Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.12 @ 22:42:20 Player: Scyralis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (921) 921 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 2417 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Improved Flight Unit Improved Flight Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Datajack Katana > --- INVENTORY -------- Improved Flight Unit Terrain Scanner Hacking Suite [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 1 8 16 4 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 4 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 4 2 . Utility 8 | . 1 5 2 Device 5 | . 1 3 1 Storage . | . . . . Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 6 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 3 . Unidentified Prototypes 3 | . . 1 2 Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 75 | . 41 85 80 Engine 10 | . 14 9 11 Flight 20 | . 19 20 22 Device 12 | . 5 16 7 Processor 13 | . . 18 12 Hackware 1 | . . . 9 Slashing Weapon 7 | . . 8 11 Special Melee Weapon 7 | . . 9 6 Naked Turns . | . . . . Heaviest Build 12 | 3 5 12 12 Greatest Support 18 | 3 8 12 18 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 2 4 4 Average Carried 1 | . . 1 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . . 4 3 Class Distribution -------------------- 46% | Scout 31% | Mutant 14% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Hacker-Sprinter | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 585 | 192 71 282 40 Remotely . | . . . . Salvage Created 1425 | . 49 868 508 Parts 74 | . 4 46 24 Haulers Intercepted 7 | . . 5 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 27 | . 4 14 9 Melee 19 | . . 10 9 Guns 3 | . 3 . . Cannons 1 | . 1 . . AOE 4 | . . 4 . Classes Destroyed 9 | . 1 7 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 7 | . . 5 2 Recycler 2 | . . 1 1 Operator 2 | . . . 2 Watcher 3 | . . 3 . Swarmer 10 | . 4 3 3 Grunt 12 | . . 8 4 Sentry 5 | . . 3 2 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 7 | . 3 5 7 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 909 | . 146 484 279 Core 472 | . 72 248 152 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 20 | . 10 10 . Largest 1 | . 1 1 . Hottest 50 | . 50 30 . Shots Fired 20 | . 10 10 . Gun 4 | . 4 . . Cannon . | . . . . Launcher 10 | . . 10 . Special 6 | . 6 . . Kinetic . | . . . . Thermal 10 | . 10 . . Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 5 | . 4 5 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | . 7 45 21 Core Hits 47 | . 6 27 14 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 77 | . . 48 29 Impact . | . . . . Slashing 77 | . . 48 29 Piercing . | . . . . Sneak Attacks 11 | . . 6 5 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 3592 | . 51 2502 1039 Guns 38 | . 38 . . Cannons . | . . . . Explosions 659 | . . 659 . Melee 2882 | . . 1843 1039 Ramming . | . . . . Kinetic . | . . . . Thermal 51 | . 51 . . Explosive 659 | . . 659 . Electromagnetic . | . . . . Impact . | . . . . Slashing 2882 | . . 1843 1039 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 388 | . . 270 118 Projectiles . | . . . . Explosions 16 | . . 16 . Melee 372 | . . 254 118 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 48 4 . Average Temperature 21 | . 25 3 . Received Heat Transfer 387 | . . 258 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 211 | . 211 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 592 | . 165 474 592 Average Influence 250 | . 93 292 318 Maximum Alert Level 2 | . . 2 2 Low Security (%) 44 | 100 100 27 30 Level 1 35 | . . 48 36 Level 2 19 | . . 23 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 13 37 19 Peak Tracking Total 13 | . 6 9 13 Tactical Retreats 10 | . 2 6 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts 1 | . . 1 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 4 5 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 33 | . 9 17 7 Successful 15 | . 5 8 2 Failed 18 | . 4 9 5 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 14 | . 4 5 5 Terminals 22 | . 7 10 5 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . 2 1 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 3 | . 2 1 . Retrieve Components 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 5 3 Terminals 3 | . 1 2 . Assimilate 1 | . . 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 5 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 13 | . . 1 12 Largest Group 11 | . . 1 11 Highest-Rated Group 96 | . . 10 96 Highest-Rated Ally 16 | . . 10 16 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 81 | . . . 81 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1021 | 20 208 611 182 Spaces Moved 1813 | 36 415 1078 284 Core 132 | 36 96 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1681 | . 319 1078 284 Fastest Speed 32 | 50 37 32 32 Average Speed 35 | 50 40 33 32 Slowest Speed 50 | 50 50 40 32 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 17 | . 5 4 8 Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 61 68 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . . 5 3 Terrain Destroyed 63 | . . 60 3 Melee 8 | . . 5 3 Projectile . | . . . . AOE 55 | . . 55 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2053 | 37 440 1248 328 Wait 76 | . . 71 5 Move 1777 | 35 404 1069 269 Hop 16 | . 5 4 7 Pick Up 35 | 1 8 20 6 Fast Attach . | . . . . Attach 24 | 1 5 16 2 Detach 3 | . . 2 1 Swap 5 | . 3 . 2 Drop 19 | . 5 7 7 Fire 20 | . 10 10 . Melee 77 | . . 48 29 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 273 | -9/Materials | Discovered new exit (range 16) 323 | -9/Materials | Build established: Mutant 400 | -9/Materials | Discovered new exit (range 12) 414 | -9/Materials | Identified exit to Mines 468 | -9/Materials | Repaired Imp. Sensor Array 616 | -9/Materials | Repaired Lgt. Ion Engine 684 | -9/Materials | Core integrity fell below 50% 760 | -9/Materials | Build established: Scout 779 | -9/Materials | Discovered new exit (range 5) 803 | -9/Materials | Identified exit to Storage 840 | -9/Materials | Entered Storage 948 | -9/Storage | Core integrity fell below 20% 987 | -9/Storage | Destroyed 7 combat bots 1012 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1022 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00986_ Destroyed Wheel. 00986_ Destroyed Lgt. Ion Engine. 00989_ R-06 Scavenger destroyed. 00991_ R-06 Scavenger collects Com. Wheel. 00999_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01001_ G-34 Mercenary destroyed. 01007_ O-16 Technician uses terminal to summon reinforcements. 01007_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 01007_ O-16 Technician locks terminal. 01007_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 01010_ O-16 Technician destroyed. 01012_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01013_ G-34 Mercenary destroyed. 01014_ Mercenary 2b destroyed. 01015_ G-34 Mercenary destroyed. 01018_ Sneak attack on A-02 Transporter. 01018_ A-02 Transporter destroyed. 01021_ Sneak attack on A-02 Transporter. 01021_ Destroyed Ion Engine. 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