Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 23:05:24 Player: H0-R5E Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (261) 1305 Value Destroyed (10356) 10356 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (7256) 7256 TOTAL SCORE: 28057 Bonus ------- High Alert Combat Kills 1974 Follower Combat Kills 1923 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -1041 Cogmind --------- Core Integrity 676/1300 Matter 97/300 Energy 700/700 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (3) -------- Cooled Fission Core > --- PROPULSION (4) --- High-density Centrium Leg > --- UTILITY (11) ----- Advanced Coolant Injector Energy Well Spectral Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Compact Mass Driver (fused) > --- INVENTORY (5) ---- Point Defense Array Authchip [Armor] System Guard SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Armored Huge Wheel > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Wardrone Bay > --- WEAPON ----------- Heavy Beamcaster Advanced Plasma Cannon Improved KE Penetrator > --- INVENTORY -------- Power Amplifier Advanced Focal Shield Advanced Hardlight Generator System Purifier Mobile Refinery Mk. CCLXVII [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 2 1 . . . . 2 . . . . 2 . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 411 | 6 9 11 33 38 24 10 4 . 7 42 7 2 3 16 33 5 10 22 8 23 44 31 23 Power 25 | 1 . 1 1 1 2 1 . . . 1 . 1 . . 2 . 1 2 . 1 3 5 2 Engine 9 | 1 . 1 1 1 1 1 . . . 1 . 1 . . . . . 1 . . . . . Core 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Reactor 12 | . . . . . . . . . . . . . . . . . 1 1 . 1 3 5 1 Propulsion 50 | 2 2 . 9 2 2 4 . . . 2 . . 1 . . . 1 2 . 1 16 1 5 Treads 14 | . 2 . 7 1 2 2 . . . . . . . . . . . . . . . . . Leg 28 | 2 . . 1 . . 1 . . . . . . . . . . . 2 . . 16 1 5 Wheel 8 | . . . 1 1 . 1 . . . 2 . . 1 . . . 1 . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 2 1 5 1 19 10 2 1 . 3 28 4 . 1 9 21 3 5 15 4 13 18 16 12 Device 140 | 1 . 4 . 14 7 1 1 . 1 24 3 . . 6 14 3 2 12 3 11 14 14 5 Storage 6 | 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . 1 Processor 8 | . . 1 . . 1 . . . . 2 . . . . 2 . . . . . 2 . . Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 38 | . . . . 4 2 1 . . 2 2 1 . 1 3 5 . 3 1 1 2 2 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 1 6 5 22 16 10 3 3 . 4 11 3 1 1 7 10 2 3 3 4 8 7 9 4 Energy Gun 41 | . 3 1 9 1 4 1 . . 1 3 1 1 1 4 . . . 2 1 2 4 2 . Energy Cannon 26 | . . . 1 7 2 . 2 . . 3 . . . . 1 1 . 1 2 3 2 1 . Ballistic Gun 23 | 1 . 2 3 . . . . . . 1 . . . . 6 . 3 . 1 3 1 1 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 34 | . 3 2 5 8 3 1 1 . 3 2 1 . . 1 1 1 . . . . . 1 1 Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . 1 1 . . 2 2 . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 2 . 1 1 . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 5 . 2 . . . . . . 2 . . 3 . . 7 . 1 3 2 5 Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . System Corruption 9 | . . 1 . . . . . . . . . . . . . . . . . . 8 . . Parts Lost 82 | . . 3 1 1 4 . . . 1 9 1 . . 1 2 . 9 . 4 1 6 18 21 Power 13 | . . 1 . . 2 . . . . 1 . . . 1 . . 2 . . . 1 1 4 Propulsion 12 | . . . 1 1 2 . . . 1 1 . . . . . . 1 . . . . . 5 Utility 35 | . . . . . . . . . . 3 . . . . 2 . 4 . 3 1 3 12 7 Weapon 22 | . . 2 . . . . . . . 4 1 . . . . . 2 . 1 . 2 5 5 Highest Loss Streak 9 | . . 3 1 1 3 . . . 1 6 1 . . 1 1 . 9 . 4 1 5 6 6 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 89 | . 99 99 96 99 98 97 100 100 93 85 85 83 87 86 86 87 75 80 86 85 91 92 78 Engine 5 | . 14 14 11 9 5 4 7 7 7 6 6 9 12 11 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 8 11 12 9 Treads 7 | . . 28 28 31 21 19 23 23 23 7 . . . . . . . . . . . . . Leg 5 | . 27 . 3 . . . . . . . . . . . . . . 7 11 7 17 17 16 Wheel 6 | . . . 8 3 7 7 7 7 . 8 13 12 12 12 11 11 5 5 5 7 1 . . Device 19 | . 14 14 . 13 10 15 18 23 16 24 20 18 18 17 15 20 21 26 30 37 32 28 13 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 5 4 6 Processor 7 | . . . 11 1 4 . . . . 9 13 12 12 12 18 11 11 8 5 5 9 9 9 Protection 6 | . . . . 10 14 14 11 7 13 4 6 2 6 6 8 12 8 4 6 2 2 2 10 Energy Gun 5 | . 2 1 8 6 9 13 15 15 8 6 8 6 6 6 6 . . 3 4 1 2 5 . Energy Cannon 2 | . . . 2 6 4 4 6 7 . 3 . . . . . 2 5 4 4 7 7 1 . Ballistic Gun 5 | . 14 25 4 . . . . . . 3 6 6 6 6 8 8 9 7 6 3 2 3 2 Launcher 2 | . 10 1 . 4 5 1 . . 12 2 . . . 4 . 4 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 6 . . . . . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 29 43 37 61 70 70 66 64 70 80 74 78 83 86 98 98 98 112 113 127 127 124 132 Greatest Support 120 | 20 40 40 92 92 69 69 69 16 69 69 56 56 56 56 56 56 56 28 28 44 120 120 120 Greatest Overweight (x) 7 | . 