Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.22 @ 20:15:12 Player: Nagash Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (663) 663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-231) -231 TOTAL SCORE: 5512 Bonus ------- Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Trap Scanner Visual Processing Unit Improved Transmission Jammer Advanced ECM Suite Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Plasma Rifle > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced ECM Suite Storage High-capacity Battery Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . 1 Utility 5 | . . 1 . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 46 | 8 1 2 4 . 3 7 2 . 5 1 2 11 Power 9 | 1 . . 1 . . 1 1 . 1 . 1 3 Engine 6 | 1 . . 1 . . 1 . . . . 1 2 Core 3 | . . . . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 1 3 . . 2 1 . 1 . . 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 11 | 2 . 1 . . . 2 1 . 1 . . 4 Hover . | . . . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . . . Utility 15 | 2 1 1 . . 1 4 . . 1 1 1 3 Device 9 | 1 1 1 . . . 2 . . . 1 1 2 Storage 3 | 1 . . . . . 1 . . 1 . . . Processor 1 | . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 8 | 3 . . . . 2 . . . 2 . . 1 Energy Gun 5 | 2 . . . . . . . . 2 . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . Parts Lost 28 | . . . . 1 5 . 4 . . . . 18 Power 7 | . . . . . 1 . . . . . . 6 Propulsion 9 | . . . . . 3 . 2 . . . . 4 Utility 9 | . . . . . 1 . 2 . . . . 6 Weapon 3 | . . . . 1 . . . . . . . 2 Highest Loss Streak 11 | . . . . 1 5 . 3 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 7 7 8 8 7 2 3 3 7 9 9 9 Power . | . 1 1 1 1 1 . . . . 1 1 2 Propulsion 2 | . 3 2 1 1 1 . 1 1 4 5 5 3 Utility 2 | . 2 3 4 4 3 2 2 2 1 2 2 3 Weapon . | . 1 1 1 2 1 . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 1 . 1 . 3 . . . . . . 6 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 5 | . . . . . 1 . . . . . . 4 Weapon 3 | . 1 . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 99 99 69 58 46 50 46 59 71 73 61 Engine 6 | . 14 11 11 9 7 6 7 7 2 . . 7 Core 5 | . . . . . . . 2 7 10 13 12 4 Wheel 12 | . 28 33 5 . . 11 11 7 12 13 13 10 Flight 3 | . . . 26 27 24 . . . . . . . Device 12 | . 14 21 22 18 11 11 10 7 6 11 13 12 Storage 10 | . 14 11 11 9 8 4 7 7 12 13 13 10 Processor 4 | . . . . . 6 7 7 7 6 6 6 5 Energy Gun 9 | . 28 22 22 6 . . . . 6 13 13 6 Peak Build Rating 67 | 7 8 12 12 11 19 20 21 19 46 49 54 67 Average Rating 30 | 4 7 11 11 10 10 14 18 19 39 48 50 49 On Entrance 19 | . 7 8 12 11 10 2 20 19 19 46 49 53 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . 16 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 13 13 14 14 12 19 16 16 15 45 47 52 65 Greatest Support 56 | 32 32 42 42 12 12 38 54 28 56 56 56 56 Greatest Overweight (x) 3 | . . . 3 . 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 7 5 5 5 14 15 15 14 Most Carried 15 | 7 8 8 8 8 8 5 3 3 13 13 15 15 Average Carried 8 | 2 7 7 7 8 7 2 3 3 11 13 13 12 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 15 15 15 5 Final Carried 15 | 7 8 8 8 8 5 3 3 3 13 13 15 5 Class Distribution -------------------- 79% | Mutant 14% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Matter Collected 1236 | 298 20 42 64 . . 224 10 . . 200 242 136 Remotely . | . . . . . . . . . . . . . Salvage Created 944 | 143 131 42 64 . 214 . . . . . 145 205 Parts 55 | 9 8 3 6 . 19 . . . . . 2 8 Haulers Intercepted 3 | . . . . . 2 . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . Prevented 8 | . . . . . . . 8 . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 16 | . 3 1 4 . 4 . . . . . 3 1 Guns 9 | . 1 1 4 . . . . . . . 3 . AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 10 | 2 2 . 1 . 4 . . . . . . 1 Worker 2 | . . . . . 1 . . . . . . 1 Builder 2 | . . . . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 5 | . . . 4 . . . . . . . 1 . Grunt 8 | . 3 1 . . 3 . . . . . 1 . Sentry 2 | . . . . . 1 . . . . . 1 . Hunter 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 3 1 4 . 