Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 23:04:34 Player: lxealomych Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (5739) 5739 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 11154 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 17/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Energy Filter Kinecellerator Graphene Brace Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Fusion Reactor Light Armored Exoskeleton High-capacity Storage Unit Enhanced Optical Array Energy Filter Kinecellerator Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System Flak Gun Coil Gun Great Axe [Rating: 93] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . 1 Utility 5 | . . . . . 2 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 107 | 6 10 . 1 . 24 23 29 14 Power 18 | 1 1 . . . 3 4 6 3 Engine 4 | 1 1 . . . 1 . 1 . Core 12 | . . . . . 2 4 5 1 Reactor 2 | . . . . . . . . 2 Propulsion 27 | 2 3 . . . 8 5 3 6 Treads . | . . . . . . . . . Leg 14 | . . . . . 5 2 3 4 Wheel 8 | 2 3 . . . 3 . . . Hover 3 | . . . . . . 3 . . Flight 2 | . . . . . . . . 2 Utility 38 | 1 3 . 1 . 9 8 14 2 Device 15 | . 1 . 1 . 3 3 6 1 Storage 4 | 1 1 . . . . 1 1 . Processor 7 | . . . . . 2 2 2 1 Hackware 1 | . . . . . . . 1 . Protection 11 | . 1 . . . 4 2 4 . Artifact . | . . . . . . . . . Weapon 24 | 2 3 . . . 4 6 6 3 Energy Gun 8 | 2 1 . . . 2 2 . 1 Energy Cannon 4 | . . . . . . 2 1 1 Ballistic Gun 5 | . 2 . . . . . 2 1 Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 2 . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 41 | . 3 . . . 7 5 7 19 Power 10 | . . . . . 1 3 2 4 Propulsion 9 | . 1 . . . 2 . 1 5 Utility 11 | . . . . . 3 1 2 5 Weapon 11 | . 2 . . . 1 1 2 5 Highest Loss Streak 13 | . 3 . . . 3 2 3 13 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 9 14 14 14 13 11 9 10 Power 1 | . 1 1 1 1 . 1 1 . Propulsion 2 | 1 2 4 4 4 2 2 2 . Utility 4 | . 3 7 7 7 5 3 2 6 Weapon 3 | . 2 2 2 2 4 4 2 2 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 1 1 . . 11 10 6 6 Power 1 | . . . . . . . . 1 Propulsion 8 | . . . . . 3 2 2 1 Utility 15 | . . 1 . . 3 6 2 3 Weapon 11 | . 1 . . . 5 2 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 100 100 97 84 75 61 Engine 3 | . 14 14 14 14 1 . 2 . Core 7 | . . . . . 6 12 5 6 Leg 14 | . . . . . 27 18 11 12 Wheel 5 | . 27 28 28 28 7 . . . Device 10 | . 7 . . . 10 12 11 10 Storage 8 | . 14 14 14 14 9 7 8 4 Processor 4 | . . . . . 1 6 6 5 Protection 7 | . 4 14 14 14 14 9 3 2 Energy Gun 2 | . 15 . . . 1 1 . . Energy Cannon 3 | . . . . . . 4 8 3 Ballistic Gun 5 | . 11 28 28 28 7 . 3 4 Ballistic Cannon 1 | . . . . . 6 . . 3 Impact Weapon 2 | . . . . . 2 4 1 . Slashing Weapon 1 | . . . . . . 3 2 . Peak Build Rating 93 | 6 10 11 23 11 41 49 68 93 Average Rating 41 | 4 8 10 11 11 35 45 51 71 On Entrance 22 | . 6 10 11 11 11 37 46 68 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 9 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 11 34 34 34 34 50 59 72 69 Greatest Support 80 | 26 26 20 20 20 80 75 60 78 Greatest Overweight (x) 3 | . 3 1 1 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 13 Most Carried 15 | 4 14 15 15 15 15 15 15 15 Average Carried 13 | 2 9 14 15 15 14 14 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 14 15 15 15 15 15 15 5 Class Distribution -------------------- 48% | Mutant 24% | Gladiator 11% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3320 | 191 371 32 . . 886 503 781 556 Remotely . | . . . . . . . . . Salvage Created 6872 | . 635 85 . . 932 1450 2547 1223 Parts 297 | . 50 1 . . 46 46 104 50 Haulers Intercepted 11 | . 2 . . . 4 3 2 . Recyclers Shooed 7 | . 