Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 17:29:11 Player: skilledspacepolice Result: Destroyed by G7-4W3(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1667) 1667 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 4217 Bonus ------- High Alert Combat Kills 105 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 56/100 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Signal Interpreter Makeshift Hacking Suite Datajack [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 6 4 31 . 1 7 Power 7 | 1 1 4 . . 1 Engine 3 | 1 1 1 . . . Core 4 | . . 3 . . 1 Reactor . | . . . . . . Propulsion 24 | 2 2 16 . . 4 Treads 8 | . . 4 . . 4 Leg 10 | 2 2 6 . . . Wheel . | . . . . . . Hover 6 | . . 6 . . . Flight . | . . . . . . Utility 4 | 1 1 1 . . 1 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 2 . 10 . 1 1 Energy Gun 7 | 1 . 6 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 3 | . . 3 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 1 10 . . 14 Power 4 | . 1 1 . . 2 Propulsion 15 | . . 8 . . 7 Utility 3 | . . 1 . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 14 | . 1 6 . . 14 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 6 8 8 7 Power 1 | . 1 1 1 1 . Propulsion 2 | 1 3 1 4 4 3 Utility 1 | . . 1 2 2 1 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 10 | . 1 7 . 1 1 Power 3 | . . 3 . . . Propulsion 3 | . 1 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 89 100 99 95 Engine 4 | . 13 4 . . . Core 7 | . . 6 11 11 9 Treads 18 | . . 3 44 44 42 Leg 16 | . 27 26 . . . Hover 2 | . . 4 . . . Storage 11 | . 14 10 11 11 10 Processor 5 | . 11 7 . . . Protection 5 | . . 3 11 11 9 Energy Gun 8 | . 13 6 11 9 . Ballistic Gun 3 | . 13 . . 1 10 Ballistic Cannon 9 | . . 12 11 10 9 Launcher 1 | . . 2 . . . Peak Build Rating 24 | 6 7 23 23 24 24 Average Rating 15 | 3 6 13 23 23 22 On Entrance 13 | . 6 7 23 23 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 13 13 23 22 22 21 Greatest Support 88 | 20 20 80 80 80 88 Greatest Overweight (x) 7 | . . 7 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 7 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 6 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 1 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1418 | 199 150 925 91 53 . Remotely . | . . . . . . Salvage Created 1625 | . 535 1090 . . . Parts 99 | . 34 65 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 51 | . 16 34 1 . . Guns 28 | . 16 12 . . . Cannons 18 | . . 17 1 . . AOE 3 | . . 3 . . . Classes Destroyed 10 | . 4 5 1 . . Worker 1 | . . 1 . . . Builder 2 | . 1 1 . . . Hauler 1 | . . 1 . . . Operator 3 | . . 3 . . . Watcher 3 | . 1 2 . . . Swarmer 16 | . 6 10 . . . Grunt 23 | . 10 13 . . . Duelist 1 | . . 1 . . . Sentry 10 | . . 10 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 5 | . 3 5 1 . . Combat Bots Only 5 | . 3 5 1 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 346 | . 99 128 . . 119 Missed 82 | . 23 33 . . 26 Hits 264 | . 76 95 . . 93 Melee 2 | . . 2 . . . Projectile 262 | . 76 93 . . 93 AOE 3 | . . . 3 . . Critical Strikes 6 | . 2 4 . . . Damage Taken 5220 | . 755 1414 120 . 2931 Core 635 | . 218 121 16 . 280 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 308 | . 213 95 . . . Core Remaining (%) 56 | 100 12 . . . . Volleys Fired 196 | . 65 117 2 . 12 Largest 2 | . 2 2 2 . 2 Hottest 112 | . 70 112 89 . 58 Shots Fired 375 | . 130 219 4 . 22 Gun 240 | . 130 96 2 . 12 Cannon 127 | . . 115 2 . 10 Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 209 | . 65 120 2 . 22 Thermal 158 | . 65 91 2 . . Explosive 8 | . . 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 12 13 1 . 4 Robot Miss Streak 7 | . 7 7 3 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 233 | . 83 139 1 . 10 Core Hits 95 | . 36 56 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 18 | . 6 11 . . 1 Burn 12 | . 5 7 . . . Destroy 1 | . 1 . . . . Blast 5 | . . 4 . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3782 | . 876 2684 23 . 199 Guns 1902 | . 876 930 . . 96 Cannons 1602 | . . 1476 23 . 103 Explosions 278 | . . 278 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2077 | . 339 1516 23 . 199 Thermal 1427 | . 