9 . . . . . 3 1 Combat Bots Only 4 | . 3 1 4 . 4 . . . . . 3 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Hostile Shots Fired 618 | . 14 2 28 8 77 15 80 2 . . 38 354 Missed 232 | . 4 1 9 3 38 7 19 1 . . 18 132 Hits 386 | . 10 1 19 5 39 8 61 1 . . 20 222 Melee 1 | . . . . . . . 1 . . . . . Projectile 385 | . 10 1 19 5 39 8 60 1 . . 20 222 AOE 5 | . . . . . . . . . . . . 5 Critical Strikes 10 | . . . . . 4 . . . . . 1 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 4699 | . 85 8 105 59 408 41 605 12 . . 279 3097 Core 1618 | . 16 . 21 13 245 . 170 12 . . 136 1005 Absorbed by Shields 422 | . . . . . . . . . . . . 422 Ignored by Resistances 1432 | . 28 3 38 18 119 16 183 4 . . 50 973 Core Remaining (%) 83 | 100 93 . 94 . 53 . . 74 . . 84 . Volleys Fired 61 | 9 14 2 7 . 9 . . . . . 14 6 Largest 2 | 2 2 2 2 . 1 . . . . . 2 2 Hottest 144 | 100 100 100 100 . 39 . . . . . 144 144 Shots Fired 102 | 12 28 4 14 . 9 . . . . . 26 9 Gun 93 | 12 28 4 14 . . . . . . . 26 9 Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . 9 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 6 | 6 . . . . . . . . . . . . Thermal 87 | 6 28 4 14 . . . . . . . 26 9 Explosive 9 | . . . . . 9 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 7 22 11 5 . 11 . . . . . 19 7 Robot Miss Streak 6 | 2 1 1 3 . . . . . . . 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 79 | 9 25 2 8 . 9 . . . . . 19 7 Core Hits 42 | 5 5 2 4 . 18 . . . . . 5 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . 2 . Burn 3 | . 1 . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2155 | 112 313 25 102 . 1001 . . . . . 391 211 Guns 1086 | 112 313 25 102 . . . . . . . 391 143 Cannons . | . . . . . . . . . . . . . Explosions 1001 | . . . . . 1001 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 68 | . . . . . . . . . . . . 68 Kinetic 49 | 49 . . . . . . . . . . . . Thermal 1037 | 63 313 25 102 . . . . . . . 391 143 Explosive 1001 | . . . . . 1001 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 . . . . . . 10 Average Corruption 3 | . . . . 1 1 . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . 1 1 . . . . . . 5 Message Errors 2 | . . . . 1 . . . . . . . 1 Matter Fused 3 | . . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 33 | . . . . . 17 . . . . . . 16 Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . . . 17 . . . . . . . Melee 16 | . . . . . . . . . . . . 16 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 21 . . . . . . 33 Shots 2 | . . . . . 2 . . . . . . . Rammed 6 | . . . . . . . 1 . . . . 5 Targets Rammed 6 | . . . . . . . 1 . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 599 | 117 443 66 150 4 25 . . . . . 599 216 Average Temperature 198 | 62 232 36 79 4 7 . . . . . 356 88 Received Heat Transfer 890 | . 60 6 . 36 234 12 210 . . . 39 293 Effects 21 | . 6 . . . . . . . . . 15 . Shutdowns 3 | . 1 . . . . . . . . . 2 . Interference 8 | . 3 . . . . . . . . . 5 . Matter Decay 4 | . 1 . . . . . . . . . 3 . Damage (major) 5 | . 1 . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 3 | . 2 . . . . . . . . . . 1 Combat Hostiles 3 | . 2 . . . . . . . . . . 1 Parts Melted 10 | . 3 . 2 . . . . . . . 2 3 Heat Transferred 2885 | 185 999 74 296 . . . . . . . 1033 298 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 90 100 . . 100 . . 100 Level 1 . | . . . . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 205 | 10 95 28 81 27 205 56 . . 15 . . 107 Initial 56 | . . 18 1 . 2 56 . . . . . . Average 19 | 3 44 11 34 10 60 13 . . . . . 17 Influence Increases 1074 | 20 131 35 90 37 224 . 120 . 15 . 60 342 Destroy 0b10 Robot/C 320 | . 60 20 80 . 80 . . . . . 60 20 Destroy 0b10 Robot/NC 60 | 20 5 . . . 25 . . . . . . 10 Destroy Leader 58 | . 12 . 10 . 24 . . . . . . 12 Successful Hack 31 | . 9 . . 7 15 . . . . . . . Disable Machine 27 | . . . . . 27 . . . . . . . Destroy Structure 53 | . . . . . 53 . . . . . . . Partial Spotted 30 | . . . . 15 . . . . 15 . . . Lose Combat Pursuer 495 | . 