1 . . . 1 1 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 117 | . 16 2 . . 23 25 31 20 Melee 19 | . . . . . 1 10 3 5 Guns 32 | . 14 2 . . 5 1 6 4 Cannons 40 | . . . . . 16 4 12 8 AOE 13 | . 2 . . . . 2 7 2 Classes Destroyed 17 | . 6 . . . 3 3 3 2 Worker 12 | . . . . . . 3 7 2 Builder 6 | . 1 . . . . 1 4 . Hauler 11 | . 2 . . . 4 3 2 . Recycler 9 | . . . . . . 1 6 2 Mechanic 1 | . . . . . . . 1 . Operator 5 | . 1 . . . 1 1 2 . Watcher 6 | . 3 . . . 2 . 1 . Swarmer 24 | . 9 . . . 5 3 4 3 Cutter 2 | . . . . . . . . 2 Grunt 53 | . 7 2 . . 12 14 14 4 Brawler 2 | . . . . . . . 2 . Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . . . 4 2 3 . Specialist 2 | . . . . . . . . 2 Hunter 5 | . . . . . 1 . 1 3 Programmer 17 | . . . . . . 6 6 5 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 19 | . 7 2 . . 4 4 19 6 Combat Bots Only 6 | . 6 2 . . 4 4 6 6 Max Kills in Single Turn 6 | . 2 1 . . 1 1 6 4 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . 1 2 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1029 | . 60 2 . . 200 168 306 293 Missed 283 | . 15 2 . . 54 51 82 79 Hits 746 | . 45 . . . 146 117 224 214 Melee 15 | . . . . . 5 . 6 4 Projectile 731 | . 45 . . . 141 117 218 210 AOE 1 | . . . . . . 1 . . Critical Strikes 26 | . . . . . 2 4 10 10 Part Disruptions 3 | . . . . . . 1 . 2 Damage Taken 12857 | . 415 . . . 2214 1730 4060 4438 Core 2010 | . 79 . . . 265 177 459 1030 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 303 | . . . . . . . 136 167 Core Remaining (%) 67 | 100 . . . 68 51 74 46 . Volleys Fired 327 | . 55 2 . . 126 19 68 57 Largest 3 | . 2 2 . . 2 2 3 3 Hottest 211 | . 80 46 . . 88 130 183 211 Shots Fired 595 | . 102 4 . . 151 38 183 117 Gun 279 | . 102 4 . . 58 15 54 46 Cannon 311 | . . . . . 93 23 124 71 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 299 | . 50 4 . . 124 . 57 64 Thermal 211 | . . . . . 27 23 121 40 Explosive 5 | . . . . . . . 5 . Electromagnetic 80 | . 52 . . . . 15 . 13 Robot Hit Streak 29 | . 8 5 . . 10 8 29 10 Robot Miss Streak 5 | . 3 . . . 4 3 4 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 528 | . 68 4 . . 123 90 153 90 Core Hits 257 | . 29 3 . . 53 23 84 65 Critical Kills 3 | . . . . . . . 2 1 Critical Parts Destroyed 13 | . . . . . 1 8 4 . Critical Strikes 28 | . 1 . . . 5 10 7 5 Burn 1 | . . . . . 1 . . . Meltdown 2 | . . . . . . . 1 1 Destroy 1 | . . . . . . . 1 . Blast 4 | . . . . . 3 . . 1 Corrupt 1 | . 1 . . . . . . . Smash 13 | . . . . . 1 8 4 . Sever 6 | . . . . . . 2 1 3 Melee Attacks 178 | . . . . . 18 88 56 16 Impact 115 | . . . . . 18 58 39 . Slashing 63 | . . . . . . 30 17 16 Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . . . 3 11 3 1 Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks 22 | . . . . . . 15 7 . Damage Inflicted 18234 | . 1098 66 . . 3159 4407 6392 3112 Guns 3290 | . 1020 66 . . 689 163 640 712 Cannons 5681 | . . . . . 1712 367 2116 1486 Explosions 2381 | . 75 . . . . 175 1737 394 Melee 6874 | . . . . . 757 3702 1899 516 Ramming 8 | . 3 . . . 1 . . 4 Kinetic 4356 | . 507 66 . . 2052 . 695 1036 Thermal 4180 | . 75 . . . 349 542 2061 1153 Explosive 1737 | . . . . . . . 1737 . Electromagnetic 1079 | . 513 . . . . 163 . 403 Impact 4987 | . . . . . 757 2728 1502 . Slashing 1887 | . . . . . . 974 397 516 Piercing . | . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . 13 8 9 Average Corruption 6 | . 1 1 1 1 . 8 7 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 211 | . 3 . 2 1 . 98 95 12 Message Errors 58 | . 1 . . . . 25 27 5 Matter Fused 47 | . 2 . 1 1 . 20 21 2 Heat Flow Errors 27 | . . . . . . 