537 890 . . . Explosive 278 | . . 278 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 11 11 11 . Average Corruption 11 | . . 11 11 11 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 15 7 2 . Message Errors 5 | . . 2 3 . . Matter Fused 6 | . . 4 2 . . Heat Flow Errors 4 | . . 3 1 . . Energy Discharges 5 | . . 4 . 1 . Data Loss (minor) 3 | . . 2 . 1 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 37 . . . Projectiles 37 | . . 37 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . 8 . . . Impact . | . . . . . . Kinetic 7 | . . 7 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 45 | . . 45 . . . Shots 2 | . . 2 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 445 | . 204 445 158 . 205 Average Temperature 92 | . 72 103 71 . 91 Received Heat Transfer 1545 | . 252 456 . . 837 Effects 10 | . . 10 . . . Shutdowns 1 | . . 1 . . . Matter Decay 2 | . . 2 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 17 | . 6 11 . . . Heat Transferred 4847 | . 1961 2886 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 34 | 100 100 5 88 . . Level 1 25 | . . 35 11 . . Level 2 40 | . . 58 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 618 | . 187 618 205 . . Initial 205 | . . 72 205 . . Average 319 | . 85 422 169 . . Influence Increases 1699 | . 476 1190 33 . . Destroy 0b10 Robot/C 1020 | . 320 680 20 . . Destroy 0b10 Robot/NC 50 | . 10 40 . . . Destroy Leader 268 | . 62 196 10 . . Allied During Kill 3 | . . . 3 . . Successful Hack 74 | . 24 50 . . . Disable Machine 60 | . . 60 . . . Destroy Structure 59 | . . 59 . . . Lose Combat Pursuer 165 | . 60 105 . . . Influence Decreases 1699 | . 305 833 433 128 . Entered New Map 550 | . . 99 323 128 . Time Decay 1019 | . 295 634 90 . . Lost Part 110 | . 10 100 . . . Lost Ally 20 | . . . 20 . . Squads Dispatched 8 | . 3 5 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 8 | . 2 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 26 58 3 . 6 Peak Tracking Total 8 | . 5 8 3 . 8 Tactical Retreats 9 | . 4 5 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . . 4 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 18 | . 7 11 . . . Terminals 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 55 | . 16 39 . . . Successful 35 | . 12 23 . . . Failed 19 | . 4 15 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 7 | . . . . 7 . Terminals 25 | . 8 17 . . . Fabricators . | . . . . . . Repair Stations 12 | . 7 5 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 17 | . . 17 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 8 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Security Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 6 2 . . . Scan Component 4 | . 3 1 . . . Repair 4 | . 3 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 13 | . . 13 . . . Insert Component 5 | . . 5 . . . Analyze 7 | . . 7 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 10 . . . Full Trace Events 6 | . 2 4 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 4 | . 3 1 . . . Time 104 | . 78 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 6 | . . . 3 6 2 Highest-Rated Group 178 | . . . 40 178 24 Highest-Rated Ally 39 | . . . 16 39 16 Total Orders . | . . . . . . Ally Attacks 8 | . . . 2 . 6 Total Damage 48 | . . . . . 48 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4869 | 55 784 2234 180 1322 294 Spaces Moved 2802 | 42 379 1363 103 765 150 Core 79 | 12 . 67 . . . Treads 1127 | . . 109 103 765 150 Legs 1288 | 30 379 879 . . . Wheels . | . . . . . . Hover 308 | . . 308 . . . Flight . | . . . . . . Fastest Speed 48 | 50 120 48 170 170 145 Average Speed 138 | 100 120 122 170 170 168 Slowest Speed 400 | 120 120 400 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 52 | 4 72 97 35 79 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 61 | . . 61 . . . Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 59 | . . 59 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3421 | 53 591 1716 104 787 170 Wait 286 | . 128 141 . 17 . Move 2797 | 41 378 1362 102 764 150 Hop . | . . . . . . Pick Up 49 | 6 10 32 . 1 . Fast Attach 21 | 3 3 13 . 2 . Attach 35 | 3 4 21 . . 7 Detach 1 | . . 1 . . . Swap 2 | . . 2 . . . Drop 32 | . 3 26 . 