Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 09:50:11 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (5516) 5516 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2798) 2798 TOTAL SCORE: 13899 Bonus ------- High Alert Combat Kills 398 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 806/850 Matter 198/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (51) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Aerolev Unit > --- UTILITY (8) ------ Advanced Targeting Computer Relay Coupler [NC] (23) Relay Coupler [NC] (24) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (24) Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Heavy Assault Rifle Improved Datajack > --- INVENTORY (4) ---- Experimental Sensor Array Improved Signal Interpreter Latent Energy Streamer Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Energy Filter Hardened Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Advanced Treads Improved Hover Unit Aerolev Unit Aerolev Unit Experimental Sensor Array Improved Signal Interpreter Energy Filter Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Shock Rifle Particle Gun EM Pulse Cannon Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 3 . . . 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 107 | 2 3 2 5 5 17 8 37 9 2 7 10 Power 9 | . . 1 . . 1 . 4 1 . 1 1 Engine 2 | . . 1 . . . . 1 . . . . Core 7 | . . . . . 1 . 3 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 3 3 7 . 3 . . 2 3 Treads 13 | 1 . 1 1 2 4 . 2 . . 2 . Leg . | . . . . . . . . . . . . Wheel 7 | 1 . . 2 1 2 . 1 . . . . Hover 4 | . . . . . 1 . . . . . 3 Flight . | . . . . . . . . . . . . Utility 28 | . 3 . 2 . 5 2 9 1 2 . 4 Device 6 | . . . . . 3 . 2 . 1 . . Storage 9 | . 3 . 2 . . 2 2 . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 6 | . . . . . . . 1 . 1 . 4 Protection 6 | . . . . . 1 . 4 1 . . . Artifact . | . . . . . . . . . . . . Weapon 46 | . . . . 2 4 6 21 7 . 4 2 Energy Gun 22 | . . . . . 2 . 14 4 . 2 . Energy Cannon 5 | . . . . . 1 3 . . . 1 . Ballistic Gun 7 | . . . . 2 . . 3 . . 1 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 9 | . . . . . . 3 3 3 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 Unidentified Prototypes 6 | . . . . . 3 . 3 . . . . Parts Lost 27 | . . 1 . 2 6 . 8 3 . 5 2 Power 4 | . . 1 . . . . . 1 . 1 1 Propulsion 7 | . . . . . 3 . 2 . . 1 1 Utility 3 | . . . . . 1 . 2 . . . . Weapon 13 | . . . . 2 2 . 4 2 . 3 . Highest Loss Streak 3 | . . 1 . 1 1 . 2 2 . 3 2 Average Slot Usage (%) 89 | . 95 100 95 85 76 85 93 89 87 93 79 Engine 4 | . 14 14 14 14 2 . . . . . . Core 6 | . . . . . 6 9 8 8 7 6 10 Treads 20 | . 14 28 20 18 19 27 23 9 7 12 4 Wheel 4 | . 14 . 7 10 6 . 1 9 7 4 . Device 4 | . . . . . 10 9 3 . 2 7 1 Storage 19 | . 24 28 23 14 9 12 23 27 23 23 5 Processor 5 | . . . . . 1 9 9 9 7 7 6 Protection 3 | . . . . . 3 . 4 9 7 7 1 Energy Gun 7 | . . . . . 3 9 13 16 7 5 . Energy Cannon 1 | . . . . . 1 4 . . . 4 1 Ballistic Gun 9 | . 28 28 28 28 7 . 2 . . 2 2 Launcher 1 | . . . . . . 4 . 1 7 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 12 40 40 88 89 106 112 112 84 87 87 87 Greatest Support 62 | 10 10 40 40 40 60 60 62 28 28 62 62 Greatest Overweight (x) 10 | 1 3 3 8 8 10 1 2 2 3 3 1 Average Overweight (x) 2 | 1 2 . 3 6 7 1 1 2 2 2 . Largest Inventory Capacity 30 | 6 16 16 24 24 24 30 30 24 24 24 24 Average Capacity 23 | 6 12 16 18 24 24 26 26 24 24 24 10 Most Carried 30 | 6 13 16 22 23 24 30 30 24 24 24 23 Average Carried 22 | 6 8 15 17 21 23 26 25 23 23 23 9 Final Capacity 30 | 6 16 16 24 24 24 30 24 24 24 24 4 Final Carried 30 | 6 13 16 22 22 23 30 24 24 24 23 4 Class Distribution -------------------- 57% | Hauler-Mutant 27% | Bothacker-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 2240 | 202 144 65 . 