1 1 3 3 4 4 4 3 3 1 1 1 1 1 1 1 2 3 4 4 7 1 1 Average Overweight (x) 1 | . . . 1 1 2 1 2 3 1 . 1 1 1 1 1 1 1 2 3 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 11 14 14 14 14 14 14 15 14 14 14 14 14 15 14 14 12 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 28% | Mutant 22% | Tank 18% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Armory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Matter Collected 7603 | 293 181 194 525 631 335 121 54 . 229 458 183 45 35 210 1115 90 202 140 304 386 576 458 838 Remotely 399 | . . . . 345 54 . . . . . . . . . . . . . . . . . . Salvage Created 10730 | 130 281 81 1228 1231 437 . 172 . 464 889 180 . . 337 1019 117 417 . 267 397 910 1175 998 Parts 518 | 7 15 6 79 75 17 . 9 . 23 36 10 . . 18 51 6 18 . 11 27 34 41 35 Haulers Intercepted 9 | . 2 . 3 1 . . . . . . . . . . 3 . . . . . . . . Recyclers Shooed 8 | 1 1 1 1 1 . . . . . 1 . . . . . . . . . 1 . . 1 Parts Field Recycled 81 | . . . . 34 . 12 . . . 25 10 . . . . . . . . . . . . Retrieved Matter 603 | . . . . 281 . 93 . . . 136 93 . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 5 7 . 8 . 7 . . 19 . 5 15 . 14 . . . . Prevented 22 | . . . . . . 1 . . 8 . . . . 2 . 1 10 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Combat Hostiles Destroyed 205 | . 7 4 23 30 9 . 5 . 17 15 4 . . 6 11 4 7 . 8 9 12 20 14 Melee 8 | . . . . . . . . . . 2 . . . . . . . . . . . 2 4 Guns 77 | . . 1 14 3 2 . 1 . 1 6 4 . . 5 7 . 4 . 7 5 9 8 . Cannons 30 | . . . . 10 4 . 1 . . 4 . . . . . . . . 1 4 1 . 5 AOE 70 | . 7 3 8 16 3 . 3 . 16 . . . . 1 4 4 3 . . . 1 . 1 Classes Destroyed 22 | 2 5 . 4 2 1 . . . . 1 . . . 1 2 . . . . . 1 1 2 Worker 10 | . 1 . 4 4 . . . . . . . . . . 1 . . . . . . . . Builder 8 | . . . 1 4 . . . . . . . . . . 1 . . . . 1 . . 1 Tunneler 6 | 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 1 . . . . . . . . . . 3 . . . . . . . . Recycler 11 | 1 . . 5 3 . . . . . . . . . . . . . . . 1 . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . Watcher 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Swarmer 57 | . 3 3 3 8 2 . 3 . 10 . 4 . . . 4 4 2 . 3 5 . 3 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 87 | . 4 1 16 15 6 . 1 . 7 11 . . . 3 1 . 2 . 2 1 3 9 5 Brawler 5 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 Duelist 11 | . . . 1 2 1 . 1 . . . . . . . . . . . . . 1 2 3 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 14 | . . . 3 3 . . . . . 1 . . . . 1 . 1 . . 1 4 . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Programmer 21 | . . . . . . . . . . 3 . . . 2 3 . 1 . 3 2 . 5 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 3 3 3 12 11 3 . 3 . 4 3 4 . . 2 6 4 3 . 6 3 6 7 9 Combat Bots Only 9 | . 3 3 6 9 3 . 3 . 4 3 4 . . 2 5 4 3 . 6 3 5 7 8 Max Kills in Single Turn 6 | 1 2 2 6 6 2 . 3 . 4 1 1 . . 1 1 3 2 . 2 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . 2 2 2 3 1 . 3 . 4 . . . . 1 1 3 2 . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Hostile Shots Fired 1386 | . 22 9 57 104 30 5 7 . 33 127 20 . . 23 47 18 91 . 56 56 155 145 381 Missed 360 | . 4 4 23 33 5 2 5 . 12 30 5 . . 4 17 4 13 . 15 17 35 31 101 Damage Taken 17736 | . 347 99 466 1122 505 46 53 . 376 1407 282 . . 285 581 224 1464 . 542 295 2013 2076 5553 Core 1674 | . 54 6 73 165 22 . 38 . . 159 17 . . 75 . 16 125 . 28 25 247 274 350 Absorbed by Shields 2464 | . . . . 16 24 . . . . 204 . . . 32 20 . . . 112 249 791 553 463 Redirected to Shielding 429 | . . . . 12 13 . . . 19 74 10 . . . 36 . . . 59 77 10 29 90 Ignored by Resistances 1436 | . . . . . . . . . . 82 . . . 81 59 5 155 . 102 101 433 316 102 Regen/Repaired (Parts) 1728 | . . . 28 74 133 . . . . . . . . . . . . 336 . . . . 1157 Core Remaining (%) 80 | 100 . 76 81 70 . . . . 91 . . . . 70 . . . . 83 . 76 . . Volleys Fired 670 | 13 33 8 55 75 27 9 10 . 18 97 13 . . 22 52 9 21 3 32 36 55 31 51 Largest 4 | 1 2 2 2 2 3 2 3 . 3 3 2 . . 3 3 1 3 1 3 3 3 4 2 Hottest 279 | 20 60 40 143 143 175 105 180 . 150 240 108 . . 189 189 98 164 98 178 215 215 279 115 Shots Fired 1190 | 13 51 13 96 124 49 16 28 . 30 136 22 . . 49 114 9 38 3 58 73 115 74 79 Gun 772 | 13 38 10 63 46 26 7 18 . 4 99 22 . . 47 107 1 32 . 39 34 66 68 32 Cannon 289 | . . . 7 52 15 8 9 . . 32 . . . . 2 2 3 3 19 39 49 6 43 Launcher 119 | . 13 3 16 26 8 1 1 . 26 5 . . . 2 5 6 3 . . . . . 4 Special 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . Kinetic 429 | 13 20 10 23 . . . . . . 34 13 . . 22 75 1 32 . 18 29 33 31 75 Thermal 553 | . . . 57 98 41 15 27 . 4 86 9 . . 25 34 2 3 3 19 31 65 34 . Explosive 81 | . 13 3 16 24 5 1 1 . 11 3 . . . . . . . . . . . . 4 Electromagnetic 95 | . 18 . . 2 3 . . . 15 13 . . . 2 5 6 3 . . 8 11 9 . Entropic 32 | . . . . . . . . . . . . . . . . . . . 