14 11 2 Energy Discharges 21 | . . . . . . 9 12 . Parts Rejected 4 | . . . . . . 1 2 1 Parts Fused 3 | . . . . . . 2 1 . Data Loss (minor) 31 | . . . 1 . . 20 8 2 Data Loss (major) 6 | . . . . . . 1 5 . Misfires 4 | . . . . . . 1 3 . Alerts 4 | . . . . . . 3 1 . Misdirections 1 | . . . . . . 1 . . Weapon Failures 5 | . . . . . . 1 4 . Overload Shots . | . . . . . . . . . Overflow Damage 1734 | . . . . . 149 1004 545 36 Projectiles 93 | . . . . . 28 1 57 7 Explosions 84 | . . . . . . . 55 29 Melee 1557 | . . . . . 121 1003 433 . Knockbacks 48 | . . . . . 13 21 12 2 Impact 28 | . . . . . . 18 10 . Kinetic 12 | . . . . . 10 . . 2 Secondary 8 | . . . . . 3 3 2 . Self-Inflicted Damage 325 | . 1 . . . . 91 191 42 Shots 8 | . . . . . . 2 5 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 3 | . 1 . . . 1 . . 1 Kicked 2 | . . . . . 1 . . 1 Crushed . | . . . . . . . . . Highest Temperature 593 | . 120 12 . . 517 255 438 593 Average Temperature 122 | . 28 9 . . 222 67 79 220 Received Heat Transfer 2613 | . 96 . . . 729 336 921 531 Effects 26 | . . . . . 6 . 2 18 Shutdowns 11 | . . . . . 2 . . 9 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . . 1 3 Matter Decay 3 | . . . . . 1 . . 2 Short Circuit 3 | . . . . . 1 . 1 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 18 | . . . . . 1 13 4 . Combat Hostiles 12 | . . . . . 1 8 3 . Parts Fried 26 | . 3 . . . 2 17 2 2 Impact Corruptions 52 | . . . . . 4 35 13 . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 20 | . . . . . 1 1 14 4 Heat Transferred 5772 | . 50 . . . 708 594 2820 1600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 2 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . 1 1 2 2 Low Security (%) 63 | 100 100 100 . 100 61 79 34 53 Level 1 34 | . . . . . 38 20 59 46 Level 2 1 | . . . . . . . 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 474 | . 113 80 . . 273 299 474 435 Initial 230 | . . 19 . . . 116 145 230 Average 148 | . 45 29 . . 134 96 247 199 Influence Increases 3945 | . 438 80 . . 802 757 1099 769 Destroy 0b10 Robot/C 2360 | . 320 40 . . 480 500 620 400 Destroy 0b10 Robot/NC 250 | . 35 . . . 35 45 115 20 Destroy Leader 594 | . 60 10 . . 132 126 156 110 Allied During Kill 2 | . . . . . 2 . . . Successful Hack 33 | . 18 . . . 7 . 8 . Disable Machine 210 | . . . . . 30 45 120 15 Destroy Structure 111 | . 5 . . . 11 11 50 34 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 270 | . . 30 . . 90 30 30 90 Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 3510 | . 387 81 50 . 546 715 926 805 Entered New Map 616 | . . 32 50 . . 140 153 241 Time Decay 2504 | . 357 49 . . 486 535 703 374 Lost Part 390 | . 30 . . . 60 40 70 190 Squads Dispatched 36 | . 1 . . . 5 8 11 11 Investigation 3 | . . . . . 1 . 1 1 Extermination 12 | . . . . . . 6 5 1 Reinforcement 17 | . 1 . . . 3 2 5 6 Assault . | . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 1 Haulers Reinforced 3 | . . . . . . 2 1 . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 3 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 21 4 . . 42 32 43 29 Peak Tracking Total 9 | . 4 2 . . 7 4 9 6 Tactical Retreats 13 | . . 1 . . 4 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . 2 . . . . 4 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . . . . 2 3 8 1 Max in Single Turn 3 | . . . . . 1 1 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 17 | . 5 1 . . 6 2 3 . Terminals 10 | . 3 . . . 4 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . 1 1 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 12 1 . . 10 2 8 . Successful 10 | . 5 1 . . 3 . 1 . Failed 23 | . 7 . . . 