Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 23:14:53 Player: jumpy Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (13) 65 Value Destroyed (327) 327 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 5120 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 100/100 System Corruption 13% Temperature Cool (21) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Disruptor Cannon Disruptor Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Core Analyzer Transmission Jammer ECM Suite > --- WEAPON ----------- Disruptor Cannon Enhanced Coil Gun > --- INVENTORY -------- Disruptor Cannon Gauss Rifle Gauss Cannon [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . 1 . Utility 6 | . . . . . 2 . 2 . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 59 | 6 2 4 5 7 2 5 6 1 9 6 6 Power 6 | 1 . 1 . 1 . 1 . . 2 . . Engine 5 | 1 . 1 . 1 . . . . 2 . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . 2 3 3 . . 2 1 1 4 . Treads . | . . . . . . . . . . . . Leg 7 | 2 . 2 3 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . Flight 9 | . . . . 3 . . . 1 1 4 . Utility 15 | 1 1 . 1 . 2 2 2 . 4 2 . Device 7 | . 1 . . . 1 . 2 . 1 2 . Storage 3 | 1 . . 1 . . . . . 1 . . Processor 2 | . . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 1 1 1 3 . 2 2 . 2 . 6 Energy Gun 4 | 1 1 . 1 . . . 1 . . . . Energy Cannon 4 | . . . . . . . 1 . . . 3 Ballistic Gun 9 | 1 . 1 . 2 . 2 . . 1 . 2 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . . 1 Parts Lost 30 | . . 3 4 5 1 1 . 5 1 1 9 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 13 | . . 2 2 2 1 . . 1 1 . 4 Utility 8 | . . . 1 . . . . 2 . 1 4 Weapon 6 | . . 1 1 2 . 1 . 1 . . . Highest Loss Streak 9 | . . 3 3 8 1 2 . 5 1 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 91 87 45 66 70 80 75 50 48 62 Engine 7 | . 14 14 11 5 9 5 . . 6 6 4 Leg 10 | . 28 24 37 3 . . . . . . . Flight 9 | . . . . 16 25 18 15 19 6 6 20 Device 13 | . 13 14 6 . 6 9 14 15 15 16 16 Storage 4 | . 14 14 11 9 . . . . 1 . . Processor 6 | . . . . . . 4 7 7 12 13 10 Protection 3 | . . . . . 7 12 15 13 6 5 . Energy Gun 1 | . 14 1 1 1 . . 3 5 . . . Energy Cannon 2 | . . . . . . . . . . . 9 Ballistic Gun 8 | . 14 21 20 9 18 18 11 5 . . . Peak Build Rating 53 | 6 7 7 9 7 12 19 29 34 25 41 53 Average Rating 22 | 4 6 6 7 4 10 14 22 30 19 27 46 On Entrance 13 | . 6 7 7 5 6 11 19 29 8 21 41 Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 13 16 16 21 15 8 12 16 16 24 20 31 Greatest Support 40 | 20 20 20 40 12 21 17 24 30 13 33 33 Greatest Overweight (x) 4 | . . 4 . 3 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 8 5 5 Average Capacity 6 | 6 8 8 9 8 5 5 5 5 5 5 5 Most Carried 5 | 2 4 4 4 4 2 2 5 5 5 5 4 Average Carried 3 | 1 2 3 2 1 1 1 3 3 4 4 3 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 2 1 2 2 5 4 5 4 4 Class Distribution -------------------- 54% | Mutant 21% | Infiltrator-Sprinter 18% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Matter Collected 627 | 206 97 83 119 11 . . 111 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 391 | . 97 91 192 11 . . . . . . . Parts 24 | . 3 2 14 5 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 11 | . 2 2 5 2 . . . . . . . Guns 9 | . 2 2 5 . . . . . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 4 | . 1 . 3 . . . . . . . . Worker 2 | . . . 2 . . . . . . . . Swarmer 4 | . . . 2 2 . . . . . . . Grunt 6 | . 2 2 2 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . Best Kill Streak 4 | . 1 1 4 2 . . . . . . . Combat Bots Only 2 | . 1 1 2 2 . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Hostile Shots Fired 362 | . 16 32 112 19 14 6 11 3 32 13 104 Missed 142 | . 7 5 40 4 8 6 7 1 11 10 43 Damage Taken 3401 | . 133 384 688 154 81 . 44 95 315 38 1469 Core 1361 | . 54 31 155 23 13 . . 9 29 14 1033 Absorbed by Shields 30 | . . . . . . . . . . . 30 Redirected to Shielding 40 | . . . . . . . 9 31 . . . Core Remaining (%) 85 | 100 . 66 . 55 . 97 . . 94 98 . Volleys Fired 69 | . 11 16 26 6 . . . 6 . . 4 Largest 2 | . 2 2 2 1 . . . 2 . . 2 Hottest 162 | . 70 70 60 40 . . . 65 . . 162 Shots Fired 131 | . 22 31 52 6 . . . 12 . . 8 Gun 122 | . 22 31 52 5 . . . 12 . . . Cannon 8 | . . . . . . . . . . . 8 Launcher 1 | . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 77 | . 11 16 44 . . . . 6 . . . Thermal 39 | . 11 15 8 5 . . . . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic 14 | . . . . . . . . 6 . . 8 Robot Hit Streak 7 | . 7 6 5 1 . . . 5 . . 2 Robot Miss Streak 7 | . 1 7 3 4 . . . 3 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 74 | . 19 15 28 1 . . . 9 . . 2 Core Hits 25 | . 5 5 12 3 . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1007 | . 