202 520 292 459 183 . 152 21 Remotely . | . . . . . . . . . . . . Salvage Created 5127 | . 144 129 . 196 906 576 2001 606 . 524 45 Parts 262 | . 10 8 . 5 38 41 106 32 . 19 3 Haulers Intercepted 7 | . 1 . . . 2 . 4 . . . . Recyclers Shooed 6 | . 1 1 . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 115 | . 4 5 . 4 13 27 31 18 . 11 2 Guns 64 | . 4 5 . 4 4 8 22 11 . 4 2 Cannons 15 | . . . . . 8 3 2 . . 2 . AOE 31 | . . . . . 1 15 6 6 . 3 . Classes Destroyed 12 | . 4 1 . . 3 . 2 2 . . . Worker 3 | . . 1 . 1 . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 7 | . 1 . . . 2 . 4 . . . . Recycler 6 | . . . . . 3 . 3 . . . . Operator 4 | . . . . . . . 4 . . . . Watcher 5 | . 1 . . . . . 4 . . . . Swarmer 42 | . 3 3 . . . 19 7 8 . . 2 Grunt 55 | . 1 2 . 4 8 6 19 5 . 10 . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . Sentry 15 | . . . . . 4 2 5 3 . 1 . Demolisher 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | . 3 4 . 3 4 13 5 4 . 4 2 Combat Bots Only 13 | . 3 3 . 2 2 13 5 4 . 4 2 Max Kills in Single Turn 3 | . 1 1 . 2 1 3 3 3 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 3 2 . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 5830 | . 97 242 . 468 950 451 1867 467 . 981 307 Core 532 | . 12 66 . 68 101 85 103 14 . 39 44 Absorbed by Shields 39 | . . . . . . 39 . . . . . Core Remaining (%) 69 | 100 . . . 41 . . . 44 . 94 . Volleys Fired 347 | . 24 14 . 26 70 48 95 31 . 28 11 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 1 Hottest 128 | . 40 40 . 40 113 113 128 100 . 113 23 Shots Fired 602 | . 48 28 . 52 140 60 162 56 . 45 11 Gun 481 | . 48 28 . 52 80 32 145 54 . 31 11 Cannon 95 | . . . . . 60 14 11 . . 10 . Launcher 26 | . . . . . . 14 6 2 . 4 . Special . | . . . . . . . . . . . . Kinetic 285 | . 48 28 . 52 118 . 23 . . 5 11 Thermal 18 | . . . . . 14 . 4 . . . . Explosive 26 | . . . . . . 14 6 2 . 4 . Electromagnetic 273 | . . . . . 8 46 129 54 . 36 . Robot Hit Streak 22 | . 10 8 . 12 14 11 22 21 . 22 12 Robot Miss Streak 5 | . 5 2 . 1 3 2 3 2 . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 2 . 1 . . 2 . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . 1 . Shots Hit Robots 440 | . 26 19 . 40 98 39 133 40 . 36 9 Core Hits 269 | . 12 9 . 13 40 35 91 36 . 30 3 Critical Hits 3 | . . . . . 2 . 1 . . . . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . Melee Attacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10062 | . 288 227 . 469 1415 1760 3472 1129 . 1168 134 Guns 5602 | . 288 227 . 469 796 462 2020 738 . 468 134 Cannons 1286 | . . . . . 572 251 252 . . 211 . Explosions 3174 | . . . . . 47 1047 1200 391 . 489 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2591 | . 288 227 . 469 1088 . 255 . . 130 134 Thermal 1502 | . . . . . 185 104 804 197 . 212 . Explosive 1871 | . . . . . . 943 457 194 . 277 . Electromagnetic 4098 | . . . . . 142 713 1956 738 . 549 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 . . . Average Corruption 1 | . . . . . . . 1 3 . . . Corruption Purged . | . . . . . . . . . . . . Effects 29 | . . . . . . . 9 20 . . . Message Errors 7 | . . . . . . . 2 5 . . . Matter Fused 6 | . . . . . . . 1 5 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 7 | . . . . . . . 2 5 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . Targeting Errors 6 | . . . . . . . 3 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 232 | . . . . . 27 52 123 30 . . . Projectiles 1 | . . . . . . . 