21 5 6 . . Robot Hit Streak 21 | 8 4 9 17 10 19 4 4 . 7 21 6 . . 6 20 2 5 . 6 8 14 7 9 Robot Miss Streak 9 | 1 2 3 4 4 4 3 4 . 1 4 8 . . 2 4 3 3 . 4 7 9 3 6 Penetration Max 2 | . . . . . . . . . . 2 . . . 1 1 . 1 . . 1 1 1 1 Secondary Targets 10 | . . . 1 . . . . . . . 1 . . . 1 . 1 . 3 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . 1 . 1 . 1 1 . 1 . Shots Hit Robots 732 | 10 26 9 53 78 37 17 12 . 15 85 7 . . 29 65 2 25 . 30 37 56 76 63 Core Hits 453 | 5 18 8 49 71 24 6 10 . 33 34 7 . . 15 37 6 19 . 12 22 33 20 24 Critical Kills 25 | . . . 1 . . . . . . 4 2 . . 3 4 . . . . . 3 4 4 Critical Parts Destroyed 48 | . . . . . . . . . . 10 1 . . 5 3 . . . 1 . 2 19 7 Critical Strikes 99 | . . . 2 5 1 1 1 . 1 17 3 . . 10 7 . . . 1 . 9 23 18 Burn 16 | . . . 1 5 1 1 1 . 1 2 . . . 2 . . . . . . 2 . . Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Destroy 50 | . . . . . . . . . . 14 3 . . 8 7 . . . 1 . 3 7 7 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . Smash 24 | . . . . . . . . . . . . . . . . . . . . . . 16 8 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 110 | . . . 5 . 2 8 . . . 7 2 4 1 4 6 . . . . . . 45 26 Impact 93 | . . . . . . . . . . 5 2 4 1 4 6 . . . . . . 45 26 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 4 . 2 8 . . . 2 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27791 | 122 913 303 1998 3830 1188 307 444 . 2172 1748 125 . . 541 1412 205 1172 . 1273 1436 2625 2913 3064 Guns 10887 | 122 312 63 770 702 435 152 171 . 62 1129 125 . . 449 1204 . 737 . 1052 559 1183 1494 166 Cannons 5357 | . . . 44 739 298 107 133 . . 456 . . . . . . 75 . 221 877 1025 . 1382 Explosions 8900 | . 601 214 1175 2325 455 48 140 . 2110 69 . . . 92 208 205 360 . . . 391 . 507 Melee 2497 | . . . . . . . . . . 94 . . . . . . . . . . . 1419 984 Ramming 150 | . . 26 9 64 . . . . . . . . . . . . . . . . 26 . 25 Kinetic 5823 | 122 136 63 90 . . . . . . 185 39 . . 107 634 . 737 . 376 432 646 708 1548 Thermal 8782 | . 48 . 724 1441 760 259 304 . 102 1151 86 . . 342 625 21 75 . 221 581 1442 600 . Explosive 6744 | . 553 214 1175 2280 346 48 140 . 1481 . . . . . . . . . . . . . 507 Electromagnetic 2730 | . 176 . . 45 82 . . . 589 318 . . . 92 153 184 360 . . 296 249 186 . Impact 2497 | . . . . . . . . . . 94 . . . . . . . . . . . 1419 984 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1065 | . . . . . . . . . . . . . . . . . . . 676 127 262 . . Highest Corruption 15 | . . 1 . 1 . . . . . 2 2 2 2 . 3 . . . . 1 9 10 15 Average Corruption 5 | . . 1 . 1 . . . . . 1 2 2 2 . 2 . . . . 1 4 8 12 Corruption Purged 8 | . . . . . . . . . . . . . . . 3 . . . . 1 4 . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . 7 11 Effects 93 | . . . . 1 . . . . . 3 14 6 2 . 2 . . . . . 9 23 33 Message Errors 31 | . . . . . . . . . . . 5 1 1 . . . . . . . 3 9 12 Matter Fused 18 | . . . . 1 . . . . . 1 3 1 . . . . . . . . 2 5 5 Heat Flow Errors 10 | . . . . . . . . . . 1 2 1 1 . 2 . . . . . . 2 1 Energy Discharges 8 | . . . . . . . . . . . 1 2 . . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . 1 . . . . . . . . . . 1 3 6 Data Loss (major) 5 | . . . . . . . . . . . 1 1 . . . . . . . . 1 2 . Misfires 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . Overflow Damage 1537 | . 19 14 30 29 . . . . 50 52 . . . 8 . . 7 . 15 25 . 829 459 Projectiles 213 | . . . 9 13 . . . . . 32 . . . . . . 2 . 15 25 . . 117 Explosions 194 | . 19 14 21 16 . . . . 50 7 . . . 8 . . 5 . . . . . 54 Melee 1130 | . . . . . . . . . . 13 . . . . . . . . . . . 829 288 Knockbacks 31 | . . . . 1 . . . . . 1 . . . . . . . . . . . 12 17 Impact 17 | . . . . 1 . . . . . 1 . . . . . . . . . . . 9 6 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 Self-Inflicted Damage 516 | . 84 62 53 84 42 . . . . . . . . 18 . 15 17 . . . 64 . 77 Shots 17 | . 4 2 2 2 2 . . . . . . . . 1 . 1 1 . . . 1 . 1 Rammed 9 | . . 4 2 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 4 2 4 . . . . . 1 . . . . . . . . . . 2 . 3 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Crushed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Highest Temperature 497 | . 117 2 214 294 351 3 187 . 39 239 264 226 245 428 413 168 395 32 175 364 497 360 196 Average Temperature 114 | . 50 1 62 91 126 3 82 . 19 64 125 122 128 157 174 81 176 17 46 103 167 95 83 Received Heat Transfer 3714 | . 198 . 162 468 137 18 9 . 102 570 . . . 64 72 . 414 . 108 11 588 157 636 Effects 30 | . . . . . 3 . . . . . . . . 2 11 . 3 . . 1 10 . . Shutdowns 7 | . . . . . 1 . . . . . . . . . 1 . . . . . 5 . . Energy Bleed 6 | . . . . . . . . . . . . . . 1 4 . . . . . 1 . . Interference 9 | . . . . . 1 . . . . . . . . . 5 . 3 . . . . . . Matter Decay 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 31 | . 2 . . . . . . . . 