222 . 401 1311 10 . . 2400 287 Guns 3046 | 222 . 91 955 10 . . 1768 . Cannons 581 | . . . . . . . 581 . Explosions 648 | . . 310 338 . . . . . Melee . | . . . . . . . . . Ramming 356 | . . . 18 . . . 51 287 Kinetic 984 | . . 23 45 10 . . 906 . Thermal 2062 | 222 . 68 910 . . . 862 . Explosive 648 | . . 310 338 . . . . . Electromagnetic 581 | . . . . . . . 581 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 83 | . . . 3 3 3 3 . 83 Average Corruption 21 | . . . 3 3 3 3 . 48 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . 5 . 4 1 . 23 Message Errors 8 | . . . 2 . 1 . . 5 Matter Fused 9 | . . . 2 . . . . 7 Heat Flow Errors 5 | . . . . . 2 . . 3 Energy Discharges 5 | . . . 1 . 1 . . 3 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . . . . . 27 . Projectiles 27 | . . . . . . . 27 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 388 | . . 71 30 . . . . 287 Shots 3 | . . 2 1 . . . . . Rammed 12 | . . . 5 . . . 7 . Targets Rammed 14 | . . . 5 . . . 9 . Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . 2 . Highest Temperature 262 | 33 . 20 32 . 157 . 132 262 Average Temperature 34 | 15 . 6 11 . 75 . 34 120 Received Heat Transfer 516 | . . . 156 . . . 360 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | 3 . 1 2 . . . 5 . Heat Transferred 4352 | 500 . 150 2000 . . . 1702 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 343 | 30 94 323 273 111 . . 343 132 Initial 126 | . 19 36 125 106 . . . 126 Average 112 | 13 74 191 105 107 . . 117 87 Maximum Alert Level 1 | . . 1 1 . . . 1 . Low Security (%) 84 | 100 100 78 93 100 . 100 75 100 Level 1 15 | . . 21 6 . . . 24 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 1 3 . . . 8 . Investigation 9 | . 2 1 3 . . . 3 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . . . . 5 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 1 6 27 . . . 46 . Peak Tracking Total 8 | . 1 3 7 . . . 8 . Tactical Retreats 10 | . . . 2 . . . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 25 | . 5 1 10 1 1 . 6 1 Terminals 14 | . 3 1 6 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 77 | . 13 4 33 1 1 . 23 2 Successful 44 | . 7 1 23 1 1 . 10 1 Failed 32 | . 5 3 10 . . . 13 1 Catastrophic 3 | . . 1 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 34 | . 7 4 17 . 1 . 5 . Terminals 49 | . 10 4 23 . . . 10 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 4 . . . 3 . Recycling Units 7 | . 3 . 4 . . . . . Scanalyzers 9 | . . . 2 . . . 7 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 23 | . 4 1 12 1 1 . 3 1 Robot Analysis 7 | . 3 1 3 . . . . . Prototype ID Bank 2 | . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 4 | . . . 3 . . . 1 . Locate Traps 3 | . 1 . 1 . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 3 | . . . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . Insert Component 2 | . . . 1 . . . 1 . Analyze 4 | . . . 1 . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 8 | . 3 . 5 . . . . . Terminals 3 | . . . 3 . . . . . Track 1 | . . . 1 . . . . . Operators 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . Recyclers 1 | . 1 . . . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 1 8 . . . 5 . Full Trace Events 4 | . 1 1 . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . Time 212 | . . . 76 . . . 136 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 3 1 3 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5678 | 98 59 310 1439 216 235 41 2715 565 Spaces Moved 3881 | 34 104 521 1061 376 462 63 1185 75 Core 2896 | 2 104 521 1042 376 462 63 326 . Treads 645 | 32 . . 19 . . . 594 . Legs . | . . . . . . . . . Wheels 340 | . . . . . . . 265 75 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 90 Average Speed 72 | 153 50 50 52 50 50 50 117 90 Slowest Speed 162 | 160 150 50 160 50 50 50 162 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 27 98 72 80 70 24 58 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 2 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . Spaces Dug 36 | . . 21 14 . . . 1 . Terrain Destroyed 69 | . . 46 21 . . . 1 1 Melee 1 | . . . . . . . 1 . Projectile 9 | . . . 9 . . . . . AOE 58 | . . 46 12 . . . . . Terrain Rammed 78 | . . . . . . . . 78 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5888 | 58 109 549 1784 401 465 72 2296 154 Wait 1544 | . 1 6 602 14 . 8 913 . Move 3873 | 33 103 520 1060 375 461 62 1184 75 Hop . | . . . . . . . . . Pick Up 27 | 1 3 2 1 1 . 1 18 . Fast Attach 38 | 1 . 2 10 3 2 . 19 1 Attach 5 | 3 . 1 . . . . . 1 Detach 2 | . . 1 . . . . 1 . Swap 40 | . 2 4 22 2 . . 10 . Drop 55 | 8 . 2 11 5 2 1 26 . Fire 212 | 12 . 11 73 1 . . 115 . Melee 1 | . . . . . . . 1 . Ram 78 | . . . 1 . . . . 77 Kick . | . . . . . . . . . Crush 13 | . . . 4 . . . 