1 . . . . Explosions 231 | . . . . . 27 52 122 30 . . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 420 | . . . . . 85 26 272 37 . . . Shots 9 | . . . . . 2 1 5 1 . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 411 | . 15 34 . 21 66 20 360 249 . 411 . Average Temperature 80 | . 12 17 . 8 22 8 70 63 . 181 . Received Heat Transfer 2127 | . 30 99 . 261 396 117 549 153 . 522 . Effects 8 | . . . . . . . 2 . . 6 . Shutdowns 3 | . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 2 | . . . . . . . 1 . . 1 . Matter Decay 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 2 1 . 2 . Combat Hostiles 5 | . . . . . . 1 1 1 . 2 . Parts Fried 30 | . . . . . 1 8 9 6 . 6 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . Heat Transferred 1830 | . . . . . 457 100 848 225 . 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 1 1 7 3 . 2 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 977 | . 158 191 . 45 174 977 522 828 434 564 336 Average Influence 291 | . 66 140 . 10 61 619 231 487 434 458 300 Maximum Alert Level 3 | . . . . . . 3 2 3 2 2 1 Low Security (%) 49 | 100 100 100 . 100 100 15 45 . . . . Level 1 21 | . . . . . . 6 44 41 . 25 100 Level 2 17 | . . . . . . 22 10 41 100 74 . Level 3 12 | . . . . . . 55 . 16 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 3 . 5 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . . . 3 . 4 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 5 | . 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 9 5 . 5 36 21 47 17 . 12 3 Peak Tracking Total 6 | . 4 3 . 3 6 4 5 4 . 5 3 Tactical Retreats 12 | . 1 . . . . 4 5 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 23 | . . . . . . 8 4 10 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 14 | . . . . . 2 4 4 3 . 1 . Max in Single Turn 2 | . . . . . 2 1 1 1 . 1 . Garrison Relay 7 | . . . . . . 3 . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 22 | . 3 . 3 . 7 . 7 . 1 . 1 Terminals 13 | . 3 . . . 5 . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 82 | . 11 . 32 . 13 . 20 . 2 . 4 Successful 66 | . 8 . 32 . 8 . 12 . 2 . 4 Failed 16 | . 3 . . . 5 . 8 . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 7 . 1 . 9 . 14 . . . . Terminals 38 | . 11 . . . 10 . 17 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 5 | . . . . . 2 . 1 . 2 . . Terminal Hacks 46 | . 5 . 32 . 4 . 5 . . . . Record 31 | . . . 31 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 3 . . . 2 . 4 . . . . Terminals 8 | . 3 . . . 1 . 4 . . . . Track 2 | . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 3 | . . . . . 1 . 2 . . . . Disrupt 1 | . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 7 . 6 . 1 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 Time 58 | . . . . . . . . . . . 58 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . purge_threat 2 | . . . . . . . 2 . . . . Relay Couplers Released 26 | . . . . . . 12 . 10 . 4 . Machine Destruction 26 | . . . . . . 12 . 10 . 4 . Attached 6 | . . . . . . . 1 . 1 . 4 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 2 | . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 9653 | 8 361 497 862 840 1254 1618 2488 1067 130 427 101 Spaces Moved 4865 | 6 256 278 548 399 485 733 1107 708 103 206 36 Core . | . . . . . . . . . . . . Treads 2408 | . . 277 241 95 141 733 843 . . 68 10 Legs . | . . . . . . . . . . . . Wheels 2431 | 6 256 1 307 304 344 . 264 708 103 138 . Hover 26 | . . . . . . . . . . . 