1 . . . . 1 1 . . . . 5 16 5 Impact Corruptions 30 | . . . . . . . . . . 1 . . . . . . . . . . . 22 7 Robots Melted 7 | . . . 1 1 . . . . . 3 . . . . . . . . . . 2 . . Combat Hostiles 6 | . . . 1 1 . . . . . 3 . . . . . . . . . . 1 . . Parts Melted 23 | . . . . 5 7 . 1 . . 2 . . . 1 2 . . . . . 4 1 . Heat Transferred 14381 | . 50 . 1295 2923 1271 481 555 . 235 2590 200 . . 666 988 50 100 . 148 481 1680 668 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 1 . . . 1 . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Peak Influence 1333 | 20 237 182 637 1009 605 . . . . 243 . . . . 633 . . . . 606 1333 1027 782 Initial 699 | . 13 63 . 269 390 . . . . 18 . . . . 475 . . . . 75 296 699 532 Average 397 | 8 99 88 289 704 500 . . . . 86 . . . . 352 . . . . 292 864 780 614 Maximum Alert Level 4 | . 1 . 2 3 2 . . . . 1 . . . . 2 . . . . 2 4 3 3 Low Security (%) 36 | 100 91 100 48 . . . . . . 89 . . . . . . . . . 19 . . . Level 1 18 | . 8 . 18 20 19 . . . . 10 . . . . 64 . . . . 64 9 . . Level 2 26 | . . . 33 15 80 . . . . . . . . . 35 . . . . 16 21 34 91 Level 3 15 | . . . . 64 . . . . . . . . . . . . . . . . 38 65 8 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 30 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 4 8 4 . . . . 6 . . . . 3 . 1 . . 3 5 5 7 Investigation 11 | . 3 . 2 2 1 . . . . 3 . . . . . . . . . . . . . Extermination 11 | . . . . . . . . . . 3 . . . . 2 . . . . 2 1 2 1 Reinforcement 15 | . . . 2 4 . . . . . . . . . . 1 . . . . . 3 1 4 Assault 9 | . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 2 2 Garrison 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Distress Signals 16 | . 1 . 4 6 1 . . . . 1 . . . 1 1 . . . . . 1 . . Communications Jammed 184 | . . . . . . . . . . 1 . . . . 1 . . . . 2 115 64 1 Distress Signals 182 | . . . . . . . . . . . . . . . . . . . . 2 115 64 1 Times Spotted 339 | . 12 5 32 47 12 6 2 . 13 25 4 . . 9 13 4 11 . 10 17 35 41 41 Peak Tracking Total 9 | . 3 3 6 7 4 4 1 . 4 5 4 . . 5 5 4 9 . 4 3 9 8 9 Tactical Retreats 20 | . . . 1 2 1 . . . . 3 . . . 1 . . 5 . 1 . 1 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Traps Triggered 5 | . . . 1 1 . . . . . . 1 . . . 1 . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 1 . . . . . . . 1 17 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Machines Disabled 35 | . 4 . 2 8 1 . . . . 3 . . . . 5 . . . . 5 4 . 3 Max in Single Turn 2 | . 2 . 1 1 1 . . . . 1 . . . . 2 . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Machines Accessed 54 | . 8 1 3 6 2 1 2 4 . 9 1 2 1 . 2 1 1 3 . 1 2 2 2 Terminals 18 | . 7 . 2 5 . . . . . 3 . . . . . . . . . . . . 1 Fabricators 4 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . Repair Stations 6 | . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 1 . Recycling Units 5 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 161 | . 22 1 12 23 6 1 8 29 . 23 1 10 5 . 2 1 1 4 . 1 4 3 4 Successful 105 | . 12 1 6 9 2 1 8 29 . 12 1 10 5 . . 1 1 4 . . 1 . 2 Failed 56 | . 10 . 6 14 4 . . . . 11 . . . . 2 . . . . 1 3 3 2 Catastrophic 11 | . 1 . 1 2 1 . . . . 4 . . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 20 . 10 14 2 . . . . 7 . . . . 10 . . 1 . 12 6 16 7 Terminals 57 | . 20 . 10 19 . . . . . 7 . . . . . . . . . . . . 1 Fabricators 9 | . . . . . 2 . . . . 5 . . . . . . . . . . 2 . . Repair Stations 14 | . . . 2 4 4 . . . . 1 . . . . . . . . . . 2 1 . Recycling Units 13 | . 2 . . . . . . . . 8 . . . . 1 . . . . . . 2 . Scanalyzers 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Hacks 74 | . 6 1 . 5 . 1 8 29 . 1 1 10 5 . . 1 1 4 . . . . 1 Record 29 | . . . . . . . 7 11 . . . 9 . . . . . 2 . . . . . Part Schematic 15 | . . . . . . . . 10 . . . . 5 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . . 1 1 . . . 1 1 . . . 1 1 2 . . . . 1 Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 4 2 . . . . . 3 . . . . . . . . . . . . . Terminals 12 | . 5 . 4 2 . . . . . 1 . . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 2 2 . . . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 8 . 3 6 2 . . . . 9 . . . . 2 . . . . 1 2 2 2 Full Trace Events 12 | . 4 . 1 3 1 . . . . 3 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 33 | . . . . . . . . 10 . 1 . . 19 . . . . . . . . . 3 Parts Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . 182 . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Time 116 | . . . 50 50 16 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 5 . . . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Non-combat 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . no_distress 5 | . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . find_station 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . . . 2 . 2 . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Total Allies 40 | . . . . . . 2 . . . . . . 4 . 4 . 2 . . 8 10 9 1 Largest Group 9 | . . . . . . 2 2 . . . . . 4 4 2 . 2 . . 7 9 7 2 Highest-Rated Group 689 | . . . . . . 40 40 . . . . . 156 156 170 . 60 . . 527 689 294 158 Highest-Rated Ally 158 | . . . . . . 20 20 . . . . . 41 41 85 . 30 . . 103 103 81 158 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 1 . . . . 4 2 3 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 385 | . . 2 . 8 27 23 10 2 45 30 41 30 2 27 34 37 23 9 24 . . 2 9 STAY 82 | . . . . . 8 4 . . 14 10 11 7 . 8 3 8 2 . 5 . . . 2 ROAM 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . FOLLOW 42 | . . . . 1 2 5 1 . 3 3 2 2 . 4 6 4 4 . 4 . . . 1 EXPLORE 136 | . . 1 . 3 8 9 5 1 14 4 13 14 1 5 17 16 7 6 7 . . 1 4 RETURN 123 | . . 1 . 4 9 4 4 1 14 13 15 7 1 10 7 9 10 3 8 . . 1 2 Ally Attacks 277 | . . . . . . . 5 . . . . . . 18 8 . 6 5 . 39 126 62 8 Total Damage 12168 | . . . . . . . 107 . . . . . . 267 491 . 135 563 . 1700 6134 2017 754 Kills 49 | . . . . . . . 1 . . . . . . 2 1 . 1 2 . 7 23 10 2 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Robot Analysis Total 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . 2 3 . 1 . . . 1 1 . 2 2 . 2 . . . . Drone Launches 165 | . . 1 . 4 9 6 6 . 13 19 20 9 2 12 9 9 19 7 14 . . 4 2 Drone Recoveries 157 | . . 1 . 4 8 5 6 1 12 20 20 9 2 11 8 8 15 7 14 . . 2 4 Decoded 0b10 Intel 147 | . . . . . . . . . . . . . . . 68 . . . . 43 36 . . Items 147 | . . . . . . . . . . . . . . . 68 . . . . 43 36 . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 2 . . . . . . 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Turns Passed 17994 | 107 1078 772 777 867 524 568 397 112 854 1456 901 631 928 1034 1140 571 645 679 751 571 783 978 870 Spaces Moved 9577 | 58 549 368 345 371 168 278 229 77 323 673 544 511 789 582 731 375 361 437 377 299 323 465 344 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 1367 | . 23 368 144 177 48 154 54 . 280 119 . . . . . . . . . . . . . Legs 1645 | 55 526 . . . . . . . . . . . . . . . . . . . 255 465 344 Wheels 6562 | . . . 201 194 120 124 175 77 43 554 544 511 789 582 731 375 361 437 377 299 68 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 145 145 145 145 145 145 100 115 115 115 115 115 115 115 115 145 129 120 120 120 Average Speed 138 | 116 174 191 139 152 156 160 151 145 217 133 115 115 115 115 115 115 127 138 145 137 151 136 152 Slowest Speed 240 | 120 240 240 240 160 240 240 160 145 240 240 115 115 115 115 115 115 130 145 160 160 230 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 74 97 38 46 12 97 97 69 71 19 97 95 89 76 28 84 69 96 77 14 29 16 51 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 18 | . . 1 . . . . 2 1 . . . . 1 1 9 1 . . 2 . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . 1 1 . . . 1 1 . . 1 1 . Scrap Searched 27 | . . 1 . . . 3 3 . 2 . 6 3 3 . . 1 2 . 3 . . . . Spaces Dug 139 | . 8 . 9 7 6 . 19 . 20 19 3 4 . 4 7 2 . 1 5 9 6 1 9 Terrain Destroyed 802 | . 91 34 130 129 16 9 22 . 155 47 3 4 . 5 15 5 4 3 24 25 42 9 30 Melee 20 | . . . . . . . . . . 1 2 4 . 4 4 . . . . . . 1 4 Projectile 131 | . . . 9 . 1 2 3 . . 2 1 . . 1 9 3 4 3 24 25 20 8 16 AOE 651 | . 91 34 121 129 15 7 19 . 155 44 . . . . 2 2 . . . . 22 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Total 12876 | 81 619 417 522 535 376 384 258 77 442 1079 792 549 811 891 921 504 506 506 525 395 508 646 532 Wait 1728 | 1 6 16 58 31 142 62 10 1 91 236 225 25 6 268 49 111 75 13 106 14 60 57 65 Move 9554 | 57 548 367 344 370 167 277 228 76 322 672 543 510 788 581 730 374 360 436 376 298 322 464 344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 4 16 7 8 10 5 8 3 . 2 13 1 4 7 . 15 2 5 15 2 11 11 10 8 Fast Attach 95 | 6 2 . 9 1 1 3 1 . . 5 1 . . . 6 1 4 14 2 3 12 14 10 Attach 75 | . 1 3 1 5 5 . . . . 8 . 2 2 . 9 2 5 2 2 6 7 10 5 Detach 11 | . . . . 2 . . . . . 2 . . . . 2 . . 1 . . . 2 2 Swap 242 | . 6 8 23 32 18 7 3 . 7 29 6 1 1 16 18 2 1 6 4 14 25 7 8 Drop 146 | . 7 4 17 5 2 10 3 . 2 9 1 3 6 . 15 3 1 16 1 13 14 6 8 Fire 670 | 13 33 8 55 75 27 9 10 . 18 97 13 . . 22 52 9 21 3 32 36 55 31 51 Melee 110 | . . . 5 . 2 8 . . . 7 2 4 1 4 6 . . . . . . 45 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Crush 11 | . . 4 2 4 . . . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . . . . . 19 . 34 . . . . . 