45 15 . 15 . . 120 . . . . 300 Influence Decreases 1059 | 20 81 80 95 30 86 145 120 . . 15 60 327 Entered New Map 138 | . . 32 4 . 5 89 . . . 8 . . Time Decay 694 | 20 81 48 91 20 31 56 95 . . 7 60 185 Lost Part 227 | . . . . 10 50 . 25 . . . . 142 Squads Dispatched 13 | . 1 1 . 2 3 . . . 3 . . 3 Investigation 6 | . 1 1 . 1 1 . . . 1 . . 1 Extermination 2 | . . . . . . . . . 1 . . 1 Reinforcement 5 | . . . . 1 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . . . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 7 3 4 7 29 1 8 2 2 . 3 41 Peak Tracking Total 21 | . 3 2 4 6 21 1 4 3 2 . 3 13 Tactical Retreats 19 | . 1 1 . 1 . . 6 . 1 . . 9 ECM-based Alert Blocks 6 | . . . . . . . . . 2 . . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Traps Triggered 3 | . . 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Machines Disabled 3 | . . . . . 3 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Machines Accessed 15 | . 3 . . 5 6 . . . 1 . . . Terminals 15 | . 3 . . 5 6 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 10 . . 16 18 . . . 3 . . . Successful 27 | . 7 . . 11 8 . . . 1 . . . Failed 20 | . 3 . . 5 10 . . . 2 . . . Catastrophic 10 | . 2 . . 2 5 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 4 . . 8 11 . . . 2 . . . Terminals 47 | . 10 . . 16 18 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . 7 . . 11 8 . . . 1 . . . Record 20 | . 6 . . 8 5 . . . 1 . . . Open Door 2 | . . . . . 2 . . . . . . . Level Access Points 3 | . 1 . . 1 1 . . . . . . . Branch Access Points 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 . . 2 5 . . . 1 . . . Full Trace Events 7 | . 3 . . 1 2 . . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Active Infowar (turns) 3356 | 46 194 111 231 68 111 275 445 123 412 331 339 670 Optics 2678 | . . . . . 83 275 445 123 412 331 339 670 Sensors 546 | . 34 111 231 68 102 . . . . . . . Terrain 437 | . . 110 231 68 28 . . . . . . . Traps 931 | . . . . . . . . . . 274 339 318 Seismic 564 | 46 160 . . . . 177 181 . . . . . Jamming 1 | . . . . . . . . . . . . 1 ECM 359 | . . . . . . 4 . . 259 4 . 92 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Turns Passed 3460 | 97 244 111 231 68 111 278 445 123 412 331 339 670 Spaces Moved 3331 | 60 191 99 163 198 224 314 446 122 346 324 295 549 Core 113 | 3 . . . . 15 59 . . . . . 36 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2652 | 57 191 99 4 . . 255 446 122 346 324 295 513 Hover . | . . . . . . . . . . . . . Flight 566 | . . . 159 198 209 . . . . . . . Fastest Speed 34 | 50 100 93 34 34 34 50 90 100 100 100 100 50 Average Speed 90 | 97 100 93 112 34 38 80 96 100 100 100 100 105 Slowest Speed 280 | 100 100 93 280 34 120 90 100 100 100 100 100 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . 1 5 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 48 13 39 19 64 13 71 22 13 54 38 26 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 2 . . 3 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 58 | . . . . . 58 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 58 | . . . . . 58 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Total 3647 | 83 216 113 198 197 235 339 459 123 410 330 312 632 Wait 171 | . 5 9 18 1 . 15 11 2 52 6 . 52 Move 3308 | 59 190 98 162 195 214 313 445 121 345 323 294 549 Hop 5 | . . . . 1 4 . . . . . . . Pick Up 29 | 6 3 2 1 . 1 4 . . 7 . 1 4 Fast Attach 25 | 8 1 . 3 . 2 1 2 . 3 1 1 3 Attach 18 | . . 2 . . 1 6 . . 1 . . 8 Detach 1 | 1 . . . . . . . . . . . . Swap 4 | . . . 1 . . . . . 1 . 1 1 Drop 19 | . 3 . 6 . 4 . . . 1 . 1 4 Fire 61 | 9 14 2 7 . 9 . . . . . 14 6 Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . 1 . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 441 | -9/Materials | Discovered new exit (range 7) 453 | -9/Materials | Entered Mines 643 | -9/Mines | Build established: Scavenger-Mutant 651 | -9/Mines | Discovered new exit (range 15) 673 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 684 | -9/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 710 | -8/Materials | Identified exit to Storage 745 | -8/Materials | Identified exit to Factory 752 | -8/Materials | Entered Storage 795 | -8/Storage | Met 01-MTF 813 | -8/Storage | Found Prototype Launcher 813 | -8/Storage | Identified Gui. Missile Launcher 863 | -8/Storage | Entered Factory 863 | -7/Factory | Evolved 2 slots: Utility x2 887 | -7/Factory | Lost 5 parts (1p3n1u) 1100 | -7/Factory | Discovered new exit (range 6) 1139 | -7/Factory | Build established: Mutant 1141 | -7/Factory | Entered Lower Caves 1353 | -7/Lower Caves | Lost 3 parts (1n2u) 1387 | -7/Lower Caves | Learned Factory security intel 1575 | -7/Lower Caves | Discovered new exit (range 12) 1582 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1586 | -7/Lower Caves | Entered another Lower Caves area 1591 | -7/Lower Caves | Discovered new exit (range 9) 1709 | -7/Lower Caves | Entered Factory 1709 | -6/Factory | Evolved 2 slots: Utility x2 2104 | -6/Factory | Discovered new exit (range 17) 2121 | -6/Factory | Entered Lower Caves 2230 | -6/Lower Caves | Encountered a Warlord checkpoint 2440 | -6/Lower Caves | Discovered new exit (range 12) 2452 | -6/Lower Caves | Entered another Lower Caves area 2630 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2648 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2757 | -6/Lower Caves | Discovered new exit (range 9) 2761 | -6/Lower Caves | Encountered a Warlord checkpoint 2791 | -6/Lower Caves | Entered Factory 2791 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3324 | -5/Factory | Lost 11 parts (5p1n3u2w) 3443 | -5/Factory | Core integrity fell below 50% 3446 | -5/Factory | System corruption reached 10% 3461 | -5/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03400_ Penetrated by Slug. 03412_ Drone sends a signal. 03415_ S-27 Virus destroyed. 03422_ W-25 Informer distress signal alerts nearby ally. 03425_ Terminal disabled. 03426_ Arm. Huge Wheel destroyed. 03428_ C1RGEGVZY/HPAJBDHTO%G>RSPO 03435_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03440_ Arm. Huge Wheel destroyed. 03441_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03441_ Dropped Lrg. Storage Unit. 03441_ Dropped Arm. Huge Wheel. 03443_ Hcp. Battery destroyed. 03446_ Penetrated by Slug. 03461_ Nuclear Reactor explodes. 03461_ S-27 Virus destroyed. 03461_ P-70 Sage destroyed. 03461_ S-27 Virus destroyed. 03461_ P-70 Sage destroyed. 03461_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?? ??????? ??????????????????????????????????? | | ? ??????? ??????????????????????????????????? | | ?T ??????? ??????????????????????????????????? | | ?# ??????? #?????????????????????????????????? | | ?# "???????" #?????????????????????????????????? | | ?# ""??????" #?????????????????????????????????? | | ## """"""""" #??????????????????????? ???????? | | """"""""" #?????????????????????? +??????? | | """"""""" #????????????????????? #??????? | | """"""""" #????????????????????? #??????? | | #???????????????????? #??????? | | #??????????????????? #??????? | | "" ###############+#### #??????? | | """ =! #??????? | | T" #??????? | | "" #??????? | | "" w #??????? | | #??????? | | # #??????? | | ######## #??????? | | ???????####+#################Y#############??????? | | ????????????????????# #???????????? | | ????????????????????# """" #???????????? | | ????????????????????# |% ""R"" #???????????? | | ????????????????????# "" "" #???????????? | | ????????????????????# @ %= #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# [% s #???????????? | | ????????????????????# =#???????????? | | ????????????????????# #######???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 43 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedRelayRocket Manual? 0 Play Time 00:46:43 Cumulative 138.6 hours Start 2026.05.22 @ 19:23:36 End 2026.05.22 @ 20:15:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 86 Rogue 32 Adventurer 54 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf3ae16-f22c-42d3-a894-2ef12f125195