26 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 90 90 110 130 160 160 190 120 120 120 120 45 Average Speed 157 | 90 101 159 151 169 180 190 169 120 123 146 82 Slowest Speed 210 | 90 110 160 160 200 210 190 190 120 130 181 181 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 50 | 2 51 64 82 83 54 74 66 82 4 43 1 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 26 | . . . . . . 12 14 . . . . Terrain Destroyed 229 | . . . . . 4 58 91 28 . 48 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 229 | . . . . . 4 58 91 28 . 48 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 6275 | 7 313 304 583 515 729 898 1562 868 105 290 101 Wait 646 | . 22 5 . 80 120 69 249 47 . 28 26 Move 4851 | 5 255 277 547 398 484 731 1106 706 102 204 36 Hop . | . . . . . . . . . . . . Pick Up 138 | . 8 4 25 4 20 16 37 7 1 10 6 Fast Attach 26 | . 1 . . . 7 2 13 . 1 . 2 Attach 39 | . . 1 1 2 8 2 7 3 1 6 8 Detach 5 | . . . . . 2 2 1 . . . . Swap 44 | 2 2 1 4 3 2 6 17 6 . 1 . Drop 90 | . 1 . 6 2 16 9 35 4 . 5 12 Fire 347 | . 24 14 . 26 70 48 95 31 . 28 11 Melee 2 | . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . Escape Stasis 85 | . . . . . . 13 . 64 . 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 142 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 422 | -10/Mines | Discovered new exit (range 15) 471 | -10/Mines | Learned location of Storage (-9) 718 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 718 | -10/Mines | Discovered new exit (range 5) 789 | -10/Mines | Discovered new exit (range 15) 867 | -10/Mines | Entered Exiles 907 | -10/Exiles | Met 8R-AWN 933 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-DEC 1007 | -10/Exiles | Learned location of Zion (-7) 1034 | -10/Exiles | Met EX-BIN 1056 | -10/Exiles | Aligned with FarCom system 1058 | -10/Exiles | Given EX-Vault access code 1119 | -10/Exiles | Opened EX-Vault 1142 | -10/Exiles | Found Latent Energy Streamer 1176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1314 | -10/Exiles | Visited The Gauntlet 1435 | -10/Exiles | Discovered new exit (range 10) 1707 | -10/Exiles | Discovered new exit (range 15) 1729 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1729 | -10/Exiles | Entered Mines 1754 | -9/Mines | Build established: Hauler-Mutant 1976 | -9/Mines | Learned 4 Materials zone layouts 2090 | -9/Mines | Core integrity fell below 50% 2133 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2139 | -9/Mines | Found Prototype Device 2557 | -9/Mines | Discovered new exit (range 7) 2569 | -9/Mines | Entered Materials 2569 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2570 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Identified Exp. Sensor Array 3484 | -8/Materials | Discovered exit to Factory (range 13) 3754 | -8/Materials | Discovered exit to Factory (range 9) 3796 | -8/Materials | Identified exit to Garrison 3823 | -8/Materials | Entered Garrison 3888 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Garrison Relay disabled 4114 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Triggered checkpoint 4160 | -8/Garrison | Triggered checkpoint 4213 | -8/Garrison | Destroyed 13 combat bots 4304 | -8/Garrison | Discovered new exit (range 12) 4606 | -8/Garrison | Discovered new exit (range 9) 4834 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | Garrison Relay disabled 4885 | -8/Garrison | Discovered new exit (range 15) 4888 | -8/Garrison | Triggered checkpoint 4948 | -8/Garrison | Installed Relay Interface Framework 5306 | -8/Garrison | Triggered checkpoint 5343 | -8/Garrison | Garrison Relay disabled 5441 | -8/Garrison | Entered Materials 5462 | -8/Materials | Build established: Bothacker-Mutant 6644 | -8/Materials | Crushed