2 Trap 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 11) 856 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 15) 1186 | -10/Materials | Entered Mines 1210 | -10/Mines | Met a Derelict bent on vengeance 1227 | -10/Mines | Lost 3 parts (1p2w) 1342 | -10/Mines | Discovered new exit (range 8) 1395 | -10/Mines | Discovered new exit (range 9) 1411 | -10/Mines | Learned location of Storage (-7) 1558 | -10/Mines | Build established: Scavenger-Mutant 1580 | -10/Mines | Found the Drone Emporium 1589 | -10/Mines | Found Prototype Device 1595 | -10/Mines | Identified Sensor Drone Bay 1701 | -10/Mines | Discovered new exit (range 49) 1958 | -10/Mines | Entered Materials 1958 | -9/Materials | Evolved 2 slots: Propulsion x2 2154 | -9/Materials | Repaired Beamcaster 2607 | -9/Materials | Discovered new exit (range 14) 2735 | -9/Materials | Entered another Materials area 2735 | -8/Materials | Evolved 2 slots: Utility x2 2952 | -8/Materials | Build established: Mutant 3072 | -8/Materials | Destroyed 9 combat bots 3091 | -8/Materials | Garrison activated, responded to threat 3109 | -8/Materials | Repaired Beamcaster 3122 | -8/Materials | Destroyed 7 combat bots 3135 | -8/Materials | First assault squad dispatched 3281 | -8/Materials | Discovered new exit (range 14) 3312 | -8/Materials | Identified exit to Factory 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3776 | -7/Factory | Discovered new exit (range 20) 3777 | -7/Factory | Identified exit to Lower Caves 3891 | -7/Factory | Repaired Imp. Treads 3947 | -7/Factory | Garrison activated, responded to threat 4014 | -7/Factory | Lost 3 parts (2p1n) 4126 | -7/Factory | Entered Lower Caves 4191 | -7/Lower Caves | Encountered a Warlord checkpoint 4215 | -7/Lower Caves | Learned Factory stockpile data 4225 | -7/Lower Caves | Build established: Tank 4338 | -7/Lower Caves | Attacked by a faux Warlord 4504 | -7/Lower Caves | Learned 4 Factory zone layouts 4608 | -7/Lower Caves | Discovered new exit (range 29) 4615 | -7/Lower Caves | Identified exit to Lower Caves 4694 | -7/Lower Caves | Entered another Lower Caves area 4694 | -7/Lower Caves | Accompanied by 3 allies 4717 | -7/Lower Caves | Discovered new exit (range 11) 4720 | -7/Lower Caves | Identified exit to Factory 4720 | -7/Lower Caves | Learned location of Zion (-6) 4780 | -7/Lower Caves | Learned 4 Factory zone layouts 4903 | -7/Lower Caves | Encountered a Warlord checkpoint 4955 | -7/Lower Caves | Discovered new exit (range 32) 4955 | -7/Lower Caves | Identified exit to Data Miner 4992 | -7/Lower Caves | Learned location of Extension (-4) 4992 | -7/Lower Caves | Learned Armory stockpile data 4992 | -7/Lower Caves | Learned Factory security intel 5001 | -7/Lower Caves | Build established: Scavenger-Tank 5062 | -7/Lower Caves | Learned 12 Factory zone layouts 5091 | -7/Lower Caves | Entered Data Miner 5091 | -7/Data Miner | Accompanied by 1 ally 5091 | -7/Data Miner | Discovered new exit (range 6) 5093 | -7/Data Miner | Identified exit to Proximity Caves 5119 | -7/Data Miner | Met Data Miner 5157 | -7/Data Miner | Learned location of Section 7 (-2) 5157 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5168 | -7/Data Miner | Received God Mode back door access code from Data Miner 5203 | -7/Data Miner | Entered Proximity Caves 5729 | -6/Proximity Caves | Learned Factory stockpile data 5915 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6057 | -6/Proximity Caves | Entered Factory 6057 | -6/Factory | Accompanied by 1 ally 6057 | -6/Factory | Evolved 2 slots: Utility x2 6058 | -6/Factory | Identified exit to Factory 6596 | -6/Factory | Lost 6 parts (1p1n1u3w) 6600 | -6/Factory | Fabricated Imp. Thermal Shield? 6711 | -6/Factory | Lost 3 parts (2u1w) 7035 | -6/Factory | Build established: Gunner 7044 | -6/Factory | Identified exit to Lower Caves 7087 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 7513 | -6/Factory | Entered Lower Caves 7633 | -6/Lower Caves | Build established: Mutant 8229 | -6/Lower Caves | Build established: Gunner 8382 | -6/Lower Caves | Discovered new exit (range 14) 8399 | -6/Lower Caves | Identified exit to Lower Caves 8414 | -6/Lower Caves | Entered another Lower Caves area 8431 | -6/Lower Caves | Discovered exit to Factory (range 16) 8543 | -6/Lower Caves | Build established: Mutant 8555 | -6/Lower Caves | Encountered a Warlord checkpoint 8614 | -6/Lower Caves | Learned location of 1 exit from Research 8614 | -6/Lower Caves | Learned Factory trap positions 8614 | -6/Lower Caves | Learned Factory stockpile data 8614 | -6/Lower Caves | Learned Extension stockpile data 8614 | -6/Lower Caves | Learned Extension security intel 8693 | -6/Lower Caves | Found Alien Artifact 8701 | -6/Lower Caves | Identified Core Expander 8701 | -6/Lower Caves | Installed Core Expander, added new Power slot 8893 | -6/Lower Caves | Discovered new exit (range 11) 9045 | -6/Lower Caves | Entered Zion 9108 | -6/Zion | Discovered new exit (range 17) 9135 | -6/Zion | Given A8's code to call for help 9189 | -6/Zion | System corruption cleaned by Quarantine Array 9594 | -6/Zion | Imprinted 9596 | -6/Zion | Declared Zion's savior 9935 | -6/Zion | Found Prototype Device 9973 | -6/Zion | Entered Proximity Caves 9973 | -5/Proximity Caves | Accompanied by 4 allies 10069 | -5/Proximity Caves | Spotter reported a threat 10073 | -5/Proximity Caves | Lost 4 allies 10253 | -5/Proximity Caves | Spotter reported a threat 10313 | -5/Proximity Caves | Build established: Tank 10549 | -5/Proximity Caves | Learned location of Warlord (-5) 10909 | -5/Proximity Caves | Spotter reported a threat 10968 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11007 | -5/Proximity Caves | Entered Factory 11007 | -5/Factory | Evolved 2 slots: Utility x2 11008 | -5/Factory | Loaded intel: 96 trap records 11008 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 11307 | -5/Factory | Search patrols dispatched 11311 | -5/Factory | Discovered new exit (range 22) 11321 | -5/Factory | Identified exit to Factory 11617 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11812 | -5/Factory | Discovered new exit (range 11) 11839 | -5/Factory | Identified exit to Upper Caves 11994 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11995 | -5/Factory | Zion Heavy squad teleported in 12045 | -5/Factory | P-70 Sage assimilated allied VB-QWQ(Z) 12147 | -5/Factory | Entered Upper Caves 12163 | -5/Upper Caves | Encountered a Warlord checkpoint 12237 | -5/Upper Caves | Lost 3 allies 12688 | -5/Upper Caves | Discovered new exit (range 6) 12695 | -5/Upper Caves | Identified exit to Upper Caves 12718 | -5/Upper Caves | Entered another Upper Caves area 12719 | -5/Upper Caves | Discovered exit to Factory (range 11) 12815 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12886 | -5/Upper Caves | Lost 9 parts (2p1n4u2w) 13099 | -5/Upper Caves | Learned Factory garrison access intel 13196 | -5/Upper Caves | Learned Factory terminal intel 13293 | -5/Upper Caves | Discovered new exit (range 26) 13363 | -5/Upper Caves | Entered Warlord 13363 | -5/Warlord | Accompanied by 1 ally 13405 | -5/Warlord | Discovered new exit (range 28) 13535 | -5/Warlord | Rebuked by Warlord 13560 | -5/Warlord | Warlord's base attacked by MAIN.C 13565 | -5/Warlord | Opened Warlord's prototype stash 13570 | -5/Warlord | Found Prototype Reactor 13570 | -5/Warlord | Identified Vortex Chain Reactor 13597 | -5/Warlord | Found Prototype Device 13597 | -5/Warlord | Identified System Purifier 13601 | -5/Warlord | Found Prototype Processor 13754 | -5/Warlord | Found Prototype Device 13754 | -5/Warlord | Identified Wardrone Bay 13871 | -5/Warlord | Found Prototype Energy Gun 13883 | -5/Warlord | Found Prototype Energy Gun 13883 | -5/Warlord | Identified Vortex Rifle (x2) 13910 | -5/Warlord | Warlord forces counterattacked 14004 | -5/Warlord | Opened side exit 14042 | -5/Warlord | Entered Proximity Caves 14489 | -4/Proximity Caves | Build established: Derelict-Tank 14612 | -4/Proximity Caves | Lost 4 parts (3u1w) 14783 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14793 | -4/Proximity Caves | Entered Factory 14793 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14794 | -4/Factory | Identified exit to Armory 14796 | -4/Factory | Loaded intel: 28 terminal locations 14797 | -4/Factory | Loaded intel: 4 garrison access locations 14845 | -4/Factory | Spotted B-86 Titan 15022 | -4/Factory | Discovered new exit (range 7) 15133 | -4/Factory | Zion Demo squad teleported in 15150 | -4/Factory | Zion Heavy squad teleported in 15230 | -4/Factory | Zion Offense Resupply teleported in 15233 | -4/Factory | Build established: Tank 15306 | -4/Factory | Zion Melee Resupply teleported in 15323 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15328 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15332 | -4/Factory | First assault squad dispatched 15364 | -4/Factory | Entered Armory 15364 | -4/Armory | Accompanied by 7 allies 15408 | -4/Armory | Zion Hacker squad teleported in 15415 | -4/Armory | Identified Spectral Analyzer 15590 | -4/Armory | Spotted B-86 Titan 15607 | -4/Armory | Allies destroyed B-86 Titan 15645 | -4/Armory | First assault squad dispatched 15688 | -4/Armory | Zion Fire squad teleported in 15819 | -4/Armory | Lost 9 allies 15838 | -4/Armory | Fabricated L-61 Swordsman? 