7 2 7 . Catastrophic 5 | . . . . . 2 2 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 9 . 1 . 7 1 5 . Terminals 19 | . 6 . . . 7 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 6 . . . 1 1 3 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 4 1 . . 2 . 1 . Robot Analysis 4 | . 2 . . . 2 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . 5 2 3 . Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 9 . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 42 | . . . . 42 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . Total Damage 104 | . . . . . 104 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 1154 | . . . . . 453 . 2 699 Optics 478 | . . . . . 364 . . 114 A.S.S. 585 | . . . . . . . . 585 Seismic 452 | . . . . . 452 . . . Jamming 2 | . . . . . . . 2 . Robot Analysis Total 4 | . 2 . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10791 | 46 1094 153 290 80 1876 3334 3056 862 Spaces Moved 6616 | 39 878 138 301 85 1161 1988 1483 543 Core 11 | 7 . . . . . . . 4 Treads . | . . . . . . . . . Legs 4709 | . . . . . 871 1988 1483 367 Wheels 1724 | 32 878 138 301 85 290 . . . Hover . | . . . . . . . . . Flight 172 | . . . . . . . . 172 Fastest Speed 34 | 50 90 95 95 95 82 127 140 34 Average Speed 128 | 84 98 95 95 95 118 136 166 106 Slowest Speed 360 | 100 125 95 95 95 200 250 360 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 99 23 64 30 74 42 40 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . 1 . 5 1 Terrain Destroyed 96 | . 3 . . . 11 8 57 17 Melee 3 | . . . . . 1 . 2 . Projectile 41 | . . . . . 10 2 12 17 AOE 52 | . 3 . . . . 6 43 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 8094 | 48 1016 157 304 84 1491 2451 1846 697 Wait 679 | . 53 16 . . 112 288 163 47 Move 6600 | 38 877 137 300 84 1160 1987 1482 535 Hop 4 | . . . . . . . . 4 Pick Up 90 | 4 13 1 . . 23 21 21 7 Fast Attach 54 | 6 3 . 2 . 10 8 18 7 Attach 39 | . 3 . . . 7 9 10 10 Detach 6 | . 1 . . . 1 1 3 . Swap 43 | . 5 . . . 8 20 7 3 Drop 102 | . 5 1 2 . 25 31 28 10 Fire 327 | . 55 2 . . 126 19 68 57 Melee 147 | . . . . . 18 67 46 16 Ram 1 | . 1 . . . . . . . Kick 2 | . . . . . 1 . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 5) 704 | -10/Materials | Lost 3 parts (1n2w) 733 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Identified exit to Mines 1141 | -10/Materials | Entered Mines 1148 | -10/Mines | Found the Drone Emporium 1154 | -10/Mines | Found Prototype Device 1186 | -10/Mines | Learned Materials garrison access intel 1250 | -10/Mines | Learned Materials trap positions 1267 | -10/Mines | Discovered new exit (range 12) 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Entered Exiles 1312 | -10/Exiles | Discovered new exit (range 15) 1335 | -10/Exiles | Met 8R-AWN 1351 | -10/Exiles | Met EX-HEX 1378 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Aligned with FarCom system 1431 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1461 | -10/Exiles | Found Prototype Device 1461 | -10/Exiles | Identified Chronowheel 1461 | -10/Exiles | Activated Chronowheel 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1514 | -10/Exiles | Met EX-DEC 1572 | -10/Exiles | Discovered new exit (range 14) 1584 | -10/Exiles | Entered Mines 1659 | -9/Mines | Discovered new exit (range 5) 1664 | -9/Mines | Entered Materials 1664 | -8/Materials | Accompanied by 1 ally 1664 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1665 | -8/Materials | Loaded intel: 21 trap records 1666 | -8/Materials | Loaded intel: 1 garrison access location 1669 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2050 | -8/Materials | Lost 3 parts (1n1u1w) 2900 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Discovered new exit (range 15) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4110 | -7/Factory | Discovered new exit (range 6) 5048 | -7/Factory | Found Powered Armor 5266 | -7/Factory | Build established: Gladiator 5893 | -7/Factory | System corruption reached 10% 6866 | -7/Factory | Discovered new exit (range 6) 6874 | -7/Factory | Entered another Factory area 6874 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7130 | -6/Factory | Lost 3 parts (1p1u1w) 7619 | -6/Factory | Cargo convoy interrupted 8182 | -6/Factory | Build established: Scavenger-Skirmisher 9053 | -6/Factory | Identified exit to Lower Caves 9841 | -6/Factory | Discovered new exit (range 13) 9843 | -6/Factory | Core integrity fell below 50% 9909 | -6/Factory | Found Prototype Device 9930 | -6/Factory | Entered another Factory area 9930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9992 | -5/Factory | Identified Active Sensor Suite 10534 | -5/Factory | Garrison activated, responded to threat 10605 | -5/Factory | Core integrity fell below 50% 10664 | -5/Factory | Lost 13 parts (4p3n3u3w) 10712 | -5/Factory | Core integrity fell below 20% 10792 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10781_ Nuclear Pulse Thruster severed. 10782_ C-35 Carver shuts down. 10783_ VTOL Module destroyed. 10789_ Neutrino Reactor explodes. 10789_ Tesla Rifle destroyed. 10789_ Destroyed Tesla Rifle. 10789_ Unknown Launcher fried. 10789_ C-35 Carver destroyed. 10789_ Chain reaction triggered in Corrupted Mic. Nuclear Core. 10789_ Unknown Wheel melted. 10789_ R-10 Processor destroyed. 10789_ C-35 Carver destroyed. 10789_ Destroyed Unknown Wheel. 10789_ R-10 Processor destroyed. 10789_ Door malfunctions. 10790_ H-71 Marshal calls for reinforcements. 10790_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10790_ Knocked back. 10792_ R-10 Processor collects Corrupted Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | + "" " ### # #??????????????????? | | ####### #?# # #??????????????????? | | #?????# #?# # #??????????????????? | | #?????########?# ######+####??????????????????? | | #??????????????# #= ***^ #????????????????????? | | #########???????# # % ** ########?????????????? | | #???????# # ** #!!! #?????????????? | | #???????# #! #!!! #######???????? | | """"" #???????# # =#!!! # ####### | | ######### ####+#### % #!!* | | """"" + % +!% % +* % | | ################%#### % [#% %!= | | ############?????## ####%########### %########+ | | # !! ###########% #???????### ###???????? | | # !! # Y #########?#%##????????? | | # !! +% g #?????????? | | # # Y % #####g #?????????? | | # ### #### R #??????? #?????????? | | # #?# ######k####?????? #?????????? | | # #?# + R #????? +?????????? | | # """ #?###### #???? #?????????? | | # """"" #??????# %= #???#+#### #?????????? | | #### """"" #??????# =H! #????????? ??????????? | | ???# #??????#"" %* = #????????? ??????????? | | ???#########??????#"Y % %! #????????? ??????????? | | ??????????????????#"" !=@/ #????????? ??????????? | | ??????????????????# % #????????? ??????????? | | ??????????????????###########????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 41 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 5 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst I Laugh At Your Crits Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed CoolingInterceptMallet Manual? 0 Play Time 01:41:05 Cumulative 34.0 hours Start 2026.08.14 @ 16:26:38 End 2026.08.14 @ 23:04:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72f711a2-b715-438d-b170-0f7d39a750b1