239 183 382 135 . . . 27 7 . 34 Guns 835 | . 239 183 374 12 . . . 27 . . . Cannons 6 | . . . . . . . . . . . 6 Explosions 123 | . . . . 123 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 43 | . . . 8 . . . . . 7 . 28 Kinetic 590 | . 115 97 351 . . . . 27 . . . Thermal 245 | . 124 86 23 12 . . . . . . . Explosive 123 | . . . . 123 . . . . . . . Electromagnetic 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 . . 2 1 13 Average Corruption 3 | . . . . . . 2 . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . 2 . . 1 . 4 Message Errors 2 | . . . . . . 2 . . . . . Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . 7 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . 28 . . . . 3 . 13 Shots 1 | . . . . 1 . . . . . . . Rammed 4 | . . . . . . . . . 1 . 3 Targets Rammed 6 | . . . 2 . . . . . 1 . 3 Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 309 | . 96 309 17 . . . . 49 . . 126 Average Temperature 84 | . 40 156 5 . . . . 23 . . 53 Received Heat Transfer 630 | . 78 219 177 . . . 12 . . 6 138 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 778 | . 444 259 50 25 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Peak Influence 184 | . 65 75 125 59 72 184 129 45 30 37 75 Initial 83 | . . 25 29 39 22 29 83 45 . 2 17 Average 33 | . 10 70 51 55 52 72 67 28 9 3 20 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . 1 . 4 . . 1 3 Investigation 4 | . . . . . 1 . 2 . . . 1 Extermination 3 | . . . . . . . 1 . . 1 1 Reinforcement 4 | . . . 2 . . . 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Distress Signals 3 | . . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 84 | . 3 2 22 3 7 7 10 7 4 2 17 Peak Tracking Total 9 | . 2 2 9 3 7 7 7 6 1 2 9 Tactical Retreats 14 | . 1 . 3 . . 4 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Traps Triggered 4 | . . . . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Machines Accessed 15 | . 2 . 2 . 1 1 5 . 1 1 2 Terminals 8 | . 2 . 2 . . . 2 . . 1 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 3 | . . . . . 1 1 . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 3 . 4 . 3 2 12 . 2 2 3 Successful 15 | . 2 . 2 . 1 1 7 . 1 1 . Failed 16 | . 1 . 2 . 2 1 5 . 1 1 3 Catastrophic 5 | . . . . . . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . 4 . . . . Terminals 12 | . 3 . 4 . . . 2 . . 2 1 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 7 | . . . . . . . 5 . . . 2 Recycling Units 7 | . . . . . 3 2 . . 2 . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 2 . 2 . . . 2 . . 1 . Open DSF 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . 1 . Dispatch Records 2 | . 1 . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . 1 . . Report Inventory 3 | . . . . . 1 1 . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 1 . 3 . 1 1 2 Full Trace Events 4 | . . . . . 1 . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . Total Damage 295 | . . . . . . . . 295 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Turns Passed 3649 | 70 189 360 606 61 59 146 299 102 555 334 868 Spaces Moved 3333 | 68 118 244 409 52 159 245 348 124 514 319 733 Core 388 | 31 . 7 . 5 . . . 18 71 82 174 Treads . | . . . . . . . . . . . . Legs 801 | 37 118 237 409 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 96 | . . . . . . . 96 . . . . Flight 2048 | . . . . 47 159 245 252 106 443 237 559 Fastest Speed 31 | 50 120 120 120 34 34 37 37 34 40 31 31 Average Speed 73 | 88 120 124 120 51 34 37 40 38 101 91 36 Slowest Speed 250 | 120 120 250 120 200 37 37 51 50 120 120 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . 2 3 1 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 16 46 33 11 11 41 13 76 17 11 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 5 | . . . . 5 . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Total 4385 | 75 142 268 471 79 159 294 503 169 548 359 1318 Wait 866 | . 10 2 25 9 . 45 143 33 16 15 568 Move 3299 | 67 117 243 408 51 154 238 346 123 513 318 721 Hop 12 | . . . . . 2 3 1 . . . 6 Pick Up 27 | 2 2 2 2 5 1 1 5 2 3 . 2 Fast Attach 27 | 6 1 2 1 1 2 2 2 . 4 6 . Attach 19 | . . 1 1 6 . 1 3 1 4 . 2 Detach 6 | . . . . . . . 1 . 3 . 2 Swap 14 | . 1 1 3 . . 3 1 . 1 . 4 Drop 18 | . . 1 3 1 . 1 1 4 3 2 2 Fire 69 | . 11 16 26 6 . . . 6 . . 4 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . 1 . 3 Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . 18 4 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 346 | -10/Mines | Lost 3 parts (2n1w) 391 | -10/Mines | Discovered new exit (range 12) 497 | -10/Mines | Learned location of Zion (-7) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Propulsion x2 1148 | -9/Materials | Discovered new exit (range 8) 1226 | -9/Materials | Entered Mines 1268 | -9/Mines | Lost 8 parts (1p4n3w) 1283 | -9/Mines | Discovered new exit (range 8) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Utility x2 1343 | -8/Materials | Discovered new exit (range 8) 1346 | -8/Materials | Entered Storage 1468 | -8/Storage | Discovered new exit (range 20) 1492 | -8/Storage | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Utility x2 1544 | -7/Factory | Build established: Scavenger-Mutant 1643 | -7/Factory | Fabricated Disruptor Cannon (x2) 1791 | -7/Factory | Sucked down chute 1791 | -7/Factory | Entered Waste 1792 | -7/Waste | Met a frightened Derelict 1793 | -7/Waste | Spotted C-40 Crusher 1831 | -7/Waste | Spotted C-40 Crusher 1847 | -7/Waste | Spotted C-40 Crusher 1849 | -7/Waste | Spotted C-40 Crusher 1853 | -7/Waste | Spotted C-40 Crusher 1855 | -7/Waste | Spotted C-40 Crusher 1866 | -7/Waste | Discovered new exit (range 13) 1874 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1883 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1893 | -7/Waste | Entered Factory 1914 | -7/Factory | Lost 5 parts (1p1n2u1w) 1978 | -7/Factory | Build established: Mutant 2440 | -7/Factory | Discovered new exit (range 9) 2448 | -7/Factory | Entered another Factory area 2448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2776 | -6/Factory | Discovered new exit (range 20) 2782 | -6/Factory | Entered another Factory area 2782 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3058 | -5/Factory | Build established: Infiltrator-Sprinter 3599 | -5/Factory | Core integrity fell below 50% 3603 | -5/Factory | Core integrity fell below 20% 3620 | -5/Factory | System corruption reached 10% 3650 | -5/Factory | Lost 9 parts (1p4n4u) 3650 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 03616_ System corrupted: Matter fused (-10). 03616_ ALERT: Rogue bot located, Programmers report to Factory Zone 2H. 03619_ Slammed into K-01 Serf. 03619_ ECM Suite destroyed. 03619_ System corrupted by crushing effect (+3). 03619_ Destabilizing: System corrupted (+1). 03632_ Slammed into K-01 Serf. 03637_ System corrupted: Energy discharge (-23). 03646_ Triggered Stasis Trap. 03646_ A bubble of rippling energy engulfs the area. 03646_ Field strength at 94. 03646_ K-01 Serf cleans the Fabricator. 03647_ Field strength at 88. 03648_ Field strength at 82. 03649_ Field strength at 76. 03650_ Field strength at 70. 03650_ Fusion Modulator explodes. 03650_ Terminal disabled. 03650_ T-07 Excavator destroyed. 03650_ A-15 Conveyor destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????????# """ | | ????????????????????????########/##+##???????# """ | | ????????????????????????# #???????# """ | | ????????????????????????# """ [! #???????# | | ????????????????????????# """ !! #???????# """ | | ????????????????????????# """ ! #???????# """ | | ????????????????????????# #???????# """ | | ????????????????????????#+#####/######???????# | | ????????????????????????? ???# #??############## | | ????????????????????????? #??# # ????? | | ????????????????????????? #??# + """ "???????? | | ????????????????????????# #??# # """ "???????? | | ????????????????????????# #??# #?? """ ????????? | | ????????????????????????# #??# #???? ???????? | | ????????????????????????# #??# #?????? ""??????? | | ????????????????????????# #??# #????????"??????? | | ??????????????????####### #??# #?? "???????????? | | ??????????????????# ! ## #### #? ????????????? | | ??????????????????# + # ?????????????? | | ??????????????????# ! # ;#??????????????? | | ??????????????????# # ;#####??????????? | | ??????????????????# "" # ; ?????????? | | ??????????????????# "T + p ; ????????????? | | ??????????????????# "" ; ; ! ????????? | | ??????????????????# "" ;t ; ????????? | | ??????????????????# ; @ ; ""??????????? | | ??????????????????####;!* ; * ""??????????? | | ??????????????????? =]%]! # ""??????????? | | ???????????????? !]! #???????????????? | | ???????????????# ! #???????????????? | | ???????????????#t k #???????????????? | | ???????????????# |% ##???????????????? | | ??????????????# #######;;;;;# #????????????????? | | ?????????????] ??????? ## #????????????????? | | ????????????? k???????? """"#? #????????????????? | | ?????????????? ????????? """"#? ?????????????????? | | ???????????????????????? """"?? ?????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed XenonAnalysisCorpse Manual? 0 Play Time 00:37:41 Cumulative 6.4 hours Start 2025.01.02 @ 22:36:59 End 2025.01.02 @ 23:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91083c6a-c191-45b9-9ca8-1a0f285c8133