9 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 99 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Central database locked down 141 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Entered Mines 168 | -10/Mines | Met a Derelict bent on vengeance 222 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 464 | -10/Mines | Discovered new exit (range 9) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -9/Materials | Identified exit to Mines 1287 | -9/Materials | Build established: Scavenger-Mutant 1381 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1408 | -9/Materials | Repaired Lgt. Treads 1439 | -9/Materials | Discovered new exit (range 4) 1716 | -9/Materials | Discovered new exit (range 7) 1907 | -9/Materials | Entered Mines 1944 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1946 | -9/Mines | Found Prototype Device 1946 | -9/Mines | Identified Exp. Sensor Array 2039 | -9/Mines | Discovered new exit (range 11) 2089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2089 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Found the Drone Emporium 2105 | -9/Mines | Found Prototype Device 2123 | -9/Mines | Entered Exiles 2132 | -9/Exiles | Discovered new exit (range 15) 2138 | -9/Exiles | Met 8R-AWN 2145 | -9/Exiles | Met EX-HEX 2159 | -9/Exiles | Met EX-BIN 2165 | -9/Exiles | Aligned with FarCom system 2166 | -9/Exiles | Given EX-Vault access code 2177 | -9/Exiles | Opened EX-Vault 2184 | -9/Exiles | Build established: Mutant 2188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2203 | -9/Exiles | Met EX-DEC 2354 | -9/Exiles | Discovered new exit (range 10) 2358 | -9/Exiles | Entered Mines 2388 | -8/Mines | Discovered new exit (range 7) 2399 | -8/Mines | Entered Materials 2399 | -8/Materials | Evolved 2 slots: Propulsion x2 2673 | -8/Materials | Discovered new exit (range 10) 3086 | -8/Materials | Build established: Scavenger-Mutant 3473 | -8/Materials | Build established: Mutant 3501 | -8/Materials | Repaired Broken Exp. Sensor Array 5114 | -8/Materials | Entered Factory 5114 | -7/Factory | Evolved 2 slots: Utility x2 5115 | -7/Factory | Identified exit to Storage 5136 | -7/Factory | Identified exit to DSF 5193 | -7/Factory | System corruption reached 10% 5255 | -7/Factory | System corruption reached 30% 5391 | -7/Factory | Core integrity fell below 50% 5536 | -7/Factory | Core integrity fell below 20% 5679 | -7/Factory | Core destroyed Last Messages --------------- 05623_ System corrupted: Heat flow error (+259). 05628_ Slammed into Wall. 05628_ Destabilizing: System corrupted (+1). 05637_ Slammed into Wall. 05637_ Destabilizing: System corrupted (+2). 05640_ System corrupted: Matter fused (-5). 05645_ Slammed into Wall. 05645_ Destabilizing: System corrupted (+1). 05654_ Slammed into Wall. 05654_ Destabilizing: Core damaged (-14). 05655_ System corrupted: Energy discharge (-39). 05662_ Slammed into Wall. 05662_ Destabilizing: Core damaged (-35). 05662_ Destabilizing: System corrupted (+1). 05670_ IJKTVVSHS7QDOHTTOD=LUI 05671_ Slammed into Wall. 05671_ Destabilizing: System corrupted (+1). 05671_ Destabilizing: System corrupted (+2). 05679_ Slammed into Wall. 05679_ Destabilizing: Core damaged (-28). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #####+###????????????? | | ????????????????????????# ????????????? | | ??????????????########### ?????????????? | | ??????????????# # """" !???????????? | | ??????????????# """ """ # """" !!?? ???????? | | ??????????????# """ """ # """" ] ? ???????? | | ??????????????# """ """ # """" ???????? | | ??????????????# + """" ???????? | | ??????????????# "" # """" "???? ? | | ??????????????# S"" # """" "???? | | ??????????????# "" #### ?? | | ??????????????############## """ """" ""?? | | ?????????????# @## """ """" """? | | ?????????????# ## """ """" """" # | | ?????????????# ## """" """" # | | ?????????????# """ ## """" """" # | | ?????????????# """"" ## """" """" # | | ?????????????# """"" ## """" """" # | | ?????????????# ## # | | ?????????????# ? """ ## ! # | | ?????????????# ??????" ## ##+# | | ?????????????# ???????" ## #?? | | ?????????????# ????????? ##### ####### #? | | ???????????????????????? #???# #????## ## | | ?????????????????????????#????# #????#> + | | ????????????????????????????? ????#T # | | ???????????????????????????? ???## # | | ??????????????????????????? ???# #? | | ?????????????????????????? ??# #? | | ?????????????????????????? #?# #?? | | ?????????????????????????? #?# #?? | | ??????????????????????????? ??# #?? | | ?????????????????????????????##########+###+##+### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSuspensionRouter Manual? 0 Play Time 00:40:50 Cumulative 404.5 hours Start 2022.10.15 @ 01:24:11 End 2022.10.15 @ 02:14:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 58 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b6f5a86-33ff-4bd0-8c12-3411a4e736ad