by falling debris 6784 | -8/Materials | Build established: Hauler-Mutant 6885 | -8/Materials | Discovered exit to Factory (range 10) 7104 | -8/Materials | Discovered exit to Factory (range 10) 7744 | -8/Materials | Core integrity fell below 50% 7863 | -8/Materials | Identified exit to Garrison 7876 | -8/Materials | Discovered exit to Factory (range 3) 7929 | -8/Materials | Entered Garrison 8037 | -8/Garrison | Discovered exit to Factory (range 13) 8167 | -8/Garrison | Discovered exit to Factory (range 12) 8188 | -8/Garrison | Expanded RIF knowledge: Program Shield 8226 | -8/Garrison | Triggered checkpoint 8287 | -8/Garrison | Garrison Relay disabled 8306 | -8/Garrison | Triggered checkpoint 8364 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Triggered checkpoint 8512 | -8/Garrison | Garrison Relay disabled 8566 | -8/Garrison | Triggered checkpoint 8618 | -8/Garrison | Build established: Bothacker-Mutant 8800 | -8/Garrison | Triggered checkpoint 8821 | -8/Garrison | Garrison Relay disabled 8926 | -8/Garrison | Triggered checkpoint 8978 | -8/Garrison | Discovered exit to Factory (range 8) 8996 | -8/Garrison | Entered Factory 8996 | -7/Factory | Evolved 2 slots: Utility x2 9125 | -7/Factory | Identified exit to Garrison 9126 | -7/Factory | Entered Garrison 9133 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9297 | -7/Garrison | Lost 3 parts (1p2w) 9348 | -7/Garrison | Triggered checkpoint 9359 | -7/Garrison | Garrison Relay disabled 9410 | -7/Garrison | Triggered checkpoint 9532 | -7/Garrison | Discovered new exit (range 11) 9553 | -7/Garrison | Entered Factory 9553 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9604 | -6/Factory | Repaired Hrd. Light Armor Plating 9630 | -6/Factory | Repaired Lrg. Storage Unit 9654 | -6/Factory | Self-destructed Last Messages --------------- Repairing Hrd. Light Armor Plating... ETC: 32 >>Scan(Lrg. Storage Unit) Scanning Lrg. Storage Unit... Ready to Repair: Lrg. Storage Unit Rating: 1 Time: 26 09604_ Repair station completes Hrd. Light Armor Plating repairs. >>Repair Cancelling repair: Hrd. Light Armor Plating. Repairing Lrg. Storage Unit... ETC: 26 09630_ Repair station completes Lrg. Storage Unit repairs. 09631_ Acquired Hvy. Assault Rifle. 09638_ S-27 Virus destroyed. 09639_ Acquired 21 matter. 09644_ Lgt. Nuclear Core destroyed. 09648_ S-27 Virus destroyed. 09649_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ?????????????????" ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ??????????????????????????? | | ?????????????????" ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ?????Y???????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????#######+######???????????????????? | | ???????????????# ! ! """ #???????????????????? | | ???????????????# [[[*%"R" ############### ???? | | ???????????????# = s "!" # ??? | | ???????????????# = ===*@]!=# ??? | | ???????????????# !=! ! ![!# ?? | | ???????????????# """"""""" + ?? | | ???????????????# # ?? | | ???????????????# """"""""" # #??????? | | ???????????????# # #??????? | | ???????????????# """"""""" ######## #??????? | | ???????????????# #???????? #??????? | | ???????????????# * #?????????? #??????? | | ???????????????#??###########??????????? #??????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Reclamation Efficiency 10 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed GodNetworkDisintegrator Manual? 0 Play Time 01:39:39 Cumulative 65.2 hours Start 2020.08.31 @ 13:52:33 End 2020.09.01 @ 09:50:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be4cb16-665d-441d-871a-11dd3549d8d8