15895 | -4/Armory | Lost 5 parts (1p2u2w) 16136 | -4/Armory | Discovered new exit (range 5) 16147 | -4/Armory | Entered Research 16147 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16148 | -3/Research | Identified exit to Research 16184 | -3/Research | Build established: Scavenger-Tank 16431 | -3/Research | First assault squad dispatched 16567 | -3/Research | Lost 5 parts (1p3u1w) 16597 | -3/Research | Retrieved Zion intel report: Active Terminals 16597 | -3/Research | Allied Derelicts emerged from ambush trap array 16667 | -3/Research | Retrieved Zion intel report: Main Access 16668 | -3/Research | Zion Fire squad teleported in 16709 | -3/Research | Found Prototype Launcher 16709 | -3/Research | Identified Tactical Quantum Warhead 16833 | -3/Research | Lost 5 allies 16930 | -3/Research | Lost 6 parts (5u1w) 16963 | -3/Research | Destroyed 7 combat bots 16992 | -3/Research | Lost 3 parts (1u2w) 17064 | -3/Research | Zion Hacker squad teleported in 17094 | -3/Research | Zion Recon squad teleported in 17108 | -3/Research | Discovered new exit (range 6) 17124 | -3/Research | System corruption reached 10% 17125 | -3/Research | Entered Testing 17125 | -3/Testing | Accompanied by 4 allies 17252 | -3/Testing | Found Prototype Protection 17252 | -3/Testing | Identified Hvy. Regenerative Plating 17256 | -3/Testing | Found Prototype Protection 17257 | -3/Testing | Identified Med. Regenerative Plating 17262 | -3/Testing | Found Prototype Protection 17262 | -3/Testing | Identified SHELL Armor 17310 | -3/Testing | Retrieved Zion intel report: Active Terminals 17375 | -3/Testing | First assault squad dispatched 17412 | -3/Testing | Spotted Striker 17433 | -3/Testing | Destroyed Striker 17574 | -3/Testing | Destroyed 8 combat bots 17601 | -3/Testing | Spotted PX-HWAAVTMO2T 17607 | -3/Testing | Rewired PX-HWAAVTMO2T 17641 | -3/Testing | Scanned by Researcher 17706 | -3/Testing | Spotted Striker 17714 | -3/Testing | Spotted Alpha 7 17779 | -3/Testing | Lost 3 parts (1p2w) 17788 | -3/Testing | Destroyed Striker 17862 | -3/Testing | Stole the SGEMP Prototype 17958 | -3/Testing | Lost 6 parts (1p1n4u) 17995 | -3/Testing | Self-destructed Last Messages --------------- 17983_ K-01 Serf collects debris. 17984_ Acquired Lgt. Antimatter Reactor. 17985_ Penetrated by Slug. 17985_ Slug penetrates Door. 17985_ Tactical Quantum Warhead destroyed. 17986_ Slug penetrates Organic Neutralizer. 17986_ Penetrated by Slug. 17986_ Myomer Leg destroyed. 17986_ K-01 Serf collects debris. 17988_ G-67 Veteran suffers critical hit (Destroy). 17988_ G-67 Veteran destroyed. 17988_ Myomer Leg destroyed. 17990_ P-80 Master resets K-01 Serf, system corruption cleaned. 17991_ K-01 Serf collects debris. 17992_ Penetrated by Slug. 17992_ Lrg. Storage Unit destroyed. 17992_ Penetrated by Slug. 17992_ Slug penetrates Wall. 17992_ Slug penetrates Door. 17992_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | #??????# = !#?????????????????????????????????? | | ##?????# #?????????????????????????????????? | | ]"#?????# #?????????????????????????????????? | | ###?????# #?????????????????????????????????? | | #??????# #?????????????????????????????????? | | ######### #?????????????????????????????????? | | % # ! #?????????????????????????????????? | | ! # #?????????????????????????????????? | | % # #?????????????????????????????????? | | # #?????????????????????????????????? | | #### % # #?????????????????????????????????? | | ???# # ???????????????????????????????????? | | ???# ###+###########??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# """ """ """#?????????????#????????????? | | ???# """ """ """#???????????? #????????????? | | ???# """ """ ""#??????????? #????????????? | | ???# """ F""#?????????? #????????????? | | #### """ ""##########[ #????????????? | | """ h%= #????????????? | | """ ! k ! #????????????? | | #### !!!! +????????????? | | ???# !!!!! #????????????? | | ???## ############;######;##########????????????? | | ????# #???# @ #?????????????????????? | | ????# #???# """" """" #?????????????????????? | | ????# ???+ """" """" #?????????????????????? | | ???? #?????? ? """" """" #?????????????????????? | | ????####???????? """" """" #?????????????????????? | | ????????????????? #?????????????????????? | | ???????????????? #?????????????????????? | | ???????????????? #?????????????????????? | | ???????????????T"" #?????????????????????? | | ???????????????""" ??????????????????????? | | ????????????????#?#########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 84 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 EM Shielding 2 Armor Coverage 1125 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Ripper | -6/Zion | Free Adv. Trap Extractor | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Neutron Cannon | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Imp. Thermal Shield | x2 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory L-61 Swordsman | x3 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionLatentRailgun Manual? 0 Play Time 06:35:08 Cumulative 1115.9 hours Start 2024.03.10 @ 14:53:22 End 2024.06.13 @ 23:05:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de39b586-f423-4066-97f5-f2953fe6fffd