3 . Fire 196 | . 65 117 2 . 12 Melee 1 | . . . . . 1 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Core integrity fell below 50% 630 | -10/Materials | Discovered new exit (range 5) 692 | -10/Materials | Repaired Med. Laser 719 | -10/Materials | Repaired Lgt. Assault Rifle 779 | -10/Materials | Core integrity fell below 20% 833 | -10/Materials | Repaired Aluminum Leg 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Propulsion x2 1006 | -9/Materials | Discovered new exit (range 15) 1164 | -9/Materials | Discovered new exit (range 16) 1356 | -9/Materials | Build established: Scavenger-Mutant 1357 | -9/Materials | Repaired Sml. Storage Unit 1385 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Central database locked down 1725 | -9/Materials | Discovered new exit (range 16) 1950 | -9/Materials | Build established: Mutant 2287 | -9/Materials | Identified exit to Mines 2471 | -9/Materials | Discovered new exit (range 16) 2592 | -9/Materials | Crushed by falling debris 2592 | -9/Materials | System corruption reached 10% 2623 | -9/Materials | Lost 6 parts (1p5n) 3074 | -9/Materials | Entered Mines 3081 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3167 | -9/Mines | Assembled infested the area 3172 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3191 | -9/Mines | Discovered new exit (range 15) 3250 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3254 | -9/Mines | Entered Zion 3254 | -7/Zion | Accompanied by 2 allies 3329 | -7/Zion | System corruption cleaned by Quarantine Array 3619 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3676 | -7/Zion | Learned location of 1 exit from Factory 3790 | -7/Zion | Met Imprinter 3819 | -7/Zion | Imprinted 3821 | -7/Zion | Declared Zion's savior 4526 | -7/Zion | Opened final containment barrier to the Deep Caves 4552 | -7/Zion | Discovered new exit (range 3) 4552 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4576 | -7/Zion | Entered Deep Caves 4576 | -7/Deep Caves | Accompanied by 6 allies 4780 | -7/Deep Caves | Attacked by Z-Imprinter 4815 | -7/Deep Caves | Z-Facility disabled 4849 | -7/Deep Caves | Core integrity fell below 50% 4856 | -7/Deep Caves | Core integrity fell below 20% 4870 | -7/Deep Caves | Destroyed by G7-4W3(z) with Zionite Laser-S Last Messages --------------- 5Y-LAZ(o) suffers critical hit (Burn). Trooper 2b destroyed. Destroyed Prototype Storage. Z-Imprinter Prototype Hover Unit blasted off. Z-Facility disabled. Imp. Light Cannon destroyed. Lgt. Nuclear Core destroyed. Hrd. Light Armor Plating destroyed. Arm. Treads destroyed. Jacked Z-Imprinter... Command string: kill No effect. Arm. Treads destroyed. Battle Rifle destroyed. Lgt. Nuclear Core destroyed. Arm. Treads destroyed. Adv. Treads destroyed. Datajack+ destroyed. Adv. Treads destroyed. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????###############??????? | | ?????????????????????????#### ##?????? | | ????????????????????#???## #????## | | ????????????##??????# ### ###### | | ????????????# # ?## #; ## # | | ??????????? zzz #; | | ??????????? | | ?????????? z | | ?????????? I | | ?????????? @ z | | ?????????? """ " "" | | ?????????? """"""""""""" | | ??????????? """"""""""""" | | ??????????? """"""""""""" | | ???????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? ????"""""""""" | | ????????????? ?????????""""" %* | | ????????????? ???????????""" % | | ?????????????? ???????????? " | | ?????????????? ????????????? | | ???????????????? ? ??????????? | | ?????????????????? ???????????????" | | ??????????????????????????????????" | | ??????????????????????????????????""" | | ????????????????????????????????????""" % | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 14% | -10/Materials Lgt. Assault Rifle | 1% | -10/Materials Aluminum Leg | 17% | -10/Materials Sml. Storage Unit | 36% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Shopping List Signs Are For Wimps The More The Merrier Challenges ------------ None Game ------ Seed ServoTachyonMount Manual? 0 Play Time 00:53:07 Cumulative 20.6 hours Start 2025.12.31 @ 15:01:55 End 2025.12.31 @ 17:29:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a42ffd5-43df-45cb-a5c6-a1e21b8f42d1